830 resultados para Traveling salesman problem


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Cuando nos enfrentamos a problemas reales haciendo uso de recursos computacionales, hemos de tener en cuenta que el número de posibles soluciones candidatas a tener en cuenta puede llegar a ser tan inmenso que abordarlas mediante técnicas algorítmicas clásicas, en la mayoría de los casos, pueden llegar a convertirse en un problema en sí mismo debido al gran coste en recursos que pueden llegar a generar. En este contexto, aspectos como el tiempo utilizado en la búsqueda de una solución mediante algoritmos de búsqueda exhaustiva tales como fuerza bruta, vuelta atrás, ramificación y poda, etc., puede llegar a ser prohibitivo en la práctica. Ante este problema que se nos plantea, podemos hacer un estudio sobre otros métodos, tales como los metaheurísticos, que, aunque no siempre aseguran la optimalidad de las soluciones producidas; tienen un tiempo de ejecución mucho menor que los métodos exhaustivos. En el presente trabajo hemos seleccionado dos problemas NP-completos de entre los más famosos de la literatura y hemos realizado un estudio de ambos. Concretamente, los problemas seleccionados han sido el TSP (Traveling Salesman Problem) y el problema de la Mochila 0-1. Por otro lado, hemos llevado a cabo un estudio sobre distintas metaheurísticas para poder resolver los problemas mencionados. Entre estas metaheurísticas, hemos seleccionado cuatro: metaheurísticas evolutivas, metaheurísticas inspiradas en colonias de hormigas, metaheurísticas simulated annealing (enfriamiento simulado) y metaheurísticas GRASP (Greedy Randomized Adaptive Search Procedure). Después de esto, cada problema ha sido resuelto aplicando tanto algoritmos de búsqueda exhaustiva como metaheurísticas. Una vez adaptados los algoritmos a la resolución de los problemas concretos, hemos realizado un estudio experimental, donde se realizaron comparativas de rendimiento. Finalmente, todo este trabajo ha sido plasmado en el desarrollo de una aplicación software, la cual consta de dos partes: una que contiene la implementación los algoritmos adaptados para la resolución de los problemas y que son ofrecidos a modo de servicios web y otra parte donde se ha implementado un cliente web que puede consumir estos servicios y realizar una presentación más vistosa de la ejecución de los algoritmos y los resultados obtenidos. Esta arquitectura podrá servir como base para futuras ampliaciones de este estudio.

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Technologies for Big Data and Data Science are receiving increasing research interest nowadays. This paper introduces the prototyping architecture of a tool aimed to solve Big Data Optimization problems. Our tool combines the jMetal framework for multi-objective optimization with Apache Spark, a technology that is gaining momentum. In particular, we make use of the streaming facilities of Spark to feed an optimization problem with data from different sources. We demonstrate the use of our tool by solving a dynamic bi-objective instance of the Traveling Salesman Problem (TSP) based on near real-time traffic data from New York City, which is updated several times per minute. Our experiment shows that both jMetal and Spark can be integrated providing a software platform to deal with dynamic multi-optimization problems.

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Nous adaptons une heuristique de recherche à voisinage variable pour traiter le problème du voyageur de commerce avec fenêtres de temps (TSPTW) lorsque l'objectif est la minimisation du temps d'arrivée au dépôt de destination. Nous utilisons des méthodes efficientes pour la vérification de la réalisabilité et de la rentabilité d'un mouvement. Nous explorons les voisinages dans des ordres permettant de réduire l'espace de recherche. La méthode résultante est compétitive avec l'état de l'art. Nous améliorons les meilleures solutions connues pour deux classes d'instances et nous fournissons les résultats de plusieurs instances du TSPTW pour la première fois.

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Planning, navigation, and search are fundamental human cognitive abilities central to spatial problem solving in search and rescue, law enforcement, and military operations. Despite a wealth of literature concerning naturalistic spatial problem solving in animals, literature on naturalistic spatial problem solving in humans is comparatively lacking and generally conducted by separate camps among which there is little crosstalk. Addressing this deficiency will allow us to predict spatial decision making in operational environments, and understand the factors leading to those decisions. The present dissertation is comprised of two related efforts, (1) a set of empirical research studies intended to identify characteristics of planning, execution, and memory in naturalistic spatial problem solving tasks, and (2) a computational modeling effort to develop a model of naturalistic spatial problem solving. The results of the behavioral studies indicate that problem space hierarchical representations are linear in shape, and that human solutions are produced according to multiple optimization criteria. The Mixed Criteria Model presented in this dissertation accounts for global and local human performance in a traditional and naturalistic Traveling Salesman Problem. The results of the empirical and modeling efforts hold implications for basic and applied science in domains such as problem solving, operations research, human-computer interaction, and artificial intelligence.

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Nous adaptons une heuristique de recherche à voisinage variable pour traiter le problème du voyageur de commerce avec fenêtres de temps (TSPTW) lorsque l'objectif est la minimisation du temps d'arrivée au dépôt de destination. Nous utilisons des méthodes efficientes pour la vérification de la réalisabilité et de la rentabilité d'un mouvement. Nous explorons les voisinages dans des ordres permettant de réduire l'espace de recherche. La méthode résultante est compétitive avec l'état de l'art. Nous améliorons les meilleures solutions connues pour deux classes d'instances et nous fournissons les résultats de plusieurs instances du TSPTW pour la première fois.

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Combinatorial optimization problems have been strongly addressed throughout history. Their study involves highly applied problems that must be solved in reasonable times. This doctoral Thesis addresses three Operations Research problems: the first deals with the Traveling Salesman Problem with Pickups and Delivery with Handling cost, which was approached with two metaheuristics based on Iterated Local Search; the results show that the proposed methods are faster and obtain good results respect to the metaheuristics from the literature. The second problem corresponds to the Quadratic Multiple Knapsack Problem, and polynomial formulations and relaxations are presented for new instances of the problem; in addition, a metaheuristic and a matheuristic are proposed that are competitive with state of the art algorithms. Finally, an Open-Pit Mining problem is approached. This problem is solved with a parallel genetic algorithm that allows excavations using truncated cones. Each of these problems was computationally tested with difficult instances from the literature, obtaining good quality results in reasonable computational times, and making significant contributions to the state of the art techniques of Operations Research.

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Transportation service operators are witnessing a growing demand for bi-directional movement of goods. Given this, the following thesis considers an extension to the vehicle routing problem (VRP) known as the delivery and pickup transportation problem (DPP), where delivery and pickup demands may occupy the same route. The problem is formulated here as the vehicle routing problem with simultaneous delivery and pickup (VRPSDP), which requires the concurrent service of the demands at the customer location. This formulation provides the greatest opportunity for cost savings for both the service provider and recipient. The aims of this research are to propose a new theoretical design to solve the multi-objective VRPSDP, provide software support for the suggested design and validate the method through a set of experiments. A new real-life based multi-objective VRPSDP is studied here, which requires the minimisation of the often conflicting objectives: operated vehicle fleet size, total routing distance and the maximum variation between route distances (workload variation). The former two objectives are commonly encountered in the domain and the latter is introduced here because it is essential for real-life routing problems. The VRPSDP is defined as a hard combinatorial optimisation problem, therefore an approximation method, Simultaneous Delivery and Pickup method (SDPmethod) is proposed to solve it. The SDPmethod consists of three phases. The first phase constructs a set of diverse partial solutions, where one is expected to form part of the near-optimal solution. The second phase determines assignment possibilities for each sub-problem. The third phase solves the sub-problems using a parallel genetic algorithm. The suggested genetic algorithm is improved by the introduction of a set of tools: genetic operator switching mechanism via diversity thresholds, accuracy analysis tool and a new fitness evaluation mechanism. This three phase method is proposed to address the shortcoming that exists in the domain, where an initial solution is built only then to be completely dismantled and redesigned in the optimisation phase. In addition, a new routing heuristic, RouteAlg, is proposed to solve the VRPSDP sub-problem, the travelling salesman problem with simultaneous delivery and pickup (TSPSDP). The experimental studies are conducted using the well known benchmark Salhi and Nagy (1999) test problems, where the SDPmethod and RouteAlg solutions are compared with the prominent works in the VRPSDP domain. The SDPmethod has demonstrated to be an effective method for solving the multi-objective VRPSDP and the RouteAlg for the TSPSDP.

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The Traveling Salesman with Multiple Ridesharing (TSP-MR) is a type of the Capacitated Traveling Salesman, which presents the possibility of sharing seats with passengers taking advantage of the paths the salesman travels through his cycle. The salesman shares the cost of a path with the boarded passengers. This model can portray a real situation in which, for example, drivers are willing to share parts of a trip with tourists that wish to move between two locations visited by the driver’s route, accepting to share the vehicle with other individuals visiting other locations within the cycle. This work proposes a mathematical formulation for the problem, and an exact and metaheuristics algorithms for its solution, comparing them.

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The Traveling Salesman with Multiple Ridesharing (TSP-MR) is a type of the Capacitated Traveling Salesman, which presents the possibility of sharing seats with passengers taking advantage of the paths the salesman travels through his cycle. The salesman shares the cost of a path with the boarded passengers. This model can portray a real situation in which, for example, drivers are willing to share parts of a trip with tourists that wish to move between two locations visited by the driver’s route, accepting to share the vehicle with other individuals visiting other locations within the cycle. This work proposes a mathematical formulation for the problem, and an exact and metaheuristics algorithms for its solution, comparing them.

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Este trabajo final de carrera presenta la arquitectura e implementación de un entorno web para la descripción y visualización de instancias reales del TSP (Travelling Salesman Problem), a través de Google Maps, y su posterior resoluación mediante tècnicas de optimización combinatoria.

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Ordered gene problems are a very common classification of optimization problems. Because of their popularity countless algorithms have been developed in an attempt to find high quality solutions to the problems. It is also common to see many different types of problems reduced to ordered gene style problems as there are many popular heuristics and metaheuristics for them due to their popularity. Multiple ordered gene problems are studied, namely, the travelling salesman problem, bin packing problem, and graph colouring problem. In addition, two bioinformatics problems not traditionally seen as ordered gene problems are studied: DNA error correction and DNA fragment assembly. These problems are studied with multiple variations and combinations of heuristics and metaheuristics with two distinct types or representations. The majority of the algorithms are built around the Recentering- Restarting Genetic Algorithm. The algorithm variations were successful on all problems studied, and particularly for the two bioinformatics problems. For DNA Error Correction multiple cases were found with 100% of the codes being corrected. The algorithm variations were also able to beat all other state-of-the-art DNA Fragment Assemblers on 13 out of 16 benchmark problem instances.

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To connect different electrical, network and data devices with the minimum cost and shortest path, is a complex job. In huge buildings, where the devices are placed at different locations on different floors and only some specific routes are available to pass the cables and buses, the shortest path search becomes more complex. The aim of this thesis project is, to develop an application which indentifies the best path to connect all objects or devices by following the specific routes.To address the above issue we adopted three algorithms Greedy Algorithm, Simulated Annealing and Exhaustive search and analyzed their results. The given problem is similar to Travelling Salesman Problem. Exhaustive search is a best algorithm to solve this problem as it checks each and every possibility and give the accurate result but it is an impractical solution because of huge time consumption. If no. of objects increased from 12 it takes hours to search the shortest path. Simulated annealing is emerged with some promising results with lower time cost. As of probabilistic nature, Simulated annealing could be non optimal but it gives a near optimal solution in a reasonable duration. Greedy algorithm is not a good choice for this problem. So, simulated annealing is proved best algorithm for this problem. The project has been implemented in C-language which takes input and store output in an Excel Workbook

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The Combinatorial Optimization is a basic area to companies who look for competitive advantages in the diverse productive sectors and the Assimetric Travelling Salesman Problem, which one classifies as one of the most important problems of this area, for being a problem of the NP-hard class and for possessing diverse practical applications, has increased interest of researchers in the development of metaheuristics each more efficient to assist in its resolution, as it is the case of Memetic Algorithms, which is a evolutionary algorithms that it is used of the genetic operation in combination with a local search procedure. This work explores the technique of Viral Infection in one Memetic Algorithms where the infection substitutes the mutation operator for obtaining a fast evolution or extinguishing of species (KANOH et al, 1996) providing a form of acceleration and improvement of the solution . For this it developed four variants of Viral Infection applied in the Memetic Algorithms for resolution of the Assimetric Travelling Salesman Problem where the agent and the virus pass for a symbiosis process which favored the attainment of a hybrid evolutionary algorithms and computational viable

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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

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Pós-graduação em Matemática Universitária - IGCE