878 resultados para worlds ahead
Resumo:
Scalable stream processing and continuous dataflow systems are gaining traction with the rise of big data due to the need for processing high velocity data in near real time. Unlike batch processing systems such as MapReduce and workflows, static scheduling strategies fall short for continuous dataflows due to the variations in the input data rates and the need for sustained throughput. The elastic resource provisioning of cloud infrastructure is valuable to meet the changing resource needs of such continuous applications. However, multi-tenant cloud resources introduce yet another dimension of performance variability that impacts the application's throughput. In this paper we propose PLAStiCC, an adaptive scheduling algorithm that balances resource cost and application throughput using a prediction-based lookahead approach. It not only addresses variations in the input data rates but also the underlying cloud infrastructure. In addition, we also propose several simpler static scheduling heuristics that operate in the absence of accurate performance prediction model. These static and adaptive heuristics are evaluated through extensive simulations using performance traces obtained from Amazon AWS IaaS public cloud. Our results show an improvement of up to 20% in the overall profit as compared to the reactive adaptation algorithm.
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This publication captures the outputs of a JISC infoNet conference held in February 2004 in the Royal York Hotel, York. The event was entitled ‘When Worlds Collide’ because it aimed to explore the cultural differences between the different communities involved in developing and supporting learning environments hence the event was promoted in collaboration with ALT and UCISA. We defined learning environment in the broadest sense to encompass all of the structures, systems and processes that impact on the learning experience. For many this is summed up in the term Managed Learning Environment (MLE) although others favour alternative terminologies. The event was thus unusual in that it brought together people, from learning and teaching, MIS, library, administrative and senior management backgrounds, that don’t often get the opportunity to network with one another.
Resumo:
The report has been produced to inform practitioners who are considering using games and simulations in their practice. Towards this end, the work includes a review of the literature and a series of case studies from practice to illustrate the range of uses of games and to synthesise key issues and themes arising from learning in immersive worlds.
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The Government of Pakistan and FAO have put into practice a participatory process that sought to involve as wide a range of stakeholders as possible, with two rounds of consultations ‘close’ to people in communities and in some cases, actually with poor people and women. This is the relation of one day of these consultations in a little Pakistani village called Chilya. (Pdf contains 5 pages).
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4 p.
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We present, for the first time to our knowledge, a generalized lookahead logic algorithm for number conversion from signed-digit to complement representation. By properly encoding the signed-digits, all the operations are performed by binary logic, and unified logical expressions can be obtained for conversion from modified-signed-digit (MSD) to 2's complement, trinary signed-digit (TSD) to 3's complement, and quarternary signed-digit (QSD) to 4's complement. For optical implementation, a parallel logical array module using an electron-trapping device is employed and experimental results are shown. This optical module is suitable for implementing complex logic functions in the form of the sum of the product. The algorithm and architecture are compatible with a general-purpose optoelectronic computing system. (C) 2001 Society of Photo-Optical Instrumentation Engineers.