791 resultados para Play-based programs


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Current approaches to mobile code safety – inspired by the technique of Proof-Carrying Code (PCC) [4] – associate safety information (in the form of a certificate) to programs. The certificate (or proof) is created by the code supplier at compile time, and packaged along with the untrusted code. The consumer who receives the code+certificate package can then run a checker which, by a straightforward inspection of the code and the certificate, is able to verify the validity of the certificate and thus compliance with the safety policy. The main practical difficulty of PCC techniques is in generating safety certificates which at the same time: i) allow expressing interesting safety properties, ii) can be generated automatically and, iii) are easy and efficient to check.

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We propose a general framework for assertion-based debugging of constraint logic programs. Assertions are linguistic constructions which allow expressing properties of programs. We define assertion schemas which allow writing (partial) specifications for constraint logic programs using quite general properties, including user-defined programs. The framework is aimed at detecting deviations of the program behavior (symptoms) with respect to the given assertions, either at compile-time or run-time. We provide techniques for using information from global analysis both to detect at compile-time assertions which do not hold in at least one of the possible executions (i.e., static symptoms) and assertions which hold for all possible executions (i.e., statically proved assertions). We also provide program transformations which introduce tests in the program for checking at run-time those assertions whose status cannot be determined at compile-time. Both the static and the dynamic checking are provably safe in the sense that all errors flagged are definite violations of the specifications. Finally, we report on an implemented instance of the assertion language and framework.

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We provide a method whereby, given mode and (upper approximation) type information, we can detect procedures and goals that can be guaranteed to not fail (i.e., to produce at least one solution or not termínate). The technique is based on an intuitively very simple notion, that of a (set of) tests "covering" the type of a set of variables. We show that the problem of determining a covering is undecidable in general, and give decidability and complexity results for the Herbrand and linear arithmetic constraint systems. We give sound algorithms for determining covering that are precise and efiicient in practice. Based on this information, we show how to identify goals and procedures that can be guaranteed to not fail at runtime. Applications of such non-failure information include programming error detection, program transiormations and parallel execution optimization, avoiding speculative parallelism and estimating lower bounds on the computational costs of goals, which can be used for granularity control. Finally, we report on an implementation of our method and show that better results are obtained than with previously proposed approaches.

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Global analysis of logic programs can be performed effectively by the use of one of several existing efficient algorithms. However, the traditional global analysis scheme in which all the program code is known in advance and no previous analysis information is available is unsatisfactory in many situations. Incrementa! analysis of logic programs has been shown to be feasible and much more efficient in certain contexts than traditional (non-incremental) global analysis. However, incremental analysis poses additional requirements on the fixpoint algorithm used. In this work we identify these requirements, present an important class of strategies meeting the requirements, present sufficient a priori conditions for such strategies, and propose, implement, and evalúate experimentally a novel algorithm for incremental analysis based on these ideas. The experimental results show that the proposed algorithm performs very efficiently in the incremental case while being comparable to (and, in some cases, considerably better than) other state-of-the-art analysis algorithms even for the non-incremental case. We argüe that our discussions, results, and experiments also shed light on some of the many tradeoffs involved in the design of algorithms for logic program analysis.

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Abstract interpretation-based data-flow analysis of logic programs is, at this point, relatively well understood from the point of view of general frameworks and abstract domains. On the other hand, comparatively little attention has been given to the problems which arise when analysis of a full, practical dialect of the Prolog language is attempted, and only few solutions to these problems have been proposed to date. Existing proposals generally restrict in one way or another the classes of programs which can be analyzed. This paper attempts to fill this gap by considering a full dialect of Prolog, essentially the recent ISO standard, pointing out the problems that may arise in the analysis of such a dialect, and proposing a combination of known and novel solutions that together allow the correct analysis of arbitrary programs which use the full power of the language.

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We study the múltiple specialization of logic programs based on abstract interpretation. This involves in general generating several versions of a program predícate for different uses of such predícate, making use of information obtained from global analysis performed by an abstract interpreter, and finally producing a new, "multiply specialized" program. While the topic of múltiple specialization of logic programs has received considerable theoretical attention, it has never been actually incorporated in a compiler and its effects quantified. We perform such a study in the context of a parallelizing compiler and show that it is indeed a relevant technique in practice. Also, we propose an implementation technique which has the same power as the strongest of the previously proposed techniques but requires little or no modification of an existing abstract interpreter.

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This paper presents a study of the effectiveness of global analysis in the parallelization of logic programs using strict independence. A number of well-known approximation domains are selected and tlieir usefulness for the application in hand is explained. Also, methods for using the information provided by such domains to improve parallelization are proposed. Local and global analyses are built using these domains and such analyses are embedded in a complete parallelizing compiler. Then, the performance of the domains (and the system in general) is assessed for this application through a number of experiments. We argüe that the results offer significant insight into the characteristics of these domains, the demands of the application, and the tradeoffs involved.

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This paper presents a study of the effectiveness of three different algorithms for the parallelization of logic programs based on compile-time detection of independence among goals. The algorithms are embedded in a complete parallelizing compiler, which incorporates different abstract interpretation-based program analyses. The complete system shows the task of automatic program parallelization to be practical. The trade-offs involved in using each of the algorithms in this task are studied experimentally, weaknesses of these identified, and possible improvements discussed.

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Traditional logic programming languages, such as Prolog, use a fixed left-to-right atom scheduling rule. Recent logic programming languages, however, usually provide more flexible scheduling in which computation generally proceeds leftto- right but in which some calis are dynamically "delayed" until their arguments are sufRciently instantiated to allow the cali to run efficiently. Such dynamic scheduling has a significant cost. We give a framework for the global analysis of logic programming languages with dynamic scheduling and show that program analysis based on this framework supports optimizations which remove much of the overhead of dynamic scheduling.

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This paper addresses the design of visual paradigms for observing the parallel execution of logic programs. First, an intuitive method is proposed for arriving at the design of a paradigm and its implementation as a tool for a given model of parallelism. This method is based on stepwise reñnement starting from the deñnition of basic notions such as events and observables and some precedence relationships among events which hold for the given model of parallelism. The method is then applied to several types of parallel execution models for logic programs (Orparallelism, Determinate Dependent And parallelism, Restricted and-parallelism) for which visualization paradigms are designed. Finally, VisAndOr, a tool which implements all of these paradigms is presented, together with a discussion of its usefulness through examples.

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We argüe that in order to exploit both Independent And- and Or-parallelism in Prolog programs there is advantage in recomputing some of the independent goals, as opposed to all their solutions being reused. We present an abstract model, called the Composition- Tree, for representing and-or parallelism in Prolog Programs. The Composition-tree closely mirrors sequential Prolog execution by recomputing some independent goals rather than fully re-using them. We also outline two environment representation techniques for And-Or parallel execution of full Prolog based on the Composition-tree model abstraction. We argüe that these techniques have advantages over earlier proposals for exploiting and-or parallelism in Prolog.

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There has been significant interest in parallel execution models for logic programs which exploit Independent And-Parallelism (IAP). In these models, it is necessary to determine which goals are independent and therefore eligible for parallel execution and which goals have to wait for which others during execution. Although this can be done at run-time, it can imply a very heavy overhead. In this paper, we present three algorithms for automatic compiletime parallelization of logic programs using IAP. This is done by converting a clause into a graph-based computational form and then transforming this graph into linear expressions based on &-Prolog, a language for IAP. We also present an algorithm which, given a clause, determines if there is any loss of parallelism due to linearization, for the case in which only unconditional parallelism is desired. Finally, the performance of these annotation algorithms is discussed for some benchmark programs.

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This paper addresses the issue of the practicality of global flow analysis in logic program compilation, in terms of both speed and precision of analysis. It discusses design and implementation aspects of two practical abstract interpretation-based flow analysis systems: MA3, the MOO Andparallel Analyzer and Annotator; and Ms, an experimental mode inference system developed for SB-Prolog. The paper also provides performance data obtained from these implementations. Based on these results, it is concluded that the overhead of global flow analysis is not prohibitive, while the results of analysis can be quite precise and useful.

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The interactions among three important issues involved in the implementation of logic programs in parallel (goal scheduling, precedence, and memory management) are discussed. A simplified, parallel memory management model and an efficient, load-balancing goal scheduling strategy are presented. It is shown how, for systems which support "don't know" non-determinism, special care has to be taken during goal scheduling if the space recovery characteristics of sequential systems are to be preserved. A solution based on selecting only "newer" goals for execution is described, and an algorithm is proposed for efficiently maintaining and determining precedence relationships and variable ages across parallel goals. It is argued that the proposed schemes and algorithms make it possible to extend the storage performance of sequential systems to parallel execution without the considerable overhead previously associated with it. The results are applicable to a wide class of parallel and coroutining systems, and they represent an efficient alternative to "all heap" or "spaghetti stack" allocation models.

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We propose a computational methodology -"B-LOG"-, which offers the potential for an effective implementation of Logic Programming in a parallel computer. We also propose a weighting scheme to guide the search process through the graph and we apply the concepts of parallel "branch and bound" algorithms in order to perform a "best-first" search using an information theoretic bound. The concept of "session" is used to speed up the search process in a succession of similar queries. Within a session, we strongly modify the bounds in a local database, while bounds kept in a global database are weakly modified to provide a better initial condition for other sessions. We also propose an implementation scheme based on a database machine using "semantic paging", and the "B-LOG processor" based on a scoreboard driven controller.