941 resultados para Cognitive training


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During the last few years great changes have taken place in the fishing industry as a result of which production of fish in the world has increased enormously. From an insignificant trade employing tools and methods of primitive nature, fishing in many countries has become an important industry utilizing complex modern vessels equipped with electronic equipment and operating in the high seas with highly mechanized fishing gear.

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The use of hidden Markov models is placed in a connectionist framework, and an alternative approach to improving their ability to discriminate between classes is described. Using a network style of training, a measure of discrimination based on the a posteriori probability of state occupation is proposed, and the theory for its optimization using error back-propagation and gradient ascent is presented. The method is shown to be numerically well behaved, and results are presented which demonstrate that when using a simple threshold test on the probability of state occupation, the proposed optimization scheme leads to improved recognition performance.

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This paper reports our experiences with a phoneme recognition system for the TIMIT database which uses multiple mixture continuous density monophone HMMs trained using MMI. A comprehensive set of results are presented comparing the ML and MMI training criteria for both diagonal and full covariance models. These results using simple monophone HMMs show clear performance gains achieved by MMI training, and are comparable to the best reported by others including those which use context-dependent models. In addition, the paper discusses a number of performance and implementation issues which are crucial to successful MMI training.

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Technology roadmapping workshops are essentially a social mechanism for exploring, creating, shaping and implementing ideas. The front-end of a roadmapping session is based on brainstorming in order to tap into the group's diverse knowledge. The aim of this idea stimulation activity is to capture and share as many perspectives as possible across the full scope of the area of interest. The premise to such group brainstorming is that the sharing and exchange of ideas leads to cognitive stimulation resulting in a greater overall group idea generation performance in terms of the number, variety and originality of ideas. However, it must be recognized that the ideation stage in a roadmapping workshop is a complex psychosocial phenomenon with underlying cognitive and social processes. Thus, there are downsides to group interactions and these must be addressed in order to fully benefit from the power of a roadmapping workshop. This paper will highlight and discuss the key cognitive and social inhibitors involved. These include: production blocking, evaluation apprehension, free riding/social loafing, low norm setting/matching. Facilitation actions and process adjustments to counter such negative factors will be identified so as to provide a psychosocial basis for improving the running of roadmapping workshops. © 2009 PICMET.

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The purpose of this study is to develop a model of cognitive impairment to help designers consider the range of issues which affect the lives of people living with such impairment. A series of interviews with experts of cognitive impairment was conducted to describe and assess the links between specific medical conditions, including learning disability, specific learning difficulties, autistic spectrum disorders, traumatic brain injury and schizophrenia, and the types of cognitive impairment associated with them. The results reveal some of the most prevalent and serious types of impairment, which - when transformed into design guidance - will help designers make mainstream products more inclusive also for people with cognitive impairment. © 2011 Springer-Verlag.

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We introduce a new algorithm to automatically identify the time and pixel location of foot contact events in high speed video of sprinters. We use this information to autonomously synchronise and overlay multiple recorded performances to provide feedback to athletes and coaches during their training sessions. The algorithm exploits the variation in speed of different parts of the body during sprinting. We use an array of foreground accumulators to identify short-term static pixels and a temporal analysis of the associated static regions to identify foot contacts. We evaluated the technique using 13 videos of three sprinters. It successfully identifed 55 of the 56 contacts, with a mean localisation error of 1.39±1.05 pixels. Some videos were also seen to produce additional, spurious contacts. We present heuristics to help identify the true contacts. © 2011 Springer-Verlag Berlin Heidelberg.

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Training needs of 80 fishermen in 25 subject areas revealed a mean training need score of 23.0l; 95% wanted to get trained. The training needs were fairly strong in all subject areas, with the highest demand being for fishery engineering. Training need was also high for areas related to fishery technology. Most of the fishermen preferred to have the training at their own village, and in the months of June or July for an average period of 20.85 days. Education and income were positively related to intensity of training needs whereas age, number of family members, number of employed family members and experience in fishing were negatively correlated with it. These six variables explained 27 of the variance in training need intensity.

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A training course on seagrass conservation and monitoring was conducted at Mawlamyine University and Ngapali Beach government department and Non-Government Organizations (NGO) trainees.

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目的 研究古琴(一种古老的中国乐器)和钢琴音乐对认知的影响.方法 记录和分析了中国被试在两种音乐背景(古琴音乐,钢琴音乐)下完成听觉oddball任务的行为和事件相关电位(event-related potential,ERP)数据.结果 中国被试在本土文化的音乐环境(古琴音乐)下,前额区诱导出更大的P300,这一结果和已有的相关研究是相符的.同时,不同音乐背景对ERP产生的影响在N1和LPC(包括P300和P500)上也表现出差别:中国被试在古琴音乐背景下比钢琴音乐背景下表现出更多的右前侧颞叶的参与.结论 因为古琴音乐的五声调式和汉语发音的音调具有对应关系,因此我们推断在古琴音乐下所表现出的这种特性与被试的汉语环境有关.

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This built upon the previous Essential EAFM course. Participants were exposed to concepts about adult learning, course preparation,, participation engagement and how to deliver and manage interactive training sessions.