975 resultados para science inquiry
Resumo:
Schema acquisition is one of the mechanisms of learning. How to design reasonable teaching material to promote schema acquisition is an important question that psychological researchers and educators both interested. Cognitive Load Theory indicates that: The cognitive resource of Human is limited, the organization and presentation of the learning material should avoid demanding the learner consume resource in actions that have nothing to do with schema acquisition. How can we do that? Sweller. J. et think: Increasing the operation cost of the learning material would make the students put more resource into the implementation of the operation, this kind of resource consuming has nothing to do with schema acquisition. So, in order to make the students put more resource into actions which relating to schema acquisition, we should decrease the operation cost of the learning material. But, the research results of O'Hara et indicate: In problem-solving of knowledge lean field, increasing the operation cost would make the college students invent more resource to plan and understanding actions. So, Increasing the operation cost would facilitate the schema acquisition. How operation cost will effect the Middle-School Students' (MSS) schema acquisition and resource distribution when they solve problems of knowledge lean/rich field? This is the main question this research want to make inquiry. IN this research, we use three experiments indicate: Increasing the operation cost of actions, the implementing action would be less and the planning action would be more. So, increasing the operation cost can promote the schema acquisition. We use "cost-benefit analysis" strategy to explain this result. This strategy means that: Human is rational, before doing one action, he will weigh the cost and the coming benefit of this action, if the coming benefit is higher than the cost, he will implement this action; if the cost is higher than the coming benefit, this action will be contained. On the one hand, this research further affirms the core opinion of the Cognitive Load Theory: Human's cognitive resource is limited, we should put the limited resource into actions which is related to the schema acquisition; On the other hand, for the learning material designing principle which is advanced by the Cognitive Load Theory, we raise our questions. Besides, the question we raised holds some identical views with the constructive learning opinion: Learning is not passive information absorption, but positively constructing the meaning of the information, besides, this kind of construction can't done by others. The result of this research can provide some theory guidance and experimental basis for the designing of the MSS's science teaching material from a complete new angle.
Resumo:
The creative industries sector faces a constantly changing context characterised by the speed of the development and deployment of digital information systems and Information Communications Technologies (ICT) on a global scale. This continuous digital disruption has had significant impact on the whole value chain of the sector: creation and production; discovery and distribution; and consumption of cultural goods and services. As a result, creative enterprises must evolve business and operational models and practices to be sustainable. Enterprises of all scales, type, and operational model are affected, and all sectors face ongoing digital disruption. Management consultancy practitioners and business strategy academics have called for new strategy development frameworks and toolkits, fit for a continuously changing world. This thesis investigates a novel approach to organisational change appropriate to the digital age, in the context of the creative sector in Scotland. A set of concepts, methods, tools, and processes to generate theoretical learning and practical knowing was created to support enterprises to digitally adapt through undertaking journeys of change and organisational development. The framework is called The AmbITion Approach. It was developed by blending participatory action research (PAR) methods and modern management consultancy, design, and creative practices. Empirical work also introduced to the framework Coghlan and Rashford’s change categories. These enabled the definition and description of the extent to which organisations developed: whether they experienced first order (change), second order (adaptation) or third order (transformation) change. Digital research tools for inquiry were tested by a pilot study, and then embedded in a longitudinal study over two years of twentyone participant organisations from Scotland’s creative sector. The author applied and investigated the novel approach in a national digital development programme for Scotland’s creative industries. The programme was designed and delivered by the author and ran nationally between 2012-14. Detailed grounded thematic analysis of the data corpus was undertaken, along with analysis of rich media case studies produced by the organisations about their change journeys. The results of studies on participants, and validation criteria applied to the results, demonstrated that the framework triggers second (adaptation) and third order change (transformation) in creative industry enterprises. The AmbITion Approach framework is suitable for the continuing landscape of digital disruption within the creative sector. The thesis contributes to practice the concepts, methods, tools, and processes of The AmbITion Approach, which have been empirically tested in the field, and validated as a new framework for business transformation in a digital age. The thesis contributes to knowledge a theoretical and conceptual framework with a specific set of constructs and criteria that define first, second, and third order change in creative enterprises, and a robust research and action framework for the analysis of the quality, validity and change achieved by action research based development programmes. The thesis additionally contributes to the practice of research, adding to our understanding of the value of PAR and design thinking approaches and creative practices as methods for change.
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Sin índice de impacto (2013)
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Tedd, L.A. (2006).Use of library and information science journals by Master?s students in their dissertations: experiences at the University of Wales Aberystwyth. Aslib Proceedings: New Information Perspectives, 58(6), 570-581.
Resumo:
Murphy, L. and Thomas, L. 2008. Dangers of a fixed mindset: implications of self-theories research for computer science education. In Proceedings of the 13th Annual Conference on innovation and Technology in Computer Science Education (Madrid, Spain, June 30 - July 02, 2008). ITiCSE '08. ACM, New York, NY, 271-275.
Resumo:
Maddrell, John, Spying on Science: Western Intelligence in Divided Germany, 1945-1961 (Oxford: Oxford University Press, 2006), pp.xi+330 RAE2008
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Kurki, M. (2007). Critical realism and causal analysis in international relations. Millennium: Journal of International Studies, 35 (2), 361-378. RAE2008