964 resultados para elettrica mobilità veicolare semantic java
Resumo:
Wireless Sensor Networks (WSNs) are spearheading the efforts taken to build and deploy systems aiming to accomplish the ultimate objectives of the Internet of Things. Due to the sensors WSNs nodes are provided with, and to their ubiquity and pervasive capabilities, these networks become extremely suitable for many applications that so-called conventional cabled or wireless networks are unable to handle. One of these still underdeveloped applications is monitoring physical parameters on a person. This is an especially interesting application regarding their age or activity, for any detected hazardous parameter can be notified not only to the monitored person as a warning, but also to any third party that may be helpful under critical circumstances, such as relatives or healthcare centers. We propose a system built to monitor a sportsman/woman during a workout session or performing a sport-related indoor activity. Sensors have been deployed by means of several nodes acting as the nodes of a WSN, along with a semantic middleware development used for hardware complexity abstraction purposes. The data extracted from the environment, combined with the information obtained from the user, will compose the basis of the services that can be obtained.
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Modern object oriented languages like C# and JAVA enable developers to build complex application in less time. These languages are based on selecting heap allocated pass-by-reference objects for user defined data structures. This simplifies programming by automatically managing memory allocation and deallocation in conjunction with automated garbage collection. This simplification of programming comes at the cost of performance. Using pass-by-reference objects instead of lighter weight pass-by value structs can have memory impact in some cases. These costs can be critical when these application runs on limited resource environments such as mobile devices and cloud computing systems. We explore the problem by using the simple and uniform memory model to improve the performance. In this work we address this problem by providing an automated and sounds static conversion analysis which identifies if a by reference type can be safely converted to a by value type where the conversion may result in performance improvements. This works focus on C# programs. Our approach is based on a combination of syntactic and semantic checks to identify classes that are safe to convert. We evaluate the effectiveness of our work in identifying convertible types and impact of this transformation. The result shows that the transformation of reference type to value type can have substantial performance impact in practice. In our case studies we optimize the performance in Barnes-Hut program which shows total memory allocation decreased by 93% and execution time also reduced by 15%.
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Las facilidades e independencia de plataforma de Java han generado un gran interés en la comunidad de tiempo real. Dicho interés se ha reflejado en la especificación RTSJ (Real-Time Specification for Java), que extiende y adapta el lenguaje Java para permitir el desarrollo de sistemas de tiempo real. Adicionalmente, se han desarrollado perfiles de RTSJ para garantizar la predecibilidad en sistemas de tiempo real críticos. Sin embargo, RTSJ y sus perfiles no proporcionan facilidades para sistemas distribuidos. El objetivo de este trabajo es afrontar dicha limitación definiendo un nuevo modelo de RMI (Remote Method Invocation) basado en los principales perfiles de RTSJ para sistemas de tiempo real crítico. Este trabajo presenta el diseño y la implementación de RMI-HRT (RMI-Hard Real-Time) que está enfocado a sistemas de tiempo real crítico con requisitos de alta integridad.
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This paper presents an Ontology-Based multi-technology platform designed to avoid some issues of Building Automation Systems. The platform allows the integration of several building automation protocols, eases the development and implementation of different kinds of services and allows sharing information related to the infrastructure and facilities within a building. The system has been implemented and tested in the Energy Efficiency Research Facility at CeDInt-UPM.
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The aim of this paper is to discuss the meaning of five neologisms in the domain of videogames in Spanish: título, aventura, personaje, plataforma, and rol. Our study focuses on a special type of neologism since the Spanish terms we deal with here are not strictly new words; they are what have been called sense neologisms or neosemanticisms, that is, old words taking a new sense in a different domain. These words were identified as new concepts after a process of analysis based on contextual evidence. This study of neology is based on the analysis of a corpus of press articles evaluating videogames published by the Spanish newspaper El País from 1998 to 2008. The analysis of the instances of use of domain specific terms in the corpus revealed that they acquired new senses different to those they have in other domains where they are also used. The paper explains the process of discovering the specialized meaning these words have developed in the domain of videogames and how the analysis of collocational behavior helps in the process of discovering the new sense and in the design of the definition provided.
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Among the main features that are intended to become part of what can be expected from the Smart City, one of them should be an improved energy management system, in order to benefit from a healthier relation with the environment, minimize energy expenses, and offer dynamic market opportunities. A Smart Grid seems like a very suitable infrastructure for this objective, as it guarantees a two-way information flow that will provide the means for energy management enhancement. However, to obtain all the required information, another entity must care about all the devices required to gather the data. What is more, this entity must consider the lifespan of the devices within the Smart Grid—when they are turned on and off or when new appliances are added—along with the services that devices are able to provide. This paper puts forward SMArc—an acronym for semantic middleware architecture—as a middleware proposal for the Smart Grid, so as to process the collected data and use it to insulate applications from the complexity of the metering facilities and guarantee that any change that may happen at these lower levels will be updated for future actions in the system.
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Reproducible research in scientic work ows is often addressed by tracking the provenance of the produced results. While this approach allows inspecting intermediate and nal results, improves understanding, and permits replaying a work ow execution, it does not ensure that the computational environment is available for subsequent executions to reproduce the experiment. In this work, we propose describing the resources involved in the execution of an experiment using a set of semantic vocabularies, so as to conserve the computational environment. We dene a process for documenting the work ow application, management system, and their dependencies based on 4 domain ontologies. We then conduct an experimental evaluation sing a real work ow application on an academic and a public Cloud platform. Results show that our approach can reproduce an equivalent execution environment of a predened virtual machine image on both computing platforms.
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There is an increasing tendency of turning the current power grid, essentially unaware of variations in electricity demand and scattered energy sources, into something capable of bringing a degree of intelligence by using tools strongly related to information and communication technologies, thus turning into the so-called Smart Grid. In fact, it could be considered that the Smart Grid is an extensive smart system that spreads throughout any area where power is required, providing a significant optimization in energy generation, storage and consumption. However, the information that must be treated to accomplish these tasks is challenging both in terms of complexity (semantic features, distributed systems, suitable hardware) and quantity (consumption data, generation data, forecasting functionalities, service reporting), since the different energy beneficiaries are prone to be heterogeneous, as the nature of their own activities is. This paper presents a proposal on how to deal with these issues by using a semantic middleware architecture that integrates different components focused on specific tasks, and how it is used to handle information at every level and satisfy end user requests.
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El presente trabajo fin de grado, que, a partir de ahora, denominaré TFG, consiste en elaborar una monitorización de programas concurrentes en lenguaje Java, para que se visualicen los eventos ocurridos durante la ejecución de los dichos programas. Este trabajo surge en el marco de la asignatura “Concurrencia” de la Escuela Técnica Superior de Ingeniería Informática de la Universidad Politécnica de Madrid, impartida por D. Julio Mariño y D. Ángel Herranz. El objetivo principal de este proyecto es crear una herramienta para el aprendizaje de la asignatura de concurrencia, facilitando la comprensión de los conceptos teóricos, de modo que puedan corregir los posibles errores que haya en sus prácticas. en este proyecto se expone el desarrollo de una librería de visualización de programas concurrentes programados en Java usando un formalismo gráfico similar al empleado en la asignatura. Además esta librería da soporte a los mecanismos de sincronización usados en las prácticas de la asignatura: la librería Monitor (desarrollada por los profesores de la asignatura, D. Ángel Herranz y D. Julio Mariño) y la librería JCSP (Universidad de Kent). ---ABSTRACT---This Bachelor Thesis addresses the problem of monitoring a Java program in order to trace and visualize a certain set of events produced during the execution of concurrent Java programs. This work originates in the subject "Concurrency" of the Computer Science and Engineering degree of our University. The main goal of this work is to have a tool that helps students learning the subject, so they can better understand the core concepts and correct common mistakes in the course practical work. We have implemented a library for visualizing concurrent Java programsusing a graphical notation similar to the one used in class, which supports the design of concurrent programs whose synchronization mechanisms are either monitors(using the Monitor package) or CSP(as implemented in the JCSP library from Kent University).
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Este Trabajo de Fin de Grado recoge el diseño e implementación de un compilador y una librería de entorno de ejecución para el lenguaje específico del dominio TESL, un lenguaje de alto nivel para el análisis de series temporales diseñado por un grupo de investigación de la Universidad Politécnica de Madrid. Este compilador es el primer compilador completo disponible para TESL y sirve como base para la continuación del desarrollo del lenguaje, estando ideado para permitir su adaptación a cambios en el mismo. El compilador ha sido implementado en Java siguiendo la arquitectura clásica para este tipo de aplicaciones, incluyendo un Analizador Léxico, Sintáctico y Semántico, así como un Generador de Código. Se ha documentado su arquitectura y las decisiones de diseño que han conducido a la misma. Además, se ha demostrado su funcionamiento con un caso práctico de análisis de eventos en métricas de servidores. Por último, se ha documentado el lenguaje TESL, en cuyo desarrollo se ha colaborado. ---ABSTRACT---This Bachelor’s Thesis describes the design and implementation of a compiler and a runtime library for the domain-specific language TESL, a high-level language for analyzing time series events developed by a research group from the Technical University of Madrid. This is the first fully implemented TESL compiler, and serves as basis for the continuation of the development of the language. The compiler has been implemented in Java following the classical architecture for this kind of systems, having a four phase compilation with a Lexer, a Parser, a Semantic Analyzer and a Code Generator. Its architecture and the design decisions that lead to it have been documented. Its use has been demonstrated in an use-case in the domain of server metrics. Finally, the TESL language itself has been extended and documented.
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Este Proyecto Fin de Grado está enmarcado dentro de las actividades del GRyS (Grupo de Redes y Servicios de Próxima Generación) con las Smart Grids. En la investigación actual sobre Smart Grids se pretenden alcanzar los siguientes objetivos: . Integrar fuentes de energías renovables de manera efectiva. . Aumentar la eficiencia en la gestión de la demanda y suministro de forma dinámica. . Reducir las emisiones de CO2 dando prioridad a fuentes de energía verdes. . Concienciar del consumo de energía mediante la monitorización de dispositivos y servicios. . Estimular el desarrollo de un mercado vanguardista de tecnologías energéticamente eficientes con nuevos modelos de negocio. Dentro del contexto de las Smart Grids, el interés del GRyS se extiende básicamente a la creación de middlewares semánticos y tecnologías afines, como las ontologías de servicios y las bases de datos semánticas. El objetivo de este Proyecto Fin de Grado ha sido diseñar y desarrollar una aplicación para dispositivos con sistema operativo Android, que implementa una interfaz gráfica y los métodos necesarios para obtener y representar información de registro de servicios de una plataforma SOA (Service-Oriented Architecture). La aplicación permite: . Representar información relativa a los servicios y dispositivos registrados en una Smart Grid. . Guardar, cargar y compartir por correo electrónico ficheros HTML con la información anterior. . Representar en un mapa la ubicación de los dispositivos. . Representar medidas (voltaje, temperatura, etc.) en tiempo real. . Aplicar filtros por identificador de dispositivo, modelo o fabricante. . Realizar consultas SPARQL a bases de datos semánticas. . Guardar y cagar consultas SPARQL en ficheros de texto almacenados en la tarjeta SD. La aplicación, desarrollada en Java, es de código libre y hace uso de tecnologías estándar y abiertas como HTML, XML, SPARQL y servicios RESTful. Se ha tenido ocasión de probarla con la infraestructura del proyecto europeo e-Gotham (Sustainable-Smart Grid Open System for the Aggregated Control, Monitoring and Management of Energy), en el que participan 17 socios de 5 países: España, Italia, Estonia, Finlandia y Noruega. En esta memoria se detalla el estudio realizado sobre el Estado del arte y las tecnologías utilizadas en el desarrollo del proyecto, la implementación, diseño y arquitectura de la aplicación, así como las pruebas realizadas y los resultados obtenidos. ABSTRACT. This Final Degree Project is framed within the activities of the GRyS (Grupo de Redes y Servicios de Próxima Generación) with the Smart Grids. Current research on Smart Grids aims to achieve the following objectives: . To effectively integrate renewable energy sources. . To increase management efficiency by dynamically matching demand and supply. . To reduce carbon emissions by giving priority to green energy sources. . To raise energy consumption awareness by monitoring products and services. . To stimulate the development of a leading-edge market for energy-efficient technologies with new business models. Within the context of the Smart Grids, the interest of the GRyS basically extends to the creation of semantic middleware and related technologies, such as service ontologies and semantic data bases. The objective of this Final Degree Project has been to design and develop an application for devices with Android operating system, which implements a graphical interface and methods to obtain and represent services registry information in a Service-Oriented Architecture (SOA) platform. The application allows users to: . Represent information related to services and devices registered in a Smart Grid. . Save, load and share HTML files with the above information by email. . Represent the location of devices on a map. . Represent measures (voltage, temperature, etc.) in real time. . Apply filters by device id, model or manufacturer. . SPARQL query semantic database. . Save and load SPARQL queries in text files stored on the SD card. The application, developed in Java, is open source and uses open standards such as HTML, XML, SPARQL and RESTful services technologies. It has been tested in a real environment using the e-Gotham European project infrastructure (Sustainable-Smart Grid Open System for the Aggregated Control, Monitoring and Management of Energy), which is participated by 17 partners from 5 countries: Spain, Italy, Estonia, Finland and Norway. This report details the study on the State of the art and the technologies used in the development of the project, implementation, design and architecture of the application, as well as the tests performed and the results obtained.
Resumo:
Cognitive linguistics is considered as one of the most appropriate approaches to the study of scientific and technical language formation and development, where metaphor is accepted to play an essential role. This paper, based on the Cognitive Theory of Metaphor, takes as the starting point the terminological metaphors established in the research project METACITEC(Note 1), which was developed with the purpose of unfolding constitutive metaphors and their function in the language of science and technology. After the analysis of metaphorical terms and using a mixed corpus from the fields of Agriculture, Geology, Mining, Metallurgy, and other related technical fields, this study presents a proposal for a hierarchy of the selected metaphors underlying the scientific conceptual system, based on the semantic distance found in the projection from the source domain to the target domain. We argue that this semantic distance can be considered as an important parameter to take into account in order to establish the metaphoricity of science and technology metaphorical terms. The findings contribute to expand on the CTM stance that metaphor is a matter of cognition by reviewing the abstract-concrete conceptual relationship between the target and source domains, and to determine the role of human creativity and imagination in the language of science and technology configuration
Resumo:
The aim of this paper is to discuss the meaning of five neologisms in the domain of videogames in Spanish: título, aventura, personaje, plataforma, and rol. Our study focuses on a special type of neologism since the Spanish terms we deal with here are not strictly new words; they are what have been called sense neologisms or neosemanticisms, that is, old words taking a new sense in a different domain. These words were identified as new concepts after a process of analysis based on contextual evidence. This study of neology is based on the analysis of a corpus of press articles evaluating videogames published by the Spanish newspaper El País from 1998 to 2008. The analysis of the instances of use of domain specific terms in the corpus revealed that they acquired new senses different to those they have in other domains where they are also used. The paper explains the process of discovering the specialized meaning these words have developed in the domain of videogames and how the analysis of collocational behavior helps in the process of discovering the new sense and in the design of the definition provided. RESUMEN: En este trabajo se presentan cinco neologismos del ámbito del videojuego en español: “título”, “aventura”, “personaje”, “plataforma” y “rol”. Se trata de un tipo especial de neologismo, conocido también como “neologismo semántico” o “neosemanticismo”, ya que son palabras ya existentes en la lengua que adquieren un nuevo significado. Los nuevos significados que adquieren estos términos en el ámbito del videojuego se establecieron tras el análisis del contexto de uso en un corpus periodístico de críticas de videojuegos. Este corpus recoge las críticas de videojuegos publicadas por el periódico El País entre 1998 y 2008. El análisis de los casos de uso de los términos en el corpus de videojuegos reveló que adquirían un nuevo significado diferente al de su uso en otros ámbitos o en el lenguaje general. El artículo describe cada uno de los neologismos y el proceso de análisis contextual que conduce a descubrir el nuevo significado y elaborar su definición.
Resumo:
Actualmente, la Web provee un inmenso conjunto de servicios (WS-*, RESTful, OGC WFS), los cuales están normalmente expuestos a través de diferentes estándares que permiten localizar e invocar a estos servicios. Estos servicios están, generalmente, descritos utilizando información textual, sin una descripción formal, es decir, la descripción de los servicios es únicamente sintáctica. Para facilitar el uso y entendimiento de estos servicios, es necesario anotarlos de manera formal a través de la descripción de los metadatos. El objetivo de esta tesis es proponer un enfoque para la anotación semántica de servicios Web en el dominio geoespacial. Este enfoque permite automatizar algunas de las etapas del proceso de anotación, mediante el uso combinado de recursos ontológicos y servicios externos. Este proceso ha sido evaluado satisfactoriamente con un conjunto de servicios en el dominio geoespacial. La contribución principal de este trabajo es la automatización parcial del proceso de anotación semántica de los servicios RESTful y WFS, lo cual mejora el estado del arte en esta área. Una lista detallada de las contribuciones son: • Un modelo para representar servicios Web desde el punto de vista sintáctico y semántico, teniendo en cuenta el esquema y las instancias. • Un método para anotar servicios Web utilizando ontologías y recursos externos. • Un sistema que implementa el proceso de anotación propuesto. • Un banco de pruebas para la anotación semántica de servicios RESTful y OGC WFS. Abstract The Web contains an immense collection of Web services (WS-*, RESTful, OGC WFS), normally exposed through standards that tell us how to locate and invocate them. These services are usually described using mostly textual information and without proper formal descriptions, that is, existing service descriptions mostly stay on a syntactic level. If we want to make such services potentially easier to understand and use, we may want to annotate them formally, by means of descriptive metadata. The objective of this thesis is to propose an approach for the semantic annotation of services in the geospatial domain. Our approach automates some stages of the annotation process, by using a combination of thirdparty resources and services. It has been successfully evaluated with a set of geospatial services. The main contribution of this work is the partial automation of the process of RESTful and WFS semantic annotation services, what improves the current state of the art in this area. The more detailed list of contributions are: • A model for representing Web services. • A method for annotating Web services using ontological and external resources. • A system that implements the proposed annotation process. • A gold standard for the semantic annotation of RESTful and OGC WFS services, and algorithms for evaluating the annotations.
Resumo:
En este trabajo se describe el diseñno y la implementación de una infraestructura para la comunicación entre componentes que sigan el estilo arquitectóonico C2 sobre una plataforma Java. Un requisito de esta infraestructura es que componentes y conectores se ejecuten cada uno en su propia máquina virtual (JVM) en el mismo nodo o en nodos diferentes. Se ha diseñado un conjunto de clases que proporcionan mecanismos para la comunicación entre componentes y conectores C2. Como parte del trabajo, se han evaluado las tecnologías disponibles para Java que permiten construir la infraestructura, habiéndose elegido la invocación remota a método (RMI) como la base para la comunicación entre los componentes del sistema