102 resultados para cinemas


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The thesis reconstructs the cinema’s experience of Italian missionaries during the XX century in a historical-pragmatic key. Italian missionaries, who started producing movies around the Twenties, have used cinema as a helpful instrument for religious propaganda. They have considered the rules of the Catholic Church, the political and social context and the audience’s expectations. Each chapter (1-4) analyses the phenomenon inside the context constituted by the Italian colonial experiences, the relationship between Catholic Church and images during the Evangelization, the history of cinema and the history of missions. A specific chapter (chapter 5) is dedicated to the archives of missionary’s cinema and to the value to be assigned to this film production (in terms of social memory and archive’s memory). At the end of the first part, the thesis presents a proposal about the relationship between missionary’s cinema and visual anthropology. The second part of the thesis includes the film cards of the missionary’s movies preserved in Italy: 339 cards of Italian movies and 149 cards of foreign movies placed in different archives and bureaus.

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The construction and use of multimedia corpora has been advocated for a while in the literature as one of the expected future application fields of Corpus Linguistics. This research project represents a pioneering experience aimed at applying a data-driven methodology to the study of the field of AVT, similarly to what has been done in the last few decades in the macro-field of Translation Studies. This research was based on the experience of Forlixt 1, the Forlì Corpus of Screen Translation, developed at the University of Bologna’s Department of Interdisciplinary Studies in Translation, Languages and Culture. As a matter of fact, in order to quantify strategies of linguistic transfer of an AV product, we need to take into consideration not only the linguistic aspect of such a product but all the meaning-making resources deployed in the filmic text. Provided that one major benefit of Forlixt 1 is the combination of audiovisual and textual data, this corpus allows the user to access primary data for scientific investigation, and thus no longer rely on pre-processed material such as traditional annotated transcriptions. Based on this rationale, the first chapter of the thesis sets out to illustrate the state of the art of research in the disciplinary fields involved. The primary objective was to underline the main repercussions on multimedia texts resulting from the interaction of a double support, audio and video, and, accordingly, on procedures, means, and methods adopted in their translation. By drawing on previous research in semiotics and film studies, the relevant codes at work in visual and acoustic channels were outlined. Subsequently, we concentrated on the analysis of the verbal component and on the peculiar characteristics of filmic orality as opposed to spontaneous dialogic production. In the second part, an overview of the main AVT modalities was presented (dubbing, voice-over, interlinguistic and intra-linguistic subtitling, audio-description, etc.) in order to define the different technologies, processes and professional qualifications that this umbrella term presently includes. The second chapter focuses diachronically on various theories’ contribution to the application of Corpus Linguistics’ methods and tools to the field of Translation Studies (i.e. Descriptive Translation Studies, Polysystem Theory). In particular, we discussed how the use of corpora can favourably help reduce the gap existing between qualitative and quantitative approaches. Subsequently, we reviewed the tools traditionally employed by Corpus Linguistics in regard to the construction of traditional “written language” corpora, to assess whether and how they can be adapted to meet the needs of multimedia corpora. In particular, we reviewed existing speech and spoken corpora, as well as multimedia corpora specifically designed to investigate Translation. The third chapter reviews Forlixt 1's main developing steps, from a technical (IT design principles, data query functions) and methodological point of view, by laying down extensive scientific foundations for the annotation methods adopted, which presently encompass categories of pragmatic, sociolinguistic, linguacultural and semiotic nature. Finally, we described the main query tools (free search, guided search, advanced search and combined search) and the main intended uses of the database in a pedagogical perspective. The fourth chapter lists specific compilation criteria retained, as well as statistics of the two sub-corpora, by presenting data broken down by language pair (French-Italian and German-Italian) and genre (cinema’s comedies, television’s soapoperas and crime series). Next, we concentrated on the discussion of the results obtained from the analysis of summary tables reporting the frequency of categories applied to the French-Italian sub-corpus. The detailed observation of the distribution of categories identified in the original and dubbed corpus allowed us to empirically confirm some of the theories put forward in the literature and notably concerning the nature of the filmic text, the dubbing process and Italian dubbed language’s features. This was possible by looking into some of the most problematic aspects, like the rendering of socio-linguistic variation. The corpus equally allowed us to consider so far neglected aspects, such as pragmatic, prosodic, kinetic, facial, and semiotic elements, and their combination. At the end of this first exploration, some specific observations concerning possible macrotranslation trends were made for each type of sub-genre considered (cinematic and TV genre). On the grounds of this first quantitative investigation, the fifth chapter intended to further examine data, by applying ad hoc models of analysis. Given the virtually infinite number of combinations of categories adopted, and of the latter with searchable textual units, three possible qualitative and quantitative methods were designed, each of which was to concentrate on a particular translation dimension of the filmic text. The first one was the cultural dimension, which specifically focused on the rendering of selected cultural references and on the investigation of recurrent translation choices and strategies justified on the basis of the occurrence of specific clusters of categories. The second analysis was conducted on the linguistic dimension by exploring the occurrence of phrasal verbs in the Italian dubbed corpus and by ascertaining the influence on the adoption of related translation strategies of possible semiotic traits, such as gestures and facial expressions. Finally, the main aim of the third study was to verify whether, under which circumstances, and through which modality, graphic and iconic elements were translated into Italian from an original corpus of both German and French films. After having reviewed the main translation techniques at work, an exhaustive account of possible causes for their non-translation was equally provided. By way of conclusion, the discussion of results obtained from the distribution of annotation categories on the French-Italian corpus, as well as the application of specific models of analysis allowed us to underline possible advantages and drawbacks related to the adoption of a corpus-based approach to AVT studies. Even though possible updating and improvement were proposed in order to help solve some of the problems identified, it is argued that the added value of Forlixt 1 lies ultimately in having created a valuable instrument, allowing to carry out empirically-sound contrastive studies that may be usefully replicated on different language pairs and several types of multimedia texts. Furthermore, multimedia corpora can also play a crucial role in L2 and translation teaching, two disciplines in which their use still lacks systematic investigation.

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Der Orient als geographischer Topos paust sich durch populäre Medien wie kaum ein anderer. Besonders das Kino vermag es diese Imagination aufscheinen zu lassen. Der cineastisch-imaginierte Orient existiert parallel zur Lebenswelt und konstituiert auf diese Weise eine ganz eigene Wirklichkeit. Gegenstand der Arbeit ist es die Konstruktionsprinzipien des cineastischen Orients zu entschlüsseln sowie eine dafür geeignete Analyseform zu entwickeln. Der Arbeit liegt ein Grundverständnis zugrunde, dass das Unterhaltungskino als ein besonderes Medium alltäglicher Imaginationen betrachtet und auf diese Weise Welt und Wirklichkeit generierend ist. Der empirisch-analytische Teil der Arbeit entwickelt aus tradiertem filmanalytischem Handwerkszeug eine geographische Filmlektüre. Die Analyse, bzw. Lektüre, der ausgewählten Filme durchleuchtet die vom Kino transportierten Mythen und die sich wiederholenden Narrative des cineastischen Orients. Die Lektüre orientiert sich dabei an visuellen und handlungszentrierten filmischen Topoi und liest diese als filmische Standardorte. Zudem werden existierende personengebundene Stereotype herausgearbeitet, die als Grundlage der Kreation des Anderen und als Konstruktionsprinzip des Fremden verstanden werden. Diese haben Konsequenzen für eine filmisch kommunizierte und geschaffene populäre Geopolitik und ermöglichen ein Verständnis der diskursiv-gesellschaftlichen Strukturen der Filme. Die innere Logik des cineastischen Orients ist dabei nicht nur auf Bilder oder nur auf die narrativen Elemente ausgerichtet, sondern erschließt sich aus deren Kombination. Die detaillierte Lektüre der in den Kommunikations-Prozess involvierten Sequenzen und Einstellungen zeigen schließlich, wie die globalen Bilderwelten des Kinos zum Bestandteil einer intermedial hervorgebrachten und im Laufe der Zeit gewachsenen Geographie geworden sind und welche Bedeutung und Funktion die filmimmanente Geographie für die Dramaturgie des cineastischen Orients besitzt.

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The commercial centre VIALIA and the new railway station of the AVE (high speed train) in Malaga was inaugurated in November 2006, just on the place of the former railway station. The new railway station with an investment of 134,7 million Euros occupies a surface of 51.377 m2, five times the surface of the former station. The enclosure is the biggest intermodal and commercial centre of Spain which comprises a parking of 21.000 m2 for 1300 parking places, one commercial area and a hotel with a total extension constructed of approximately 100.000 m2. The spaces of leisure contain cinemas, shops, restaurants, bowling, gymnasium, swimming pool and zones of passenger's traffic.

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The commercial centre VIALIA and the new railway station of the AVE (high speed train) in Malaga was inaugurated in November 2006, just on the place of the former railway station. The new railway station with an investment of 134,7 million Euros occupies a surface of 51.377 m2, five times the surface of the former station. The enclosure is the biggest intermodal and commercial centre of Spain which comprises a parking of 21.000 m2 for 1300 parking places, one commercial area and a hotel with a total extension constructed of approximately 100.000 m2. The spaces of leisure contain cinemas, shops, restaurants, bowling, gymnasium, swimming pool and zones of passenger's traffic.

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As a consequence of cinema screens being placed in front of screen-speakers, a reduction in sound quality has been noticed. Cinema screens not only let the sound go through them, but also absorb a small amount of it and reflect the sound which impacts on the screen to the back, coming forward again in case it impacts on the loudspeaker. This backwards reflection in addition to the signal coming from the loudspeaker can lead to constructive or destructive interference at certain frequencies which usually results in comb filtering. In this project, this effect has been studied through researching amongst various data sheet provided by different manufacturers, acoustical measurements completed in the large anechoic chamber of the ISVR and some theoretical models developed with MatLab software. If results obtained with MatLab are accurate enough in comparison to the real measurements taken in the anechoic chamber this would lead to a good way to predict which would be the attenuation added to the system at each frequency, given that not all manufacturers provide an attenuation curve, but only an average attenuation. This average attenuation might be useless as sound waves have different wavelengths and its propagation through partitions varies. In fact, sound is composed by high and low frequencies, where high frequencies are characterised by a small wavelength which is usually easier to attenuate than low frequencies that characterised by bigger wavelengths. Furthermore, this information would be of great value to both screen manufacturers, who could offer a much more precise data in their data sheets; and customers, who would have a great amount of information to their disposal before purchasing and installing anything in their cinemas, being able to know by themselves which screen or loudspeaker should be best to meet their expectative. RESUMEN. La aparición de la digitalización de las bandas sonoras para las películas hace posible la mejora en la calidad de sonido de los cines. Sin embargo, un aspecto a tener en cuenta en esta calidad del sonido es la transmisión de éste a través de la pantalla, ya que normalmente tras ella se encuentran situados los altavoces. Las propiedades acústicas varían dependiendo del tipo de pantalla que se utilice, además de haber poca información a la que acceder para poder valorar su comportamiento. A lo largo de este proyecto, se analizan tres muestras de pantallas distintas donadas por distintos fabricantes para poder llegar a la conclusión de dependiendo del tipo de pantalla cuál es la distancia óptima a la que localizar la pantalla respecto al altavoz y con qué inclinación. Dicho análisis se realizó en la cámara anecoica del ISVR (University of Southampton) mediante la construcción de un marco de madera de 2x2 m en el que tensar las pantallas de cine, y un altavoz cuyo comportamiento sea el más similar al de los altavoces de pantalla reales. Los datos se captaron mediante cuatro micrófonos colocados en posiciones distintas y conectados al software Pulse de Brüel & Kjær, a través del cual se obtuvieron las respuestas en frecuencia del altavoz sin pantalla y con ella a diferentes distancias del altavoz. Posteriormente, los datos se analizaron con MatLab donde se calculó la atenuación, el factor de transmisión de la presión (PTF) y el análisis cepstrum. Finalmente, se realizó un modelo teórico del comportamiento de las pantallas perforadas basado en las placas perforadas utilizadas para atenuar el sonido entre distintas habitaciones. Como conclusión se llegó a que las pantallas curvadas son acústicamente más transparentes que las pantallas perforadas que a partir de 6 kHz son más acústicamente opacas. En las pantallas perforadas la atenuación depende del número de perforaciones por unidad de área y el diámetro de éstas. Dicha atenuación se reducirá si se reduce el diámetro de las perforaciones de la pantalla, o si se incrementa la cantidad de perforaciones. Acerca del efecto filtro peine, para obtener la mínima amplitud de éste la pantalla se deberá situar a una distancia entre 15 y 30 cm del altavoz, encontrando a la distancia de 30 cm que la última reflexión analizada a través de Cepstrum llega 5 ms más tarde que la señal directa, por lo cual no debería dañar el sonido ni la claridad del habla.

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Kinépolis Madrid es uno de los mayores complejos cinematográficos del mundo contando incluso con records Guinness como el del complejo cinematográfico con mayor número de butacas del mundo. Está compuesto por 25 salas con capacidades entre 220 y 996 espectadores. Todas estas salas están equipadas con las últimas tecnologías de sonido e imagen y están adecuadamente acondicionadas para que las características acústicas de las mismas sean óptimas; no obstante, en el complejo no disponen de información sobre estas características. El presente PFG tratará de medir algunos de estos parámetros acústicos como la claridad, la definición o la inteligibilidad de la sala, pero se prestará especial atención al tiempo de reverberación de la misma ya que es uno de los parámetros más significativos a la hora de caracterizar acústicamente una sala. En concreto, se trabajará sobre la sala número 3, con capacidad para 327 espectadores, lo que la convierte en una de las salas de medio tamaño del recinto. Por otro lado, además de medir las características acústicas de la sala, se medirán las dimensiones de la misma para, posteriormente, construir dos modelos virtuales de la misma. Uno de ellos será un modelo detallado, mientras que el otro será más simple. A partir de estos modelos, se realizarán simulaciones para obtener los mismos parámetros medidos en la sala real. Una vez se obtengan los parámetros acústicos de ambas maneras, se compararán las medidas entre sí, estudiando si las diferencias entre los medidos y los simulados superan ciertos umbrales que estimarán si los modelos creados por ordenador realmente pueden representar a la sala real, o no. Por último, se obtendrán conclusiones para saber cuál de los dos modelos creados se acerca más a las medidas reales, cómo realizar las simulaciones, qué tipos de señal utilizar en las medidas y qué parámetros tener en cuenta, para así facilitar el trabajo en futuras experiencias ahorrando tiempo. ABSTRACT. Kinepolis Madrid is one of the largest cinema complexes in the world, having won even a Guinness as the cinema complex with more seats in the world. It consists of 25 cinemas whose capacities are between 220 and 996 people. All these cinemas are fully equipped with the latest audio and video technologies and are appropriately conditioned for the optimal acoustic characteristics; nevertheless, the resort does not have information on these features. This PFG’s aim, is trying to measure some acoustic parameters such as clarity, definition or intelligibility of the room, but paying special attention to the reverberation time since, it is one of the most significant acoustic parameters to characterize a room. In particular, the study will be developed at the cinema number 3 with capacity for 327 spectators, which turns it into one of the rooms of average size of the enclosure. In addition to measuring the acoustic characteristics of the room, the dimensions of it will be also measured, to then build two virtual models of it. One will be a detailed model, while the other one, will be much simpler. After that, simulations from those models will be performed in order to obtain the same data measured at the real room. Once the acoustic parameters had been obtained in both ways, there will be a comparison of all the measures together, studying whether differences between the real measured data and simulated ones exceed an estimated limit. This comparison, will give information about whether the computer models created can really represent the real room or not. Finally, conclusions to know which of the two created models is more appropriate to use, how to perform the simulations, what types of signal should be used in the measurements and which parameters to take into account in order to facilitate and saving time in future experiences, will be drawn.

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En el proyecto se realiza el estudio del comportamiento acústico y electroacústico de la sala 5 de los cines Kinépolis de Madrid. El objetivo es determinar las características acústicas de la sala mediante la realización de las medidas in-situ para después analizar y simular la misma con EASE4.4, realizar una sonorización apropiada para reproducción de cine, valorar la sala actual y proponer algunas mejoras. El desarrollo del proyecto se ha dividido en tres partes. En primer lugar, se realizan las medidas espaciales y acústicas in-situ con el programa de toma de medidas Dirac 5.5. En este paso, se obtienen las medidas reales (usadas en la simulación 3D posterior) y los dos parámetros acústicos importantes inherentes a la sala, el tiempo de reverberación y el ruido de fondo. Además, se estudia el conexionado de altavoces y de los equipos instalados en sala. En segundo lugar, se hace la simulación de la sala, para ello se realiza su diseño con el programa de simulación acústica EASE 4.4, con el que se ajustan las condiciones de campo a las existentes en Kinépolis, asegurando que el comportamiento acústico de la sala simulada sea similar al real. También se distribuirá el sistema electroacústico con la descripción del conexionado y la configuración de los altavoces. En la simulación, durante el estudio acústico, además de desarrollar el dimensionado del recinto, se ajustan los materiales de tal manera que el tiempo de reverberación sea el de la sala de estudio considerando también el ruido de fondo. En cuanto al estudio electroacústico, se distribuyen los altavoces en las posiciones medidas in-situ de la instalación y se detalla su conexionado. De esta manera, se realizan los cálculos para ajustar sus respuestas para proporcionar un recubrimiento sonoro uniforme y el efecto precedencia desde la zona frontal al oyente deseado. Finalmente, y a partir de los datos obtenidos en la simulación, se hace una valoración a través de diversos criterios de inteligibilidad, se extraen las conclusiones del estudio y se proponen una serie de mejoras en la sala real para obtener unas prestaciones sonoras óptimas. Se consigue con el proyecto, tras el aprendizaje de las herramientas específicas utilizadas, la recopilación de documentación y el análisis de datos de la sala, aplicar los conceptos teóricos de manera práctica a un caso real. ABSTRACT. During the project is carried out the acoustic and electroacoustic study of the room cinema 5 of the Kinépolis group in Madrid. The objective is to determine the acoustic characteristics of the room by performing the in-situ measurements in order to analyze and simulate it with the software EASE 4.4 making an appropriate sound for movie playback, assess the current room, and propose some improvements. Development of the project is composed of three parts. First, the performing of the spatial and acoustic in-situ measurements with the program Dirac 5.5. On this step, the real measures are obtained (that will be used on the next 3D simulation) and the two important parameters inherent to the room, the reverberation time and the noise level. In addition, the speaker connections and the installations of the cinema’s equipment are studied. Secondly, the simulation of the room cinema is performed. This simulation is done with the acoustic simulation program EASE 4.4 in which its field conditions conform to the conditions of Kinépolis, ensuring that the acoustic behavior of the simulated room is similar to the real room. Also, the electroacustic system is distributed with the wiring and the speaker setup. During the acoustic study of the simulation, in addition to do the dimensions of the cinema room, the materials are adjusted in order to synchronize reverberation time to that of the real room. The noise level is taking in account too. For the electroacustic studio, the speakers will be distributed in the positions measured in-situ to do the installation and its detailed connection. By this way, the calculations are done to adjust to the responses in a way to give a sound uniform coating with the precedence effect desired on the front area of the listeners. Lastly, and from the data obtained in the simulation, an assessment is done through the various criteria of intelligibility, conclusions are drawn from the study and a number of improvements are proposed in the actual room for obtain optimal sound benefits. With this project is achieved, after gain learning of the specific tolls used, the documentation collected and the data analysis of the room, to apply theoretical concepts in a practical way for a real case.

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El presente artículo efectúa un recorrido por los 100 años de salas de cine y cinematógrafos (1895-1996) de la ciudad de Alicante desde el punto de vista arquitectónico y urbano. Se distinguen cuatro fases: 1) La época efímera (1895-1920) de barracones desmontables, 2) la época dorada (1920-50) de grandes cinemas en la edad del cine sonoro y en color, 3) la época comercial (1950-80) de grandes cines dentro de los edificios y 4) la época de la reconversión (1980-1995) de minicines y multisalas. Se trata de un estudio tipológico que analiza la evolución del tipo de cine dentro de las tipologías arquitectónicas y en relación a las morfologías urbanas donde se inserta. La reflexión se pone en paralelo con los avances del cine: mudo, en BN, sonor, a color, en cinemascope y formato tv, así como se traen a colación cuestiones relativas al espacio, la publicidad, el ocio y los hábitos sociales.

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O número de espetadores de cinema tem variado ao longo dos tempos. Nos últimos 40 anos, em Portugal, o sentido é globalmente descendente devido sobretudo à internet e às novas tecnologias de comunicação. Esta informação pode ser comprovada com os números fornecidos pela base de dados “ Pordata” e por alguns estudos realizados nesta área. O cinema é uma arte em constante mudança e que influencia a sociedade, mas é ao mesmo tempo influenciado por ela, constituindo mesmo o seu autorretrato. Sem a interação com a sociedade contemporânea a sétima arte não evolui nem desperta paixões. Este facto pode determinar os altos e baixos na história do cinema

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This article approaches the fragmentation of identities characteristic of contemporary Western societies through the 1992 film Léolo by Jean-Claude Lauzon. Although it does explore linguistic, social, religious and ethnic divisions, this major piece of the Quebec repertoire recasts the sociolinguistic conflict between vernacular and formal practices (Labov 1972; Blanche-Benveniste 2002), raising questions of status and choice. This conflict is subsumed by the dialectics between primary and secondary culture. The cultural and linguistic opposition finds a primary metaphor in the film's central motif of the duality of dream and reality. No more than the cultural and linguistic can this opposition find a synthesis. This impossible reconciliation defines the constitutive rupture of the human psyche itself.

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The revival of terracotta and faience in British architecture was widespread, dramatic in its results and, for two decades, the subject of intense debate. However the materials have been frequently denigrated and more generally disregarded by both architects and historians. This study sets out to record and explain the rise and fall of interest in terracotta and faience, the extent and nature of the industry and the range of architectural usage in the Victorian, Edwardian and inter-war periods. The first two chapters record the faltering use of terracotta as an 'artificial stone', until the material gained its own identity, largely through the appreciation of Italian architecture. In the mid-Victorian period, terracotta will be seen to have become symbolic of the philosophy of the Victoria and Albert Museum and its Art School in attempting to reform both architecture and the decorative arts. The adoption of terracotta was furthered as much by industrial as aesthetic factors; three chapters examine how the exploitation of coal-measure clays, developments in the processes of manufacture, the changing motivation of industrialists and differing economics of production served to promote and then to hinder expansion and adaptation. The practical values of economy, durability and fire-resistance and the aesthetic potential, seen in terms of colour and decorative and sculptural modelling, became inter-related in the work of the architects who made extensive use of architectural ceramics. A correlation emerges between the free Gothic style, exemplified by the designs of Alfred Waterhouse and the use of red terracotta supplied from Ruabon, and between the eclectic Renaissance style and a buff material produced by different manufacturers.These patterns were modified as a result of the adoption of faience for facing external walls as well as interiors, and because of the new architectural requirements and tastes of the twentieth century. The general timidity in exploiting the scope for polychromatic decoration and the increasing opposition to architectural ceramics is contrasted with the most successful schemes produced for cinemas, chain-stores and factories. In the last chapter, those undertaken by the Hathern Station Brick and Terracotta Company between 1896 and 1939 are used as a case study; they confirm that manufacturers, architects and clients were all committed to creating a modern and yet decorative architecture, appropriate for new building types and that would appeal to and be comprehensible to the public.

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Notre étude porte le western crépusculaire et cherche plus précisément à extraire le « crépusculaire » du genre. L'épithète « crépusculaire », héritée du vocabulaire critique des années 1960 et 1970, définit généralement un nombre relativement restreint d'œuvres dont le récit met en scène des cowboys vieillissants dans un style qui privilégie un réalisme esthétique et psychologique, fréquemment associé à un révisionnisme historique, voire au « western pro-indien », mais qui se démarque par sa propension à filmer des protagonistes fatigués et dépassés par la marche de l'Histoire. Par un détour sur les formes littéraires ayant comme contexte diégétique l’Ouest américain (dime-novel et romans de la frontière), nous effectuons des allers et retours entre les formes épique et romanesque, entre l’Histoire et son mythe, entre le littéraire et le filmique pour mieux saisir la relation dyadique qu’entretient le western avec l’écriture, d’une part monumentale et d’autre part critique, de l’Histoire. Moins intéressée à l’esthétique des images qu’aux aspects narratologiques du film pris comme texte, notre approche tire profit des analyses littéraires pour remettre en cause les classifications étanches qui ont marqué l’évolution du western cinématographique. Nous étudions, à partir des intuitions d’André Bazin au sujet du sur-western, les modulations narratives du western ainsi que l’émergence d’une conscience critique à partir de ses héros mythologiques (notamment le cow-boy). Notre approche est à la fois épistémologique et transhistorique en ce qu’elle cherche à dégager du western crépusculaire un genre au-delà des genres, fondé sur une incitation à la narrativisation crépusculaire de la part du spectateur. Cette dernière, concentrée par une approche deleuzienne de l’image-cristal, renvoie non plus seulement à une conception existentialiste du personnage dans l’Histoire, mais aussi à une mise en relief pointue du hors-cadre du cinéma, moment de clairvoyance à la fois pragmatique et historicisant que nous définissons comme une image-fin, une image chronogénétique relevant de la contemporanéité de ses figures et de leurs auteurs.

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Discourse is a giant field of research and gender related rights are still a disputed area of thinking. Thus, when Arab transnational satellite televisions produce dialogues, images, stories and narratives about the disputed “universal” gender rights in the Middle East, the big questions remain how and why. According to De Beauvoir (1949), one becomes woman and to Butler (1990) one is not born a gender at all but is “done” and “undone” to become one via discourse. Islamic feminism speaks of a cultural/religious specificity in defending women rights and even gender diversity based on new Quranic interpretations. The gender, “Al-Naw’u”, remains synonym to sex “Al Jins” as gender and queer theories never developed in Arabic in tandem with the European institutions or the theories of the19th century– especially those ideas emerging from studies of the mental asylum. This research tries to understand gender related “rights” and “wrongs” as manifest in the discursive institutions owned by media mogul Prince Al Waleed Ben Talal Al Saud. The trouble of such a study is lexical, ideological and institutional at the same time. Since we lack a critique of the discourses and narratives addressed in the pan-Arab satellite channels, in general it is difficult to understand their significance and influence in everyday life practices. What language is used to speak of gender rights or wrongs? Which ideology is favoured in this practice of legitimisation and/or policing? Using case studies, CDA of social and religious talk shows, narrative analysis of Arabic cinemas, this research adapted triangulation to show the complexity of conversing and narrating gender related content at the micro and macro levels within an institution of power. Using semi-structured interviews from fieldwork in Egypt (2009) and Lebanon (2011), archive research and online ethnography, the research exposes the power structure under which gender discourses evolve. It emerges that gender content is abundant on the Pan Arab satellite space, “manufactured” on talk shows and plotted tactfully in the cinematic “creative-act”. The result is a complex discourse of gender content that scratches the surface calling for interpretation. So how and why do gender rights and wrongs find place on Prince Al Waleed’s Media Empire?