903 resultados para Graphical interface
Resumo:
En el presente proyecto se propone la definición e implementación de un subsistema de monitorización para un sistema de tiempo real distribuido. Este monitor supervisará el estado de todos los componentes software y hardware del sistema original, y permitirá el arranque y parada de cada componente individualmente o del subsistema completo. Constará de dos componentes básicos: un supervisor local para cada subsistema, y un supervisor central con interfaz gráfica. El supervisor local es un componente software asociado a cada subsistema que realizará las funciones de monitorización, arranque/parada de los componentes y envío de informes al supervisor central. Atenderá además a los comandos de arranque y parada provenientes del supervisor central. El supervisor central recibirá los informes de estado de cada uno de los supervisores locales y permitirá el arranque y parada de los subsistemas. Contará con un interfaz gráfico a modo de posición de control. El sistema será desarrollado íntegramente (salvo la posición gráfica) en ADA95, y podrá ejecutarse en cualquiera de las distribuciones Linux más extendidas. En el contexto de Ingeniería de Software, se seguirá un desarrollo en cascada, aportándose los requisitos, el diseño, la codificación y un plan de pruebas. Abstract In this project, the definition and implementation of a monitoring system is proposed for a previously defined real-time distributed system. This supervisory system will monitor the status of each subsystem and its software and hardware components. This new system will also be able to start and stop each individual component and start or stop the entire system. It will consist of two basic components: a local supervisor for each subsystem, and a central supervisor with a graphical unit interface (GUI). The local supervisor will be a software component attached to each original subsystem, which will perform functions such as components monitoring, start and stop the associated subsystem, and sending reports to the central supervisor. It also will attend the start and stop commands from the central supervisor. The central supervisor will receive status reports from each of the local supervisors and will allow starting and stopping the subsystems. It will offer a graphical interface to be used as a main control panel. The system will be developed in ADA 95 (except the graphical position), and should work on any of the most common Linux distributions. In the context of Software Engineering, the project will be developed following a waterfall life cycle. Reports on the stages of requirements, design, coding and testing plan shall be provided.
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Para empezar, se ha hecho un análisis de las diferentes posibilidades que se podían implementar para poder conseguir el objetivo del trabajo. El resultado final debe ser, disponer de máquinas para que el sistema operativo fuese independiente del hardware que se tiene instalado en él . Para ello, se decide montar un sistema operativo de base en todos los equipos del laboratorio, que tenga las necesidades mínimas que se necesitan, las cuales son una interfaz gráfica y conexión de red. Hay que intentar reducir el consumo de recursos al máximo con este sistema operativo mínimo para que el rendimiento de las máquinas sea lo más fluido posible para los usuarios. El sistema elegido fue Linux con su distribución Ubuntu [ubu, http] con los módulos mínimos que permita funcionar el software necesario. Una vez se instala el sistema operativo anfitrión, se instala el escritorio Xfce [ubu2, http], que es el más ligero de Ubuntu, pero que proporciona buen rendimiento. Después, se procedió a instalar un software de virtualización en cada equipo. En este caso se decidió, por las buenas prestaciones que ofrecía, que fuera VirtualBox [vir2,http] de Oracle. Sobre éste software se crean tantas máquinas virtuales (con sistema operativo Windows) como asignaturas diferentes se cursan en el laboratorio donde se trabaje. Con esto, se consigue que al arrancar el programa los alumnos pudieran escoger qué máquina arrancar y lo que es más importante, se permite realizar cualquier cambio en el hardware (exceptuando el disco duro porque borraría todo lo que se tuviera guardado). Además de no tener que volver a reinstalar el sistema operativo nuevamente, se consigue la abstracción del software y hardware. También se decide que, para tener un respaldo de las máquinas virtuales que se tengan creadas en VirtualBox, se utiliza un servidor NAS. Uno de los motivos de utilizar dicho servidor fue por aprovechar una infraestructura ya creada. Un servidor NAS da la posibilidad de recuperar cualquier archivo (máquina virtual) cuando haga falta porque haya alguna máquina virtual corrupta en algún equipo, o en varios. Este tipo de servidor tiene la gran ventaja de ser multicast, es decir, permite solicitudes simultáneas. ABSTRACT For starters, there has been an analysis of the different possibilities that could be implemented to achieve the objective of the work. This objective was to have machines for the operating system to be independent of the hardware we have installed on it. Therefore, we decided to create an operating system based on all computers in the laboratory, taking the minimum needs we need. This is a graphical interface and network connection. We must try to reduce the consumption of resources to the maximum for the performance of the machines is as fluid as possible for users. The system was chosen with its Ubuntu Linux distribution with minimum modules that allow us to run software that is necessary for us. Once the base is installed, we install the Xfce desktop, which is the lightest of Ubuntu, but which provided good performance. Then we proceeded to install a virtualization software on each computer. In this case we decided, for good performance that gave us, it was Oracle VirtualBox. About this software create many virtual machines (Windows operating system) as different subjects are studied in the laboratory where we are. With that, we got it at program startup students could choose which machine start and what is more important, allowed us to make any changes to the hardware (except the hard drive because it would erase all we have). Besides not having to reinstall the operating system again, we get the software and hardware abstraction. We also decided that in order to have a backup of our virtual machines that we created in VirtualBox, we use a NAS server. One reason to use that server was to leverage their existing network infrastructure. A NAS server gives us the ability to retrieve any file (image) when we do need because there is some corrupt virtual machine in a team, or several. This is possible because this type of server allows multicast connection.
Resumo:
En este proyecto, se pretende obtener la solución óptima para el control del hogar digital accesible. Para ello, comenzaremos explicando el funcionamiento básico de un sistema dómotico, enumeraremos los diversos dispositivos que se utilizan en este tipo de automatizaciones, y comentaremos las diferentes posibilidades con respecto a la arquitectura del sistema. Para elegir la opción más adecuada, se realizará un pequeño estudio a acerca de cada una de las tecnologías existentes, protocolos cerrados, y abiertos, así como tecnologías inalámbricas o de bus. Se realizará un estudio con mayor profundidad del estándar KNX, ya que será una de las tecnologías elegidas finalmente para la realización del proyecto. Una vez elegido el estándar, hemos de centrarnos en las necesidades del recinto, para así poder empezar a definir cada uno de los elementos que incluiremos en nuestra instalación, sensores, actuadores, elementos de intercomunicación, procesadores y dispositivos de control. El siguiente paso consistiría en la programación de la vivienda, para ello hemos de tener previamente estructurados y definidos tanto el número de circuitos eléctricos, como la función que estos desempeñan dentro del recinto inteligente, es decir, accionamiento, regulación etc, para así poder asignar cada circuito a la salida correspondiente de su propio actuador. La vivienda se programará a través de ETS, software asociado a la marca KNX. Mediante este protocolo controlaremos, iluminación, motores, climatización y seguridad. Debido a los recursos limitados que ofrece KNX con respecto a la programación lógica de eventos y secuencias de acciones, y la necesidad de visualizar la interfaz gráfica de la vivienda se ha integrado un procesador. Considerando el deseo de integrar el control de un televisor en la vivienda, futuras ampliaciones y otros aspectos, el procesador integrado será de Crestron Electronics, marca correspondiente a un protocolo cerrado de automatización de sistemas, que cuenta con grandes avances en el control multimedia. Por tanto, la segunda parte de la programación se realizará mediante otros dos softwares diferentes, pertenecientes a la marca, Simple Windows se encargará de la programación lógica del sistema, mientras que Vision Tools creará la visualización. Por último, obtendremos las conclusiones necesarias, adjuntaremos un diagrama de conexionado, presupuesto de la instalación, planos y un pequeño manual de usuario. ABSTRACT. The aim of this project is to optimize the environment control of the Accesible Digital Home unit located in ETSIST - UPM, through different essays, valuing the domestic possibilities and the current interfaces. The tests will be carried out comparing different protocols and the possibilities of optimization that they offer to a Digital Home. Aspects such as: ease the communications with other systems, reliability, costs, long term maintenance of the installation, etc. After conducting trials protocol or most appropriate technology for the automation of the enclosure shall be elected. One Chosen the standard, we have to focus on the needs of the enclosure, so, to begin defining each of the elements included in our installation, sensors, actuators, elements intercom, processors and control devices. The next step is the programing of housing, for that we have previously structured and defined both the number of electrical circuits, as the role they play in the intelligent enclosure, that is, switching, dimming etc., in order to assign each circuit to the corresponding output of its own actuator. The house will be scheduled through ETS, software associated with the brand KNX. Through this protocol we will control, lighting, motors, air conditioning and security. Due to the limited resources available in KNX with respect logic programming of events and sequences of actions, and the need to display the graphical interface housing has been integrated processor belonging to the closed protocol or Crestron electronics brand. Finally, when we get the necessary conclusions, enclose a diagram of wiring, installation budget, planes and a small manual.
Resumo:
La expansión experimentada por la informática, las nuevas tecnologías e internet en los últimos años, no solo viene dada por la evolución del hardware subyacente, sino por la evolución del desarrollo de software y del crecimiento del número de desarrolladores. Este incremento ha hecho evolucionar el software de unos sistemas de gestión basados en ficheros, prácticamente sin interfaz gráfico y de unos pocos miles de líneas a grandes sistemas distribuidos multiplataforma. El desarrollo de estos grandes sistemas, requiere gran cantidad de personas involucradas en el desarrollo, y que las herramientas de desarrollo hayan crecido también para facilitar su análisis, diseño, codificación, pruebas, implantación y mantenimiento. La base de estas herramientas software las proveen las propias plataformas de desarrollo, pero la experiencia de los desarrolladores puede aportar un sinfín de utilidades y de técnicas que agilicen los desarrollos y cumplan los requisitos del software en base a la reutilización de soluciones lo suficientemente probadas y optimizadas. Dichas herramientas se agrupan ordenadamente, creando así frameworks personalizados, con herramientas de todo tipo, clases, controles, interfaces, patrones de diseño, de tal manera que se dan soluciones personalizadas a un amplio número de problemas para emplearlas cuantas veces se quiera, bien marcando directrices de desarrollo mediante el uso de patrones, bien con la encapsulación de complejidades de tal modo que los desarrolladores ya dispongan de componentes que asuman cierta lógica o cierta complejidad aliviando así la fase de construcción. En este trabajo se abordan temas sobre las tecnologías base y plataformas de desarrollo para poder acometer la creación de un framework personalizado, necesidades a evaluar antes de acometerlo, y técnicas a emplear para la consecución del mismo, orientadas a la documentación, mantenimiento y extensión del framework. La exposición teórica consiste en mostrar y evaluar los requisitos para crear un framework, requisitos de la plataforma de desarrollo, y explicar cómo funcionan las grandes plataformas de desarrollo actuales, que elementos los componen y su funcionamiento, así como marcar ciertas pautas de estructuración y nomenclatura que el desarrollo de un framework debe contemplar para su mantenimiento y extensión. En la parte metodológica se ha usado un subconjunto de Métrica V3, ya que para el desarrollo de controles no aplica dicha metodología en su totalidad, pero contempla el catálogo de requisitos, los casos de uso, diagramas de clase, diagramas de secuencia, etc… Aparte de los conceptos teóricos, se presenta un caso práctico con fines didácticos de cómo parametrizar y configurar el desarrollo bajo la plataforma .NET. Dicho caso práctico consiste en la extensión de un control de usuario genérico de la plataforma .NET, de tal modo que se aplican conceptos más allá del hecho de crear funciones como las funcionalidades que puede brindar un API. Conceptos sobre como extender y modificar controles ya existentes, que interactúan por medio de eventos con otros controles, con vistas a que ese nuevo control forme parte de una biblioteca de controles de usuario personalizados ampliamente divulgada. Los controles de usuario son algo que no solo tienen una parte funcional, sino que también tienen una parte visual, y definiciones funcionales distintas de las típicas del software de gestión, puesto que han de controlar eventos, visualizaciones mientras se dan estos eventos y requisitos no funcionales de optimización de rendimiento, etc… Para el caso práctico se toma como herramienta la plataforma de desarrollo .Net Framework, en todas sus versiones, ya que el control a extender es el control ListView y hacerlo editable. Este control está presente en todas las versiones de .NET framework y con un alto grado de reutilización. Esta extensión muestra además como se puede migrar fácilmente este tipo de extensiones sobre todos los frameworks. Los entornos de desarrollo usados son varias versiones de Visual Studio para el mostrar dicha compatibilidad, aunque el desarrollo que acompaña este documento esté realizado sobre Visual Studio 2013. ABSTRACT The expansion in computer science, new technologies and the Internet in recent years, not only is given by the evolution of the underlying hardware, but for the evolution of software development and the growing number of developers. This increase has evolved software from management systems based on files almost without graphical interface and a few thousand of code lines, to large multiplatform distributed systems. The development of these large systems, require lots of people involved in development, and development tools have also grown to facilitate analysis, design, coding, testing, deployment and maintenance. The basis of these software tools are providing by their own development platforms, but the experience of the developers can bring a lot of utilities and techniques to speed up developments and meet the requirements of software reuse based on sufficiently proven solutions and optimized. These tools are grouped neatly, creating in this way custom frameworks, with tools of all types, classes, controls, interfaces, design patterns,… in such a way that they provide customized solutions to a wide range of problems to use them many times as you want to occur, either by dialing development guidelines by using patterns or along with the encapsulation of complexities, so that developers already have components that take some logic or some complexity relieving the construction phase. This paper cover matters based on technologies and development platforms to undertake the creation of a custom framework, needs to evaluate before rush it and techniques to use in order to achieve it, a part from techniques oriented to documentation, maintenance and framework extension. The theoretical explanation consists in to demonstrate and to evaluate the requirements for creating a framework, development platform requirements, and explain how large current development platforms work, which elements compose them and their operation work, as well as mark certain patterns of structure and nomenclature that the development of a framework should include for its maintenance and extension. In the methodological part, a subset of Métrica V3 has been used, because of, for the development of custom controls this methodology does not apply in its entirety, but provides a catalogue of requirements, use cases, class diagrams, sequence diagrams, etc ... Apart from the theoretical concepts, a study case for teaching purposes about how to parameterize and configure the development under the .NET platform is presented. This study case involves the extension of a generic user control of the .NET platform, so that concepts apply beyond the fact of creating functions as the functionalities that can provide an API. Concepts on how to extend and modify existing controls that interact through events with other controls, overlooking that new control as a part of a custom user controls library widely publicized. User controls are something that not only have a functional part, but also have a visual part, and various functional definitions of typical management software, since that they have to control events, visualizations while these events are given and not functional of performance optimization requirements, etc ... For the study case the development platform .Net Framework is taken as tool, in all its versions, considering that control to extend is the ListView control and make it editable. This control is present in all versions of .NET framework and with a high degree of reuse. This extension also shows how you can easily migrate these extensions on all frameworks. The used development environments are several versions of Visual Studio to show that compatibility, although the development that accompanies this document is done on Visual Studio 2013.
Resumo:
En este proyecto se realiza el diseño e implementación de un sistema que detecta anomalías en las entradas de entornos controlados. Para ello, se hace uso de las últimas técnicas en visión por computador y se avisa visual y auditivamente, mediante un sistema hardware que recibe señales del ordenador al que está conectado. Se marca y fotografía, a una o varias personas, que cometen una infracción en las entradas de un establecimiento, vigilado con sistemas de vídeo. Las imágenes se almacenan en las carpetas correspondientes. El sistema diseñado es colaborativo, por lo tanto, las cámaras que intervienen, se comunican entre ellas a través de estructuras de datos con el objetivo de intercambiar información. Además, se utiliza conexión inalámbrica desde un dispositivo móvil para obtener una visión global del entorno desde cualquier lugar del mundo. La aplicación se desarrolla en el entorno MATLAB, que permite un tratamiento de la señal de imagen apropiado para el presente proyecto. Asimismo, se proporciona al usuario una interfaz gráfica con la que interactuar de manera sencilla, evitando así, el cambio de parámetros en la estructura interna del programa cuando se quiere variar el entorno o el tipo de adquisición de datos. El lenguaje que se escoge facilita la ejecución en distintos sistemas operativos, incluyendo Windows o iOS y, de esta manera, se proporciona flexibilidad. ABSTRACT. This project studies the design and implementation of a system that detects any anomalies on the entrances to controlled environments. To this end, it is necessary the use of last techniques in computer vision in order to notify visually and aurally, by a hardware system which receives signs from the computer it is connected to. One or more people that commit an infringement while entering into a secured environment, with video systems, are marked and photographed and those images are stored in their belonging file folder. This is a collaborative design system, therefore, every involved camera communicates among themselves through data structures with the purpose of exchanging information. Furthermore, to obtain a global environment vision from any place in the world it uses a mobile wireless connection. The application is developed in MATLAB environment because it allows an appropriate treatment of the image signal for this project. In addition, the user is given a graphical interface to easily interact, avoiding with this, changing any parameters on the program’s intern structure, when it requires modifying the environment or the data type acquisition. The chosen language eases its execution in different operating systems, including Windows or iOS, providing flexibility.
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The CluSTr (Clusters of SWISS-PROT and TrEMBL proteins) database offers an automatic classification of SWISS-PROT and TrEMBL proteins into groups of related proteins. The clustering is based on analysis of all pairwise comparisons between protein sequences. Analysis has been carried out for different levels of protein similarity, yielding a hierarchical organisation of clusters. The database provides links to InterPro, which integrates information on protein families, domains and functional sites from PROSITE, PRINTS, Pfam and ProDom. Links to the InterPro graphical interface allow users to see at a glance whether proteins from the cluster share particular functional sites. CluSTr also provides cross-references to HSSP and PDB. The database is available for querying and browsing at http://www.ebi.ac.uk/clustr.
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This article presents an interactive Java software platform which enables any user to easily create advanced virtual laboratories (VLs) for Robotics. This novel tool provides both support for developing applications with full 3D interactive graphical interface and a complete functional framework for modelling and simulation of arbitrary serial-link manipulators. In addition, its software architecture contains a high number of functionalities included as high-level tools, with the advantage of allowing any user to easily develop complex interactive robotic simulations with a minimum of programming. In order to show the features of the platform, the article describes, step-by-step, the implementation methodology of a complete VL for Robotics education using the presented approach. Finally, some educational results about the experience of implementing this approach are reported.
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Machine vision is an important subject in computer science and engineering degrees. For laboratory experimentation, it is desirable to have a complete and easy-to-use tool. In this work we present a Java library, oriented to teaching computer vision. We have designed and built the library from the scratch with enfasis on readability and understanding rather than on efficiency. However, the library can also be used for research purposes. JavaVis is an open source Java library, oriented to the teaching of Computer Vision. It consists of a framework with several features that meet its demands. It has been designed to be easy to use: the user does not have to deal with internal structures or graphical interface, and should the student need to add a new algorithm it can be done simply enough. Once we sketch the library, we focus on the experience the student gets using this library in several computer vision courses. Our main goal is to find out whether the students understand what they are doing, that is, find out how much the library helps the student in grasping the basic concepts of computer vision. In the last four years we have conducted surveys to assess how much the students have improved their skills by using this library.
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O objetivo deste trabalho é o projeto, construção e teste de um sistema que permita a medida de viscosidade de líquidos utilizando o método do fio vibrante em regime livre. A principal contribuição original deste trabalho é o modo de controlo do estímulo e aquisição de sinal no contexto da medição de viscosidade, utilizando uma interface gráfica (GUI) onde o utilizador pode controlar o estímulo e a taxa de aquisição do sensor. A Field Programmable Gate Array (FPGA) é utilizada para controlar e sincronizar todo o sistema e fazer a ligação entre a interface gráfica e o hardware desenvolvido para condicionar o sinal de estímulo do fio vibrante e de resposta do fio vibrante. A amplitude eficaz máxima de corrente a estimular o fio vibrante permite utilizar fios vibrantes com um diâmetro maior e efetuar medições em líquidos mais viscosos. Utilizando o protótipo desenvolvido para adquirir a resposta do fio vibrante fez-se o ajuste dos pontos experimentais à equação que descreve o comportamento teórico da resposta do fio vibrante, obtendo-se valores de frequência e amortecimento da resposta do fio vibrante com um desvio padrão de e respetivamente, permitindo assim calcular a viscosidade do líquido em estudo.
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Desde o início do crescente interesse na área de robótica que a navegação autónoma se apresenta como um problema de complexa resolução que, por isso, desperta vasto interesse no meio científico. Além disso, as capacidades da navegação autónoma aliadas à robótica permitem o desenvolvimento de variadas aplicações. O objectivo da navegação autónoma é conferir, a um dispositivo motor, capacidade de decisão relativa à locomoção. Para o efeito, utilizam-se sensores, como os sensores IMU, o receptor GPS e os encoders, para fornecer os dados essenciais à navegação. A dificuldade encontra-se no correcto processamento destes sinais uma vez que são susceptíveis a fontes de ruído. Este trabalho apresenta um sistema de navegação autónomo aplicado ao controlo de um robot. Para tal, desenvolveu-se uma aplicação que alberga todo o sistema de localização, navegação e controlo, acrescido de uma interface gráfica, que permite a visualização em mapa da movimentação autónoma do robot. Recorre-se ao Filtro de Kalman como método probabilístico de estimação de posição, em que os sinais dos vários sensores são conjugados e filtrados. Foram realizados vários testes de modo a avaliar a capacidade do robot atingir os pontos traçados e a sua autonomia no seguimento da trajectória pretendida.
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Despite the number of computer-assisted methods described for the derivation of steady-state equations of enzyme systems, most of them are focused on strict steady-state conditions or are not able to solve complex reaction mechanisms. Moreover, many of them are based on computer programs that are either not readily available or have limitations. We present here a computer program called WinStes, which derives equations for both strict steady-state systems and those with the assumption of rapid equilibrium, for branched or unbranched mechanisms, containing both reversible and irreversible conversion steps. It solves reaction mechanisms involving up to 255 enzyme species, connected by up to 255 conversion steps. The program provides all the advantages of the Windows programs, such as a user-friendly graphical interface, and has a short computation time. WinStes is available free of charge on request from the authors. (c) 2006 Elsevier Inc. All rights reserved.
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The premise of this dissertation is to create a highly integrated platform that combines the most current recording technologies for brain research through the development of new algorithms for three-dimensional (3D) functional mapping and 3D source localization. The recording modalities that were integrated include: Electroencephalography (EEG), Optical Topographic Maps (OTM), Magnetic Resonance Imaging (MRI), and Diffusion Tensor Imaging (DTI). This work can be divided into two parts: The first part involves the integration of OTM with MRI, where the topographic maps are mapped to both the skull and cortical surface of the brain. This integration process is made possible through the development of new algorithms that determine the probes location on the MRI head model and warping the 2D topographic maps onto the 3D MRI head/brain model. Dynamic changes of the brain activation can be visualized on the MRI head model through a graphical user interface. The second part of this research involves augmenting a fiber tracking system, by adding the ability to integrate the source localization results generated by commercial software named Curry. This task involved registering the EEG electrodes and the dipole results to the MRI data. Such Integration will allow the visualization of fiber tracts, along with the source of the EEG, in a 3D transparent brain structure. The research findings of this dissertation were tested and validated through the participation of patients from Miami Children Hospital (MCH). Such an integrated platform presented to the medical professionals in the form of a user-friendly graphical interface is viewed as a major contribution of this dissertation. It should be emphasized that there are two main aspects to this research endeavor: (1) if a dipole could be situated in time at its different positions, its trajectory may reveal additional information on the extent and nature of the brain malfunction; (2) situating such a dipole trajectory with respect to the fiber tracks could ensure the preservation of these fiber tracks (axons) during surgical interventions, preserving as a consequence these parts of the brain that are responsible for information transmission.
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This dissertation established a software-hardware integrated design for a multisite data repository in pediatric epilepsy. A total of 16 institutions formed a consortium for this web-based application. This innovative fully operational web application allows users to upload and retrieve information through a unique human-computer graphical interface that is remotely accessible to all users of the consortium. A solution based on a Linux platform with My-SQL and Personal Home Page scripts (PHP) has been selected. Research was conducted to evaluate mechanisms to electronically transfer diverse datasets from different hospitals and collect the clinical data in concert with their related functional magnetic resonance imaging (fMRI). What was unique in the approach considered is that all pertinent clinical information about patients is synthesized with input from clinical experts into 4 different forms, which were: Clinical, fMRI scoring, Image information, and Neuropsychological data entry forms. A first contribution of this dissertation was in proposing an integrated processing platform that was site and scanner independent in order to uniformly process the varied fMRI datasets and to generate comparative brain activation patterns. The data collection from the consortium complied with the IRB requirements and provides all the safeguards for security and confidentiality requirements. An 1-MR1-based software library was used to perform data processing and statistical analysis to obtain the brain activation maps. Lateralization Index (LI) of healthy control (HC) subjects in contrast to localization-related epilepsy (LRE) subjects were evaluated. Over 110 activation maps were generated, and their respective LIs were computed yielding the following groups: (a) strong right lateralization: (HC=0%, LRE=18%), (b) right lateralization: (HC=2%, LRE=10%), (c) bilateral: (HC=20%, LRE=15%), (d) left lateralization: (HC=42%, LRE=26%), e) strong left lateralization: (HC=36%, LRE=31%). Moreover, nonlinear-multidimensional decision functions were used to seek an optimal separation between typical and atypical brain activations on the basis of the demographics as well as the extent and intensity of these brain activations. The intent was not to seek the highest output measures given the inherent overlap of the data, but rather to assess which of the many dimensions were critical in the overall assessment of typical and atypical language activations with the freedom to select any number of dimensions and impose any degree of complexity in the nonlinearity of the decision space.
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This research includes a review of the log management of the company Telia. The research has also included a comparison of the two log management sys- tems Splunk and ELK. The review of the company’s log management shows that log messages are being stored in files on a hard drive that can be accessed through the network. The log messages are system-specific. ELK is able to fetch log messages of different formats simultaneously, but this feature is not possible in Splunk where the process of uploading log messages has to be re- peated for log messages that have different formats. Both systems store log messages through a file system on a hard drive, where the systems are installed. In networks that involve multiple servers, ELK is distributing the log messages between the servers. Thus, the workload to perform searches and storing large amounts of data is reduced. Using Splunk in networks can also reduce the workload. This is done by using forwarders that send the log messages to one or multiple central servers which stores the messages. Searches of log messages in Splunk are performed by using a graphical interface. Searches in ELK is done by using a REST-API which can be used by external systems as well, to retrieve search results. Splunk also has a REST-API that can be used by external sys- tems to receive search results. The research revealed that ELK had a lower search time than Splunk. However, no method was found that could be used to measure the indexing time of ELK, which meant that no comparison could be made with respect to the indexing time for Splunk. For future work there should be an investigation whether there is any possibility to measure the indexing time of ELK. Another recommendation is to include more log management sys- tem in the research to improve the results that may be suitable candidates for the company Telia. An improvement suggestion as well, is to do performance tests in a network with multiple servers and thereby draw conclusions how the performance is in practice.
Resumo:
Wireless sensor networks (WSNs) differ from conventional distributed systems in many aspects. The resource limitation of sensor nodes, the ad-hoc communication and topology of the network, coupled with an unpredictable deployment environment are difficult non-functional constraints that must be carefully taken into account when developing software systems for a WSN. Thus, more research needs to be done on designing, implementing and maintaining software for WSNs. This thesis aims to contribute to research being done in this area by presenting an approach to WSN application development that will improve the reusability, flexibility, and maintainability of the software. Firstly, we present a programming model and software architecture aimed at describing WSN applications, independently of the underlying operating system and hardware. The proposed architecture is described and realized using the Model-Driven Architecture (MDA) standard in order to achieve satisfactory levels of encapsulation and abstraction when programming sensor nodes. Besides, we study different non-functional constrains of WSN application and propose two approaches to optimize the application to satisfy these constrains. A real prototype framework was built to demonstrate the developed solutions in the thesis. The framework implemented the programming model and the multi-layered software architecture as components. A graphical interface, code generation components and supporting tools were also included to help developers design, implement, optimize, and test the WSN software. Finally, we evaluate and critically assess the proposed concepts. Two case studies are provided to support the evaluation. The first case study, a framework evaluation, is designed to assess the ease at which novice and intermediate users can develop correct and power efficient WSN applications, the portability level achieved by developing applications at a high-level of abstraction, and the estimated overhead due to usage of the framework in terms of the footprint and executable code size of the application. In the second case study, we discuss the design, implementation and optimization of a real-world application named TempSense, where a sensor network is used to monitor the temperature within an area.