914 resultados para Jornalismo políticorotskismo
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A pesquisa analisa o novo marco regulatório da comunicação da Argentina, a Lei n° 26.522/2009 de Serviços de Comunicação e Audiovisual (LSCA). O texto é referência reguladora emblemática e contemporânea para os campos de estudos da Comunicação, das Políticas Públicas e da Economia Política da Comunicação na América Latina. O caráter original dessa legislação reside na aproximação de uma concepção inovadora do direito à comunicação e na atribuição de um novo papel regulador reservado ao Estado. A criação de uma nova arquitetura institucional para o desenho das políticas de comunicação, o estabelecimento de limites de propriedade para empresas e grupos da radiodifusão e a divisão do espectro radioelétrico em partes iguais para operadores privados, estatais e privados sem fins de lucro são objetos de especial atenção. Nesse sentido, são analisadas as premissas normativas da LSCA e os obstáculos à sua implantação. O processo de elaboração e implantação dessa nova legislação é inseparável do momento político e da correlação de forças políticas do país e de um fenômeno comum na América Latina desde a redemocratização: a emergência da sociedade civil e a luta pela difusão dos direitos de cidadania. A pesquisa aponta tensões entre politicas públicas progressistas e velhos costumes impregnados no Estado, como o fortalecimento de grupos de mídia próximos ao governo de turno e o uso oficialista dos canais de comunicação estatais. Assim, a LSCA revela baixo grau de materialização, a despeito de representar um avanço normativo, institucional e político chave para o país e a região na perspectiva da democratização da comunicação
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This work aims to study the luxury and discuss their applications in business, through the vision of a public relations professional. The author believes that luxury is based on high product quality at all stages that involve the co nsumption of this, and public relations professional is able to show how to use because it is trained to recognize and communicate with the most different audiences. Therefore, understanding the concept of luxury not only as a market, but guiding values in contemporary society, and from this concept of questioning, seeking to apply it, becomes, as proposed in this paper, a goal for any company want to keep the market through customer acquisition
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O presente trabalho tem por objetivo buscar características que ajudem a definir quem é o público leitor do site da Rolling Stone Brasil, levantando a questão da migração de revistas que surgiram antes da internet para o ciberespaço. Para isso, com base em revisão bibliográfica, retornamos na história para resgatar as origens da versão impressa da publicação e das origens do próprio jornalismo de revista. Com base em uma pesquisa sobre o que se chamou de Perfis Digigraficos e com realização de entrevistas com os editores do site e da revista Rolling Stone Brasil, concluímos que este perfil, aqui chamado de ideal, não está relacionado com idade, gênero e gosto musical
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Pós-graduação em Linguística e Língua Portuguesa - FCLAR
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Creative spaces need freedom. Any productions, especially with artistic content, need space to mistakes, that is, for an attempt away from the standard. The independent production environment is recognized in different artistic sectors as a space for innovation, to be free of the serial production logic. The major innovations in the international scenario of games came from the independent productions. Great classics revolutionized the aesthetics and functionality of this new media. This project aims to analyze the productive chains of Brazilian independent games, starting with a regional analysis. The goal is to observe the factors responsible for the innovation that these games can offer, the management aspects of creative processes, articulation of innovative agents and resources mobilized. Brazil currently has the fourth largest gaming market in the world with expectation of strong growth for years to come, but arises in the international market as a consumer. Given this regional demand is necessary to study the tools of production, even to help fill that need. Not only the production of games should be thought, the media coverage is also another important factor, in view of the economic importance of this segment. Understanding the mechanisms of innovation in the gaming universe, its impact on the formation of public and coverage of specialized journalism in this new media are possible outcomes of future studies and research that scientific research can contribute
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This Project proposes a study of three documentaries about prostitution produced by a television program, Conexão Repórter (http://www.sbt.com.br/conexaoreporter/). These Journalistic Productions were chosen because they are episodes of a high-visibility program which purpose is to show the backstage of news. The study is based on social-anthropological productions about gender and sexuality, besides national and international literature about the subject. The analyses are completed with contributions from Journalism Theories, like Framing and Agenda-Setting. The studies developed by Michel Foucault on the historic aspect of sexuality will also be useful to support the ideas presented throughout the project. The goal is to analyze the construction of narratives about prostitution in all productions, taking as initial hypotheses that documentaries continue to reproduce stereotypes about the subject and, especially, what is the reason for such reproduction. The research seeks answers about journalist's challenges approaching prostitution. Starting from the hypothesis that the episodes in the study approach prostitution based on stereotypes, which other possible ways there may be to address the subject on TV documentaries? The goal is to relate the plots constructed by the reporting team with the theory in order to analyze discourses about the issue
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Na última década, nos governos Lula (2002 - 2010) e Dilma ( 2011 - 2012), os jogos eletrônicos passaram a figurar nas políticas públicas governamentais, com o ganho de destaque da indústria a partir do seu crescimento nos últimos anos e por meio de iniciativas promovidas por instituições como a ABRAGAMES (Associação Brasileira das Desenvolvedoras de Games) e a ACI Games (Associação Comercial, Industrial e Cultural de Games). Concebendo a indústria de games como uma indústria criativa, esta monografia busca descrever o mercado nacional de jogos eletrônicos e assim expor seus dispositivos de fomento e desenvolvimento, evidenciando as políticas públicas governamentais para a área e incluindo uma exposição de como os games se inserem ou podem se inserir em políticas de incentivo do governo federal como a Lei Rouanet, Lei da Informática e a Lei do Audiovisual
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O trabalho pretende discutir as transformações da sociedade num contexto de mudança das relações sociais por meio da influência da internet, com base na documentação feita pelas mídias de massa, em específico, do programa Fantástico exibido pela TV Globo. Para isso, refletirá os critérios de noticiabilidade responsáveis por tornar um assunto notícia não só nos meios virtuais, mas também nos tradicionais; em específico, o caso do evento Eu Não Mereço Ser Estuprada criado em resposta a uma pesquisa do Instituto de Pesquisa Econômica Aplicada, o Ipea. A pesquisa em questão teria revelado que 65% dos brasileiros acreditariam que mulheres que usam roupas que mostram o corpo merecem ser atacadas. Mais tarde, o órgão publicou uma errata que mudou a porcentagem para 26%
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Pós-graduação em Comunicação - FAAC
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The researching centre mentioned was conceived em 1989, with the goal to study and implement the media of comunication by creating and effecting online printed medias for care institutions, schools and UNESP. The university has taken a give-and-take function between itself and the society. The founder of this group is Prof. Dr. Ricardo Nicola that since 1996 has established a link between university and society, using this centre for developing works that go over the university's borders. The group's work comprehends four different classes: literary , tecnical, journalism and advanced research . The literary one involves help and literary production for new authors, the tecnical helps in publishing theses; the journalism one is related to journal and medias in and out of the university; the advanced research one has is caracterized as a class between departments and branches.
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This paper presents results of an evaluation of the quality of the coverage of issues associated to the preservation of rights of children and adolescents in the eight main newspapers of major cities of Bauru (Sao Paulo State) administrative region, from August 2008 to March 2009. In a total of 389 assessed stories, 66% portrayed acts of legal infraction and violence with children and adolescents as victims or perpetrators, with a fragmented and superficial perspective; 34% are greater approaches about public policies aimed at the preservation of social rights. The results show the existence of a smaller number, yet significant, of stories which presented extended and more contextualized approaches. From a general view, we can point out that the contribution given by the media as a form of vigilance over the execution of public policies has been limited, which justifies the concern of demanding, from the mass media, measures to fulfill the role attributed to them by contemporaneous democracies to the strengthening of citizenship.
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From the 1990s, Brazilian newspapers began to refer to the convening of different personalities to comment on the World Cup soccer in their sports pages. This article seeks to examine this phenomenon under the notion that the French philosopher Michel Foucault called the “author function” - one that establishes the existence, circulation and functioning of certain discourses within a specific audience.
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The TV news, like other productions for television, are in the process of adaptation of its discursive structures and its production as a consequence of the structures of the digital systems. Focusing not only the formatting, but mainly on the routines, its possible to notice the emergence of a new dynamic of production and consumption of information. Interactivity is the resource that has mobilized the most effort in the adaptation of television companies, anticipating the trend towards a more strengthening receiver role in communication relationship, which should be intensified by the convergence of medias with the deployment of Brazilian digital TV. While this is not realized, producers encourage a forged approach of receivers, since the proposal is not fully enforceable, either because of limitations in the routine production or in the technological devices. Then, the enunciative strategy of interactivity seeks to renew the social bond between the TV news and its audience.