994 resultados para Screen Capture Software


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This presentation describes the evolution of SDLCs from the first formally proposed linear models including, the Waterfall (Royce 1970) through to iterative prototyping models (Spiral and Win-Win Spiral) and incremental, iterative models used in Agile Methods. We discuss the problems iinherent in ech prpoosal and how successive models attempt to solve them.

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This presentation discusses the role and purpose of testing in the systems/Software Development Life Cycle. We examine the consequences of the 'cost curve' on defect removal and how agile methods can reduce its effects. We concentrate on Black Box Testing and use Equivalence Partitioning and Boundary Value Analysis to construct the smallest number of test cases, test scenarios necessary for a test plan.

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El presente trabajo de investigación se basa en la descripción y análisis de las diferentes rutas existentes para la internacionalización de empresas. Así mismo, se conocerá a mayor profundidad el concepto de internacionalización, sus ventajas e implicaciones y diferentes modelos que aplican a este concepto. De igual forma, este estudio muestra las diferencias estratégicas que pueden existir entre los sectores, teniendo en cuenta que Formesan S.A.S. pertenece al sector de la construcción y SQL Software S.A., al sector del software y tecnologías de la información y comunicaciones. A partir de la comparación y análisis del proceso de internacionalización de estas empresas, se puede evidenciar que no existe una ruta específica por la cual toman la decisión de internacionalizarse, sino que en muchos casos, éstas deciden realizarlo desde la búsqueda de oportunidades y la motivación que tengan los empresarios para que esto suceda. Si bien, la internacionalización no es un proceso que está ligado a un modelo teórico sino más bien está asociado a una experiencia dada por las condiciones y decisiones que el empresario decide tomar al querer hacer de su empresa una compañía global.

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Training on techniques needed to use the textile screen printing facilities at WSA. Please note that watching these videos does not mean you are authorised to use these machines, this is for reference after a formal in person induction.

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El presente trabajo pretende encontrar y explicar las ventajas o desventajas que traen para la internacionalización la creación de Clústers en Colombia; en particular el del sector de tecnologías de la información, telecomunicaciones y desarrollo de software, el cual presenta características diferenciadoras en la elaboración de los productos y servicios, debido a que al ser en su mayoría intangibles requieren de diferentes fuentes de recursos y altos niveles innovación; así como de diferentes agentes coadyuvantes dentro de la industria. Se describen aquellos factores logísticos, legales y estratégicos a tener en cuenta en la conformación de Clústers así como algunas experiencias internacionales del sector que ayudarán a construir las bases y buenas prácticas tanto para agentes públicos como privados en la conformación de Clústers.

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Software Engineering Team project introductory lecture and project start up for 2014-2015. it covers team working, infrastructure tools, and an outline of the agile methods, practices and principles that will be used.

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This is a presentation from ALT-C

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Establecer un marco estandarizado de referencia que permita a la empresa Software House Ltda. Conocer los aspectos fundamentales para una caracterización de la empresa, teniendo en cuenta el análisis del sector, el análisis interno de la empresa, análisis de posibles países a exportar, el mejoramiento del servicio a exportar, el análisis de precios y el planteamiento del plan de mercado. Igualmente este proyecto soporta su desarrollo en la situación actual de la empresa para proponer planes de acción y de mejoramiento que le permitan el fortalecimiento interno de la misma focalizados a la preparación para la internacionalización de sus servicios.

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This toolbox contains information for students about how they can use feedback at the University of Southampton to improve their marks and enjoy their courses more. The toolbox also contains practical information about academic appeals, as well as a user's guide to delivering effective peer feedback.

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This presentation describes the evolution of Software Development Lifecycles (SDLCs) from the first formally proposed linear models including, the Waterfall (Royce 1970) through to iterative prototyping models (Spiral and Win-Win Spiral) and incremental, iterative models used in Agile Methods. We discuss the problems iinherent in each prpoosal and how successive models attempt to solve them.

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Title: Data-Driven Text Generation using Neural Networks Speaker: Pavlos Vougiouklis, University of Southampton Abstract: Recent work on neural networks shows their great potential at tackling a wide variety of Natural Language Processing (NLP) tasks. This talk will focus on the Natural Language Generation (NLG) problem and, more specifically, on the extend to which neural network language models could be employed for context-sensitive and data-driven text generation. In addition, a neural network architecture for response generation in social media along with the training methods that enable it to capture contextual information and effectively participate in public conversations will be discussed. Speaker Bio: Pavlos Vougiouklis obtained his 5-year Diploma in Electrical and Computer Engineering from the Aristotle University of Thessaloniki in 2013. He was awarded an MSc degree in Software Engineering from the University of Southampton in 2014. In 2015, he joined the Web and Internet Science (WAIS) research group of the University of Southampton and he is currently working towards the acquisition of his PhD degree in the field of Neural Network Approaches for Natural Language Processing. Title: Provenance is Complicated and Boring — Is there a solution? Speaker: Darren Richardson, University of Southampton Abstract: Paper trails, auditing, and accountability — arguably not the sexiest terms in computer science. But then you discover that you've possibly been eating horse-meat, and the importance of provenance becomes almost palpable. Having accepted that we should be creating provenance-enabled systems, the challenge of then communicating that provenance to casual users is not trivial: users should not have to have a detailed working knowledge of your system, and they certainly shouldn't be expected to understand the data model. So how, then, do you give users an insight into the provenance, without having to build a bespoke system for each and every different provenance installation? Speaker Bio: Darren is a final year Computer Science PhD student. He completed his undergraduate degree in Electronic Engineering at Southampton in 2012.