1000 resultados para Sistemas de e-learning


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In recent years emerged several initiatives promoted by educational organizations to adapt Service Oriented Architectures (SOA) to e-learning. These initiatives commonly named eLearning Frameworks share a common goal: to create flexible learning environments by integrating heterogeneous systems already available in many educational institutions. However, these frameworks were designed for integration of systems participating in business like processes rather than on complex pedagogical processes as those related to automatic evaluation. Consequently, their knowledge bases lack some fundamental components that are needed to model pedagogical processes. The objective of the research described in this paper is to study the applicability of eLearning frameworks for modelling a network of heterogeneous eLearning systems, using the automatic evaluation of programming exercises as a case study. The paper surveys the existing eLearning frameworks to justify the selection of the e-Framework. This framework is described in detail and identified the necessary components missing from its knowledge base, more precisely, a service genre, expression and usage model for an evaluation service. The extensibility of the framework is tested with the definition of this service. A concrete model for evaluation of programming exercises is presented as a validation of the proposed approach.

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The confluence of education with the evolution of technology boosted the paradigm shift of the face-to-face learning to distance learning. In this scenario e-Learning plays an essential role as a facilitator of the teaching/learning process. However new demands associated with the new Web paradigm require that existent e-Learning environments characterized mostly by monolithic systems begin interacting with new specialized services. In this decentralized scenario the definition of a strategy of interoperability is the cornerstone to ensure the standardization communication among systems. This paper presents a definition of an interoperability strategy for an e-Learning environment at our School (ESEIG) called PEACE – Project for ESEIG Academic Content Environment. This new interoperability model relies on the application of several coordination and integration standards on several services, controlled by teachers and students, and included in the PEACE environment such as social networks, repositories, libraries, e-portfolios, intelligent tutors, recommendation systems and virtual classrooms.

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The concept of Learning Object (LO) is crucial for the standardization on eLearning. The latest LO standard from IMS Global Learning Consortium is the IMS Common Cartridge (IMS CC) that organizes and distributes digital learning content. By analyzing this new specification we considered two interoperability levels: content and communication. A common content format is the backbone of interoperability and is the basis for content exchange among eLearning systems. Communication is more than just exchanging content; it includes also accessing to specialized systems and services and reporting on content usage. This is particularly important when LOs are used for evaluation. In this paper we analyze the Common Cartridge profile based on the two interoperability levels we proposed. We detail its data model that comprises a set of derived schemata referenced on the CC schema and we explore the use of the IMS Learning Tools Interoperability (LTI) to allow remote tools and content to be integrated into a Learning Management System (LMS). In order to test the applicability of IMS CC for automatic evaluation we define a representation of programming exercises using this standard. This representation is intended to be the cornerstone of a network of eLearning systems where students can solve computer programming exercises and obtain feedback automatically. The CC learning object is automatically generated based on a XML dialect called PExIL that aims to consolidate all the data need to describe resources within the programming exercise life-cycle. Finally, we test the generated cartridge on the IMS CC online validator to verify its conformance with the IMS CC specification.

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Neste workshop pretende-se apresentar uma aplicação móvel (Moxtra) que integra uma experiência de inovação pedagógica no âmbito do mobile-learning que está em pleno desenvolvimento, com a participação ativa dos estudantes e docentes das unidades curriculares de Hematologia Laboratorial I e II do curso de Ciências Biomédicas Laboratoriais. A adesão dos estudantes ao projeto mobile-learning é inédita no nosso país e tem sido muito positiva. O workshop terá dois objetivos: a) Conhecer os principais atributos da aplicação Moxtra; b) Construir um modelo de gestão de aprendizagem para uma unidade curricular.

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O Projeto CISA visa a criação de um Centro de Investigação em Saúde em Angola. Foi criado em 2007 e resulta de uma parceria entre o governo angolano (Ministério da Saúde de Angola e o Governo Provincial do Bengo), o governo português (Ministério dos Negócios Estrangeiros, através do Camões IP) e a Fundação Calouste Gulbenkian. Os principais objetivos do Projeto CISA são melhorar as condições de saúde da população do Município do Dande através do fortalecimento assistencial dos seus serviços de saúde; criar um centro de investigação em Angola, que dará contributos à resolução dos principais problemas de saúde que afetam o país e a região, através de investigação epidemiológica e clínica nas doenças mais prevalentes ou relevantes para a saúde pública no contexto angolano (como sejam a malária, doenças tropicais negligenciadas, parasitas intestinais, desnutrição e as doenças não transmissíveis) e potenciar a participação nacional de Angola e Portugal a nível internacional na área da investigação direcionada às principais doenças que afetam os países em vias de desenvolvimento. Para a investigação em saúde, o conhecimento das características demográficas e da distribuição geográfica das populações é de extrema importância, uma vez que permite, entre outros, estabelecer denominadores para cálculos de taxas (e.g. mortalidade, morbilidade, prevalência, incidência) e analisar a associação entre saúde e ambiente (e.g. áreas de risco, períodos de exposição, acessibilidades a cuidados de saúde).

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Dissertação apresentada na Faculdade de Ciências e Tecnologias da Universidade Nova de Lisboa para a obtenção do grau de Mestre em Engenharia do Ambiente

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20 e 21 de novembro de 1998, Coimbra

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Dissertação apresentada para a obtenção do grau académico de Mestre em Engenharia Civil na especialidade de Construção pela Universidade Nova de Lisboa, Faculdade de Ciências e Tecnologia

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Recent studies of mobile Web trends show the continued explosion of mobile-friend content. However, the wide number and heterogeneity of mobile devices poses several challenges for Web programmers, who want automatic delivery of context and adaptation of the content to mobile devices. Hence, the device detection phase assumes an important role in this process. In this chapter, the authors compare the most used approaches for mobile device detection. Based on this study, they present an architecture for detecting and delivering uniform m-Learning content to students in a Higher School. The authors focus mainly on the XML device capabilities repository and on the REST API Web Service for dealing with device data. In the former, the authors detail the respective capabilities schema and present a new caching approach. In the latter, they present an extension of the current API for dealing with it. Finally, the authors validate their approach by presenting the overall data and statistics collected through the Google Analytics service, in order to better understand the adherence to the mobile Web interface, its evolution over time, and the main weaknesses.

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eLearning has been evolved in a gradual and consistent way. Along with this evolution several specialized and disparate systems appeared to fulfill the needs of teachers and students such as repositories of learning objects, intelligent tutors, or automatic evaluators. This heterogeneity poses issues that are necessary to address in order to promote interoperability among systems. Based on this fact, the standardization of content takes a leading role in the eLearning realm. This article presents a survey on current eLearning content standards. It gathers information on the most emergent standards and categorizes them according three distinct facets: metadata, content packaging and educational design.

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VII Jornadas de Contabilidade e Auditoria Coimbra 19, 20 e 21 novembro 1998

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Dissertação apresentada como requisito parcial para obtenção do grau de Mestre em Ciência e Sistemas de Informação Geográfica