940 resultados para Multics (Computer operating system)


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This paper discusses the implementation details of a child friendly, good quality, English text-to-speech (TTS) system that is phoneme-based, concatenative, easy to set up and use with little memory. Direct waveform concatenation and linear prediction coding (LPC) are used. Most existing TTS systems are unit-selection based, which use standard speech databases available in neutral adult voices.Here reduced memory is achieved by the concatenation of phonemes and by replacing phonetic wave files with their LPC coefficients. Linguistic analysis was used to reduce the algorithmic complexity instead of signal processing techniques. Sufficient degree of customization and generalization catering to the needs of the child user had been included through the provision for vocabulary and voice selection to suit the requisites of the child. Prosody had also been incorporated. This inexpensive TTS systemwas implemented inMATLAB, with the synthesis presented by means of a graphical user interface (GUI), thus making it child friendly. This can be used not only as an interesting language learning aid for the normal child but it also serves as a speech aid to the vocally disabled child. The quality of the synthesized speech was evaluated using the mean opinion score (MOS).

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A GIS has been designed with limited Functionalities; but with a novel approach in Aits design. The spatial data model adopted in the design of KBGIS is the unlinked vector model. Each map entity is encoded separately in vector fonn, without referencing any of its neighbouring entities. Spatial relations, in other words, are not encoded. This approach is adequate for routine analysis of geographic data represented on a planar map, and their display (Pages 105-106). Even though spatial relations are not encoded explicitly, they can be extracted through the specially designed queries. This work was undertaken as an experiment to study the feasibility of developing a GIS using a knowledge base in place of a relational database. The source of input spatial data was accurate sheet maps that were manually digitised. Each identifiable geographic primitive was represented as a distinct object, with its spatial properties and attributes defined. Composite spatial objects, made up of primitive objects, were formulated, based on production rules defining such compositions. The facts and rules were then organised into a production system, using OPS5

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Ein Luft-Erdwärmetauscher (L-EWT) kommt wegen seines niedrigen Energiebedarfs und möglicher guter Aufwandszahlen als umweltfreundliche Versorgungskomponente für Gebäude in Betracht. Dabei ist besonders vorteilhaft, dass ein L-EWT die Umgebungsluft je nach Jahreszeit vorwärmen oder auch kühlen kann. Dem zufolge sind L-EWT zur Energieeinsparung nicht nur für den Wohnhausbau interessant, sondern auch dort, wo immer noch große Mengen an fossiler Energie für die Raumkühlung benötigt werden, im Büro- und Produktionsgebäudesektor. Der Einsatzbereich eines L-EWT liegt zwischen Volumenströmen von 100 m3/h und mehreren 100.000 m3/h. Aus dieser Bandbreite und den instationären Randbedingungen entstehen erhebliche Schwierigkeiten, allgemeingültige Aussagen über das zu erwartende thermische Systemverhalten aus der Vielzahl möglicher Konstruktionsvarianten zu treffen. Hauptziel dieser Arbeit ist es, auf Basis umfangreicher, mehrjähriger Messungen an einer eigens konzipierten Testanlage und eines speziell angepassten numerischen Rechenmodells, Kennzahlen zu entwickeln, die es ermöglichen, die Betriebseigenschaften eines L-EWT im Planungsalltag zu bestimmen und ein technisch, ökologisch wie ökonomisch effizientes System zu identifizieren. Es werden die Kennzahlen elewt (Aufwandszahl), QV (Netto-Volumenleistung), ME (Meterertrag), sowie die Kombination aus v (Strömungsgeschwindigkeit) und VL (Metervolumenstrom) definiert, die zu wichtigen Informationen führen, mit denen die Qualität von Systemvarianten in der Planungsphase bewertet werden können. Weiterführende Erkenntnisse über die genauere Abschätzung von Bodenkennwerten werden dargestellt. Die hygienische Situation der durch den L-EWT transportierten Luft wird für die warme Jahreszeit, aufgrund auftretender Tauwasserbildung, beschrieben. Aus diesem Grund werden alle relevanten lufthygienischen Parameter in mehreren aufwendigen Messkampagnen erfasst und auf pathogene Wirkungen überprüft. Es wird über Sensitivitätsanalysen gezeigt, welche Fehler bei Annahme falscher Randbedingungen eintreten. Weiterhin werden in dieser Arbeit wesentliche, grundsätzliche Erkenntnisse aufbereitet, die sich aus der Betriebsbeobachtung und der Auswertung der umfangreich vorliegenden Messdaten mehrerer Anlagen ergeben haben und für die praktische Umsetzung und die Betriebsführung bedeutend sind. Hinweise zu Materialeigenschaften und zur Systemwirtschaftlichkeit sind detailliert aufgeführt.

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Digitales stochastisches Magnetfeld-Sensorarray Stefan Rohrer Im Rahmen eines mehrjährigen Forschungsprojektes, gefördert von der Deutschen Forschungsgesellschaft (DFG), wurden am Institut für Mikroelektronik (IPM) der Universität Kassel digitale Magnetfeldsensoren mit einer Breite bis zu 1 µm entwickelt. Die vorliegende Dissertation stellt ein aus diesem Forschungsprojekt entstandenes Magnetfeld-Sensorarray vor, das speziell dazu entworfen wurde, um digitale Magnetfelder schnell und auf minimaler Fläche mit einer guten räumlichen und zeitlichen Auflösung zu detektieren. Der noch in einem 1,0µm-CMOS-Prozess gefertigte Test-Chip arbeitet bis zu einer Taktfrequenz von 27 MHz bei einem Sensorabstand von 6,75 µm. Damit ist er das derzeit kleinste und schnellste digitale Magnetfeld-Sensorarray in einem Standard-CMOS-Prozess. Konvertiert auf eine 0,09µm-Technologie können Frequenzen bis 1 GHz erreicht werden bei einem Sensorabstand von unter 1 µm. In der Dissertation werden die wichtigsten Ergebnisse des Projekts detailliert beschrieben. Basis des Sensors ist eine rückgekoppelte Inverter-Anordnung. Als magnetfeldsensitives Element dient ein auf dem Hall-Effekt basierender Doppel-Drain-MAGFET, der das Verhalten der Kippschaltung beeinflusst. Aus den digitalen Ausgangsdaten kann die Stärke und die Polarität des Magnetfelds bestimmt werden. Die Gesamtanordnung bildet einen stochastischen Magnetfeld-Sensor. In der Arbeit wird ein Modell für das Kippverhalten der rückgekoppelten Inverter präsentiert. Die Rauscheinflüsse des Sensors werden analysiert und in einem stochastischen Differentialgleichungssystem modelliert. Die Lösung der stochastischen Differentialgleichung zeigt die Entwicklung der Wahrscheinlichkeitsverteilung des Ausgangssignals über die Zeit und welche Einflussfaktoren die Fehlerwahrscheinlichkeit des Sensors beeinflussen. Sie gibt Hinweise darauf, welche Parameter für das Design und Layout eines stochastischen Sensors zu einem optimalen Ergebnis führen. Die auf den theoretischen Berechnungen basierenden Schaltungen und Layout-Komponenten eines digitalen stochastischen Sensors werden in der Arbeit vorgestellt. Aufgrund der technologisch bedingten Prozesstoleranzen ist für jeden Detektor eine eigene kompensierende Kalibrierung erforderlich. Unterschiedliche Realisierungen dafür werden präsentiert und bewertet. Zur genaueren Modellierung wird ein SPICE-Modell aufgestellt und damit für das Kippverhalten des Sensors eine stochastische Differentialgleichung mit SPICE-bestimmten Koeffizienten hergeleitet. Gegenüber den Standard-Magnetfeldsensoren bietet die stochastische digitale Auswertung den Vorteil einer flexiblen Messung. Man kann wählen zwischen schnellen Messungen bei reduzierter Genauigkeit und einer hohen lokalen Auflösung oder einer hohen Genauigkeit bei der Auswertung langsam veränderlicher Magnetfelder im Bereich von unter 1 mT. Die Arbeit präsentiert die Messergebnisse des Testchips. Die gemessene Empfindlichkeit und die Fehlerwahrscheinlichkeit sowie die optimalen Arbeitspunkte und die Kennliniencharakteristik werden dargestellt. Die relative Empfindlichkeit der MAGFETs beträgt 0,0075/T. Die damit erzielbaren Fehlerwahrscheinlichkeiten werden in der Arbeit aufgelistet. Verglichen mit dem theoretischen Modell zeigt das gemessene Kippverhalten der stochastischen Sensoren eine gute Übereinstimmung. Verschiedene Messungen von analogen und digitalen Magnetfeldern bestätigen die Anwendbarkeit des Sensors für schnelle Magnetfeldmessungen bis 27 MHz auch bei kleinen Magnetfeldern unter 1 mT. Die Messungen der Sensorcharakteristik in Abhängigkeit von der Temperatur zeigen, dass die Empfindlichkeit bei sehr tiefen Temperaturen deutlich steigt aufgrund der Abnahme des Rauschens. Eine Zusammenfassung und ein ausführliches Literaturverzeichnis geben einen Überblick über den Stand der Technik.

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Social bookmark tools are rapidly emerging on the Web. In such systems users are setting up lightweight conceptual structures called folksonomies. The reason for their immediate success is the fact that no specific skills are needed for participating. In this paper we specify a formal model for folksonomies and briefly describe our own system BibSonomy, which allows for sharing both bookmarks and publication references in a kind of personal library.

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Laut dem Statistischen Bundesamts ist die Zahl der im Straßenverkehr getöteten Personen zwar rückläufig, jedoch wurden in 2010 in Deutschland noch immer 3648 Personen bei Unfällen im Straßenverkehr getötet, 476 davon waren Fußgänger. In den letzten Dekaden lag der Schwerpunkt der Forschungsarbeiten zur Reduzierung der Verkehrstoten besonders im Bereich des Insassenschutzes. Erst in den letzten Jahren rückte die Thematik des Fußgängerschutzes mehr in den Fokus des öffentlichen Interesses und der Automobilhersteller. Forschungsarbeiten beschäftigen sich mit unterschiedlichen Ansätzen die Folgen einer Kollision zwischen einem Auto und einem Fußgänger zu reduzieren. Hierzu zählen z.B. weiche Aufprallzonen im Frontbereich eines Autos, aufstellende Motorhaube oder auch Fußgängerairbags im Bereich der Frontscheibe. Da passive Ansätze aber nur die Folgen eines Aufpralls am Fahrzeug, nicht aber die Folgen eines Sekundäraufpralls auf dem Boden verringern können, werden parallel Ansätze zur aktiven Kollisionsvermeidung untersucht. Die bisher verfolgten, ebenso wertvollen Ansätze, zeigen jedoch jeweils Schwachpunkte in Ihrer Lösung. So ist der Einsatz der bisherigen bordautonomen Ansätze auf Grund der Anforderungen der verschiedenen Systeme, wie der Notwendigkeit einer direkten, ungestörten Sichtverbindung zwischen Auto und Fußgänger, leider nur eingeschränkt möglich. Kooperative Systeme, die ein zusätzliches, vom Fußgänger mitzuführendes Sende-Empfänger Gerät zur Ermittlung der Fußgängerposition benötigen sind hingegen mit zusätzlichem Aufwand für den Fußgänger verbunden. Auch fehlen den bisher verfolgten Ansätzen Informationen über den Fußgänger, wodurch es schwierig ist, wenn nicht gar manchmal unmöglich, eine Situation korrekt bewerten zu können. Auch sehen diese Systeme keine Warnung des Fußgängers vor. In dieser Arbeit wird ein Verfahren zum Fußgängerschutz betrachtet, welches per Funk ausgetauschte Informationen zur Risikobewertung eines Szenarios nutzt. Hierbei werden neben den vom Auto bekannten Informationen und Parameter, die vom Smartphone des Fußgängers zur Verfügung gestellten Kontextinformationen verwendet. Es werden zum einen die Parameter, Bedingungen und Anforderungen analysiert und die Architektur des Systems betrachtet. Ferner wird das Ergbnis einer Untersuchung zur generellen Umsetzbarkeit mit bereits heute in Smartphone verfügbaren Funktechnolgien vorgestellt. Final werden die bereits vielversprechenden Ergebnisse eines ersten Experiments zur Nutzbarkeit von Sensorinformationen des Smartphones im Bereich der Kollisionsvermeidung vorgestellt und diskutiert.

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In the vision of Mark Weiser on ubiquitous computing, computers are disappearing from the focus of the users and are seamlessly interacting with other computers and users in order to provide information and services. This shift of computers away from direct computer interaction requires another way of applications to interact without bothering the user. Context is the information which can be used to characterize the situation of persons, locations, or other objects relevant for the applications. Context-aware applications are capable of monitoring and exploiting knowledge about external operating conditions. These applications can adapt their behaviour based on the retrieved information and thus to replace (at least a certain amount) the missing user interactions. Context awareness can be assumed to be an important ingredient for applications in ubiquitous computing environments. However, context management in ubiquitous computing environments must reflect the specific characteristics of these environments, for example distribution, mobility, resource-constrained devices, and heterogeneity of context sources. Modern mobile devices are equipped with fast processors, sufficient memory, and with several sensors, like Global Positioning System (GPS) sensor, light sensor, or accelerometer. Since many applications in ubiquitous computing environments can exploit context information for enhancing their service to the user, these devices are highly useful for context-aware applications in ubiquitous computing environments. Additionally, context reasoners and external context providers can be incorporated. It is possible that several context sensors, reasoners and context providers offer the same type of information. However, the information providers can differ in quality levels (e.g. accuracy), representations (e.g. position represented in coordinates and as an address) of the offered information, and costs (like battery consumption) for providing the information. In order to simplify the development of context-aware applications, the developers should be able to transparently access context information without bothering with underlying context accessing techniques and distribution aspects. They should rather be able to express which kind of information they require, which quality criteria this information should fulfil, and how much the provision of this information should cost (not only monetary cost but also energy or performance usage). For this purpose, application developers as well as developers of context providers need a common language and vocabulary to specify which information they require respectively they provide. These descriptions respectively criteria have to be matched. For a matching of these descriptions, it is likely that a transformation of the provided information is needed to fulfil the criteria of the context-aware application. As it is possible that more than one provider fulfils the criteria, a selection process is required. In this process the system has to trade off the provided quality of context and required costs of the context provider against the quality of context requested by the context consumer. This selection allows to turn on context sources only if required. Explicitly selecting context services and thereby dynamically activating and deactivating the local context provider has the advantage that also the resource consumption is reduced as especially unused context sensors are deactivated. One promising solution is a middleware providing appropriate support in consideration of the principles of service-oriented computing like loose coupling, abstraction, reusability, or discoverability of context providers. This allows us to abstract context sensors, context reasoners and also external context providers as context services. In this thesis we present our solution consisting of a context model and ontology, a context offer and query language, a comprehensive matching and mediation process and a selection service. Especially the matching and mediation process and the selection service differ from the existing works. The matching and mediation process allows an autonomous establishment of mediation processes in order to transfer information from an offered representation into a requested representation. In difference to other approaches, the selection service selects not only a service for a service request, it rather selects a set of services in order to fulfil all requests which also facilitates the sharing of services. The approach is extensively reviewed regarding the different requirements and a set of demonstrators shows its usability in real-world scenarios.

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This thesis presents the ideas underlying a computer program that takes as input a schematic of a mechanical or hydraulic power transmission system, plus specifications and a utility function, and returns catalog numbers from predefined catalogs for the optimal selection of components implementing the design. Unlike programs for designing single components or systems, the program provides the designer with a high level "language" in which to compose new designs. It then performs some of the detailed design process. The process of "compilation" is based on a formalization of quantitative inferences about hierarchically organized sets of artifacts and operating conditions. This allows the design compilation without the exhaustive enumeration of alternatives.

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With the development of high-level languages for new computer architectures comes the need for appropriate debugging tools as well. One method for meeting this need would be to develop, from scratch, a symbolic debugger with the introduction of each new language implementation for any given architecture. This, however, seems to require unnecessary duplication of effort among developers. This paper describes Maygen, a "debugger generation system," designed to efficiently provide the desired language-dependent and architecture-dependent debuggers. A prototype of the Maygen system has been implemented and is able to handle the semantically different languages of C and OPAL.

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This paper describes a system for the computer understanding of English. The system answers questions, executes commands, and accepts information in normal English dialog. It uses semantic information and context to understand discourse and to disambiguate sentences. It combines a complete syntactic analysis of each sentence with a "heuristic understander" which uses different kinds of information about a sentence, other parts of the discourse, and general information about the world in deciding what the sentence means. It is based on the belief that a computer cannot deal reasonably with language unless it can "understand" the subject it is discussing. The program is given a detailed model of the knowledge needed by a simple robot having only a hand and an eye. We can give it instructions to manipulate toy objects, interrogate it about the scene, and give it information it will use in deduction. In addition to knowing the properties of toy objects, the program has a simple model of its own mentality. It can remember and discuss its plans and actions as well as carry them out. It enters into a dialog with a person, responding to English sentences with actions and English replies, and asking for clarification when its heuristic programs cannot understand a sentence through use of context and physical knowledge.

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The furious pace of Moore's Law is driving computer architecture into a realm where the the speed of light is the dominant factor in system latencies. The number of clock cycles to span a chip are increasing, while the number of bits that can be accessed within a clock cycle is decreasing. Hence, it is becoming more difficult to hide latency. One alternative solution is to reduce latency by migrating threads and data, but the overhead of existing implementations has previously made migration an unserviceable solution so far. I present an architecture, implementation, and mechanisms that reduces the overhead of migration to the point where migration is a viable supplement to other latency hiding mechanisms, such as multithreading. The architecture is abstract, and presents programmers with a simple, uniform fine-grained multithreaded parallel programming model with implicit memory management. In other words, the spatial nature and implementation details (such as the number of processors) of a parallel machine are entirely hidden from the programmer. Compiler writers are encouraged to devise programming languages for the machine that guide a programmer to express their ideas in terms of objects, since objects exhibit an inherent physical locality of data and code. The machine implementation can then leverage this locality to automatically distribute data and threads across the physical machine by using a set of high performance migration mechanisms. An implementation of this architecture could migrate a null thread in 66 cycles -- over a factor of 1000 improvement over previous work. Performance also scales well; the time required to move a typical thread is only 4 to 5 times that of a null thread. Data migration performance is similar, and scales linearly with data block size. Since the performance of the migration mechanism is on par with that of an L2 cache, the implementation simulated in my work has no data caches and relies instead on multithreading and the migration mechanism to hide and reduce access latencies.

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Traditionally, we've focussed on the question of how to make a system easy to code the first time, or perhaps on how to ease the system's continued evolution. But if we look at life cycle costs, then we must conclude that the important question is how to make a system easy to operate. To do this we need to make it easy for the operators to see what's going on and to then manipulate the system so that it does what it is supposed to. This is a radically different criterion for success. What makes a computer system visible and controllable? This is a difficult question, but it's clear that today's modern operating systems with nearly 50 million source lines of code are neither. Strikingly, the MIT Lisp Machine and its commercial successors provided almost the same functionality as today's mainstream sytsems, but with only 1 Million lines of code. This paper is a retrospective examination of the features of the Lisp Machine hardware and software system. Our key claim is that by building the Object Abstraction into the lowest tiers of the system, great synergy and clarity were obtained. It is our hope that this is a lesson that can impact tomorrow's designs. We also speculate on how the spirit of the Lisp Machine could be extended to include a comprehensive access control model and how new layers of abstraction could further enrich this model.

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Recently, researchers have introduced the notion of super-peers to improve signaling efficiency as well as lookup performance of peer-to-peer (P2P) systems. In a separate development, recent works on applications of mobile ad hoc networks (MANET) have seen several proposals on utilizing mobile fleets such as city buses to deploy a mobile backbone infrastructure for communication and Internet access in a metropolitan environment. This paper further explores the possibility of deploying P2P applications such as content sharing and distributed computing, over this mobile backbone infrastructure. Specifically, we study how city buses may be deployed as a mobile system of super-peers. We discuss the main motivations behind our proposal, and outline in detail the design of a super-peer based structured P2P system using a fleet of city buses.

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The rotary valve is a widely used mechanical device in many solids-handling industrial processes. However, it may also be responsible for most of the attrition effects occurring in a typical process. In this study, the attrition effects occurring in a rotary valve operating as a stand-alone device and as part of a pneumatic conveying system were investigated. In the former case granular attrition was carried out at three different rotary valve speeds and the experimental results obtained were found to be in good agreement with the Gwyn correlation. In the latter case three typical air flow rates were used in the pneumatic conveying system. The size distribution of the attrition product obtained at the lowest air flow rate used was not adequately described by the Gwyn correlation. The attrition process and mechanisms involved were analysed and the minimum size of the attrition product obtained from both modes of operations was found to be similar.

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When underwater vehicles navigate close to the ocean floor, computer vision techniques can be applied to obtain motion estimates. A complete system to create visual mosaics of the seabed is described in this paper. Unfortunately, the accuracy of the constructed mosaic is difficult to evaluate. The use of a laboratory setup to obtain an accurate error measurement is proposed. The system consists on a robot arm carrying a downward looking camera. A pattern formed by a white background and a matrix of black dots uniformly distributed along the surveyed scene is used to find the exact image registration parameters. When the robot executes a trajectory (simulating the motion of a submersible), an image sequence is acquired by the camera. The estimated motion computed from the encoders of the robot is refined by detecting, to subpixel accuracy, the black dots of the image sequence, and computing the 2D projective transform which relates two consecutive images. The pattern is then substituted by a poster of the sea floor and the trajectory is executed again, acquiring the image sequence used to test the accuracy of the mosaicking system