991 resultados para Krohn, Julius


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Variantti A.

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Gratulaatio: Ericus Julius Bioernerus.

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Invokaatio: Sun Theo!

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Invokaatio: I.N.J.

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Invokaatio: Assistente S. S. Trinitate!

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Variantti B.

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Invokaatio: Q.D.B.V.

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The costs of health care are going up in many countries. In order to provide affordable and effective health care solutions, new technologies and approaches are constantly being developed. In this research, video games are presented as a possible solution to the problem. Video games are fun, and nowadays most people like to spend time on them. In addition, recent studies have pointed out that video games can have notable health benefits. Health games have already been developed, used in practice, and researched. However, the bulk of health game studies have been concerned with the design or the effectiveness of the games; no actual business studies have been conducted on the subject, even though health games often lack commercial success despite their health benefits. This thesis seeks to fill this gap. The specific aim of this thesis is to develop a conceptual business model framework and empirically use it in explorative medical game business model research. In the first stage of this research, a literature review was conducted and the existing literature analyzed and synthesized into a conceptual business model framework consisting of six dimensions. The motivation behind the synthesis is the ongoing ambiguity around the business model concept. In the second stage, 22 semi-structured interviews were conducted with different professionals within the value network for medical games. The business model framework was present in all stages of the empirical research: First, in the data collection stage, the framework acted as a guiding instrument, focusing the interview process. Then, the interviews were coded and analyzed using the framework as a structure. The results were then reported following the structure of the framework. In the results, the interviewees highlighted several important considerations and issues for medical games concerning the six dimensions of the business model framework. Based on the key findings of this research, several key components of business models for medical games were identified and illustrated in a single figure. Furthermore, five notable challenges for business models for medical games were presented, and possible solutions for the challenges were postulated. Theoretically, these findings provide pioneering information on the untouched subject of business models for medical games. Moreover, the conceptual business model framework and its use in the novel context of medical games provide a contribution to the business model literature. Regarding practice, this thesis further accentuates that medical games can offer notable benefits to several stakeholder groups and offers advice to companies seeking to commercialize these games.

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Essee Sanojen kuvat on kirjoitettu Juha Mannerkorven runon Onkija pohjalta. Teksti on esitetty alunperin Unkarin kääntäjäseminaarissa 2013.

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O presente trabalho teve o objetivo de avaliar o efeito do tratamento fungicida durante e após a armazenagem, na qualidade fisiológica de sementes de soja. Utilizaram-se sementes da cultivar BR-16, produzidas na safra de 1999/2000 e armazenadas em Marechal Cândido Rondon - PR. Para o tratamento utilizou-se a mistura de carbendazin + thiram, na dosage de 30 e 70g de i.a./100kg de semente, respectivamente. Realizou-se o tratamento de amostras mensalmente, de maio a dezembro de 2000, sendo as sementes analisadas imediatamente após o procedimento. Sementes sem tratamento representaram a testemunha. As amostras tratadas e armazenadas foram analisadas e comparadas com as tratadas e analisadas imediatamente antes da semeadura (dezembro de 2000). A qualidade das sementes foi avaliada através dos testes de germinação, de tetrazólio para vigor e viabilidade e emergência em campo. O delineamento experimental foi inteiramente casualizado, com quatro repetições por tratamento para cada teste. Realizou-se a comparação das médias através do teste de Tukey a 5% de probabilidade. O teste de germinação e o de tetrazólio não evidenciaram efeito negativo do tratamento fungicida anterior ao período de armazenagem sobre a qualidade das sementes. As sementes tratadas e não apresentaram decréscimo de viabilidade e de vigor, atingindo valores de germinação inferiores a 75%, em dezembro de 2000. Na emergência em campo, constatou-se que as sementes mantidas tratadas por mais de quatro meses apresentaram desempenho inferior comparativamente às tratadas nas demais épocas.