855 resultados para World of Warcraft


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Este artículo presenta una aproximación general al mundo obrero de Quito, tomando como estudio de caso una de las fábricas de textiles e hilados de la ciudad, entre los años treinta y noventa del siglo XX. El autor presenta, en primer lugar, una descripción sobre la industria en la ciudad, para centrar, luego, su atención en la Fábrica La Industrial, su producción textil, ambiente de trabajo y dinámicas internas, la vida de los obreros, su organización sindical y relaciones con los propietarios de la fábrica. Las fuentes que alimentan el análisis son documentación proveniente de los acervos administrativos de la fábrica, litigios, notas de prensa relacionadas con las protestas y movilizaciones sociales de los trabajadores en reivindicación de sus demandas salariales y laborales, así como testimonios de exobreros de La Industrial.

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Este artículo asume que uno de los problemas contemporáneos más acuciantes es la enorme dificultad de relacionarnos con la diferencia, cualquiera que esta sea, y de construir formas de convivencia que superen las visiones dominantes basadas en las jerarquizaciones. el derecho no es ajeno a esta interpelación. En cada sentencia encontramos una disputa para dar sentido y significado a los derechos que están en juego en el caso concreto, tal disputa está ligada a las creencias, ideologías, formas de entender el mundo de quienes juzgan. es así que en este estudio analizo sentencias emitidas por las cortes constitucionales de ecuador y Colombia, para ensayar contestaciones a la interrogante: ¿Cómo responde la justicia constitucional ecuatoriana y colombiana en los casos que afronta la diferencia?

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Este ensayo parte por establecer ciertas características de lo que podría ser una literatura boliviana andina. En este sentido, el propósito es señalar algunos componentes ficcionales de este tipo de narrativa a partir del entretejido textual que ofrecen novelas como Felipe Delgado de Jaime Saenz y Cuando Sara Chura despierte de Juan Pablo Piñeiro. Este entretejido localiza las dimensiones de tensión y ruptura que construyen los personajes al interior de cada texto. Saenz y Piñeiro configuran el marco festivo de las almas para conectarlas a realidades superpuestas o de otros lados del mundo interior de los personajes. Es cuando, en consonancia con el mundo interior, irrumpe el mundo paralelo de los seres extraños, ancestros y sombras. Desde la lógica andina, es la irrupción de personas y seres que se comunican para restablecer realidades invisibles y lugares marginales sagrados. Son mundos, cuerpos, memorias y temporalidades que interactúan para dar cuenta de la dimensión existencial andina entre los lugares de la fiesta del Gran Poder, una de las más celebradas en La Paz.

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Este artículo expone los vínculos entre las élites charqueñas y rioplatenses desde mediados del siglo XVIII hasta inicios del siglo XIX, con una mirada que incorpora la relación territorial y el vínculo de las culturas políticas que se entretejen en la conformación de ambas élites. El trabajo da cuenta de los vínculos políticos entre el mundo charqueño y el rioplatense, asumiendo ambas realidades como vinculadas e interdependientes, y muestra que dicho vínculo estuvo configurado por narraciones y preocupaciones comunes, el impacto de la crisis imperial de 1808, la resonancia de la insurgencia indígena en los años previos (La Gran Regelión de los Andes y la Rebelión de Túpac Katari) y las experiencias autonomistas del mundo andino: La Plata (Chiquisaca) y La Paz. Se utilizan los aportes de la historia conceptual y la sociología política para analizar esos complejos mundos políticos y de conformación de élites.

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Escritas durante la primera mitad del siglo XX, Canaima, La vorágine, y Sangama son tres novelas de la selva en las cuales aparece una representación del mundo indígena del Amazonas o del Orinoco. Se ha repetido que se trataba de novelas progresistas, que encerraban una crítica del sistema social de la época, y más particularmente del genocidio acarreado por la explotación del caucho durante el “ciclo da borracha”. Sin embargo estas ficciones nos proporcionan un enfoque ambiguo de la realidad indígena. Una visión impregnada por las mismas concepciones del siglo XIX que favorecieron los excesos, maltratos y masacres que dichas novelas pretenden denunciar. Este ensayo se propone analizar la matriz científica de estas representaciones, insistiendo en el paradigma racialista decimónico, derivado de la teoría evolucionista y de la ideología del progreso. Los indios de las ficciones se desplazan como fantasmas en un universo mágico, embrujado, o infernal que carece de realidad. Este “flor” romántico es la proyección literaria de una estrategia biopolítica que se da en las sociedades de la época: la cuestión gira en torno a la construcción del pueblo nacional. Los “aparecidos” del espacio novelesco son un momento de unas estrategias discursivas más globales: se trata de construir una homegeneidad nacional a partir de una etnicidad ficticia que requiere el rechazo del “otro atrasado”. El espectro es la huella o el testigo de esta violencia fundadora.

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This paper explores the extent to which the illusive phenomenon of workplace innovation has pervaded workplaces in Europe and whether it could be one of the answers to Europe’s longterm social and economic challenges that stem from an ageing workforce and the need for more flexibility to stay competitive. Basic data drawn from European Working Conditions Survey conducted every five years by the Dublin-based European Foundation for the Improvement of Living and Working Conditions are supplemented by a series of case studies to look at the problems encountered in introducing workplace innovation and possible solutions. One set of case studies examines the following organisations: SGI/GI (Slovak Governance Institute (Slovakia), as representative of the world of small- and medium-sized enterprises; Oticon (Denmark) as representative of manufacturing companies; the Open University (UK), as representative of educational organizations; and FPS Social Security (Belgium) representing the public sector. Two final case studies focus on the country-level, one looking at of how a specific innovation can become fully mainstreamed (in the Netherlands and the ‘part-time economy’) and the other (Finland and TEKES) looking at how a government programme can help disseminate workplace innovation. These six case studies, together with the statistical analysis, constitute the main empirical value added of the report.

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From the beginning, the world of game-playing by machine has been fortunate in attracting contributions from the leading names of computer science. Charles Babbage, Konrad Zuse, Claude Shannon, Alan Turing, John von Neumann, John McCarthy, Alan Newell, Herb Simon and Ken Thompson all come to mind, and each reader will wish to add to this list. Recently, the Journal has saluted both Claude Shannon and Herb Simon. Ken’s retirement from Lucent Technologies’ Bell Labs to the start-up Entrisphere is also a good moment for reflection.

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Although it is well known that Lucan’s Libya is a wild and threatening place, its threat is not restricted to indigenous people, places and things, such as Hannibal, Cleopatra, the Syrtes, or the desert with its catalogue of horrifying snakes. He also associates Libya with anti-Republican Romans, above all Julius Caesar, who endangers the Republic with his excessive, animalistic energy and resembles the continent where he is trapped in the final book. Although the gods as characters are removed from the world of the Bellum Civile, Lucan allows supernatural traces to linger in particular locations such as the Gallic grove in Book 3 or Thessaly in Book 6. Libya is by far the greatest of these reservoirs of frightening myth and fantasy, which do violence to the historical credibility of the narrative, just as Libya itself is presented as the origin or conduit of a number of historical characters who assault Italy and Europe. Lucan’s two mythic narratives (Antaeus in Book 4 and Medusa in Book 9) are essential parts of the hostile Libyan landscape, but in very different ways. The male Antaeus, associated with lions, is connected with a region of solid rock where he was destroyed. The female Medusa, associated with snakes, is connected with a region of shifting sands where she left a deadly, everlasting legacy. To complicate matters further, even though Medusa’s snakes represent the annihilation of the Republican self, the logic of the narrative is undermined and there is even a sympathetic subtext. As part of Libya’s historical and mythical legacy, these stories reveal that for Lucan, historical epic is linked with Republicanism, but mythical epic is in the service of dictatorship.

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This tutorial review revisits the subject of the seminal book written by Sidney Benson in 1968. A short summary of the nature of the subject is presented, including its place in the wider world of quantitative chemistry. A number of themes are selected to illustrate its previous and continuing usefulness in evaluating numerical values of important quantities, and probing ideas of reaction mechanism. These include strain enthalpies for biradical combination, chain reactions, why some reactions don't occur and the involvement of carbenes in hydrocarbon rearrangements.

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In a world of almost permanent and rapidly increasing electronic data availability, techniques of filtering, compressing, and interpreting this data to transform it into valuable and easily comprehensible information is of utmost importance. One key topic in this area is the capability to deduce future system behavior from a given data input. This book brings together for the first time the complete theory of data-based neurofuzzy modelling and the linguistic attributes of fuzzy logic in a single cohesive mathematical framework. After introducing the basic theory of data-based modelling, new concepts including extended additive and multiplicative submodels are developed and their extensions to state estimation and data fusion are derived. All these algorithms are illustrated with benchmark and real-life examples to demonstrate their efficiency. Chris Harris and his group have carried out pioneering work which has tied together the fields of neural networks and linguistic rule-based algortihms. This book is aimed at researchers and scientists in time series modeling, empirical data modeling, knowledge discovery, data mining, and data fusion.

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The Arthurian world of Culhwch and Olwen initially appears as a resolutely masculine, warrior-based society with little or no place for women. As a rule, the names of the mothers of the many characters remain unmentioned, and even the young hero clearly had no idea of his family ties on his mother’s side. It comes as news to him that Arthur is his cousin. The Arthurian world is equally afflicted with a form of wilful amnesia of the existence of relatives on the distaff side, allowing the giant Ysbaddaden to victimise Custennin and his family with impunity. The hair-cutting ritual represents an intrusion of female memory and a reminder of the biological imperative of reproduction, which means that in order to survive, Arthur’s clan has to be prepared to face destruction.

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This article presents findings and seeks to establish the theoretical markers that indicate the growing importance of fact-based drama in screen and theatre performance to the wider Anglophone culture. During the final decade of the twentieth century and the opening one of the twenty-first, television docudrama and documentary theatre have grown in visibility and importance in the UK, providing key responses to social, cultural and political change over the millennial period. Actors were the prime focus for the enquiry principally because so little research has been done into the special demands that fact-based performance makes on them. The main emphasis in actor training (in the UK at any rate) is, as it always has been, on preparation for fictional drama. Preparation in acting schools is also heavily geared towards stage performance. Our thesis was that performers called upon to play the roles of real people, in whatever medium, have added responsibilities both towards history and towards real individuals and their families. Actors must engage with ethical questions whether they like it or not, and we found them keenly aware of this. In the course of the research, we conducted 30 interviews with a selection of actors ranging from the experienced to the recently-trained. We also interviewed a few industry professionals and actor trainers. Once the interviews started it was clear that actors themselves made little or no distinction between how they set about their work for television and film. The essential disciplines for work in front of the camera, they told us, are the same whether the camera is electronic or photographic. Some adjustments become necessary, of course in the multi-camera TV studio. But much serious drama for the screen is made on film anyway. We found it was also the case that young actors now tend to get their first paid employment before a camera rather than on a stage. The screen-before-stage tendency, along with the fundamental re-shaping that has gone on in the British theatre since at least the early 1980s, had implications for actor training. We have also found that theatre work still tends to be most valued by actors. For all the actors we interviewed, theatre was what they liked doing best because it was there they could practice and develop their skills, there they could work most collectively towards performance, and there they could more directly experience audience feedback in the real time of the stage play. The current world of television has been especially constrained in regard to rehearsal time in comparison to theatre (and, to a lesser extent, film). This has also affected actors’ valuation of their work. Theatre is, and is not, the most important medium in which they find work. Theatre is most important spiritually and intellectually, because in theatre is collaborative, intensive, and involving; theatre is not as important in financial and career terms, because it is not as lucrative and not as visible to a large public as acting for the screen. Many actors took the view that, for all the industrial differences that do affect them and inevitably interest the academic, acting for the visible media of theatre, film and television involved fundamentally the same process with slightly different emphases.

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Artificial Intelligence: The Basics is a concise and cutting-edge introduction to the fast moving world of AI. The author Kevin Warwick, a pioneer in the field, examines issues of what it means to be man or machine and looks at advances in robotics which have blurred the boundaries. Topics covered include: how intelligence can be defined, whether machines can 'think', sensory input in machine systems, the nature of consciousness, the controversial culturing of human neurons. Exploring issues at the heart of the subject, this book is suitable for anyone interested in AI, and provides an illuminating and accessible introduction to this fascinating subject.