940 resultados para data visualization


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As the study of cinema has increasingly turned to the examination of economic ebbs and industrial flows, rather than focussing its attention solely on the critical evaluation of the films themselves, new analytic techniques and tools have been adopted (and adapted) by film scholars. Key amongst these is the use of innovative visualization techniques that can assist in the understanding of the spatial and temporal features of film industry practices. However, like the cinema itself, visualization carries its own spatial and temporal dimension. This article explores some of the benefits and limitations that derive from the use of spatial visualization technologies in the field of cinema studies. In particular, this research presents a new holistic multivariate approach to spatio-temporal visualization for point based historical data. This method has been developed through extending the spatial presence in timeline graphics and through meaningful spatial classification and representation.

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Running hydrodynamic models interactively allows both visual exploration and change of model state during simulation. One of the main characteristics of an interactive model is that it should provide immediate feedback to the user, for example respond to changes in model state or view settings. For this reason, such features are usually only available for models with a relatively small number of computational cells, which are used mainly for demonstration and educational purposes. It would be useful if interactive modeling would also work for models typically used in consultancy projects involving large scale simulations. This results in a number of technical challenges related to the combination of the model itself and the visualisation tools (scalability, implementation of an appropriate API for control and access to the internal state). While model parallelisation is increasingly addressed by the environmental modeling community, little effort has been spent on developing a high-performance interactive environment. What can we learn from other high-end visualisation domains such as 3D animation, gaming, virtual globes (Autodesk 3ds Max, Second Life, Google Earth) that also focus on efficient interaction with 3D environments? In these domains high efficiency is usually achieved by the use of computer graphics algorithms such as surface simplification depending on current view, distance to objects, and efficient caching of the aggregated representation of object meshes. We investigate how these algorithms can be re-used in the context of interactive hydrodynamic modeling without significant changes to the model code and allowing model operation on both multi-core CPU personal computers and high-performance computer clusters.

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O uso combinado de algoritmos para a descoberta de tópicos em coleções de documentos com técnicas orientadas à visualização da evolução daqueles tópicos no tempo permite a exploração de padrões temáticos em corpora extensos a partir de representações visuais compactas. A pesquisa em apresentação investigou os requisitos de visualização do dado sobre composição temática de documentos obtido através da modelagem de tópicos – o qual é esparso e possui multiatributos – em diferentes níveis de detalhe, através do desenvolvimento de uma técnica de visualização própria e pelo uso de uma biblioteca de código aberto para visualização de dados, de forma comparativa. Sobre o problema estudado de visualização do fluxo de tópicos, observou-se a presença de requisitos de visualização conflitantes para diferentes resoluções dos dados, o que levou à investigação detalhada das formas de manipulação e exibição daqueles. Dessa investigação, a hipótese defendida foi a de que o uso integrado de mais de uma técnica de visualização de acordo com a resolução do dado amplia as possibilidades de exploração do objeto em estudo em relação ao que seria obtido através de apenas uma técnica. A exibição dos limites no uso dessas técnicas de acordo com a resolução de exploração do dado é a principal contribuição desse trabalho, no intuito de dar subsídios ao desenvolvimento de novas aplicações.

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Este trabalho foi realizado na Universidade da Madeira, no âmbito do Mestrado em Engenharia Informática, tendo como título “Implementação de um sistema autónomo para a geração de visualizações 3D de dados ambientais”. A visualização 3D tem vindo a ganhar terreno em áreas como o entretenimento, medicina, arquitetura e desenho de equipamentos, entre outros. Relativamente à visualização de dados ambientais (oceano e atmosfera) em 3D, esta é uma área pouco explorada. Como tal, foi proposto o estudo e criação de um sistema autónomo capaz de gerar imagens 3D de dados ambientais e disponibilizar as mesmas na web. O estudo iniciou-se com testes às ferramentas que permitem a visualização 3D de dados ambientais, de forma a escolher a que mais se adequa ao sistema a implementar. Após diversos testes às várias ferramentas, a que mais se destacou foi o IDV (Integrated Data Visualization), pelas suas funcionalidades e capacidade de ser executado de forma automática. A implementação do sistema foi efetuada ao longo de diversas etapas: pré-processamento dos dados; escolha das visualizações a disponibilizar na web; escrita do script responsável pelo processo; criação das páginas web para visualização das imagens e implementação de todo o sistema em ambiente Linux. Este sistema foi desenvolvido tendo em conta a adição de novas visualizações, assim como a alteração das visualizações existentes. A possibilidade de adicionar/alterar visualizações de forma simples também foi tida em conta, de forma a não ser necessário reestruturar todo o sistema.

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Exploratory tasks supported by visualization are usually improved by Coordinated and Multiple Views (CMV) of the data under study. Several coordination techniques have been proposed in the literature, resulting in a diversity of tools to generate mappings among the multiple views. These mappings can be highly dynamic, and their history reveals the settings employed in the multiple exploratory tasks conducted in a discovery process. Several solutions have been proposed to help users to recover the steps performed in exploratory tasks, but little support is found for registering the multiple coordination mappings employed. This paper provides a contribution in this direction, proposing a model for storing and recovering such mappings. We believe such a facility is an important feature of CMV systems, so that users can recover and rerun the coordinations performed when exploring their data. We present details of the proposed model and show some potential applications. © 2012 IEEE.

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The expansion of citizen participation in the public sphere depends directly of access information on the performance of elected representatives, especially with regard to their voting decisions during their terms. The Information Science can assist in this process, proposing and evaluating models of access to such information that may be obtained from data to be provided by the official websites from legislative, in levels federal, state and municipal. It is proposed in this paper to analyze the process of collecting and using of data about votes of senators in order to promote the use of this model in other spheres. From analyzed data a affinity matrix was developed to identifying the relationship between each of the parliamentary with others, based on the similarities of the decisions taken in all the open votes. It was also analyzed the development of initial visualizations and the extension of the scope of the search through the application of data obtained in all the affinities between parliamentarians and to obtain an average affinity between parties, enabling new dimensions of analysis to the data collected. The preparation of the full matrix of relations of affinity among parliamentarians can provide a new horizon of possibilities for developing new forms of visualization and analysis, increasing the visibility of parliamentary actions with society.

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Pós-graduação em Ciências Cartográficas - FCT

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This paper explores the benefits of using immersive and interactive multiprojection environments (CAVE) to visualize molecules, and how it improves users’ understanding. We have proposed and implemented a tool for teachers to manipulate molecules and another to edit molecules and assist students at home. The contribution of the present research project are these tool that allows investigating structures, properties and dynamics of a molecular system which are extremely complex and comprises millions of atoms. The experience is enriched through multimedia information associated with parts of the model; for example, videos and text can be linked to specific molecule, demonstrating some detail. This solution is based on a teaching-learning process.

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Abstract Background Oral squamous cell carcinoma (OSCC) is a frequent neoplasm, which is usually aggressive and has unpredictable biological behavior and unfavorable prognosis. The comprehension of the molecular basis of this variability should lead to the development of targeted therapies as well as to improvements in specificity and sensitivity of diagnosis. Results Samples of primary OSCCs and their corresponding surgical margins were obtained from male patients during surgery and their gene expression profiles were screened using whole-genome microarray technology. Hierarchical clustering and Principal Components Analysis were used for data visualization and One-way Analysis of Variance was used to identify differentially expressed genes. Samples clustered mostly according to disease subsite, suggesting molecular heterogeneity within tumor stages. In order to corroborate our results, two publicly available datasets of microarray experiments were assessed. We found significant molecular differences between OSCC anatomic subsites concerning groups of genes presently or potentially important for drug development, including mRNA processing, cytoskeleton organization and biogenesis, metabolic process, cell cycle and apoptosis. Conclusion Our results corroborate literature data on molecular heterogeneity of OSCCs. Differences between disease subsites and among samples belonging to the same TNM class highlight the importance of gene expression-based classification and challenge the development of targeted therapies.

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The Self-OrganizingMap (SOM) is a neural network model that performs an ordered projection of a high dimensional input space in a low-dimensional topological structure. The process in which such mapping is formed is defined by the SOM algorithm, which is a competitive, unsupervised and nonparametric method, since it does not make any assumption about the input data distribution. The feature maps provided by this algorithm have been successfully applied for vector quantization, clustering and high dimensional data visualization processes. However, the initialization of the network topology and the selection of the SOM training parameters are two difficult tasks caused by the unknown distribution of the input signals. A misconfiguration of these parameters can generate a feature map of low-quality, so it is necessary to have some measure of the degree of adaptation of the SOM network to the input data model. The topologypreservation is the most common concept used to implement this measure. Several qualitative and quantitative methods have been proposed for measuring the degree of SOM topologypreservation, particularly using Kohonen's model. In this work, two methods for measuring the topologypreservation of the Growing Cell Structures (GCSs) model are proposed: the topographic function and the topology preserving map

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Los sistemas de proyección multi-proyector han adquirido gran popularidad en los últimos años para su uso en un amplio rango de aplicaciones como sistemas de realidad virtual, simuladores y visualización de datos. Esto es debido a que normalmente estas aplicaciones necesitan representar sus datos a muy alta resolución y a lo largo de una gran superficie. Este tipo de sistemas de proyección son baratos en comparación con las resoluciones que pueden conseguir, se pueden configurar para proyectar sobre prácticamente cualquier tipo de superficie, sea cual sea su forma, y son fácilmente escalables. Sin embargo, para hacer que este tipo de sistemas generen una imagen sin discontinuidades geométricas o colorimétricas requieren de un ajuste preciso. En la presente tesis se analizan en detalle todos los problemas a los que hay que enfrentarse a la hora de diseñar y calibrar un sistema de proyección de este tipo y se propone una metodología con una serie de optimizaciones para hacer el ajuste de estos sistemas más sencillo y rápido. Los resultados de esta metodología se muestran aplicados a la salida gráfica de un simulador de entrenamiento. Multi-projector display systems have gained high popularity over the past years for its use in a wide range of applications such as virtual reality systems, simulators or data visualization where a high resolution image over a large projection surface is required. Such systems are cheap for the resolutions they can provide, can be configured to project images on almost any kind of screen shapes and are easily scalable, but in order to provide a seamless image with no photometric discontinuities they require a precise geometric and colour correction. In this thesis, we analyze all the problems that have to be faced in order to design and calibrate a multi-projector display. We propose a calibration methodology with some optimizations that make the adjustment of this kind of displays easier and faster. The results of the implementation of this methodology on a training simulator are presented and discussed

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El objetivo de este proyecto es la creación de un modelo de gestión y control de la integridad de pozo, basado en el seguimiento de la operación y el análisis de su diseño y construcción. Para ello se diseña una herramienta tecnológica que permita disponer de la información necesaria y gestionarla según estándares internacionales. En la fase inicial del proyecto se realizó una revisión bibliográfica de los estudios más relevantes sobre integridad de pozos, tanto de la asociación SPE (Society of Petroleum Engineers), de Universidades de Noruega y México, o de empresas como ECOPETROL, con el fin entrar en el contexto y analizar antecedentes de modelos y herramientas similares. En segundo lugar se ha realizado un estudio de las bases de datos, comenzando por un análisis de los estándares de PPDM (The Professional Petroleum Data Management Association) sobre los que se realiza la herramienta y se ha seleccionado la base de datos que más se adecua a la herramienta, considerando Access como la mejor opción por ser de fácil acceso e incorporar el módulo de informes. Para la creación de la solución se diseñó un modelo de datos, condicionado por los requisitos de integridad de pozos de la normativa noruega NORSOK D-010 y de la guía de recomendaciones para la integridad de pozos de la asociación de petróleo y gas de Noruega. La materialización de este modelo se realizó mediante la creación de una base de datos en la plataforma Access, y empleando lenguaje propio de Access combinado con programación SQL. Una vez definido y construido el modelo de datos, es posible crear una capa de visualización de la información. Para ello se define un informe de estado de pozo. Este informe será visible por el usuario según sus roles y responsabilidades. ABSTRACT The objective of this project is to create a model for managing and controlling the well integrity. It is based on the monitoring of the operation and the analysis of its design and construction. Therefore a technological tool is designed; to allow having the necessary information and to manage it according to international standards. At the beginning of the project, a literature review of the most relevant studies on well integrity was performed. It was made to enter into context and to analyze the history of the models and available similar tools. It included texts from the association SPE (Society of Petroleum Engineers), universities from Norway and Mexico, and companies like ECOPETROL. Secondly there has been a study of the databases. It began with an analysis of PPDM (The Professional Petroleum Data Management Association) standards; about which, the tool is made. After the analysis, Access was considered the best option because it is easily accessible and incorporates the reporting module. In order to create the solution a data model was designed. It was conditioned by the requirements of integrity of wells, in the Norwegian standards and in the NORSOK D010 recommendations guide for well integrity of the Norwegian oil and gas Association. This model was performed by a database in the Access platform, and using Access language, combined with SQL programming. Once the data model is defined and built, it is possible to create a layer of data visualization. A report of this well is defined to create it. This report will be visible for the user according to their roles and responsibilities.