967 resultados para Distributed virtual machine
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Since its official public release, Android has captured the interest from companies, developers and the general audience. From that time up to now, this software platform has been constantly improved either in terms of features or supported hardware and, at the same time, extended to new types of devices different from the originally intended mobile ones. However, there is a feature that has not been explored yet - its real-time capabilities. This paper intends to explore this gap and provide a basis for discussion on the suitability of Android in order to be used in Open Real-Time environments. By analysing the software platform, with the main focus on the virtual machine and its underlying operating system environments, we are able to point out its current limitations and, therefore, provide a hint on different perspectives of directions in order to make Android suitable for these environments. It is our position that Android may provide a suitable architecture for real-time embedded systems, but the real-time community should address its limitations in a joint effort at all of the platform layers.
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Cloud data centers have been progressively adopted in different scenarios, as reflected in the execution of heterogeneous applications with diverse workloads and diverse quality of service (QoS) requirements. Virtual machine (VM) technology eases resource management in physical servers and helps cloud providers achieve goals such as optimization of energy consumption. However, the performance of an application running inside a VM is not guaranteed due to the interference among co-hosted workloads sharing the same physical resources. Moreover, the different types of co-hosted applications with diverse QoS requirements as well as the dynamic behavior of the cloud makes efficient provisioning of resources even more difficult and a challenging problem in cloud data centers. In this paper, we address the problem of resource allocation within a data center that runs different types of application workloads, particularly CPU- and network-intensive applications. To address these challenges, we propose an interference- and power-aware management mechanism that combines a performance deviation estimator and a scheduling algorithm to guide the resource allocation in virtualized environments. We conduct simulations by injecting synthetic workloads whose characteristics follow the last version of the Google Cloud tracelogs. The results indicate that our performance-enforcing strategy is able to fulfill contracted SLAs of real-world environments while reducing energy costs by as much as 21%.
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A Web aproximou a humanidade dos seus pares a um nível nunca antes visto. Com esta facilidade veio também o cibercrime, o terrorismo e outros fenómenos característicos de uma sociedade tecnológica, plenamente informatizada e onde as fronteiras terrestres pouco importam na limitação dos agentes ativos, nocivos ou não, deste sistema. Recentemente descobriu-se que as grandes nações “vigiam” atentamente os seus cidadãos, desrespeitando qualquer limite moral e tecnológico, podendo escutar conversas telefónicas, monitorizar o envio e receção de e-mails, monitorizar o tráfego Web do cidadão através de poderosíssimos programas de monitorização e vigilância. Noutros cantos do globo, nações em tumulto ou envoltas num manto da censura perseguem os cidadãos negando-lhes o acesso à Web. Mais mundanamente, há pessoas que coagem e invadem a privacidade de conhecidos e familiares, vasculhando todos os cantos dos seus computadores e hábitos de navegação. Neste sentido, após o estudo das tecnologias que permitem a vigilância constante dos utilizadores da Web, foram analisadas soluções que permitem conceder algum anónimato e segurança no tráfego Web. Para suportar o presente estudo, foi efetuada uma análise das plataformas que permitem uma navegação anónima e segura e um estudo das tecnologias e programas com potencial de violação de privacidade e intrusão informática usados por nações de grande notoriedade. Este trabalho teve como objetivo principal analisar as tecnologias de monitorização e de vigilância informática identificando as tecnologias disponíveis, procurando encontrar potenciais soluções no sentido de investigar a possibilidade de desenvolver e disponibilizar uma ferramenta multimédia alicerçada em Linux e em LiveDVD (Sistema Operativo Linux que corre a partir do DVD sem necessidade de instalação). Foram integrados recursos no protótipo com o intuito de proporcionar ao utilizador uma forma ágil e leiga para navegar na Web de forma segura e anónima, a partir de um sistema operativo (SO) virtualizado e previamente ajustado para o âmbito anteriormente descrito. O protótipo foi testado e avaliado por um conjunto de cidadãos no sentido de aferir o seu potencial. Termina-se o documento com as conclusões e o trabalho a desenvolver futuramente.
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Este proyecto tiene como finalidad ofrecer un servicio de computación en forma de máquina virtual, utilizando los recursos internos de Atos Research & Innovation. Además, se pretende implementar este servicio sobre os excendentes de máquinas del propio departamento. La prestación de este servicio se realiza mediante un gestor de la infraestructura de forma centralizada. Para la implantación de este entorno se ha definido la adopción en fases y profundizado en dos de los gestores más activos en la investigación del modelo Cloud Computing (Open Nebula, Eucalyptus).
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Grid is a hardware and software infrastructure that provides dependable, consistent, pervasive, and inexpensive access to high-end computational resources. Grid enables access to the resources but it does not guarantee any quality of service. Moreover, Grid does not provide performance isolation; job of one user can influence the performance of other user’s job. The other problem with Grid is that the users of Grid belong to scientific community and the jobs require specific and customized software environment. Providing the perfect environment to the user is very difficult in Grid for its dispersed and heterogeneous nature. Though, Cloud computing provide full customization and control, but there is no simple procedure available to submit user jobs as in Grid. The Grid computing can provide customized resources and performance to the user using virtualization. A virtual machine can join the Grid as an execution node. The virtual machine can also be submitted as a job with user jobs inside. Where the first method gives quality of service and performance isolation, the second method also provides customization and administration in addition. In this thesis, a solution is proposed to enable virtual machine reuse which will provide performance isolation with customization and administration. The same virtual machine can be used for several jobs. In the proposed solution customized virtual machines join the Grid pool on user request. Proposed solution describes two scenarios to achieve this goal. In first scenario, user submits their customized virtual machine as a job. The virtual machine joins the Grid pool when it is powered on. In the second scenario, user customized virtual machines are preconfigured in the execution system. These virtual machines join the Grid pool on user request. Condor and VMware server is used to deploy and test the scenarios. Condor supports virtual machine jobs. The scenario 1 is deployed using Condor VM universe. The second scenario uses VMware-VIX API for scripting powering on and powering off of the remote virtual machines. The experimental results shows that as scenario 2 does not need to transfer the virtual machine image, the virtual machine image becomes live on pool more faster. In scenario 1, the virtual machine runs as a condor job, so it easy to administrate the virtual machine. The only pitfall in scenario 1 is the network traffic.
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El monitor de servidors JMS és un projecte basat en el disseny i implementacio d'una eina GUI, destinada a programadors i equips de proves que treballin amb la tecnología Java Message Service, multiplataforma i multiservidor, que podrà monitoritzar un nombre variat de servidors JMS des de qualsevol sistema que tingui una màquina virtual de Java instal·lada. L'aplicació té com a principal objectiu visualitzar de forma clara i senzilla l'estat global d'un servidor JMS, mostrant les cues i tòpics creats, juntament amb la possibilitat de realitzar accions sobre les mateixes destinacions (enviament i eliminació de missatges residents al servidor) i la creació de gràfiques sobre el tràfic de missatges.
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Construcció d'un programari d'entreteniment per a dispositius mòbils que puguin executar una màquina virtual Java J2ME.
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Aquest document presenta l'arquitectura de la màquina virtual Java (Java Virtual Machine, o JVM). Java és un llenguatge de programació cada vegada més extès i, per tant, més utilitzat. El seu àmbit d¿execució s¿estèn actualment per qualsevol plataforma, des de un dispositiu mòbil (telèfon, PDA...) com un mainframe (com per exemple, el model S/390 sota z/OS de IBM).
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El projecte que es presenta a continuació és una planificació de migració de servidors físics a un entorn virtualitzat, allà on sigui possible. A més s'ha plantejat una renovació tecnològica de tot el parc de servidors per estalviar diners en el manteniment i en el consum d'energia.La solució de virtualització es buscarà que sigui programari lliure.
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Virtualisoinnin ideana on kuvata tietotekniikkaan liittyvät laiteresurssit ryhminä. Kun jonkin tehtävän suoritukseen tarvitaan resursseja, ne kerätään erikseen jokaisesta ryhmästä. Virtualisoinnin yksi osa-alue on palvelimen tai palvelinten virtualisointi, jossa pyritään hyödyntämään palvelinlaitteisto mahdollisimman tehokkaasti. Tehokkuus saavutetaan käyttämällä erillisiä instansseja, joita kutsutaan virtuaalikoneiksi. Tässä diplomityössä esitellään ja verrataan erilaisia palvelinten virtualisointimalleja ja tekniikoita, joita voidaan käyttää IA-32 arkkitehtuurin kanssa. Eroa virtualisoinnin ja eri partitiointitekniikoiden välillä tarkastellaan erikseen. Lisäksi muutoksia, joita palvelinten virtualisointi aiheuttaa infrastruktuuriin, ympäristöön ja laitteistoon käsitellään yleisellä tasolla. Teorian oikeellisuutta todistettiin suorittamalla useita testejä käyttäen kahta eri virtualisointiohjelmistoa. Testien perusteella palvelinten virtualisointi vähentää suorituskykyä ja luo ympäristön, jonka hallitseminen on vaikeampaa verrattuna perinteiseen ympäristöön. Myös tietoturvaa on katsottava uudesta näkökulmasta, sillä fyysistä eristystä ei virtuaalikoneille voida toteuttaa. Jotta virtualisoinnista saataisiin mahdollisimman suuri hyöty tuotantoympäristössä, vaaditaan tarkkaa harkintaa ja suunnitelmallisuutta. Parhaat käyttökohteet ovat erilaiset testiympäristöt, joissa vaatimukset suorituskyvyn ja turvallisuuden suhteen eivät ole niin tarkat.
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This thesis deals with a hardware accelerated Java virtual machine, named REALJava. The REALJava virtual machine is targeted for resource constrained embedded systems. The goal is to attain increased computational performance with reduced power consumption. While these objectives are often seen as trade-offs, in this context both of them can be attained simultaneously by using dedicated hardware. The target level of the computational performance of the REALJava virtual machine is initially set to be as fast as the currently available full custom ASIC Java processors. As a secondary goal all of the components of the virtual machine are designed so that the resulting system can be scaled to support multiple co-processor cores. The virtual machine is designed using the hardware/software co-design paradigm. The partitioning between the two domains is flexible, allowing customizations to the resulting system, for instance the floating point support can be omitted from the hardware in order to decrease the size of the co-processor core. The communication between the hardware and the software domains is encapsulated into modules. This allows the REALJava virtual machine to be easily integrated into any system, simply by redesigning the communication modules. Besides the virtual machine and the related co-processor architecture, several performance enhancing techniques are presented. These include techniques related to instruction folding, stack handling, method invocation, constant loading and control in time domain. The REALJava virtual machine is prototyped using three different FPGA platforms. The original pipeline structure is modified to suit the FPGA environment. The performance of the resulting Java virtual machine is evaluated against existing Java solutions in the embedded systems field. The results show that the goals are attained, both in terms of computational performance and power consumption. Especially the computational performance is evaluated thoroughly, and the results show that the REALJava is more than twice as fast as the fastest full custom ASIC Java processor. In addition to standard Java virtual machine benchmarks, several new Java applications are designed to both verify the results and broaden the spectrum of the tests.
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Tässä työssä kehitetään yleiskäyttöinen palvelupyyntömalli, jonka avulla Lahden kaupungin Lahti Fenix –projektin Kuntalaistilijärjestelmän palveluväylän kautta voidaan kutsua järjestelmän tietokantatasoa tai muita palveluväylän avulla integroituja järjestelmiä. Työn tavoitteena oli suoraviivaistaa järjestelmäintegraatioihin liittyvien palveluiden kehittämistä suunnittelemalla sellainen palvelupyyntömuodostin, joka ei sisällä staattisia viittauksia jossakin tietyssä palvelussa käytettäviin luokkiin tai muihin ominaisuuksiin. Työssä hyödynnettiin Java-kielen kehittyneitä ominaisuuksia; reflektiivistä ohjelmointia, geneeristä ohjelmointia ja Java-virtuaalikoneen metodipinon lukemista. Tavoitteen saavuttamista mitattiin käyttäen avuksi McCaben syklomaattista kompleksisuutta ja metodeissa käytettyä rivimäärää. Työ aloitettiin joulukuussa 2008 ja saatiin valmiiksi helmikuussa 2009. Työn tuloksena syntyi toimiva, syklomaattiselta kompleksisuudeltaan matala ja helppokäyttöinen palvelukutsumuodostin.
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The thesis deals with the phenomenon of learning between organizations in innovation networks that develop new products, services or processes. Inter organizational learning is studied especially at the level of the network. The role of the network can be seen as twofold: either the network is a context for inter organizational learning, if the learner is something else than the network (organization, group, individual), or the network itself is the learner. Innovations are regarded as a primary source of competitiveness and renewal in organizations. Networking has become increasingly common particularly because of the possibility to extend the resource base of the organization through partnerships and to concentrate on core competencies. Especially in innovation activities, networks provide the possibility to answer the complex needs of the customers faster and to share the costs and risks of the development work. Networked innovation activities are often organized in practice as distributed virtual teams, either within one organization or as cross organizational co operation. The role of technology is considered in the research mainly as an enabling tool for collaboration and learning. Learning has been recognized as one important collaborative process in networks or as a motivation for networking. It is even more important in the innovation context as an enabler of renewal, since the essence of the innovation process is creating new knowledge, processes, products and services. The thesis aims at providing enhanced understanding about the inter organizational learning phenomenon in and by innovation networks, especially concentrating on the network level. The perspectives used in the research are the theoretical viewpoints and concepts, challenges, and solutions for learning. The methods used in the study are literature reviews and empirical research carried out with semi structured interviews analyzed with qualitative content analysis. The empirical research concentrates on two different areas, firstly on the theoretical approaches to learning that are relevant to innovation networks, secondly on learning in virtual innovation teams. As a result, the research identifies insights and implications for learning in innovation networks from several viewpoints on organizational learning. Using multiple perspectives allows drawing a many sided picture of the learning phenomenon that is valuable because of the versatility and complexity of situations and challenges of learning in the context of innovation and networks. The research results also show some of the challenges of learning and possible solutions for supporting especially network level learning.
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We have developed a software called pp-Blast that uses the publicly available Blast package and PVM (parallel virtual machine) to partition a multi-sequence query across a set of nodes with replicated or shared databases. Benchmark tests show that pp-Blast running in a cluster of 14 PCs outperformed conventional Blast running in large servers. In addition, using pp-Blast and the cluster we were able to map all human cDNAs onto the draft of the human genome in less than 6 days. We propose here that the cost/benefit ratio of pp-Blast makes it appropriate for large-scale sequence analysis. The source code and configuration files for pp-Blast are available at http://www.ludwig.org.br/biocomp/tools/pp-blast.
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Programming Overview The JVM (The Java Virtual Machine) A brief look at Structure Class Method Statement Magic incantations main() output Coding a Dog Programming Principle(1) If and Boolean operations Coding a Bank Account Quick look at ToolBox