986 resultados para Computer Structure


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The purpose of this thesis is to develop an environment or network that enables effective collaborative product structure management among stakeholders in each unit, throughout the entire product lifecycle and product data management. This thesis uses framework models as an approach to the problem. Framework model methods for development of collaborative product structure management are proposed in this study, there are three unique models depicted to support collaborative product structure management: organization model, process model and product model. In the organization model, the formation of product data management system (eDSTAT) key user network is specified. In the process model, development is based on the case company’s product development matrix. In the product model framework, product model management, product knowledge management and design knowledge management are defined as development tools and collaboration is based on web-based product structure management. Collaborative management is executed using all these approaches. A case study from an actual project at the case company is presented as an implementation; this is to verify the models’ applicability. A computer assisted design tool and the web-based product structure manager, have been used as tools of this collaboration with the support of the key user. The current PDM system, eDSTAT, is used as a piloting case for key user role. The result of this development is that the role of key user as a collaboration channel is defined and established. The key user is able to provide one on one support for the elevator projects. Also the management activities are improved through the application of process workflow by following criteria for each project milestone. The development shows effectiveness of product structure management in product lifecycle, improved production process by eliminating barriers (e.g. improvement of two-way communication) during design phase and production phase. The key user role is applicable on a global scale in the company.

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This study presents an automatic, computer-aided analytical method called Comparison Structure Analysis (CSA), which can be applied to different dimensions of music. The aim of CSA is first and foremost practical: to produce dynamic and understandable representations of musical properties by evaluating the prevalence of a chosen musical data structure through a musical piece. Such a comparison structure may refer to a mathematical vector, a set, a matrix or another type of data structure and even a combination of data structures. CSA depends on an abstract systematic segmentation that allows for a statistical or mathematical survey of the data. To choose a comparison structure is to tune the apparatus to be sensitive to an exclusive set of musical properties. CSA settles somewhere between traditional music analysis and computer aided music information retrieval (MIR). Theoretically defined musical entities, such as pitch-class sets, set-classes and particular rhythm patterns are detected in compositions using pattern extraction and pattern comparison algorithms that are typical within the field of MIR. In principle, the idea of comparison structure analysis can be applied to any time-series type data and, in the music analytical context, to polyphonic as well as homophonic music. Tonal trends, set-class similarities, invertible counterpoints, voice-leading similarities, short-term modulations, rhythmic similarities and multiparametric changes in musical texture were studied. Since CSA allows for a highly accurate classification of compositions, its methods may be applicable to symbolic music information retrieval as well. The strength of CSA relies especially on the possibility to make comparisons between the observations concerning different musical parameters and to combine it with statistical and perhaps other music analytical methods. The results of CSA are dependent on the competence of the similarity measure. New similarity measures for tonal stability, rhythmic and set-class similarity measurements were proposed. The most advanced results were attained by employing the automated function generation – comparable with the so-called genetic programming – to search for an optimal model for set-class similarity measurements. However, the results of CSA seem to agree strongly, independent of the type of similarity function employed in the analysis.

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Trusses are structural systems commonly used in projects, being employed mainly in roof structures, present in most rural buildings. The design of trusses, as well as other structural systems, requires the determination of displacements, strains and stresses. However, the project is developed from an ideal model of calculation, considering free rotation between the elements of a connection. This paper presents a computer program for the analysis of bidimensional wooden trusses with connections formed with two screws per node. The formulation is based on the flexibility method, taking into account the influence of the effect of semi-rigid connections formed by two screws. An example of a structure is presented and analyzed by the program developed here, highlighting the importance of behavior analysis on semi-rigid connections.

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This doctoral dissertation presents studies of the formation and evolution of galaxies, through observations and simulations of galactic halos. The halo is the component of galaxies which hosts some of the oldest objects we know of in the cosmos; it is where clues to the history of galaxies are found, for example, by how the chemical structure is related to the dynamics of objects in the halo. The dynamical and chemical structure of halos, both in the Milky Way’s own halo, and in two elliptical galaxies, is the underlying theme in the research. I focus on the density falloff and chemistry of the two external halos, and on the dynamics, density falloff, and chemistry of the Milky Way halo. I first study galactic halos via computer simulations, to test the long- term stability of an anomalous feature recently found in kinematics of the Milky Way’s metal-poor stellar halo. I find that the feature is transient, making its origin unclear. I use a second set of simulations to test if an initially strong relation between the dynamics and chemistry of halo glob-ular clusters in a Milky Way-type galaxy is affected by a merging satellite galaxy, and find that the relation remains strong despite a merger in which the satellite is a third of the mass of the host galaxy. From simulations, I move to observing halos in nearby galaxies, a challenging procedure as most of the light from galaxies comes from the disk and bulge components as opposed to the halo. I use Hubble Space Tele scope observations of the halo of the galaxy M87 and, comparing to similar observations of NGC 5128, find that the chemical structure of the inner halo is similar for both of these giant elliptical galaxies. I use Very Large Telescope observations of the outer halo of NGC 5128 (Centaurus A) and, because of the difficultly in resolving dim extragalac- tic stellar halo populations, I introduce a new technique to subtract the contaminating background galaxies. A transition from a metal-rich stellar halo to a metal-poor has previously been discovered in two different types of galaxies, the disk galaxy M31 and the classic elliptical NGC 3379. Unexpectedly, I discover in this third type of galaxy, the merger remnant NGC 5128, that the density of metal-rich and metal-poor halo stars falls at the same rate within the galactocentric radii of 8 − 65 kpc, the limit of our observations. This thesis presents new results which open opportunities for future investigations.

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This thesis concentrates on the validation of a generic thermal hydraulic computer code TRACE under the challenges of the VVER-440 reactor type. The code capability to model the VVER-440 geometry and thermal hydraulic phenomena specific to this reactor design has been examined and demonstrated acceptable. The main challenge in VVER-440 thermal hydraulics appeared in the modelling of the horizontal steam generator. The major challenge here is not in the code physics or numerics but in the formulation of a representative nodalization structure. Another VVER-440 specialty, the hot leg loop seals, challenges the system codes functionally in general, but proved readily representable. Computer code models have to be validated against experiments to achieve confidence in code models. When new computer code is to be used for nuclear power plant safety analysis, it must first be validated against a large variety of different experiments. The validation process has to cover both the code itself and the code input. Uncertainties of different nature are identified in the different phases of the validation procedure and can even be quantified. This thesis presents a novel approach to the input model validation and uncertainty evaluation in the different stages of the computer code validation procedure. This thesis also demonstrates that in the safety analysis, there are inevitably significant uncertainties that are not statistically quantifiable; they need to be and can be addressed by other, less simplistic means, ultimately relying on the competence of the analysts and the capability of the community to support the experimental verification of analytical assumptions. This method completes essentially the commonly used uncertainty assessment methods, which are usually conducted using only statistical methods.

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This case study examines the impact of a computer information system as it was being implemented in one Ontario hospital. The attitudes of a cross section of the hospital staff acted as a barometer to measure their perceptions of the implementation process. With The Mississauga Hospital in the early stages of an extensive computer implementation project, the opportunity existed to identify staff attitudes about the computer system, overall knowledge and compare the findings with the literature. The goal of the study was to develop a greater base about the affective domain in the relationship between people and the computer system. Eight exploratory questions shaped the focus of the investigation. Data were collected from three sources: a survey questionnaire, focused interviews, and internal hospital documents. Both quantitative and qualitative data were analyzed. Instrumentation in the study consisted of a survey distributed at two points in time to randomly selected hospital employees who represented all staff levels.Other sources of data included hospital documents, and twenty-five focused interviews with staff who replied to both surveys. Leavitt's socio-technical system, with its four subsystems: task, structure, technology, and people was used to classify staff responses to the research questions. The study findings revealed that the majority of respondents felt positive about using the computer as part of their jobs. No apparent correlations were found between sex, age, or staff group and feelings about using the computer. Differences in attitudes, and attitude changes were found in potential relationship to the element of time. Another difference was found in staff group and perception of being involved in the decision making process. These findings and other evidence about the role of change agents in this change process help to emphasize that planning change is one thing, managing the transition is another.

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In the past ten years, many researchers have focussed their attention on parasites regarding the role they may play in causing variations in male secondary sexual traits and subsequent effects on female choice. Male age has also been suggested to be an important factor in female choice if old age reflects superior genes. This study investigated the effects that gregarine gut parasites, age, and diet have on the calling and mating behaviour of the male Texas field cricket, Gryllus integer. Male calling songs were recorded in the laboratory using a Digital Signal Processing Network. The song parameters measured were: pulse rate, pulse width, burst duration, pulses per burst, interburst interval, and percent missing pulses. The effects of parasite load and age on the various calling song parameters was investigated in crickets that were fed two different diets varying in nutritional quality. None of the calling song parameters were affected by either parasite load or age in either diet grou p. Courtship behaviour was ob served and recorded using an Eventlog recorder on an IBM computer in the laboratory. Females mated equally with paras(tized and unparasitized males and with old and young males The total duration and proportion of time spent performing each of 9 courtship displays were recorded for males on each diet. Only one display was affected by parasite load. Highly parasitized males fed the nutritionally inferior diet juddered for a proportionately shorter time than males with low parasite loads. Also, older males performed juddering and shaking antennae proportionally longer and juddering and raising wings for longer durations than younger males. Males that successfully mated were observed for performance of 8 post-copulatory guarding behaviour displays. None of the guarding behaviours were affected by parasite load. However, one display was affected by age, with older males performing guard turning for shorter durations than younger males. Results are discuss,ed in terms of the influence of parasites and age on female choice.

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Three dimensional model design is a well-known and studied field, with numerous real-world applications. However, the manual construction of these models can often be time-consuming to the average user, despite the advantages o ffered through computational advances. This thesis presents an approach to the design of 3D structures using evolutionary computation and L-systems, which involves the automated production of such designs using a strict set of fitness functions. These functions focus on the geometric properties of the models produced, as well as their quantifiable aesthetic value - a topic which has not been widely investigated with respect to 3D models. New extensions to existing aesthetic measures are discussed and implemented in the presented system in order to produce designs which are visually pleasing. The system itself facilitates the construction of models requiring minimal user initialization and no user-based feedback throughout the evolutionary cycle. The genetic programming evolved models are shown to satisfy multiple criteria, conveying a relationship between their assigned aesthetic value and their perceived aesthetic value. Exploration into the applicability and e ffectiveness of a multi-objective approach to the problem is also presented, with a focus on both performance and visual results. Although subjective, these results o er insight into future applications and study in the fi eld of computational aesthetics and automated structure design.

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Experimental Extended X-ray Absorption Fine Structure (EXAFS) spectra carry information about the chemical structure of metal protein complexes. However, pre- dicting the structure of such complexes from EXAFS spectra is not a simple task. Currently methods such as Monte Carlo optimization or simulated annealing are used in structure refinement of EXAFS. These methods have proven somewhat successful in structure refinement but have not been successful in finding the global minima. Multiple population based algorithms, including a genetic algorithm, a restarting ge- netic algorithm, differential evolution, and particle swarm optimization, are studied for their effectiveness in structure refinement of EXAFS. The oxygen-evolving com- plex in S1 is used as a benchmark for comparing the algorithms. These algorithms were successful in finding new atomic structures that produced improved calculated EXAFS spectra over atomic structures previously found.

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The curse of dimensionality is a major problem in the fields of machine learning, data mining and knowledge discovery. Exhaustive search for the most optimal subset of relevant features from a high dimensional dataset is NP hard. Sub–optimal population based stochastic algorithms such as GP and GA are good choices for searching through large search spaces, and are usually more feasible than exhaustive and deterministic search algorithms. On the other hand, population based stochastic algorithms often suffer from premature convergence on mediocre sub–optimal solutions. The Age Layered Population Structure (ALPS) is a novel metaheuristic for overcoming the problem of premature convergence in evolutionary algorithms, and for improving search in the fitness landscape. The ALPS paradigm uses an age–measure to control breeding and competition between individuals in the population. This thesis uses a modification of the ALPS GP strategy called Feature Selection ALPS (FSALPS) for feature subset selection and classification of varied supervised learning tasks. FSALPS uses a novel frequency count system to rank features in the GP population based on evolved feature frequencies. The ranked features are translated into probabilities, which are used to control evolutionary processes such as terminal–symbol selection for the construction of GP trees/sub-trees. The FSALPS metaheuristic continuously refines the feature subset selection process whiles simultaneously evolving efficient classifiers through a non–converging evolutionary process that favors selection of features with high discrimination of class labels. We investigated and compared the performance of canonical GP, ALPS and FSALPS on high–dimensional benchmark classification datasets, including a hyperspectral image. Using Tukey’s HSD ANOVA test at a 95% confidence interval, ALPS and FSALPS dominated canonical GP in evolving smaller but efficient trees with less bloat expressions. FSALPS significantly outperformed canonical GP and ALPS and some reported feature selection strategies in related literature on dimensionality reduction.

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The curse of dimensionality is a major problem in the fields of machine learning, data mining and knowledge discovery. Exhaustive search for the most optimal subset of relevant features from a high dimensional dataset is NP hard. Sub–optimal population based stochastic algorithms such as GP and GA are good choices for searching through large search spaces, and are usually more feasible than exhaustive and determinis- tic search algorithms. On the other hand, population based stochastic algorithms often suffer from premature convergence on mediocre sub–optimal solutions. The Age Layered Population Structure (ALPS) is a novel meta–heuristic for overcoming the problem of premature convergence in evolutionary algorithms, and for improving search in the fitness landscape. The ALPS paradigm uses an age–measure to control breeding and competition between individuals in the population. This thesis uses a modification of the ALPS GP strategy called Feature Selection ALPS (FSALPS) for feature subset selection and classification of varied supervised learning tasks. FSALPS uses a novel frequency count system to rank features in the GP population based on evolved feature frequencies. The ranked features are translated into probabilities, which are used to control evolutionary processes such as terminal–symbol selection for the construction of GP trees/sub-trees. The FSALPS meta–heuristic continuously refines the feature subset selection process whiles simultaneously evolving efficient classifiers through a non–converging evolutionary process that favors selection of features with high discrimination of class labels. We investigated and compared the performance of canonical GP, ALPS and FSALPS on high–dimensional benchmark classification datasets, including a hyperspectral image. Using Tukey’s HSD ANOVA test at a 95% confidence interval, ALPS and FSALPS dominated canonical GP in evolving smaller but efficient trees with less bloat expressions. FSALPS significantly outperformed canonical GP and ALPS and some reported feature selection strategies in related literature on dimensionality reduction.

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Le présent mémoire comprend un survol des principales méthodes de rendu en demi-tons, de l’analog screening à la recherche binaire directe en passant par l’ordered dither, avec une attention particulière pour la diffusion d’erreur. Ces méthodes seront comparées dans la perspective moderne de la sensibilité à la structure. Une nouvelle méthode de rendu en demi-tons par diffusion d’erreur est présentée et soumise à diverses évaluations. La méthode proposée se veut originale, simple, autant à même de préserver le caractère structurel des images que la méthode à l’état de l’art, et plus rapide que cette dernière par deux à trois ordres de magnitude. D’abord, l’image est décomposée en fréquences locales caractéristiques. Puis, le comportement de base de la méthode proposée est donné. Ensuite, un ensemble minutieusement choisi de paramètres permet de modifier ce comportement de façon à épouser les différents caractères fréquentiels locaux. Finalement, une calibration détermine les bons paramètres à associer à chaque fréquence possible. Une fois l’algorithme assemblé, toute image peut être traitée très rapidement : chaque pixel est attaché à une fréquence propre, cette fréquence sert d’indice pour la table de calibration, les paramètres de diffusion appropriés sont récupérés, et la couleur de sortie déterminée pour le pixel contribue en espérance à souligner la structure dont il fait partie.

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Dans ce mémoire nous allons présenter une méthode de diffusion d’erreur originale qui peut reconstruire des images en demi-ton qui plaisent à l’œil. Cette méthode préserve des détails fins et des structures visuellement identifiables présentes dans l’image originale. Nous allons tout d’abord présenter et analyser quelques travaux précédents afin de montrer certains problèmes principaux du rendu en demi-ton, et nous allons expliquer pourquoi nous avons décidé d’utiliser un algorithme de diffusion d’erreur pour résoudre ces problèmes. Puis nous allons présenter la méthode proposée qui est conceptuellement simple et efficace. L’image originale est analysée, et son contenu fréquentiel est détecté. Les composantes principales du contenu fréquentiel (la fréquence, l’orientation et le contraste) sont utilisées comme des indices dans un tableau de recherche afin de modifier la méthode de diffusion d’erreur standard. Le tableau de recherche est établi dans un étape de pré-calcul et la modification est composée par la modulation de seuil et la variation des coefficients de diffusion. Ensuite le système en entier est calibré de façon à ce que ces images reconstruites soient visuellement proches d’images originales (des aplats d’intensité constante, des aplats contenant des ondes sinusoïdales avec des fréquences, des orientations et des constrastes différents). Finalement nous allons comparer et analyser des résultats obtenus par la méthode proposée et des travaux précédents, et démontrer que la méthode proposée est capable de reconstruire des images en demi-ton de haute qualité (qui préservent des structures) avec un traitement de temps très faible.

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Dans ce mémoire, je démontre que la distribution de probabilités de l'état quantique Greenberger-Horne-Zeilinger (GHZ) sous l'action locale de mesures de von Neumann indépendantes sur chaque qubit suit une distribution qui est une combinaison convexe de deux distributions. Les coefficients de la combinaison sont reliés aux parties équatoriales des mesures et les distributions associées à ces coefficients sont reliées aux parties réelles des mesures. Une application possible du résultat est qu'il permet de scinder en deux la simulation de l'état GHZ. Simuler, en pire cas ou en moyenne, un état quantique comme GHZ avec des ressources aléatoires, partagées ou privées, et des ressources classiques de communication, ou même des ressources fantaisistes comme les boîtes non locales, est un problème important en complexité de la communication quantique. On peut penser à ce problème de simulation comme un problème où plusieurs personnes obtiennent chacune une mesure de von Neumann à appliquer sur le sous-système de l'état GHZ qu'il partage avec les autres personnes. Chaque personne ne connaît que les données décrivant sa mesure et d'aucune façon une personne ne connaît les données décrivant la mesure d'une autre personne. Chaque personne obtient un résultat aléatoire classique. La distribution conjointe de ces résultats aléatoires classiques suit la distribution de probabilités trouvée dans ce mémoire. Le but est de simuler classiquement la distribution de probabilités de l'état GHZ. Mon résultat indique une marche à suivre qui consiste d'abord à simuler les parties équatoriales des mesures pour pouvoir ensuite savoir laquelle des distributions associées aux parties réelles des mesures il faut simuler. D'autres chercheurs ont trouvé comment simuler les parties équatoriales des mesures de von Neumann avec de la communication classique dans le cas de 3 personnes, mais la simulation des parties réelles résiste encore et toujours.

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Cette thèse porte sur la reconstruction active de modèles 3D à l’aide d’une caméra et d’un projecteur. Les méthodes de reconstruction standards utilisent des motifs de lumière codée qui ont leurs forces et leurs faiblesses. Nous introduisons de nouveaux motifs basés sur la lumière non structurée afin de pallier aux manques des méthodes existantes. Les travaux présentés s’articulent autour de trois axes : la robustesse, la précision et finalement la comparaison des patrons de lumière non structurée aux autres méthodes. Les patrons de lumière non structurée se différencient en premier lieu par leur robustesse aux interréflexions et aux discontinuités de profondeur. Ils sont conçus de sorte à homogénéiser la quantité d’illumination indirecte causée par la projection sur des surfaces difficiles. En contrepartie, la mise en correspondance des images projetées et capturées est plus complexe qu’avec les méthodes dites structurées. Une méthode d’appariement probabiliste et efficace est proposée afin de résoudre ce problème. Un autre aspect important des reconstructions basées sur la lumière non structurée est la capacité de retrouver des correspondances sous-pixels, c’est-à-dire à un niveau de précision plus fin que le pixel. Nous présentons une méthode de génération de code de très grande longueur à partir des motifs de lumière non structurée. Ces codes ont l’avantage double de permettre l’extraction de correspondances plus précises tout en requérant l’utilisation de moins d’images. Cette contribution place notre méthode parmi les meilleures au niveau de la précision tout en garantissant une très bonne robustesse. Finalement, la dernière partie de cette thèse s’intéresse à la comparaison des méthodes existantes, en particulier sur la relation entre la quantité d’images projetées et la qualité de la reconstruction. Bien que certaines méthodes nécessitent un nombre constant d’images, d’autres, comme la nôtre, peuvent se contenter d’en utiliser moins aux dépens d’une qualité moindre. Nous proposons une méthode simple pour établir une correspondance optimale pouvant servir de référence à des fins de comparaison. Enfin, nous présentons des méthodes hybrides qui donnent de très bons résultats avec peu d’images.