936 resultados para Voice Digital Processing


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In industrial countries, cardiovascular diseases remain the primary cause of death. This review summarizes the role of percutaneous coronary interventions (PCI) in the treatment of coronary heart disease. Interventional therapy of coronary artery disease was initiated in 1977 with the introduction of balloon angioplasty by Andreas Grüntzig in Zurich. Technical progress since has been related to construction and materials of catheters, but also to digital processing of x-ray imaging. Additional methods - rotablation, atherectomy, laser, intravascular ultrasound, and most importantly stent implantation were developed. Only stents significantly changed the procedure. They are today an integral part of PCI.

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Se ha desarrollado un sistema electrónico computerizado, portátil y de bajo consumo, denominado Medidor de Velocidad de Vehículos por Ultrasonidos de Alta Exactitud, VUAE. La alta exactitud de la medida conseguida en el VUAE hace que pueda servir de medida de referencia de la velocidad de un vehículo circulando en carretera. Por tanto el VUAE puede usarse como medida de referencia que permita estimar el error de los cinemómetros comerciales. El VUAE está compuesto por n (n≥2) parejas de emisores y receptores piezoeléctricos de ultrasonidos, denominados E-Rult. Los emisores de las n parejas E-Rult generan n barreras de ultrasonidos, y los receptores piezoeléctricos captan la señal de los ecos cuando el vehículo atraviesa las barreras. Estos ecos se procesan digitalmente para conseguir señales representativas. Posteriormente, utilizando la técnica de la correlación cruzada de señales, se ha podido estimar con alta exactitud la diferencia de tiempos entre los ecos captados en cada barrera. Con los tiempos entre ecos y con la distancia entre cada una de las n barreras de ultrasonidos se puede realizar una estimación de la velocidad del vehículo con alta exactitud. El VUAE se ha contrastado con un sistema de velocidad de referencia, basado en cables piezoeléctricos. ABSTRACT We have developed a portable computerized and low consumption, our system is called High Accuracy Piezoelectric Kinemometer measurement, herein VUAE. By the high accuracy obtained by VUAE it make able to use the VUAE to obtain references measurements of system for measuring Speeds in Vehicles. Therefore VUAE could be used how reference equipment to estimate the error of installed kinemometers. The VUAE was created with n (n≥2) pairs of ultrasonic transmitter-receiver, herein E-Rult. The transmitters used in the n couples E-Rult generate n ultrasonic barriers and receivers receive the echoes when the vehicle crosses the barriers. Digital processing of the echoes signals let us to obtain acceptable signals. Later, by mean of cross correlation technics is possible make a highly exact estimation of speed of the vehicle. The log of the moments of interception and the distance between each of the n ultrasounds allows for a highly exact estimation of speed of the vehicle. VUAE speed measurements were compared to a speed reference system based on piezoelectric cables.

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Este proyecto fin de carrera tiene como finalidad el diseño e implementación de un sistema multicanal de medida de temperaturas con termopares con procesado digital. Se ha realizado un prototipo de cuatro canales con conexión de termopar, que es el tipo de sensor utilizado para realizar dichas medidas. La tensión generada por el termopar es procesada mediante un conversor de termopar a digital con salida en interfaz modo serie o SPI (Serial Peripheral Interface). El control de dicha comunicación se realiza por medio de un Array de Puertas Lógicas Programables o FPGA (Field Programmable Gate Array), en concreto se ha utilizado una plataforma de desarrollo modelo Virtex-5 de la empresa Xilinx. Esta tarjeta se ha programado también para el procesado software y la posterior comunicación serie con el PC, el cual consta de una interfaz de usuario donde se muestran los resultados de las medidas en tiempo real. El proyecto ha sido desarrollado en colaboración con una empresa privada dedicada principalmente al diseño electrónico. La finalidad de este prototipo es el estudio de una actualización del bloque de medida para el control de las curvas de temperatura de un equipo de reparación aeronáutica. En esta memoria se describe el proceso realizado para el desarrollo del prototipo, incluye la presentación de los estudios realizados y la información necesaria para llevar a cabo el diseño, la fabricación y la programación de los diferentes bloques que componen el sistema. ABSTRACT. The aim of this project is to implement a multichannel temperature measurement system with digital processing, using thermocouples. A four-channel prototype with thermocouple connection has been built. The thermocouple voltage is converted to digital line using a Thermocouple-to-Digital Converter with a Serial Perpheral Interface (SPI) output. The master which controls this communication is embedded in a Field Programmable Gate Array (FPGA), specifically the Xilinx Virtex-5 model. This FPGA also has the code for software temperature processing and the prototype to PC serial communication embedded. The PC user interface displays the measurement results in real time. This project has been developed at a private electronics design company. The company wants to study an update to change the analogue temperature controller equipment to a digital one. So this prototype studies a digital version of the temperature measurement block. The processes accomplished for the prototype development are detailed in the next pages of this document. It includes the studies and information needed to develop the design, manufacturing process and programming of the blocks which integrate with the global system.

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Este proyecto tiene como objetivo el desarrollo de una interfaz MIDI, basada en técnicas de procesamiento digital de la imagen, capaz de controlar diversos parámetros de un software de audio mediante información gestual: el movimiento de las manos. La imagen es capturada por una cámara Kinect comercial y los datos obtenidos por ésta son procesados en tiempo real. La finalidad es convertir la posición de varios puntos de control de nuestro cuerpo en información de control musical MIDI. La interfaz ha sido desarrollada en el lenguaje y entorno de programación Processing, el cual está basado en Java, es de libre distribución y de fácil utilización. El software de audio seleccionado es Ableton Live, versión 8.2.2, elegido porque es útil tanto para la composición musical como para la música en directo, y esto último es la principal utilidad que se le pretende dar a la interfaz. El desarrollo del proyecto se divide en dos bloques principales: el primero, diseño gráfico del controlador, y el segundo, la gestión de la información musical. En el primer apartado se justifica el diseño del controlador, formado por botones virtuales: se explica el funcionamiento y, brevemente, la función de cada botón. Este último tema es tratado en profundidad en el Anexo II: Manual de usuario. En el segundo bloque se explica el camino que realiza la información MIDI desde el procesador gestual hasta el sintetizador musical. Este camino empieza en Processing, desde donde se mandan los mensajes que más tarde son interpretados por el secuenciador seleccionado, Ableton Live. Una vez terminada la explicación con detalle del desarrollo del proyecto se exponen las conclusiones del autor acerca del desarrollo del proyecto, donde se encuentran los pros y los contras a tener en cuenta para poder sacar el máximo provecho en el uso del controlador . En este mismo bloque de la memoria se exponen posibles líneas futuras a desarrollar. Se facilita también un presupuesto, desglosado en costes materiales y de personal. ABSTRACT. The aim of this project is the development of a MIDI interface based on image digital processing techniques, able to control several parameters of an audio software using gestural information, the movement of the hands. The image is captured by a commercial Kinect camera and the data obtained by it are processed in real time. The purpose is to convert the position of various points of our body into MIDI musical control information. The interface has been developed in the Processing programming language and environment which is based on Java, freely available and easy to used. The audio software selected is Ableton Live, version 8.2.2, chosen because it is useful for both music composition and live music, and the latter is the interface main intended utility. The project development is divided into two main blocks: the controller graphic design, and the information management. The first section justifies the controller design, consisting of virtual buttons: it is explained the operation and, briefly, the function of each button. This latter topic is covered in detail in Annex II: user manual. In the second section it is explained the way that the MIDI information makes from the gestural processor to the musical synthesizer. It begins in Processing, from where the messages, that are later interpreted by the selected sequencer, Ableton Live, are sent. Once finished the detailed explanation of the project development, the author conclusions are presented, among which are found the pros and cons to take into account in order to take full advantage in the controller use. In this same block are explained the possible future aspects to develop. It is also provided a budget, broken down into material and personal costs.

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Este proyecto pretende documentar el proceso completo de una producción audiovisual en 3D. Para ello, se hace un recorrido por cada una de sus etapas, desde los primeros pasos de la escritura hasta que la película llega a los espectadores. Como el flujo de trabajo para realizar una película es enorme, el estudio se centra exclusivamente en las peculiaridades estereoscópicas, dejando al margen los procesos habituales de una producción convencional. El proyecto está dividido en cinco grandes bloques, centrados en cada etapa de producción. El primer capítulo es una introducción al mundo tridimensional, que sienta las bases de la percepción humana para entender cómo funcionan todas las demás etapas. Además, se hace un repaso por los distintos avances producidos en el campo estereoscópico a lo largo de la historia. El segundo capítulo se centra en la pre-producción, el primer paso para llevar a cabo cualquier proyecto audiovisual, consistente en la planificación del trabajo a realizar y la organización de los distintos elementos que serán necesarios durante el rodaje, teniendo en cuenta desde el primer momento la tercera dimensión. El tercer capítulo está dedicado a la grabación de las imágenes, centrándose principalmente en las características y configuraciones de las cámaras o rigs con los que se obtienen las dos secuencias. El cuarto capítulo aborda la percepción de la película 3D, explicando las características de los variados sistemas de visualización de las imágenes grabadas, que dan a su vez diferentes sistemas de proyección estereoscópica. El quinto y último capítulo se centra en el procesado digital de las imágenes estéreo, que permite juntar el material grabado, corregirlo o perfeccionarlo, y darle la forma adecuada de película que llega al público final. La documentación escrita en español sobre todas estas fases es algo escasa, centrándose normalmente en alguna parte concreta de la cadena, por lo que el proyecto trata también de llenar ese vacío, explicándolo de manera sencilla para hacerlo accesible y factible para toda persona interesada. ABSTRACT. This project has the intention of document the complete process of 3D audiovisual production. For that reason, we make a journey through each of its stages, from the first steps of writing until the film reaches the final viewers. Since the workflow for a film is huge, the study focuses exclusively on the stereoscopic peculiarities, leaving aside the usual processes of conventional production. The Project is divided into five major sections focused on each stage of production. The first chapter is an introduction to three-dimensional world, which lays the foundation of human perception to understand how the other stages work. In addition, we review the various advances in the stereoscopic field throughout history. The second chapter focuses on the pre-production, the first step in carrying out any audiovisual project, including the design of all the works to do and the organization of the different elements that will be needed during filming, taking into account the third dimension from the first moment. The third chapter is devoted to the image recording, focusing mainly on the features and the settings of the cameras or rigs used to obtain the two sequences. The fourth chapter deals with the 3D film perception, explaining the characteristics of the various systems used for displaying the recorded images, which, in turn, give different stereoscopic projection systems. The fifth and final chapter focuses on the digital processing of stereo images, which allows collecting all the recorded material, correcting or improving it, and giving it the proper style for a film that reaches the end consumer. The documents written in Spanish about all these phases are somewhat sparse, usually focusing on a particular part of the chain, so the project also aims to fill that gap, with simple explanations in order to make it accessible and doable for anyone interested.

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Este proyecto se basa en la integración de funciones optimizadas de OpenHEVC en el códec Reconfigurable Video Coding (RVC) - High Efficiency Video Coding (HEVC). RVC es un framework capaz de generar automáticamente el código que implementa cualquier estándar de video mediante el uso de librerías. Estas librerías contienen la definición de bloques funcionales de los que se componen los distintos estándares de video a implementar. Sin embargo, como desventaja a la facilidad de creación de estándares utilizando este framework, las librerías que utiliza no se encuentran optimizadas. Por ello se pretende que el códec RVC-HEVC sea capaz de realizar llamadas a funciones optimizadas, que para el estudio éstas se encontrarán en la librería OpenHEVC. Por otro lado, estos codificadores de video se pueden encontrar implementados tanto en PCs como en sistemas embebidos. Los Digital Signal Processors (DSPs) son unas plataformas especializadas en el procesamiento digital, teniendo una alta velocidad en el cómputo de operaciones matemáticas. Por ello, para este proyecto se integrará RVC-HEVC con las llamadas a OpenHEVC en una plataforma DSP como la TMS320C6678. Una vez completa la integración se efectuan medidas de eficiencia para ver cómo las llamadas a funciones optimizadas mejoran la velocidad en la decodificación de imágenes. ABSTRACT. This project is based in the integration of optimized functions from OpenHEVC in the RVC-HEVC (Reconfigurable Video Coding- High Efficiency Video Coding) codec. RVC is a framework capable of generating automatically any type of video standard with the use of libraries. Inside these libraries there are the definitions of the functional blocks which make up the different standards, in which for the case of study will be the HEVC standard. Nevertheless, as a downside for the simplicity in producing standards with the RVC tool, these libraries are not optimized. Thus, one of the goals for the project will be to make the RVC-HEVC call optimized functions, in which in this case they will be inside the OpenHEVC library. On the other hand, these video encoders can be implemented both in PCs and embedded systems. The DSPs (Digital Signal Processors) are platforms specialized in digital processing, being able to compute mathematical operations in a short period of time. Consequently, for this project the integration of the RVC-HEVC with calls to the OpenHEVC library will be done in a DSP platform such as a TMS320C6678. Once completed the integration, performance measures will be carried out to evaluate the improvement in the decoding speed obtained when optimized functions are used by the RVC-HEVC.

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Este proyecto versa sobre un modelo de evaluación de calidad de imagen aplicado a la optimización del ancho de banda del multiplex de televisión, mediante la realización de ensayos con distintas configuraciones de cabecera. Dicho modelo se basa en las medidas PQR y DMOS de Tektronix, destinadas a medir la percepción de las diferencias entre una secuencia antes y después de sufrir un procesado digital. Dado que actualmente, el modo de trabajo de una cabecera de televisión digital, es la multiplexación estadística (consistente en la codificación de diferentes servicios de vídeo con anchos de banda variables en función de la complejidad de las señales), las medidas estarán enfocadas a sacar conclusiones acerca de la cantidad de canales, complejidad de contenidos, y organización de los mismos en el ancho de banda disponible para emitir, manteniendo niveles de calidad Broadcast. Las medidas serán aplicadas en el proyecto para comparar el rendimiento de dos modelos de cabecera. En primer lugar serán configuradas en régimen binario constante, comparando el rendimiento de los codificadores en el área de trabajo habitual. Posteriormente se configuraran en régimen binario variable probando múltiples configuraciones, con el objetivo dar con el modelo y configuración óptima para su posterior implementación. ABSTRACT. This project concerns a picture quality assessment model applied to television multiplex bandwidth optimization by conducting test with different headend settings. This model is based on the PQR and DMOS Tektronix measures, designed to measure the differences between a sequence before and after a digital processing. Given that nowadays the working way of television headend is by statistical multiplexing (based on coding the different video services with variable bitrate depending on the complexity of the signals) measures will be focused to reach conclusions about the number of channels, complexity of content, and the way to organize them through the available bandwidth, keeping broadcast quality ratios. The measures will be applied comparing the performance of two headend models. First of all encoders will be set on constant bitrate, comparing the performance through the working bandwidth. Later on, both models will be set on variable bitrate testing multiple configurations, in order to find the optimal model/configuration for later implementation.

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Se va a realizar un estudio de la codificación de imágenes sobre el estándar HEVC (high-effiency video coding). El proyecto se va a centrar en el codificador híbrido, más concretamente sobre la aplicación de la transformada inversa del coseno que se realiza tanto en codificador como en el descodificador. La necesidad de codificar vídeo surge por la aparición de la secuencia de imágenes como señales digitales. El problema principal que tiene el vídeo es la cantidad de bits que aparecen al realizar la codificación. Como consecuencia del aumento de la calidad de las imágenes, se produce un crecimiento exponencial de la cantidad de información a codificar. La utilización de las transformadas al procesamiento digital de imágenes ha aumentado a lo largo de los años. La transformada inversa del coseno se ha convertido en el método más utilizado en el campo de la codificación de imágenes y video. Las ventajas de la transformada inversa del coseno permiten obtener altos índices de compresión a muy bajo coste. La teoría de las transformadas ha mejorado el procesamiento de imágenes. En la codificación por transformada, una imagen se divide en bloques y se identifica cada imagen a un conjunto de coeficientes. Esta codificación se aprovecha de las dependencias estadísticas de las imágenes para reducir la cantidad de datos. El proyecto realiza un estudio de la evolución a lo largo de los años de los distintos estándares de codificación de video. Se analiza el codificador híbrido con más profundidad así como el estándar HEVC. El objetivo final que busca este proyecto fin de carrera es la realización del núcleo de un procesador específico para la ejecución de la transformada inversa del coseno en un descodificador de vídeo compatible con el estándar HEVC. Es objetivo se logra siguiendo una serie de etapas, en las que se va añadiendo requisitos. Este sistema permite al diseñador hardware ir adquiriendo una experiencia y un conocimiento más profundo de la arquitectura final. ABSTRACT. A study about the codification of images based on the standard HEVC (high-efficiency video coding) will be developed. The project will be based on the hybrid encoder, in particular, on the application of the inverse cosine transform, which is used for the encoder as well as for the decoder. The necessity of encoding video arises because of the appearance of the sequence of images as digital signals. The main problem that video faces is the amount of bits that appear when making the codification. As a consequence of the increase of the quality of the images, an exponential growth on the quantity of information that should be encoded happens. The usage of transforms to the digital processing of images has increased along the years. The inverse cosine transform has become the most used method in the field of codification of images and video. The advantages of the inverse cosine transform allow to obtain high levels of comprehension at a very low price. The theory of the transforms has improved the processing of images. In the codification by transform, an image is divided in blocks and each image is identified to a set of coefficients. This codification takes advantage of the statistic dependence of the images to reduce the amount of data. The project develops a study of the evolution along the years of the different standards in video codification. In addition, the hybrid encoder and the standard HEVC are analyzed more in depth. The final objective of this end of degree project is the realization of the nucleus from a specific processor for the execution of the inverse cosine transform in a decoder of video that is compatible with the standard HEVC. This objective is reached following a series of stages, in which requirements are added. This system allows the hardware designer to acquire a deeper experience and knowledge of the final architecture.

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El trabajo fin de master “Análisis de la precisión en la medida del tiempo de reverberación y de los parámetros asociados” tiene como objetivo primordial la evaluación de los parámetros y métodos utilizados para la obtención de estos, a través del tiempo de reverberación, tanto de forma global, conjunto de todos los métodos, como cada uno de ellos por separado. Un objetivo secundario es la evaluación de la incertidumbre en función del método de medición usado. Para realizarlo, se van a aprovechar las mediciones realizadas para llevar a cabo el proyecto fin de carrera [1], donde se medía el tiempo de reverberación en dos recintos diferentes usando el método del ruido interrumpido y el método de la respuesta impulsiva integrada con señales distintas. Las señales que han sido utilizadas han sido señales impulsivas de explosión de globos, disparo de pistola, claquetas y, a través de procesado digital, señales periódicas pseudoaleatorias MLS y barridos de tonos puros. La evaluación que se realizará a cada parámetro ha sido extraída de la norma UNE 89002 [2], [3]y [4]. Se determinará si existen valores aberrantes tanto por el método de Grubbs como el de Cochran, e interesará conocer la veracidad, precisión, repetibilidad y reproducibilidad de los resultados obtenidos. Los parámetros que han sido estudiados y evaluados son el tiempo de reverberación con caída de 10 dB, (T10), con caída de 15 dB (T15), con caída de 20 dB (T20), con caída de 30 dB (T30), el tiempo de la caída temprana (EDT), el tiempo final (Ts), claridad (C20, C30, C50 y C80) y definición (D50 y D80). Dependiendo de si el parámetro hace referencia al recinto o si varía en función de la relación entre la posición de fuente y micrófono, su estudio estará sujeto a un procedimiento diferente de evaluación. ABSTRACT. The master thesis called “Analysis of the accuracy in measuring the reverberation time and the associated parameters” has as the main aim the assessment of parameters and methods used to obtain these through reverberation time, both working overall, set of all methods, as each of them separately. A secondary objective is to evaluate the uncertainty depending on the measurement method used. To do this, measurements of [1] will be used, where they were carried on in two different spaces using the interrupted noise method and the method of impulse response integrated with several signals. The signals that have been used are impulsive signals such as balloon burst, gunshot, slates and, through digital processing, periodic pseudorandom signal MLS and swept pure tone. The assessment that will be made to each parameter has been extracted from the UNE 89002 [2], [3] and [4]. It will determine whether there are aberrant values both through Grubbs method and Cochran method, to say so, if a value is inconsistent with the rest of the set. In addition, it is interesting to know the truthfulness, accuracy, repeatability and reproducibility of results obtained from the first part of this rule. The parameters that are going to be evaluated are reverberation time with 10 dB decay, (T10), with 15 dB decay (T15), with 20 dB decay (T20), with 30 dB decay (T30), the Early Decay Time (EDT), the final time (Ts), clarity (C20, C30, C50 y C80) and definition (D50 y D80). Depending on whether the parameter refers to the space or if it varies depending on the relationship between source and microphone positions, the study will be related to a different evaluation procedure.

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Use of remotely sensed data for environmental and ecological assessment has recently become more widespread in wetland research and management and advantages and limitations of this approach have been addresses (Ozesmi and Bauer 2002). Applications of remote sensing (RS) methods vary in spatial and temporal extent and resolution, in the types of data acquired, and in digital processing and pattern recognition algorithms used.

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User embracement has been proposed as a tool that contributes to humanize the nursing, to increase the users’ access to the services, to ensure the resolvability of claims, to organize the services and promote the strengthening of the links between them and the health professionals. In the city of Recife, this practice has been fomented by the municipal government and its implementation is guided by normative acts, with evaluation matrices and proposition of goals, based on a model created by the public administration. This study intended to analyze the relation between the prescribed user embracement and the real one and their interferences with the relations of reciprocity between workers and users in the health units of basic attention in Recife. Four units of the Family Health Strategy at the Sanitary District IV of the city of Recife – PE were taken as an investigation field. The investigation had a qualitative character, so, Interviews were performed involving professionals and users whose speeches were recorded by the voice digital mode and literally transcript. The obtained speeches were analyzed mostly through the Discourse of the Collective Subject methodological approach, being also used, but on a smaller scale, the technique of thematic analysis, in the dialogic way, with theoretical contributions and official documents related to the theme. The results pointed that in most of the health units the professionals execute the proposed protocols and consider that these have a positive influence for the working process in user embracement, however, factors such as the excessive demand, the physical structure of the units, little resolvability of the reference network, singularities of the units, among others, have appeared, hampering the accomplishment of the prescribed, creating, thus, a negative influence on the working process of the user embracement. The reciprocal relations have also suffered the influences of these factors, which made difficult, therefore, the circulation of gift. Meanwhile, other factors such as access, resolvability, sheltering attitude and responsabilization, potentiated the reciprocal exchange between professionals and users. The findings demand the prescriptive acts and the reciprocal relations of the user embracement to be directly influenced by the singularities present in each community, by the human variabilities and by factors connected to the structure and working process, so it shall be operated with caution in order to provide a real user embracement with quality

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The proliferation of new mobile communication devices, such as smartphones and tablets, has led to an exponential growth in network traffic. The demand for supporting the fast-growing consumer data rates urges the wireless service providers and researchers to seek a new efficient radio access technology, which is the so-called 5G technology, beyond what current 4G LTE can provide. On the other hand, ubiquitous RFID tags, sensors, actuators, mobile phones and etc. cut across many areas of modern-day living, which offers the ability to measure, infer and understand the environmental indicators. The proliferation of these devices creates the term of the Internet of Things (IoT). For the researchers and engineers in the field of wireless communication, the exploration of new effective techniques to support 5G communication and the IoT becomes an urgent task, which not only leads to fruitful research but also enhance the quality of our everyday life. Massive MIMO, which has shown the great potential in improving the achievable rate with a very large number of antennas, has become a popular candidate. However, the requirement of deploying a large number of antennas at the base station may not be feasible in indoor scenarios. Does there exist a good alternative that can achieve similar system performance to massive MIMO for indoor environment? In this dissertation, we address this question by proposing the time-reversal technique as a counterpart of massive MIMO in indoor scenario with the massive multipath effect. It is well known that radio signals will experience many multipaths due to the reflection from various scatters, especially in indoor environments. The traditional TR waveform is able to create a focusing effect at the intended receiver with very low transmitter complexity in a severe multipath channel. TR's focusing effect is in essence a spatial-temporal resonance effect that brings all the multipaths to arrive at a particular location at a specific moment. We show that by using time-reversal signal processing, with a sufficiently large bandwidth, one can harvest the massive multipaths naturally existing in a rich-scattering environment to form a large number of virtual antennas and achieve the desired massive multipath effect with a single antenna. Further, we explore the optimal bandwidth for TR system to achieve maximal spectral efficiency. Through evaluating the spectral efficiency, the optimal bandwidth for TR system is found determined by the system parameters, e.g., the number of users and backoff factor, instead of the waveform types. Moreover, we investigate the tradeoff between complexity and performance through establishing a generalized relationship between the system performance and waveform quantization in a practical communication system. It is shown that a 4-bit quantized waveforms can be used to achieve the similar bit-error-rate compared to the TR system with perfect precision waveforms. Besides 5G technology, Internet of Things (IoT) is another terminology that recently attracts more and more attention from both academia and industry. In the second part of this dissertation, the heterogeneity issue within the IoT is explored. One of the significant heterogeneity considering the massive amount of devices in the IoT is the device heterogeneity, i.e., the heterogeneous bandwidths and associated radio-frequency (RF) components. The traditional middleware techniques result in the fragmentation of the whole network, hampering the objects interoperability and slowing down the development of a unified reference model for the IoT. We propose a novel TR-based heterogeneous system, which can address the bandwidth heterogeneity and maintain the benefit of TR at the same time. The increase of complexity in the proposed system lies in the digital processing at the access point (AP), instead of at the devices' ends, which can be easily handled with more powerful digital signal processor (DSP). Meanwhile, the complexity of the terminal devices stays low and therefore satisfies the low-complexity and scalability requirement of the IoT. Since there is no middleware in the proposed scheme and the additional physical layer complexity concentrates on the AP side, the proposed heterogeneous TR system better satisfies the low-complexity and energy-efficiency requirement for the terminal devices (TDs) compared with the middleware approach.

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On Rio Grande do Norte northern coast the process of sediment transport are intensely controlled by wind and sea (waves and currents) action, causing erosion and shoreline morphological instability. Due to the importance of such coastal zone it was realized the multi-spectral mapping and physical-chemical characterization of mudflats and mangroves aiming to support the mitigating actions related to the containment of the erosive process on the oil fields of Macau and Serra installed at the study area. The multi-spectral bands of 2000 and 2008 LANDSAT 5 TM images were submitted on the several digital processing steps and RGB color compositions integrating spectral bands and Principal Components. Such processing methodology was important to the mapping of different units on surface, together with field works. It was possible to make an analogy of the spectral characteristics of wetlands with vegetations areas (mangrove), showing the possibility to make a restoration of this area, contributing with the environmental monitoring of that ecosystem. The maps of several units were integrated in GIS environment at 1:60,000 scale, including the classification of features according to the presence or absence of vegetation cover. Thus, the strategy of methodology established that there are 10.13 km2 at least of sandy-muddy and of these approximately 0.89 km2 with the possibility to be used in a reforestation of typical flora of mangrove. The physical-chemical characterization showed areas with potential to introduce local species of mangrove and they had a pH above neutral with a mean of 8.4. The characteristic particle size is sand in the fine fractions, the high levels of carbonate, organic matter and major and trace element in general are concentrated where the sediment had the less particles size, showing the high correlation that those elements have with smaller particles of sediment. The application of that methodological strategy is relevant to the better understanding of features behavior and physical-chemical data of sediment samples collected on field allow the analysis of efficiency/capability of sandy-muddy to reforestation with local mangrove species for mitigation of the erosive action and coastal processes on the areas occupied by the oil industry

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This paper describes the state of the art in applications of voice-processing technologies. In the first part, technologies concerning the implementation of speech recognition and synthesis algorithms are described. Hardware technologies such as microprocessors and DSPs (digital signal processors) are discussed. Software development environment, which is a key technology in developing applications software, ranging from DSP software to support software also is described. In the second part, the state of the art of algorithms from the standpoint of applications is discussed. Several issues concerning evaluation of speech recognition/synthesis algorithms are covered, as well as issues concerning the robustness of algorithms in adverse conditions.

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Road surface macro-texture is an indicator used to determine the skid resistance levels in pavements. Existing methods of quantifying macro-texture include the sand patch test and the laser profilometer. These methods utilise the 3D information of the pavement surface to extract the average texture depth. Recently, interest in image processing techniques as a quantifier of macro-texture has arisen, mainly using the Fast Fourier Transform (FFT). This paper reviews the FFT method, and then proposes two new methods, one using the autocorrelation function and the other using wavelets. The methods are tested on pictures obtained from a pavement surface extending more than 2km's. About 200 images were acquired from the surface at approx. 10m intervals from a height 80cm above ground. The results obtained from image analysis methods using the FFT, the autocorrelation function and wavelets are compared with sensor measured texture depth (SMTD) data obtained from the same paved surface. The results indicate that coefficients of determination (R2) exceeding 0.8 are obtained when up to 10% of outliers are removed.