965 resultados para Modern technology


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Työssä selvitettiin sähkötoimisten käsiproteesien nykyteknologian taso. Selvitettäviä asioita olivat keskushermoston ja proteesin välisen hermokytkennän toteutustapa, sähkötoimisten käsiproteesien keskeiset tekniset ominaisuudet sekä käsiproteesin mekaaniset toteutustavat. Tutkimus suoritettiin kirjallisuustutkimuksena. Työhön valittiin esimerkkejä kaupallisesti saatavilla olevista käsiproteeseista jotka löytyivät internetistä hakemalla kaikkein edisty-neintä käsiproteesia. Työstä rajattiin pois proteesin suora kytkeminen keskushermostoon. Liikeinformaation välitys aivoilta proteesille onnistuu mittaamalla lihassähkökäyrä erilaisilla ihon ja lihasten päälle, ihon alle lihaksien yhteyteen tai suoraan hermojen yhteyteen asete-tuilla elektrodeilla. Lihassähkökäyrän mittaamisessa ihon pinnalta on ongelmana sähkömag-neettinen säteily, hiki, joka muuttaa ihon impedanssia ja elektrodien meneminen pois paikal-taan. Ihon alle asetettavat elektrodit kapseloituvat, mikä heikentää niiden toimintaa ja nii-den ihon läpi kulkevat johdot voivat altistaa kohdan infektioille tai takertua johonkin. Her-moihin suorassa kosketuksissa olevat elektrodit aiheuttavat lisäksi hermopinteen. Kohden-netulla uudelleenhermotuksella voidaan hermosyyt johtaa lihaksiin, jolloin lihaksista saa-daan biologiset vahvistimet lihassähkökäyrää varten tai korvaavalle ihoalueelle, johon koh-distuva kosketus tuottaa tuntemuksen käteen kohdistuvasta kosketuksesta. Käden menet-tämisen myötä menetettävät hermo-ohjaustiedot voivat osittain korvautua aivojen mukau-tuvuuden ansiosta, mikä mahdollistaa tekokäden käyttämisen oppimisen samalla tavoin kuin polkupyörällä ajon. Hermotakaisinkytkentä mahdollistaa proteesin paremman hallin-nan. On mahdollista valmistaa keinoihoa johon kohdistuva paine saa aikaan muutoksen sen sähköisissä ominaisuuksissa, mitä voidaan sitten käyttää varsinaisen hermoärsytyksen luo-van laitteen, kuten tynkää ärsyttävän täryttimen, ohjaamisessa. On mahdollista valmistaa keinolihaksia joiden avulla nivelten liike voidaan toteuttaa luonnollisen kaltaisilla rakenteilla ja jotka ovat jopa kymmeniä kertoja voimakkaampia kuin aidot lihakset. Nykyteknologian avulla on mahdollista rakentaa käsiproteesi joka liikeradoiltaan, voimal-taan ja hermotakaisinkytkennän osalta vastaa lähes täydellisesti aitoa ihmiskättä. Haasteena on vielä kokeiluasteella oleva teknologian taso sekä korkea hinta.

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The author of article considers the growing role of technology in contemporary society in the context of its role in creating identity and shaping the daily life. Various aspects of Elllul’s conception of technological determinism are reconstructed, including the problem (lack) of freedom in relationships between the individual and technology as well as the problem of annihilation of time and space. The main problem of article is analysed both on the micro and the macro levels, considering the possible contradictions in the use of modern technology devices.

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In 2005 the Sloan Consortium called for engineering education to be available "anywhere, anytime."* Increasing numbers of engineering departments are interesting in offering their programs by means of online learning. These schools grapple with several difficulties and issues associated with wholly online learning: course structure, communication with students, delivery of course material, delivery of exams, accreditation, equity between on-campus and off-campusstudents, and especially the delivery of practical training. Deakin University faced these same challenges when it commenced teaching undergraduate engineering via distance education in the early 1990's. It now offers a fully accredited Bachelor of Engineering degree in both on-campus and off-campus modes, with majors that include civil,mechanical, electrical/electronics, and mechatronics/robotics.This presentation describes Deakin's unique off-campus delivery, students, curricula, approaches to practical work, and solutions to the problems mentioned above. Attendees will experience how Deakin Engineering delivers course materials, communicates with off-campus students, runs off-campus classes, and even delivers lab experience to students living thousands of miles away from the home campus. On display will be experimental lab kits, video presentations, student projects, and online broadcasts of freshman lab experiments. Participants will have the opportunity to see some of these resources hands-on. I will also discuss recent innovations in off-campus delivery ofcourses, including how flipping the classroom has led to blended learning with the on-campus students.Many universities have placed engineering distance education into the too-hard basket. Deakin Engineering demonstrates that it is possible to deliver a full undergraduate degree by means of distance education and online learning, and modern technology makes the job easier than everbefore. The benefits to the professor are many, not the least of which is helping a student living in a remote area or with a full-time job become fully trained and qualified in engineering.

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Virtualization brought an immense commute in the modern technology especially in computer networks since last decade. The enormity of big data has led the massive graphs to be increased in size exponentially in recent years so that normal tools and algorithms are going weak to process it. Size diminution of the massive graphs is a big challenge in the current era and extraction of useful information from huge graphs is also problematic. In this paper, we presented a concept to design the virtual graph vGraph in the virtual plane above the original plane having original massive graph and proposed a novel cumulative similarity measure for vGraph. The use of vGraph is utile in lieu of massive graph in terms of space and time. Our proposed algorithm has two main parts. In the first part, virtual nodes are designed from the original nodes based on the calculation of cumulative similarity among them. In the second part, virtual edges are designed to link the virtual nodes based on the calculation of similarity measure among the original edges of the original massive graph. The algorithm is tested on synthetic and real-world datasets which shows the efficiency of our proposed algorithms.

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CONTEXTTechnology has played an important role in the provision of educational equity for learners inAustralian communities. Engaging off-campus students through technology resources is vital for avirtual learning environment in engineering education. To ensure a positive experience for thestudents in off-campus (virtual) learning, the use of modern technology is crucial for collaborative andactive learning.PURPOSEDesign based education is a combination of project based and problem based approaches. Throughsmall or big projects, students work in teams with combinations of off-campus and on-campusstudents. Integration of technology resources takes place within these groups through collaborativelearning and active learning. Even though the facilities and technology support are provided for offcampusstudents, there is always a gap in fulfilling the off-campus students’ learning expectations in avirtual learning environment. Technology plays an important role in providing student engagement insolving design problems, which is a need for the distance learner community in future. The purpose ofthis study is to evaluate students’ experiences on the use of technology in learning and teaching,which is delivered in off-campus mode.APPROACHThe cohorts of students involved in this online survey are from first year undergraduate engineering inTrimester 2, 2016. The online survey analysis of students’ perceptions will help teaching staff to betterunderstand and assess off-campus students’ experiences, challenges and barriers in a virtual learningenvironment.RESULTSThe distance learners’ experiences are analysed from an online survey. This online survey analysesthe students’ experiences on use of technology and how it supports and enhances students learning indistance mode. It also analyses the student learning experiences on project/design-based learningapproach in engineering. In this particular unit (Electrical Systems), students work in teams of 2-3 onlab work and other assignments. The analysed results also discuss the students’ perceptions onteamwork, communication, interaction and assessment.CONCLUSIONSThe aim of the engineering curriculum is to provide learning and teaching support equally for both oncampusand off-campus students. From the analysed survey results, this study reveals that the use oftechnology plays a vital role in students learning from availability and accessibility of materials toassessment methods, lab tutorials, and online seminars. In a project/design based learningcurriculum, the distance learners have an equal opportunity to enhance the learning skills as the oncampusstudents experience in a study environment.

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En este artículo se muestran los diversos campos de aplicación de los sistemas de Información Geográfica (SIGs), para lo cual se intenta presentar una clasificación de las áreas del conocimiento donde se están llevando a cabo las más importantes aplicaciones. La anterior clasificación no supone que sea única ni estándar, sólo busca ofrecer al lector una forma de conocer las más diversas aplicaciones de esta moderna tecnología. Posteriormente, se presentan dos estudios de casos, los cuales fueron desarrollados en el laboratorio de Sistemas de Información Geográfica de la Escuela de Ciencias Geográficas de la Universidad Nacional (LSIGAE-ECG). Estos dos casos fueron elegidos por tratarse de aplicaciones diferentes, la primera de ellas dirigida a la implementación del SIG en el proceso de Zonificación Agroecológica y la segunda, a la Actualización de la Cartografía 1:10.000, el caso de la región Heredia. ABSTRACT This article shows the diversity of fields applying Geographical Information Systems technologies. A classification of the most known areas implementing these technology is presented. This classification does not pretend to be the only or standard classification. The idea is to offer the reader a format for introducing the most diverse applications of this modern technology. Afterwards, two case studies are presented which were carried out in the Geographical Information Systems Laboratory of the School of Geographical Sciences of the National University of Costa Rica (LSIGAE-ECG). The two case studies were chosen to present different applications; the firs directed to the implementation of GIS in the process of Agro-Ecological Zonification and the second regarding the Actualization of the Cartographic Map Series 1:10.000, Case study of the Region of Heredia.

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What characterises late modern variety of cosmopolitanism from its classical predecessors is the inherent connection between cosmopolitanism and technology. Technology enables a vital dimension of the cosmopolitan experience – to move beyond the cosmopolitan imagination to enable active, direct engagement with other cultures. Different types of technologies contribute to cosmopolitan practice but in this paper we focus on a specific set of these enabling technologies: technologies which play a crucial role in regulating the free movement of people and populations. We briefly examine how three of the great surveillance states of the 20th century – Nazi Germany, the Soviet Union, and the German Democratic Republic – used hightech solutions in pursuing an anti-cosmopolitanism. We suggest that in the period from 2001 to the present, important elements of the cosmopolitan ethos are being closed down, and once again high-tech is intimately connected to this moment. The increasing (and proposed) use of identity cards, biometric identification systems, ITS and GIS all work to make the globalised world much harder to traverse and inhibit the full expression and experience of cosmopolitanism. The result of these trends may be that the type of cosmopolitan sentiment exhibited in western countries is an ersatz, emptied out variety with little political-ethical robustness.

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This paper investigates virtual reality representations of performance in London’s late sixteenth-century Rose Theatre, a venue that, by means of current technology, can once again challenge perceptions of space, performance, and memory. The VR model of The Rose becomes a Camillo device in that it represents a virtual recreation of this venue in as much detail as possible and attempts to recover graphic demonstrations of the trace memories of the performance modes of the day. The VR model is based on accurate archeological and theatre historical records and is easy to navigate. The introduction of human figures onto The Rose’s stage via motion capture allows us to explore the relationships between space, actor and environment. The combination of venue and actors facilitates a new way of thinking about how the work of early modern playwrights can be stored and recalled. This virtual theatre is thus activated to intersect productively with contemporary studies in performance; as such, our paper provides a perspective on and embodiment of the relation between technology, memory and experience. It is, at its simplest, a useful archiving project for theatrical history, but it is directly relevant to contemporary performance practice as well. Further, it reflects upon how technology and ‘re-enactments’ of sorts mediate the way in which knowledge and experience are transferred, and even what may be considered ‘knowledge.’ Our work provides opportunities to begin addressing what such intermedial confrontations might produce for ‘remembering, experiencing, thinking and imagining.’ We contend that these confrontations will enhance live theatre performance rather than impeding or disrupting contemporary performance practice. This paper intersects with the CFP’s ‘Performing Memory’ and ‘Memory Lab’ themes. Our presentation (which includes a demonstration of the VR model and the motion capture it requires) takes the form of two closely linked papers that share a single abstract. The two papers will be given by two people, one of whom will be physically present in Utrecht, the other participating via Skype.

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With the growth and development of communication technology there is an increasing need for the use of interception technologies in modern policing. Law enforcement agencies are faced with increasingly sophisticated and complex criminal networks that utilise modern communication technology as a basis for their criminal success. In particular, transnational organised crime (TOC) is a diverse and complicated arena, costing global society in excess of $3 trillion annually, a figure that continues to grow (Borger, 2007) as crime groups take advantage of disappearing borders and greater profit markets. However, whilst communication can be a critical success factor for criminal enterprise it is also a key vulnerability. It is this vulnerability that the use of CIT, such as phone taps or email interception, can exploit. As such, law enforcement agencies now need a method and framework that allows them to utilise CIT to combat these crimes efficiently and successfully. This paper provides a review of current literature with the specific purpose of considering the effectiveness of CIT in the fight against TOC and the groundwork that must be laid in order for it to be fully exploited. In doing so, it fills an important gap in current research, focusing on the practical implementation of CIT as opposed to the traditional area of privacy concerns that arise with intrusive methods of investigation. The findings support the notion that CIT is an essential intelligence gathering tool that has a strong place within the modern policing arena. It identifies that the most effective use of CIT is grounded within a proactive, intelligence‐led framework and concludes that in order for this to happen Australian authorities and law enforcement agencies must re‐evaluate and address the current legislative and operational constraints placed on the use of CIT and the culture that surrounds intelligence in policing.

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Young people’s participation in science, technology, engineering and mathematics (STEM) is a matter of international concern. Studies and careers that require physical sciences and advanced mathematics are most affected by the problem and women in particular are under-represented in many STEM fields. This article views international research about young people’s relationships to, and participation in, STEM subjects and careers through the lens of an expectancy value model of achievement-related choices. In addition it draws on sociological theories of late-modernity and identity, which situate decision-making in a cultural context. The article examines how these frameworks are useful in explaining the decisions of young people – and young women in particular – about participating in STEM and proposes possible strategies for removing barriers to participation.