823 resultados para Creative Destruction


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is article explores the prospects for internationalizing the Master of Fine Arts (MFA) in Creative Writing, a degree that has gained considerable popularity in the United States in the past half century but has yet to gain much of a foothold in other countries. As part of this exploration, we describe the experiences of estab- lishing the first low-residency Master of Fine Arts in Creative Writing in Asia at City University of Hong Kong, explaining the justification for setting up such a program with reference to the history of teaching creative writing and the current conditions for literary writing in English in Asia and globally. We also reflect upon the processes of planning, curriculum design, and administrative negotiation and that went into setting up the program and report on feedback from the first cohort of students. e experience of setting up this program is used as the basis for raising a number of more general issues regarding the teaching of creative writing in English in interna- tional contexts.

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This paper investigates employer perceptions of the nature and importance of the English language in public relations agencies in Hong Kong. Based on in-depth interviews with senior managers from eight Hong Kong-based public relations companies, it examines how the linguistic currency ofEnglish is used collaboratively in creative organizations. Findings suggest that English is used as the common language among transnational public relations work teams and the clients that they service. Itis also used as a creative resource for facilitating collaboration, staff development and socialization into corporate and professional cultures.

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The last decade has seen an increasing number of contributions, from both academics and policy makers, focusing on the role of higher education in developing human capital (Charles, 2003; Cramphorn & Woodlhouse, 1999; Preston & Hammond, 2006) and hence contributing to local and regional growth (Faggian & McCann, 2006; Mathur, 1999; Moretti, 2004). Within this broader literature, the role played by more ‘scientific’ types of human capital, such as STEM (science, technology, engineering, and mathematics) graduates and science parks (Bozeman, Dietz, & Gaughan, 2001; Linderlöf & Löfsten, 2004; Löfsten & Lindelöf, 2005), has also been explored. Little attention has been paid so far, to the role played by more ‘creative’ types of human capital. This chapter aims at filling this gap, in light of the central role that the term ‘creative’ took in policy and academic discourses in the UK (Comunian & Faggian, 2011; Comunian & Gilmore, 2015; DCMS, 2006; Powell, 2007; Universities UK, 2010).

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In the last decades, research on knowledge economies has taken central stage. Within this broader research field, research on the role of digital technologies and the creative industries has become increasingly important for researchers, academics and policy makers with particular focus on their development, supply-chains and models of production. Furthermore, many have recognised that, despite the important role played by digital technologies and innovation in the development of the creative industries, these dynamics are hard to capture and quantify. Digital technologies are embedded in the production and market structures of the creative industries and are also partially distinct and discernible from it. They also seem to play a key role in innovation of access and delivery of creative content. This chapter tries to assess the role played by digital technologies focusing on a key element of their implementation and application: human capital. Using student micro-data collected by the Higher Education Statistical Agency (HESA) in the United Kingdom, we explore the characteristics and location patterns of graduates who entered the creative industries, specifically comparing graduates in the creative arts and graduates from digital technology subjects. We highlight patterns of geographical specialisation but also how different context are able to better integrate creativity and innovation in their workforce. The chapter deals specifically with understanding whether these skills are uniformly embedded across the creative sector or are concentrated in specific sub-sectors of the creative industries. Furthermore, it explores the role that these graduates play in different sub-sector of the creative economy, their economic rewards and their geographical determinants.

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We show a scenario of a two-frequeney torus breakdown, in which a global bifurcation occurs due to the collision of a quasi-periodic torus T(2) with saddle points, creating a heteroclinic saddle connection. We analyze the geometry of this torus-saddle collision by showing the local dynamics and the invariant manifolds (global dynamics) of the saddle points. Moreover, we present detailed evidences of a heteroclinic saddle-focus orbit responsible for the type-if intermittency induced by this global bifurcation. We also characterize this transition to chaos by measuring the Lyapunov exponents and the scaling laws. (C) 2007 Elsevier Ltd. All rights reserved.

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Como se sabe, a lei brasileira de direitos autorais, Lei 9.610/98 (doravante designada LDA), é tida pelos especialistas no assunto como uma das mais restritivas de todo o mundo. Ao proibir a cópia integral de obra alheia, condutas que se afiguram corriqueiras no mundo contemporâneo são, a rigor, contrárias à lei. Por exemplo, diante dos termos estritos da LDA, quando uma pessoa adquire um CD numa loja, não pode copiar o conteúdo do CD para seu iPod, o que configura proibição incoerente com o mundo em que vivemos e com as facilidades da tecnologia digital. Dentro de um sistema jurídico que tem a Constituição Federal como filtro interpretativo (como é o nosso caso, no Brasil), é indispensável que as leis infraconstitucionais passem pelas lentes da Constituição. No entanto, nem sempre a reinterpretação das leis infraconstitucionais a partir do prisma constitucional será suficiente para aferir a legitimidade do uso de obras de terceiros, diante dos termos rígidos da LDA. É necessário buscar novos mecanismos para dar segurança jurídica a quem queira se valer de obras alheias. Como exemplo desses mecanismos, podemos mencionar as licenças públicas. O objetivo deste artigo é apresentar soluções que, ainda que incipientes se comparadas à estrutura secular e insatisfatória dos princípios legais do direito autoral vigente, encontram-se já ao alcance de todos e abrangem todos os tipos de obras de arte, indistintamente.

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O presente artigo busca apresentar as licenças gerais públicas desenvolvidas no seio do projeto Creative Commons, contextualizando a razão de ser de regimes alternativos de licenciamento de direitos autorais, em razão das mudanças tecnológicas por que tem passado a comunidade internacional quanto ao tráfego, compartilhamento e utilização de informação.

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Os direitos autorais encontram-se no centro do mundo. Se antes interessavam apenas a quem publicava livros, gravava músicas ou produzia filmes, hoje os direitos autorais dizem respeito a todos os que acessam a internet. Afinal, o recente desenvolvimento tecnológico passou a permitir que obras culturais sejam produzidas e distribuídas diariamente no universo digital. Contudo, as leis de direitos autorais no Brasil não estão adequadas às práticas do tempo presente. Por isso, iniciativas inovadoras, que surgem em conformidade com a lei e que têm por objetivo aproximar o artista do público, vêm ganhando importância. Este livro é sobre uma dessas iniciativas - as licenças Creative Commons. Por meio das licenças Creative Commons o autor pode comunicar ao público o modo como ele permite que sua obra seja usada. A partir de uma variedade de seis licenças (que permitem desde a simples cópia até a exploração comercial da obra, conforme escolha do autor), as obras licenciadas podem fomentar a educação, incentivar a criação de obras derivadas ou permitir projetos colaborativos. Tudo de acordo com a vontade do autor e em favor de um mundo mais criativo.

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We develop and quantitatively implement a dynamic general equilibrium model with labor market matching and endogenous deterllÚnation of the job destruction rate. The mo deI produces a elose match with data on job creation and destruction. Cyelical fluctuations in the job destruction rate serve to magnify the effects of productivity shocks on output; as well as making the effects much more persistent. Interactions between the labor and capital markets, mediated by the rental rate of capital, play the central role in propagating shocks.

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This paper introduces a model economy in which formation of coalition groups under technological progress is generated endogenously. The coalition formation depends crucially on the rate of arrival of new technologies. In the model, an agent working in the saroe technology for more than one period acquires skills, part of which is specific to this technology. These skills increase the agent productivity. In this case, if he has worked more than one period with the same technology he has incentives to construct a coalition to block the adoption of new technologies. Therefore, in every sector the workers have incentives to construct a coalition and to block the adoption of new technologies. They will block every time that a technology stay in use for more than one period.

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This document brings together in a succinct form the available data about the current state of the Creative and Advanced Technology Economy of Brazil, presents some suggestions for public policies which can contribute to the development of technological and creative activities, and also points to issues to be studied and actions to be carried out in the future.

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The development of information and communication technologies, in particular, Internet, and its Web 2.0 information environment has led to significant changes in contemporary society as to the ways of producing informational content. Collaboration and remix, favored by the new services and applications resulting from the development of the Web, are practices which contribute for the exponential growth of information producers. An important part of humanity ceases to be a mere consumer of symbolic goods and becomes a member in a society that sees in the collaboration and remix a new form of creation, use and dissemination of intellectual content. However, as such practices involve the production and use of information intelectual content, and are ruled by a legisltion which determine determines under what conditions the author and the user must produce and use the intellectual work. This legislation established for a context prior to the develompment of the Web has created an imbalance in the context of Web 2.0 which needs to be solved in some way so as to provide the required rebalance for the flow of information. This study explores the collaborative Web environment, the scope of copyright law in Web enviroment and the Creative Commons licenses as an alternative for producers and users of information to create, recreate, share, use, reuse and disseminate legally the intellectual production for the benefit of the construction of knowledge.