924 resultados para GIS, Android, Mobile, User Experience, Java, offline, EBWorld


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With the rapid development of smartphones and mobile Internet technology, we witness an overwhelming growth of mobile social networks (MSN), which is a type of social network, forming virtual communities among people with similar interests or commonalities. In MSNs, users play a crucial role for their development, deployment and success. Understanding the MSN user behavior therefore attracts interests of different entities - ISPs, service providers, and researchers. However, it is hard to gather a comprehensive real data set, little is known and even less has been published about MSN user activities. In this paper, we focus on analyzing MSN user behavior from the perspective of ISP network, which is seldom reported in literature. Based on the real data set collected from the mobile network gateway of a major mobile carrier who has more than five million subscribers, we present an in-depth user behavior analysis of four popular social networks. We study the MSN user behavior from six aspects: user requests, active online time, sessions, inter-session, the number of requests in a session, and inter-request. We found that power law and lognormal are two popular features of the studied objects, and exposed some interesting findings as well. We hope our work could be helpful for ISPs, MSN content providers, and researchers. © 2014 IEEE.

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Energy harvesting for wireless sensors and consumer electronic devices can significantly improve reliability and environmental sustainability of the devices. This is achieved by eliminating the dependency of these devices on rechargeable batteries, using clean and/or renewable energy sources. Energy harvesting from various energy sources is widely discussed among researchers and entrepreneurs, including harvesting energy from microscale phenomena. This topic is receiving increasing attention due to the rising numbers of low-power consumer electronic devices and wireless sensors, but also the increasing demand for more convenient and available devices. This article presents a feasibility study for an energy harvesting system based on a human's breathing motion. The system is based on a modified pants belt that is integrated with an array of piezoelectric films and a harvesting circuit. The proposed energy harvester generates electricity from reciprocal abdominal motions of the human subject. In comparison with existing breathing-based energy harvesters, the proposed system allows for safe and convenient energy harvesting with no influence on the natural movement of the lungs. Stomach pressure analysis and measurement, as well as the design and simulations of the proposed harvester, are presented. © 2013 The Author(s).

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 Mobile platform security solution has become especially important for mobile computing paradigms, due to the fact that increasing amounts of private and sensitive information are being stored on the smartphones' on-device memory or MicroSD/SD cards. This paper aims to consider a comparative approach to the security aspects of the current smartphone systems, including: iOS, Android, BlackBerry (QNX), and Windows Phone.

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Although mobile tablets such as iPads are being used by many managers, there has been a relative dearth of research on the managerial use of the mobile technology. This exploratory study aims toidentify and understand the factors influencing the use of mobile tablets by managers. Semi-structured interviews were conducted with a panel of seven managers who had incorporated mobile tablets into their work routine. The study has found that the mobile tablet is a suitable device for managerial tasks due to these nine main factors: non-routineness, collaborative nature, time-critical, informationcentric, mobility, user friendliness of the interface, reliability, connectivity, and autonomy. Thisexploratory study fills in the research gap and provides a basis to help managers establish a business case for or against mobile tablets adoption.

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Pervasive computing is a user-centric mobile computing paradigm, in which tasks should be migrated over different platforms in a shadow-like way when users move around. In this paper, we propose a context-sensitive task migration model that recovers program states and rebinds resources for task migrations based on context semantics through inserting resource description and state description sections in source programs. Based on our model, we design and develop a task migration framework xMozart which extends the Mozart platform in terms of context awareness. Our approach can recover task states and rebind resources in the context-aware way, as well as support multi- modality I/O interactions. The extensive experiments demonstrate that our approach can migrate tasks by resuming them from the last broken points like shadows moving along with the users.

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With the widespread use of smartphones, the loss of a device is a critical problem, which results both in disrupting daily communications and losing valuable property. As a result, tracking systems have been developed to track mobile devices. Previous tracking systems focus on recovering the device's locations after it goes missing, with security methods implemented on the clients. However, users' locations are stored in untrusted third-party services, which may be attacked or eavesdropped. In this paper, we propose a system, named Android Cloud Tracker, to provide a privacy-preserving tracking client and safe storing of user's locations. We use cloud storage controlled by users themselves as storage facilities, and they do not need to worry about any untrusted third party. We implement Android Cloud Tracker prototype on Android phones, and the evaluation shows that it is both practical and lightweight: it generates a small amount of data flow and its distributed architecture provides strong guarantees of location privacy while preserving the ability to efficiently track missing devices.

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A low-cost system to generate, control and detect electrochemiluminescence using a mobile smartphone is described. A simple tone-detection integrated circuit is used to switch power sourced from the phone's Universal Serial Bus (USB) 'On-The-Go' (OTG) port, using audible tone pulses played over the device's audio jack. We have successfully applied this approach to smartphones from different manufacturers and with different operating system versions. ECL calibrations of a common luminophore, tris(2,2′-bipyridine)ruthenium(II) ([Ru(bpy)3]2+), with 2-(dibutylamino)ethanol (DBAE) as a co-reactant, showed no significant difference in light intensities when an electrochemical cell was controlled by a mobile phone in this manner, compared to the same calibration generated using a conventional potentiostat. Combining this novel approach to control the applied potential with the measurement of the emitted light through the smart phone camera (using an in-house built Android app), we explored the ECL properties of a water-soluble iridium(III) complex that emits in the blue region of the spectrum. The iridium(III) complex exhibited superior co-reactant ECL intensities and limits of detection to that of the conventional [Ru(bpy)3]2+ luminophore.

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Mobile virtualization has emerged fairly recently and is considered a valuable way to mitigate security risks on Android devices. However, major challenges in mobile virtualization include runtime, hardware, resource overhead, and compatibility. In this paper, we propose a lightweight Android virtualization solution named Condroid, which is based on container technology. Condroid utilizes resource isolation based on namespaces feature and resource control based on cgroups feature. By leveraging them, Condroid can host multiple independent Android virtual machines on a single kernel to support mutilple Android containers. Furthermore, our implementation presents both a system service sharing mechanism to reduce memory utilization and a filesystem sharing mechanism to reduce storage usage. The evaluation results on Google Nexus 5 demonstrate that Condroid is feasible in terms of runtime, hardware resource overhead, and compatibility. Therefore, we find that Condroid has a higher performance than other virtualization solutions.

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Mobile Health (mHealth) is now emerging with Internet of Things (IoT), Cloud and big data along with the prevalence of smart wearable devices and sensors. There is also the emergence of smart environments such as smart homes, cars, highways, cities, factories and grids. Presently, it is difficult to quickly forecast or prevent urgent health situations in real-time as health data are analyzed offline by a physician. Sensors are expected to be overloaded by demands of providing health data from IoT networks and smart environments. This paper proposes to resolve the problems by introducing an inference system so that life-threatening situations can be prevented in advance based on a short and long term health status prediction. This prediction is inferred from personal health information that is built by big data in Cloud. The inference system can also resolve the problem of data overload in sensor nodes by reducing data volume and frequency to reduce workload in sensor nodes. This paper presents a novel idea of tracking down and predicting a personal health status as well as intelligent functionality of inference in sensor nodes to interface IoT networks

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The number of research papers available today is growing at a staggering rate, generating a huge amount of information that people cannot keep up with. According to a tendency indicated by the United States’ National Science Foundation, more than 10 million new papers will be published in the next 20 years. Because most of these papers will be available on the Web, this research focus on exploring issues on recommending research papers to users, in order to directly lead users to papers of their interest. Recommender systems are used to recommend items to users among a huge stream of available items, according to users’ interests. This research focuses on the two most prevalent techniques to date, namely Content-Based Filtering and Collaborative Filtering. The first explores the text of the paper itself, recommending items similar in content to the ones the user has rated in the past. The second explores the citation web existing among papers. As these two techniques have complementary advantages, we explored hybrid approaches to recommending research papers. We created standalone and hybrid versions of algorithms and evaluated them through both offline experiments on a database of 102,295 papers, and an online experiment with 110 users. Our results show that the two techniques can be successfully combined to recommend papers. The coverage is also increased at the level of 100% in the hybrid algorithms. In addition, we found that different algorithms are more suitable for recommending different kinds of papers. Finally, we verified that users’ research experience influences the way users perceive recommendations. In parallel, we found that there are no significant differences in recommending papers for users from different countries. However, our results showed that users’ interacting with a research paper Recommender Systems are much happier when the interface is presented in the user’s native language, regardless the language that the papers are written. Therefore, an interface should be tailored to the user’s mother language.

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Manter o património histórico, natural e artístico por muitos anos é de vital importância pois, sem este património, as gerações não poderiam ter conhecimento nem aprender todos os grandes acontecimentos que têm passado ao longo dos anos num determinado país. Para evitar que esse património se perca foi criado o projecto WISE-MUSE, que tem como objectivo principal a conservação preventiva de obras de arte através de monitorização ambiental, usando uma Rede de Sensores Sem Fios (RSSF) quer para recolher dados quer para transmiti-los. Apesar do projecto WISE-MUSE ser relevante para todos os museus, em geral, este foi aplicado ao caso específico do Museu da Baleia, localizado na Ilha da Madeira, em Portugal. Inicialmente, este projecto preocupava-se essencialmente com a monitorização ambiental das salas de exposição e das câmaras frigoríficas, usando uma rede de sensores sem fios distribuídos pelos espaços em questão. Uma RSSF permite obter dados essenciais à preservação das obras de arte num museu, de uma forma fácil e continua. Para tal, foram usados diferentes tipos de sensores para capturar parametros ambientais, tais como temperatura, humidade, luminosidade, CO e CO2. Um dos objectivos principais do projecto WISE-MUSE é conseguir visualizar as medições recebidas pelos sensores sem fios, de uma forma rápida e fiável, para que quando seja detectado algum problema, os responsáveis pelo museu possam actuar a tempo e resolver o problema sem danos maiores. Tendo em vista este objectivo, este trabalho de mestrado consistiu no desenvolvimento de uma aplicação móvel que permita a visualização e análise dos respectivos dados, em tempo real e independentemente do local onde os utilizadores se encontrem, enviando-lhes alertas caso seja detectado algum parâmetro com valores fora do normal. Esta aplicação foi implementada sobre o sistema operativo Android, por ser um dos mais usados por todo o mundo, assim como graças à sua facilidade de utilização quer por parte dos programadores quer por parte dos utilizadores finais.

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With the current proliferation of sensor equipped mobile devices such as smartphones and tablets, location aware services are expanding beyond the mere efficiency and work related needs of users, evolving in order to incorporate fun, culture and the social life of users. Today people on the move have more and more connectivity and are expected to be able to communicate with their usual and familiar social networks. That means communications not only with their peers and colleagues, friends and family but also with unknown people that might share their interests, curiosities or happen to use the same social network. Through social networks, location aware blogging, cultural mobile applications relevant information is now available at specific geographical locations and open to feedback and conversations among friends as well as strangers. In fact, nowadays smartphone technologies aloud users to post and retrieve content while on the move, often relating to specific physical landmarks or locations, engaging and being engaged in conversations with strangers as much as their own social network. The use of such technologies and applications while on the move can often lead people to serendipitous discoveries and interactions. Throughout our thesis we are engaging on a two folded investigation: how can we foster and support serendipitous discoveries and what are the best interfaces for it? In fact, to read and write content while on the move is a cognitively intensive task. While the map serves the function of orienting the user, it also absorbs most of the user’s concentration. In order to address this kind of cognitive overload issue with Breadcrumbs we propose a 360 degrees interface that enables the user to find content around them by means of scanning the surrounding space with the mobile device. By using a loose metaphor of a periscope, harnessing the power of the smartphone sensors we designed an interactive interface capable of detecting content around the users and display it in the form of 2 dimensional bubbles which diameter depends on their distance from the users. Users will navigate the space in relation to the content that they are curious about, rather than in relation to the traditional geographical map. Through this model we envisage alleviating a certain cognitive overload generated by having to continuously confront a two dimensional map with the real three dimensional space surrounding the user, but also use the content as a navigational filter. Furthermore this alternative mean of navigating space might bring serendipitous discovery about places that user where not aware of or intending to reach. We hence conclude our thesis with the evaluation of the Breadcrumbs application and the comparison of the 360 degrees interface with a traditional 2 dimensional map displayed on the devise screen. Results from the evaluation are compiled in findings and insights for future use in designing and developing context aware mobile applications.

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COSTA, Umberto Souza; MOREIRA, Anamaria Martins; MUSICANTE, Matin A.; SOUZA NETO, Plácido A. JCML: A specification language for the runtime verification of Java Card programs. Science of Computer Programming. [S.l]: [s.n], 2010.