896 resultados para Network Traffic
Resumo:
We analyzed the logs of our departmental HTTP server http://cs-www.bu.edu as well as the logs of the more popular Rolling Stones HTTP server http://www.stones.com. These servers have very different purposes; the former caters primarily to local clients, whereas the latter caters exclusively to remote clients all over the world. In both cases, our analysis showed that remote HTTP accesses were confined to a very small subset of documents. Using a validated analytical model of server popularity and file access profiles, we show that by disseminating the most popular documents on servers (proxies) closer to the clients, network traffic could be reduced considerably, while server loads are balanced. We argue that this process could be generalized so as to provide for an automated demand-based duplication of documents. We believe that such server-based information dissemination protocols will be more effective at reducing both network bandwidth and document retrieval times than client-based caching protocols [2].
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Previous studies have shown that giving preferential treatment to short jobs helps reduce the average system response time, especially when the job size distribution possesses the heavy-tailed property. Since it has been shown that the TCP flow length distribution also has the same property, it is natural to let short TCP flows enjoy better service inside the network. Analyzing such discriminatory system requires modification to traditional job scheduling models since usually network traffic managers do not have detailed knowledge about individual flows such as their lengths. The Multi-Level (ML) queue, proposed by Kleinrock, can b e used to characterize such system. In an ML queueing system, the priority of a flow is reduced as the flow stays longer. We present an approximate analysis of the ML queueing system to obtain a closed-form solution of the average system response time function for general flow size distributions. We show that the response time of short flows can be significantly reduced without penalizing long flows.
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MPLS (Multi-Protocol Label Switching) has recently emerged to facilitate the engineering of network traffic. This can be achieved by directing packet flows over paths that satisfy multiple requirements. MPLS has been regarded as an enhancement to traditional IP routing, which has the following problems: (1) all packets with the same IP destination address have to follow the same path through the network; and (2) paths have often been computed based on static and single link metrics. These problems may cause traffic concentration, and thus degradation in quality of service. In this paper, we investigate by simulations a range of routing solutions and examine the tradeoff between scalability and performance. At one extreme, IP packet routing using dynamic link metrics provides a stateless solution but may lead to routing oscillations. At the other extreme, we consider a recently proposed Profile-based Routing (PBR), which uses knowledge of potential ingress-egress pairs as well as the traffic profile among them. Minimum Interference Routing (MIRA) is another recently proposed MPLS-based scheme, which only exploits knowledge of potential ingress-egress pairs but not their traffic profile. MIRA and the more conventional widest-shortest path (WSP) routing represent alternative MPLS-based approaches on the spectrum of routing solutions. We compare these solutions in terms of utility, bandwidth acceptance ratio as well as their scalability (routing state and computational overhead) and load balancing capability. While the simplest of the per-flow algorithms we consider, the performance of WSP is close to dynamic per-packet routing, without the potential instabilities of dynamic routing.
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Version 1.1 of the Hyper Text Transfer Protocol (HTTP) was principally developed as a means for reducing both document transfer latency and network traffic. The rationale for the performance enhancements in HTTP/1.1 is based on the assumption that the network is the bottleneck in Web transactions. In practice, however, the Web server can be the primary source of document transfer latency. In this paper, we characterize and compare the performance of HTTP/1.0 and HTTP/1.1 in terms of throughput at the server and transfer latency at the client. Our approach is based on considering a broader set of bottlenecks in an HTTP transfer; we examine how bottlenecks in the network, CPU, and in the disk system affect the relative performance of HTTP/1.0 versus HTTP/1.1. We show that the network demands under HTTP/1.1 are somewhat lower than HTTP/1.0, and we quantify those differences in terms of packets transferred, server congestion window size and data bytes per packet. We show that when the CPU is the bottleneck, there is relatively little difference in performance between HTTP/1.0 and HTTP/1.1. Surprisingly, we show that when the disk system is the bottleneck, performance using HTTP/1.1 can be much worse than with HTTP/1.0. Based on these observations, we suggest a connection management policy for HTTP/1.1 that can improve throughput, decrease latency, and keep network traffic low when the disk system is the bottleneck.
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Web caching aims to reduce network traffic, server load, and user-perceived retrieval delays by replicating "popular" content on proxy caches that are strategically placed within the network. While key to effective cache utilization, popularity information (e.g. relative access frequencies of objects requested through a proxy) is seldom incorporated directly in cache replacement algorithms. Rather, other properties of the request stream (e.g. temporal locality and content size), which are easier to capture in an on-line fashion, are used to indirectly infer popularity information, and hence drive cache replacement policies. Recent studies suggest that the correlation between these secondary properties and popularity is weakening due in part to the prevalence of efficient client and proxy caches (which tend to mask these correlations). This trend points to the need for proxy cache replacement algorithms that directly capture and use popularity information. In this paper, we (1) present an on-line algorithm that effectively captures and maintains an accurate popularity profile of Web objects requested through a caching proxy, (2) propose a novel cache replacement policy that uses such information to generalize the well-known GreedyDual-Size algorithm, and (3) show the superiority of our proposed algorithm by comparing it to a host of recently-proposed and widely-used algorithms using extensive trace-driven simulations and a variety of performance metrics.
Resumo:
The data streaming model provides an attractive framework for one-pass summarization of massive data sets at a single observation point. However, in an environment where multiple data streams arrive at a set of distributed observation points, sketches must be computed remotely and then must be aggregated through a hierarchy before queries may be conducted. As a result, many sketch-based methods for the single stream case do not apply directly, as either the error introduced becomes large, or because the methods assume that the streams are non-overlapping. These limitations hinder the application of these techniques to practical problems in network traffic monitoring and aggregation in sensor networks. To address this, we develop a general framework for evaluating and enabling robust computation of duplicate-sensitive aggregate functions (e.g., SUM and QUANTILE), over data produced by distributed sources. We instantiate our approach by augmenting the Count-Min and Quantile-Digest sketches to apply in this distributed setting, and analyze their performance. We conclude with experimental evaluation to validate our analysis.
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In this research we focus on the Tyndall 25mm and 10mm nodes energy-aware topology management to extend sensor network lifespan and optimise node power consumption. The two tiered Tyndall Heterogeneous Automated Wireless Sensors (THAWS) tool is used to quickly create and configure application-specific sensor networks. To this end, we propose to implement a distributed route discovery algorithm and a practical energy-aware reaction model on the 25mm nodes. Triggered by the energy-warning events, the miniaturised Tyndall 10mm data collector nodes adaptively and periodically change their association to 25mm base station nodes, while 25mm nodes also change the inter-connections between themselves, which results in reconfiguration of the 25mm nodes tier topology. The distributed routing protocol uses combined weight functions to balance the sensor network traffic. A system level simulation is used to quantify the benefit of the route management framework when compared to other state of the art approaches in terms of the system power-saving.
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Data identification is a key task for any Internet Service Provider (ISP) or network administrator. As port fluctuation and encryption become more common in P2P traffic wishing to avoid identification, new strategies must be developed to detect and classify such flows. This paper introduces a new method of separating P2P and standard web traffic that can be applied as part of a data mining process, based on the activity of the hosts on the network. Unlike other research, our method is aimed at classifying individual flows rather than just identifying P2P hosts or ports. Heuristics are analysed and a classification system proposed. The accuracy of the system is then tested using real network traffic from a core internet router showing over 99% accuracy in some cases. We expand on this proposed strategy to investigate its application to real-time, early classification problems. New proposals are made and the results of real-time experiments compared to those obtained in the data mining research. To the best of our knowledge this is the first research to use host based flow identification to determine a flows application within the early stages of the connection.
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This paper describes middleware-level support for agent mobility, targeted at hierarchically structured wireless sensor and actuator network applications. Agent mobility enables a dynamic deployment and adaptation of the application on top of the wireless network at runtime, while allowing the middleware to optimize the placement of agents, e.g., to reduce wireless network traffic, transparently to the application programmer. The paper presents the design of the mechanisms and protocols employed to instantiate agents on nodes and to move agents between nodes. It also gives an evaluation of a middleware prototype running on Imote2 nodes that communicate over ZigBee. The results show that our implementation is reasonably efficient and fast enough to support the envisioned functionality on top of a commodity multi-hop wireless technology. Our work is to a large extent platform-neutral, thus it can inform the design of other systems that adopt a hierarchical structuring of mobile components. © 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering.
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Cloud computing is a technological advancementthat provide resources through internet on pay-as-you-go basis.Cloud computing uses virtualisation technology to enhance theefficiency and effectiveness of its advantages. Virtualisation isthe key to consolidate the computing resources to run multiple instances on each hardware, increasing the utilization rate of every resource, thus reduces the number of resources needed to buy, rack, power, cool, and manage. Cloud computing has very appealing features, however, lots of enterprises and users are still reluctant to move into cloud due to serious security concerns related to virtualisation layer. Thus, it is foremost important to secure the virtual environment.In this paper, we present an elastic framework to secure virtualised environment for trusted cloud computing called Server Virtualisation Security System (SVSS). SVSS provide security solutions located on hyper visor for Virtual Machines by deploying malicious activity detection techniques, network traffic analysis techniques, and system resource utilization analysis techniques.SVSS consists of four modules: Anti-Virus Control Module,Traffic Behavior Monitoring Module, Malicious Activity Detection Module and Virtualisation Security Management Module.A SVSS prototype has been deployed to validate its feasibility,efficiency and accuracy on Xen virtualised environment.
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Les réseaux véhiculaires mobiles, ou Vehicular Ad-hoc NETworks (VANETs), existent depuis les années 80, mais sont de plus en plus développés depuis quelques années dans différentes villes à travers le monde. Ils constituent un apport d’informations aux réseaux routiers grâce à la mise en place de communications entre ses constituants : principalement les véhicules, mais aussi certaines infrastructures de bords de routes liées directement aux automobilistes (feux de circulation, parcomètres, infrastructures spécialisées pour les VANETs et bien d’autres). L’ajout des infrastructures apporte un support fixe à la dissémination des informations dans le réseau. Le principal objectif de ce type de réseau est d’améliorer la sécurité routière, les conditions de circulations, et d’apporter aux conducteurs et aux passagers quelques applications publicitaires ou de divertissement. Pour cela, il est important de faire circuler l’information de la manière la plus efficace possible entre les différents véhicules. L’utilisation des infrastructures pour la simulation de ces réseaux est bien souvent négligée. En effet, une grande partie des protocoles présentés dans la littérature simulent un réseau ad-hoc avec des noeuds se déplaçant plus rapidement et selon une carte définie. Cependant, ils ne prennent pas en compte les spécificités même d’un réseau véhiculaire mobile. Le routage de l’information dans les réseaux véhiculaires mobiles utilise les infrastructures de façon certes opportuniste, mais à terme, les infrastructures seront très présentes dans les villes et sur les autoroutes. C’est pourquoi nous nous sommes concentrés dans ce mémoire à l’étude des variations des différentes métriques du routage de l’information lors de l’ajout d’infrastructures sur une autoroute avec l’utilisation du protocole de routage AODV. De plus, nous avons modifié le protocole AODV afin d’obliger les messages à emprunter le chemin passant par les infrastructures si celles-ci sont disponibles. Les résultats présentés sont encourageants, et nous montrent qu’il est important de simuler les réseaux VANETs de manière complète, en considérant les infrastructures.
Resumo:
Avec les nouvelles technologies des réseaux optiques, une quantité de données de plus en plus grande peut être transportée par une seule longueur d'onde. Cette quantité peut atteindre jusqu’à 40 gigabits par seconde (Gbps). Les flots de données individuels quant à eux demandent beaucoup moins de bande passante. Le groupage de trafic est une technique qui permet l'utilisation efficace de la bande passante offerte par une longueur d'onde. Elle consiste à assembler plusieurs flots de données de bas débit en une seule entité de données qui peut être transporté sur une longueur d'onde. La technique demultiplexage en longueurs d'onde (Wavelength Division Multiplexing WDM) permet de transporter plusieurs longueurs d'onde sur une même fibre. L'utilisation des deux techniques : WDM et groupage de trafic, permet de transporter une quantité de données de l'ordre de terabits par seconde (Tbps) sur une même fibre optique. La protection du trafic dans les réseaux optiques devient alors une opération très vitale pour ces réseaux, puisqu'une seule panne peut perturber des milliers d'utilisateurs et engendre des pertes importantes jusqu'à plusieurs millions de dollars à l'opérateur et aux utilisateurs du réseau. La technique de protection consiste à réserver une capacité supplémentaire pour acheminer le trafic en cas de panne dans le réseau. Cette thèse porte sur l'étude des techniques de groupage et de protection du trafic en utilisant les p-cycles dans les réseaux optiques dans un contexte de trafic dynamique. La majorité des travaux existants considère un trafic statique où l'état du réseau ainsi que le trafic sont donnés au début et ne changent pas. En plus, la majorité de ces travaux utilise des heuristiques ou des méthodes ayant de la difficulté à résoudre des instances de grande taille. Dans le contexte de trafic dynamique, deux difficultés majeures s'ajoutent aux problèmes étudiés, à cause du changement continuel du trafic dans le réseau. La première est due au fait que la solution proposée à la période précédente, même si elle est optimisée, n'est plus nécessairement optimisée ou optimale pour la période courante, une nouvelle optimisation de la solution au problème est alors nécessaire. La deuxième difficulté est due au fait que la résolution du problème pour une période donnée est différente de sa résolution pour la période initiale à cause des connexions en cours dans le réseau qui ne doivent pas être trop dérangées à chaque période de temps. L'étude faite sur la technique de groupage de trafic dans un contexte de trafic dynamique consiste à proposer différents scénarios pour composer avec ce type de trafic, avec comme objectif la maximisation de la bande passante des connexions acceptées à chaque période de temps. Des formulations mathématiques des différents scénarios considérés pour le problème de groupage sont proposées. Les travaux que nous avons réalisés sur le problème de la protection considèrent deux types de p-cycles, ceux protégeant les liens (p-cycles de base) et les FIPP p-cycles (p-cycles protégeant les chemins). Ces travaux ont consisté d’abord en la proposition de différents scénarios pour gérer les p-cycles de protection dans un contexte de trafic dynamique. Ensuite, une étude sur la stabilité des p-cycles dans un contexte de trafic dynamique a été faite. Des formulations de différents scénarios ont été proposées et les méthodes de résolution utilisées permettent d’aborder des problèmes de plus grande taille que ceux présentés dans la littérature. Nous nous appuyons sur la méthode de génération de colonnes pour énumérer implicitement les cycles les plus prometteurs. Dans l'étude des p-cycles protégeant les chemins ou FIPP p-cycles, nous avons proposé des formulations pour le problème maître et le problème auxiliaire. Nous avons utilisé une méthode de décomposition hiérarchique du problème qui nous permet d'obtenir de meilleurs résultats dans un temps raisonnable. Comme pour les p-cycles de base, nous avons étudié la stabilité des FIPP p-cycles dans un contexte de trafic dynamique. Les travaux montrent que dépendamment du critère d'optimisation, les p-cycles de base (protégeant les liens) et les FIPP p-cycles (protégeant les chemins) peuvent être très stables.
Estudo do impacto do tamanho máximo da carga da trama Ethernet no perfil do Tráfego IPV6 na Internet
Resumo:
A transição entre a versão 4 para a versão 6 do Internet Protocol (IP) vem ocorrendo na comunidade da Internet. No entanto, a estrutura interna dos protocolos IPv4 e IPv6, em detalhe no tamanho dos seus cabeçalhos, pode provocar alterações no perfil tráfego da rede. Este trabalho estuda as mudanças nas características de tráfego de rede, avaliando o que mudaria se o tráfego gerado fosse apenas IPv6 em vez de IPv4. Este artigo estende-se uma pesquisa anterior, abordando novas questões, mas usando os registos de dados reais disponíveis publicamente. É adotada uma metodologia de engenharia reversa nos pacotes IPv4 capturados, permitindo assim inferir qual a carga original no computador tributário e em seguida reencapsular essa carga em novos pacotes usando restrições de encapsulamento IPv6. Conclui-se que, na transição de IPv4 para IPv6, haverá um aumento no número de pacotes transmitidos na Internet.
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Ant colonies in nature provide a good model for a distributed, robust and adaptive routing algorithm. This paper proposes the adoption of the same strategy for the routing of packets in an Active Network. Traditional store-and-forward routers are replaced by active intermediate systems, which are able to perform computations on transient packets, in a way that results very helpful for developing and dynamically deploying new protocols. The adoption of the Active Networks paradigm associated with a cooperative learning environment produces a robust, decentralized routing algorithm capable of adapting to network traffic conditions.
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As Virtual Reality pushes the boundaries of the human computer interface new ways of interaction are emerging. One such technology is the integration of haptic interfaces (force-feedback devices) into virtual environments. This modality offers an improved sense of immersion to that achieved when relying only on audio and visual modalities. The paper introduces some of the technical obstacles such as latency and network traffic that need to be overcome for maintaining a high degree of immersion during haptic tasks. The paper describes the advantages of integrating haptic feedback into systems, and presents some of the technical issues inherent in a networked haptic virtual environment. A generic control interface has been developed to seamlessly mesh with existing networked VR development libraries.