784 resultados para Virtual learning
Resumo:
En este artículo se describe un laboratorio remoto empleado en el aprendizaje práctico de la asignatura "Sistemas de Control Automático", que se imparte en el Máster Universitario en Automática y Robótica de la Universidad de Alicante. La aplicación desarrollada permite a los estudiantes practicar a distancia diferentes conceptos teóricos utilizando un modelo hardware de un proceso industrial real consistente en un sistema de bombeo. En el artículo se describe las características más importantes de este laboratorio remoto, destacando su capacidad para realizar la evaluación automática del estudiante. La aplicación propone un conjunto de experiencias prácticas que los alumnos deben resolver haciendo uso del laboratorio remoto. Además, la aplicación ofrece una retroalimentación que guía al estudiante en los conceptos para mejorar en su aprendizaje. Esta información puede ser utilizada por los estudiantes para llevar a cabo un auto-aprendizaje. El documento concluye con un estudio que describe el impacto educativo acerca del uso de esta herramienta en el aprendizaje de los estudiantes.
Resumo:
La educación está enmarcada por las características de una sociedad actual en la que internet es el medio donde se están implementando nuevos enfoques dirigidos a la formación. Los MOOC, así, se están configurando como una nueva forma de e-learning en el contexto actual, especialmente en la enseñanza superior. En este trabajo abordamos este nuevo término para analizar, por un lado, su significado, características y principales plataformas virtuales que los ofrecen y, por otro lado, las cuestiones que deben resolverse con el fin de configurar un nuevo modelo de e-learning. Concluimos que este nuevo modelo debe ser acorde con una planificación de política educativa y análisis curricular.
Resumo:
El concepto de tejido es un constructo teorético muy útil para aprender a conocer las estructuras microscópicas del organismo y para diagnosticar, de forma objetiva, la mayoría de las lesiones, a través de imágenes histológicas (IH). Tradicionalmente, aprender a interpretar IH se basa en su observación repetitiva y monótona. Esto y la consideración de la Histología como una disciplina meramente descriptiva, ha determinado su escasa relevancia y su alto nivel de olvido para los alumnos, como ha sido puesto de relieve en varias publicaciones. Los recursos digitales han facilitado, de forma sustancial, el aprendizaje de la Histología, aunque todavía sigue basándose en la observación iterativa y monótona de IH. Para facilitar y mejorar dicho aprendizaje hemos creando y publicado una clasificación y sistematización de las IH. En este trabajo presentamos la combinación de la sistematización de las IH con el uso de un microscopio virtual accesible a todos los alumnos en cualquier lugar y momento (tablets, smartphones, ordenadores de mesa, portátiles, etc.). La evaluación de esta metodología, mediante una encuesta, pone de manifiesto su alto grado de aceptación por los alumnos y sus enormes posibilidades para un aprendizaje, a la vez, autónomo y colaborativo.
Resumo:
Amongst the opportunities for cross-cultural contact created by the burgeoning use of the Internet are those provided by electronic discussion lists. This study looks at what happens when language students venture out of the classroom (virtual or otherwise) to participate in on-line discussion groups with native speakers. Responses to messages and commentary by moderators and other participants on the (in) appropriateness of contributions allow us to determine what constitutes successful participation and to make suggestions regarding effective teaching strategies for this medium. A case study examines the threads started by four anglophone students of French when they post messages to a forum on the Web site of the French newspaper Le Monde. Investigation of these examples points to the ways in which electronic discussion inflects and is inflected by cultural and generic expectations. We suggest that successful participation on Internet fora depends on awareness of such cultural and generic mores and an ability to work within and/or with them. Teachers therefore need to find ways in which students can be sensitized to such issues so that their participation in such electronic discussion is no longer seen as linguistic training, but as engagement with a cultural practice.
Resumo:
The current trend among many universities is to increase the number of courses available online. However, there are fundamental problems in transferring traditional education courses to virtual formats. Delivering current curricula in an online format does not assist in overcoming the negative effects on student motivation which are inherent in providing information passively. Using problem-based learning (PBL) online is a method by which computers can become a tool to encourage active learning among students. The delivery of curricula via goal-based scenarios allows students to learn at different rates and can successfully shift online learning from memorization to discovery. This paper reports on a Web-based e-health course that has been delivered via PBL for the past 12 months. Thirty distance-learning students undertook postgraduate courses in e-health delivered via the Internet (asynchronous communication). Data collected via online student surveys indicated that the PBL format was both flexible and interesting. PBL has the potential to increase the quality of the educational experience of students in online environments.
Resumo:
In 2002, the authors reviewed the educational performance of a state education department virtual schooling service during its first 2 years of operation, 2000-2001 (Pendergast, Kapitzke, Land, Luke, & Bahr, 2002). Established by Education Queensland, the Virtual Schooling Service (VSS) utilises synchronous and asynchronous online delivery strategies and a range of learning technologies to support students at a distance (see http://education.qld.gov.au/learningplace/vss/). The service commenced with a focus on senior secondary subjects. At present, there are over 700 students in 89 schools across the state enrolled in 9 subjects. In response to the recommendations of the study, a series of professional development activities were conducted with the VSS teachers by the authors. Opportunity for critical reflection was provided, including consideration of the ways in which the teachers were developing as a learning community. Some data, including visual representations, were collected from participants with the purpose of understanding how VSS teachers are constructed as professionals. This study compares and contrasts that data with self-constructions of teacher professionals in other fields.
Resumo:
This paper reports on a current research project in which virtual reality simulators are being investigated as a means of simulating hazardous Rail work conditions in order to allow train drivers to practice decision-making under stress. When working under high stress conditions train drivers need to move beyond procedural responses into a response activated through their own problem-solving and decision-making skills. This study focuses on the use of stress inoculation training which aims to build driver’s confidence in the use of new decision-making skills by being repeatedly required to respond to hazardous driving conditions. In particular, the study makes use of a train cab driving simulator to reproduce potentially stress inducing real-world scenarios. Initial pilot research has been undertaken in which drivers have experienced the training simulation and subsequently completed surveys on the level of immersion experienced. Concurrently drivers have also participated in a velocity perception experiment designed to objectively measure the fidelity of the virtual training environment. Baseline data, against which decision-making skills post training will be measured, is being gathered via cognitive task analysis designed to identify primary decision requirements for specific rail events. While considerable efforts have been invested in improving Virtual Reality technology, little is known about how to best use this technology for training personnel to respond to workplace conditions in the Rail Industry. To enable the best use of simulators for training in the Rail context the project aims to identify those factors within virtual reality that support required learning outcomes and use this information to design training simulations that reliably and safely train staff in required workplace accident response skills.
Resumo:
Esta tese examina a comunicação on-line não-formal entre os professores universitários e seus alunos e, também, os grupos virtuais criados pelos alunos. No referencial teórico documentou-se subtemas fundamentais para a formação do raciocínio central do trabalho. Teve-se como objeto de pesquisa a pergunta o uso da comunicação on-line de modo não-formal entre professores e alunos complementa o ensino/aprendizagem no curso superior? . Este trabalho abre espaço para que novas investigações sejam realizadas, pois as constatações verificadas na pesquisa ofereceram dados importantes para entender as necessidades que levam os alunos ao uso das tecnologias de comunicação on-line para interagirem com seus colegas de classe e com seus professores. Esses motivos ficaram claramente especificados, ao longo do estudo, como complemento e contribuição na melhoria do ensino/aprendizagem dos alunos além de formalizar a comunicação on-line como um diálogo pedagógico entre professores e alunos. O estudo foi qualitativo e quantitativo e teve como técnica de pesquisa um levantamento de dados realizado em uma amostra de oportunidade/conveniência. A análise dos dados levantados permitiu verificar que o uso da comunicação on-line auxilia no complemento do ensino como reforço às aulas presenciais, e possibilita a aprendizagem aos alunos do curso superior, além de contribuir para um diálogo pedagógico ajudando os professores e os alunos na relação após as aulas.(AU)
Resumo:
Contemporary Higher Education Institutions must adapt to address government funded calls for expansion and widened participation. The adoption of e-learning strategies, such as the use of the podcasts, can facilitate flexible learning around the needs and expectations of students. In this article we outline a number of e-learning developments at Aston University collectively referred to as the Virtual Pedagogy Initiative. Each of the strands, podcasts, vodcasts, mobile telephony and the campus wide remote broadcasts, are described pedagogically as well as technically. Where possible data highlighting the student response and experience are included. The article begins with the contention that contemporary undergraduates may be qualitatively different and can considered „digital natives?.
Resumo:
This paper analyses the role of education for sustainability as enabling future sustainability practitioners to become key change agents and leaders. It is important that generic skills and understandings are married to a capability to lead beyond one's disciplinary or professional authority. 'Academic' education for future (and current) sustainability professionals should focus on transdisciplinary learning and research, new media affordances and distributed learning. This raises important questions about the nature of experiential learning and the meaning of 'living sustainability'. With reference to various developments in e-learning, including the European Union's aim to establish a virtual campus for a sustainable Europe, this paper argues that the digital environment is an integral part of our lifeworld connecting people to place, with each other and to possibilities for creative transdisciplinary inquiry. The role of new media in education for sustainability is rarely discussed, is under theorised and its potential largely ignored. © 2010 Inderscience Enterprises Ltd.
Resumo:
The Library of Birmingham (LoB) is a £193million project designed to provide a new space for lifelong learning and knowledge growth, a physical and virtual portal for Birmingham's citizens to the wider world. In cooperation with a range of private, public, and third-sector bodies, as well as individual citizens, the library, due to open in June 2013, will articulate a continuing process of organic growth and emergence. Key delivery themes focus on: arts and creativity, citizenship and community, enterprise and innovation, learning and skills and the new media ecology. A landmark design in the heart of the cultural district of the city, the LoB aims to stimulate sustainable economic growth, urban regeneration and social inclusion by offering a wide range of new digital learning services, real and virtual community spaces, and new opportunities for interpreting and exploiting internationally significant collections of documentary archives, photography, moving image, and rare printed books. Additionally, the LoB will offer physical space for creative, cultural, enterprise, and knowledge development. This paper outlines the cultural and educational thinking that informs the project and the challenges experienced in developing innovative service redesign.
Resumo:
This article describes the approach adopted and the results obtained by the international team developing WBLST (Web Based Learning in Sciences and Technologies) a Web-based application for e-learning, developed for the students of “UVPL: Université Virtuelle des Pays de la Loire”. The developed e-learning system covers three levels of learning activities - content, exercises, and laboratory. The delivery model is designed to operate with domain concepts as relevant providers of semantic links. The aim is to facilitate the overview and to help the establishment of a mental map of the learning material. The implemented system is strongly based on the organization of the instruction in virtual classes. The obtained quality of the system is evaluated on the bases of feedback form students and professors.
Resumo:
The controlled from distance teaching (DT) in the system of technical education has a row of features: complication of informative content, necessity of development of simulation models and trainers for conducting of practical and laboratory employments, conducting of knowledge diagnostics on the basis of mathematical-based algorithms, organization of execution collective projects of the applied setting. For development of the process of teaching bases of fundamental discipline control system Theory of automatic control (TAC) the combined approach of optimum combination of existent programmatic instruments of support was chosen DT and own developments. The system DT TAC included: controlled from distance course (DC) of TAC, site of virtual laboratory practical works in LAB.TAC and students knowledge remote diagnostic system d-tester.
Resumo:
The results of research the intelligence multimodal man-machine interface and virtual reality means for assistive medical systems including computers and mechatronic systems (robots) are discussed. The gesture translation for disability peoples, the learning-by-showing technology and virtual operating room with 3D visualization are presented in this report and were announced at International exhibition "Intelligent and Adaptive Robots–2005".
Resumo:
It is proposed to use one common model of computer for teaching different parts of the informatics course, connected with both hardware and software subjects. Reasoning of such slant is presented; the most suitable themes of the course, where it is practical, are enumerated. The own author's development (including software support) – the educational model of virtual computer "E97" and compiler from Pascal language for it – are described. It is accented, that the discussed ideas are helpful for any other similar model.