990 resultados para Virtual Power Producer (VPP)
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This paper presents the distributed environment for virtual and/or real experiments for underwater robots (DEVRE). This environment is composed of a set of processes running on a local area network composed of three sites: 1) the onboard AUV computer; 2) a surface computer used as human-machine interface (HMI); and 3) a computer used for simulating the vehicle dynamics and representing the virtual world. The HMI can be transparently linked to the real sensors and actuators dealing with a real mission. It can also be linked with virtual sensors and virtual actuators, dealing with a virtual mission. The aim of DEVRE is to assist engineers during the software development and testing in the lab prior to real experiments
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This paper highlights both the new functions taken on by UOC research librarians and the new skills that this professional profile requires, based on the experience of the UOC Virtual Library. By setting up a series of bibliometric units, the Library has been able to integrate itself into the University through bibliometric studies and other research support services. A group of research librarians provides support to researchers from the start of the research process to the assessment of their scientific output. They also provide support for the University's strategic decision-making through the analysis of bibliometric data.
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This poster highlights both the new functions taken on by UOC research librarians and the new skills that this professional profile requires, based on the experience of the UOC Virtual Library. By setting up a series of bibliometric units, the Library has been able to integrate itself into the University through bibliometric studies and other research support services. A group of research librarians provides support to researchers from the start of the research process to the assessment of their scientific output. They also provide support for the University's strategic decision-making through the analysis of bibliometric data.
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Presentado en la mesa redonda "Innovar en gestión de información: plataformas tecnológicas para creación de contenidos compartidos" de las XIII Jornadas Bibliotecarias de Andalucía (Granada, 5 y 6 Noviembre 2015).
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O objetivo neste artigo é apresentar uma investigação das inter-relações entre as práticas religiosas, econômicas e políticas cunhadas pela Igreja Católica na ocasião da Festa do Jubileu do Bom Jesus, na cidade mineira de Congonhas do Campo. Pretende-se compreender melhor como ocorrem manipulações simbólicas entre o sagrado e o profano no interior das organizações. Assim, a partir de um estudo no contexto da Igreja Católica, visou-se trazer novos insights ao campo dos estudos organizacionais que tratam da esfera simbólica de forma geral. Optou-se por um estudo de caso qualitativo, de cunho exploratório-descritivo usando entrevistas e observações registradas em diário de campo. As entrevistas foram feitas com moradores da cidade, comerciantes e com o padre responsável pela paróquia. Para interpretação dos dados, utilizou-se a análise do discurso, situando o discurso como manifestação objetiva de um arcabouço histórico e ideológico. Nos resultados, aponta-se para uma dualidade entre sagrado e profano, emergindo a flexibilização de concepções religiosas dominantes para absorver práticas econômicas que financiem o capital religioso da referida igreja.
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ABSTRACT We propose a model to explain how contract terms are selected in the presence of a form of economic power: contract power. The orange juice sector is used to illustrate an analysis that demonstrates the effects of contract power on the economic organization of the sector. We define contract power as the ability to exploit contractual gaps or failures of contractual provisions, which are strategically left incomplete. Empirical evidence from content analysis of antitrust documents supports the logic of contract power in the orange juice sector in three forms: avoiding changes to payment methods from weight to solid contents (quality); using information asymmetries to manipulate indexes that calculate the formula of orange prices; and deliberately harvesting oranges late in order to dehydrate the fruit, which consequently reduces weight and price. The paper contributes to understanding the selection of contract terms and the debate about how antitrust offices can deal with this issue.
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És objectiu d'aquest projecte dotar la comunitat UOC d'una aplicació per a dispositius Android que proporcioni als usuaris de la comunitat UOC un eina, àgil, còmode i intuïtiva d'accés al Campus Virtual i als recursos formatius que conté.
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We used incentivized experimental games to manipulate leader power-the number of followers and the discretion leaders had to enforce their will. Leaders had complete autonomy in deciding payouts to themselves and their followers. Although leaders could make prosocial decisions to benefit the public good they could also abuse their power by invoking antisocial decisions, which reduced the total payouts to the group but increased leader's earnings. In Study 1 (N = 478), we found that both amount of followers and discretionary choices independently predicted leader corruption. In Study 2 (N = 240), we examined how power and individual differences (e.g., personality, hormones) affected leader corruption over time; power interacted with testosterone in predicting corruption, which was highest when leader power and baseline testosterone were both high. Honesty predicted initial level of leader antisocial decisions; however, honesty did not shield leaders from the corruptive effect of power.
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El siguiente proyecto consiste en el desarrollo de una tienda virtual dedicada a la venta de vino ecológico. El objetivo a grandes rasgos de la tienda virtual no debe ser diferente al de una tienda física. Además de la propia tecnología J2EE, se han utilizado patrones de diseño (MVC), frameworks (Struts2, JavaEmail), contenido web (JSP, CSS) y tratamientos de bases de datos (SQL).
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Este TFC consiste en una aplicación web sobre ASP.NET que gestiona el catálogo de una librería y permite realizar pedidos de libros.
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En aquesta memòria es presenta el desenvolupament d'un entorn virtual orientat a la didàctica de la lògica proposicional, aplicada en assignatures de Lògica Computacional i Estructura i Tecnologia de Computadors. L'entorn en si té com a objectiu ser un reforç a l'aprenentatge autodidacta per part de l'alumne en aquestes matèries, així com una eina de seguiment per part del professor.
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Aquest treball explica el funcionament del simulador ESPADDA i les técniques utilitzades. A partir d'aqui l'objectiu es implementar i explicar les noves funcionalitats afegides en el simulador. Aquestes són la integració del subsistema de memoria virtual, l'extensió del simulador cap a un entorn multiprogramat a nivell de tasques locals i tasques paral·leles i la implementació de les neus algorismes de mapping que tenen en compte els recursos limitats de l'estructura del sistema.
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El propòsit que es vol assolir amb aquest projecte és la possibilitat de tenir un portafoli virtual de les feines realitzades durant les diverses assignatures, amb una connotació temporal per poder veure l'evolució, millores i aprenentatge que han tingut els alumnes.
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Informe final del projecte eKnowledge, una eina de fòrums en línia que ofereix a consultors i estudiants la possibilitat de crear espais de comunicació i de col·laboració asíncrona que responguin a diferents finalitats i nivells d'estructuració per part dels docents.
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Final report of the eKnowledge's project, an online forum tool that offers consultants and students the chance to create spaces for asynchronous communication and collaboration.