976 resultados para Semantic processing


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Vision based tracking can provide the spatial location of project related entities such as equipment, workers, and materials in a large-scale congested construction site. It tracks entities in a video stream by inferring their motion. To initiate the process, it is required to determine the pixel areas of the entities to be tracked in the following consecutive video frames. For the purpose of fully automating the process, this paper presents an automated way of initializing trackers using Semantic Texton Forests (STFs) method. STFs method performs simultaneously the segmentation of the image and the classification of the segments based on the low-level semantic information and the context information. In this paper, STFs method is tested in the case of wheel loaders recognition. In the experiments, wheel loaders are further divided into several parts such as wheels and body parts to help learn the context information. The results show 79% accuracy of recognizing the pixel areas of the wheel loader. These results signify that STFs method has the potential to automate the initialization process of vision based tracking.

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Psychophysical evidence suggests that sensations arising from our own movements are diminished when predicted by motor forward models and that these models may also encode the timing and intensity of movement. Here we report a functional magnetic resonance imaging study in which the effects on sensation of varying the occurrence, timing and force of movements were measured. We observed that tactile-related activity in a region of secondary somatosensory cortex is reduced when sensation is associated with movement and further that this reduction is maximal when movement and sensation occur synchronously. Motor force is not represented in the degree of attenuation but rather in the magnitude of this region's response. These findings provide neurophysiological correlates of previously-observed behavioural forward-model phenomena, and advocate the adopted approach for the study of clinical conditions in which forward-model deficits have been posited to play a crucial role.

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Graphene is at the center of an ever growing research effort due to its unique properties, interesting for both fundamental science and applications. A key requirement for applications is the development of industrial-scale, reliable, inexpensive production processes. Here we review the state of the art of graphene preparation, production, placement and handling. Graphene is just the first of a new class of two dimensional materials, derived from layered bulk crystals. Most of the approaches used for graphene can be extended to these crystals, accelerating their journey towards applications. © 2012 Elsevier Ltd.

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The change in acoustic characteristics in personal computers to console gaming and home entertainment systems with the change in the Graphics Processing Unit (GPU), is presented. The tests are carried out using identical configurations of the software and system hardware. The prime components of the hardware used in the project are central processing unit, motherboard, hard disc drive, memory, power supply, optical drive, and additional cooling system. The results from the measurements taken for each GPU tested are analyzed and compared. The test results are obtained using a photo tachometer and reflective tape adhered to one particular fan blade. The test shows that loudness is a psychoacoustic metric developed by Zwicker and Fastal that aims to quantify how loud a sound is perceived as compared to a standard sound. The acoustic experiment reveals that the inherent noise generation mechanism increases with the increase of the complexity of the cooling solution.