859 resultados para Analog-to-digital converters
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An investigation was conducted to determine the effects of elevated pCO2 on the net production and calcification of an assemblage of corals maintained under near-natural conditions of temperature, light, nutrient, and flow. Experiments were performed in summer and winter to explore possible interactions between seasonal change in temperature and irradiance and the effect of elevated pCO2. Particular attention was paid to interactions between net production and calcification because these two processes are thought to compete for the same internal supply of dissolved inorganic carbon (DIC). A nutrient enrichment experiment was performed because it has been shown to induce a competitive interaction between photosynthesis and calcification that may serve as an analog to the effect of elevated pCO2. Net carbon production, NPC, increased with increased pCO2 at the rate of 3 ± 2% (?mol CO2aq kg?1)?1. Seasonal change of the slope NPC-[CO2aq] relationship was not significant. Calcification (G) was strongly related to the aragonite saturation state ? a . Seasonal change of the G-? a relationship was not significant. The first-order saturation state model gave a good fit to the pooled summer and winter data: G = (8 ± 1 mmol CaCO3 m?2 h?1)(? a ? 1), r 2 = 0.87, P = 0.0001. Both nutrient and CO2 enrichment resulted in an increase in NPC and a decrease in G, giving support to the hypothesis that the cellular mechanism underlying the decrease in calcification in response to increased pCO2 could be competition between photosynthesis and calcification for a limited supply of DIC.
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An essay on the emergent methodology of media archaeology, in realtion to the material turn in approaches to digital media. In particular, this article advocates taking up Siegfried Zielinski's concept of 'anarchaeology', but in a different sense to the way it was originally proposed, in order to emphasise the political potentials of a media (an)archaeological methodological approach.
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In this article I introduce the term ‘theatrical latency’ as a pleasurable effect experienced when listening to sound in relation to visual perception. Latency refers to both the phenomena of audio delay (in feedback from analogue to digital conversion and the momentary lapses experienced when playing live with recorded music) and a theatrical sensation that comes from the reanimation of visual environments through aural framing. In this configuration, the notion of latency takes on a double meaning as both a recorded phenomenon and the retrieval of something dormant within physical objects, sites or materials. These ideas will be introduced through my experience of walking Katrina Palmer’s site-specific audio work The Loss Adjusters (2015) on the island of Portland (UK). The audio tracks create an extended meditation on Portland, interweaving specific locations and histories with fictional characters and ghosts of the island.
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Esta tesina es una investigación sobre la evolución del periodismo tradicional al periodismo digital en el mundo 2.0 y el nuevo reto que tiene para los periodistas sumarse a esta vertiginosa evolución de los medios en la Internet. Este trabajo se fundamenta en la aparición de la plataforma Twitter, un espacio que los periodistas y los medios de comunicación han encontrado para compartir la información segundo a segundo. El Twitter con el pasar de los días se ha convertido en una herramienta útil para el trabajo cotidiano de los periodistas en donde además de encontrar noticias actualizadas también pueden encontrar fuentes y espacios de debate sobre el periodismo. El propósito es establecer una guía de trabajo para los periodistas que se suman a esta nueva tecnología para informar. Además establece direccionamientos para cuidar su reputación en línea con el objetivo de en medida de lo posible disminuir los errores que se comenten en la red al transmitir sus noticias.
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Este estudo teve como objetivo verificar como a temática inclusão social tem sido abordada na área de Ciência da Informação, a partir da análise da produção científica publicada nos periódicos nacionais da área. Além disso, verificar quais maneiras de inclusão são recorrentemente abordadas na área da ciência da informação, mostrar as tendências de uso do conceito de inclusão social nos artigos científicos da área de Ciência da Informação, constatar como se apresenta o conceito de inclusão social relacionado ao profissional da informação e analisar se há relação com outras disciplinas. Foram feitas buscas em seis periódicos no período de 2001 a 2010. Utilizou-se como método de análise o referencial da análise de conteúdo de Bardin. Constituíram o corpus de análise 30 artigos que tratavam da temática inclusão social. Como resultados identificou-se que a inclusão social, no que se refere às publicações da área de Ciência da Informação, em geral, está voltada a inclusão digital e ao uso das Tecnologias da Informação e Comunicação. Ademais, identificou-se, ainda, relações com o profissional da informação, em que este deve servir como mediador entre a informação e os meios nos quais estas informações estão inseridas e os usuários.
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We present a design for an electronic continuous pitch wind controller for musical performance. It uses a combination of linear position, magnetic reed, and air pressure sensors to generate three fully continuous control dimensions. Each control dimension is encoded and transmitted using the industry standard MIDI protocol to allow the instrument to interface with a large variety of synthesizers to control different parameters of the synthesis algorithm in real time, allowing for a high degree of expressiveness not possible with existing electronic wind instrument controllers. The first part of the thesis will provide a justification for the design of a novel instrument, and present some of the theory behind pitch representation, encoding, and transmission with respect to digital systems. The remainder of the thesis will present the particular design and explain the workings of its various subsystems.
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In this work, a platform to the conditioning, digitizing, visualization and recording of the EMG signals was developed. After the acquisition, the analysis can be done by signal processing techniques. The platform consists of two modules witch acquire electromyography (EMG) signals by surface electrodes, limit the interest frequency band, filter the power grid interference and digitalize the signals by the analogue-to- digital converter of the modules microcontroller. Thereby, the data are sent to the computer by the USB interface by the HID specification, displayed in real-time in graphical form and stored in files. As processing resources was implemented the operations of signal absolute value, the determination of effective value (RMS), Fourier analysis, digital filter (IIR) and the adaptive filter. Platform initial tests were performed with signal of lower and upper limbs with the aim to compare the EMG signal laterality. The open platform is intended to educational activities and academic research, allowing the addition of other processing methods that the researcher want to evaluate or other required analysis.
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In a context of rapid demographic and technological changes, digital skills are essential in order for citizens to actively participate in society. However, digital literacy for all citizens, especially for the older population, is not yet a reality. It is increasingly crucial for active ageing, lifelong learning, and life-wide learning that the elderly learn digital skills. Intergenerational learning can play a key role in achieving a wide range of goals. This paper focuses on the contribution of intergenerational learning to digital and social inclusion. We promoted ICT intergenerational workshops and chose the case study methodolog y to study three distinct cases of intergenerational learning with ICT. The results show that intergenerational learning with ICT contributes to the digital literacy of adults and seniors and fosters lifelong learning, active ageing, and understanding and solidarity among generations. We reveal the benefits of the intergenerational learning process for all participants and suggest some ways to achieve intergenerational learning through ICT in order to build more socially and digitally cohesive societies.
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Background: The Medical Education Partnership Initiative, has helped to mitigate the digital divide in Africa. The aim of the study was to assess the level of access, attitude, and training concerning meaningful use of electronic resources and EBM among medical students at an African medical school. Methods: The study involved medical students at the University of Zimbabwe College of Health Sciences, Harare. The needs assessment tool consisted of a 21-question, paper-based, voluntary and anonymous survey. Results: A total of 61/67 (91%), responded to the survey. 60% of the medical students were ‘third-year medical students’. Among medical students, 85% of responders had access to digital medical resources, but 54% still preferred printed medical textbooks. Although 25% of responders had received training in EBM, but only 7% found it adequate. 98% of the participants did not receive formal training in journal club presentation or analytical reading of medical literature, but 77 % of them showed interest in learning these skills. Conclusion: Lack of training in EBM, journal club presentation and analytical reading skills have limited the impact of upgraded technology in enhancing the level of knowledge. This impact can be boosted by developing a curriculum with skills necessary in using EBM.
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Dissertação de Mestrado para obtenção do grau de Mestre em Design de Comunicação, apresentada na Universidade de Lisboa - Faculdade de Arquitectura.
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We study the behavior of granular crystals subjected to impact loading that creates plastic deformation at the contacts between constituent particles. Granular crystals are highly periodic arrangements of spherical particles, arranged into densely packed structures resembling crystals. This special class of granular materials has been shown to have unique dynamics with suggested applications in impact protection. However, previous work has focused on very low amplitude impacts where every contact point can be described using the Hertzian contact law, valid only for purely elastic deformation. In this thesis, we extend previous investigation of the dynamics of granular crystals to significantly higher impact energies more suitable for the majority of applications. Additionally, we demonstrate new properties specific to elastic-plastic granular crystals and discuss their potential applications as well. We first develop a new contact law to describe the interaction between particles for large amplitude compression of elastic-plastic spherical particles including a formulation for strain-rate dependent plasticity. We numerically and experimentally demonstrate the applicability of this contact law to a variety of materials typically used in granular crystals. We then extend our investigation to one-dimensional chains of elastic-plastic particles, including chains of alternating dissimilar materials. We show that, using the new elastic-plastic contact law, we can predict the speed at which impact waves with plastic dissipation propagate based on the material properties of the constituent particles. Finally, we experimentally and numerically investigate the dynamics of two-dimensional and three-dimensional granular crystals with elastic-plastic contacts. We first show that the predicted wave speeds for 1D granular crystals can be extended to 2D and 3D materials. We then investigate the behavior of waves propagating across oblique interfaces of dissimilar particles. We show that the character of the refracted wave can be predicted using an analog to Snell's law for elastic-plastic granular crystals and ultimately show how it can be used to design impact guiding "lenses" for mitigation applications.
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Établir une régulation de l’économie numérique au Sénégal représente un enjeu fondamental pour les gouvernants et l’ensemble des acteurs qui la compose. Suivant une démarche plus globalisée, d’énormes mutations normatives visant les rationalités et les mécanismes de réglementations ont évolué dans le temps donnant une place plus considérable au droit dans les politiques publiques des États. Différents modèles normatifs et institutionnels sont ainsi adaptés pour prendre en charge le phénomène de la convergence dépendamment du contexte réglementaire du pays. Pour ce qui est du contexte actuel du Sénégal, l’étanchéité des réglementations relatives aux télécommunications et à l’audiovisuel, désormais convergent, est fondée sur un modèle de réglementation sectorielle. Toutefois, leur convergence a provoqué un brouillage des frontières qui risque désormais de poser des conséquences énormes sur le plan normatif tel que des risques d’enchevêtrement sur le plan institutionnel ou réglementaire. Or au plan national, il n’existe à ce jour aucun texte visant à assoir les bases d’une régulation convergente. Ainsi, à la question de savoir si la régulation sectorielle est pertinente au regard de l’environnement du numérique marqué par la convergence, il s’est avéré qu’elle pourrait être adoptée comme modèle à court terme. Mais dans un but de réaliser des économies d’échelle pour réguler efficacement les différents secteurs et industries infrastructurelles, il faut un modèle de régulation unique marquée par la fusion de l’ARTP et du CNRA. D’une part, la régulation sectorielle permet d’accompagner la transition vers le numérique déjà lancée et d’autre part la régulation multisectorielle servira une fois la convergence des marchés établis.
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Keith F. Davis discusses his book "An American Century of Photography: From Dry-Plate to Digital". Introduction by Dahlia Morgan. Dr. Mark Rosenberg speaks.
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Établir une régulation de l’économie numérique au Sénégal représente un enjeu fondamental pour les gouvernants et l’ensemble des acteurs qui la compose. Suivant une démarche plus globalisée, d’énormes mutations normatives visant les rationalités et les mécanismes de réglementations ont évolué dans le temps donnant une place plus considérable au droit dans les politiques publiques des États. Différents modèles normatifs et institutionnels sont ainsi adaptés pour prendre en charge le phénomène de la convergence dépendamment du contexte réglementaire du pays. Pour ce qui est du contexte actuel du Sénégal, l’étanchéité des réglementations relatives aux télécommunications et à l’audiovisuel, désormais convergent, est fondée sur un modèle de réglementation sectorielle. Toutefois, leur convergence a provoqué un brouillage des frontières qui risque désormais de poser des conséquences énormes sur le plan normatif tel que des risques d’enchevêtrement sur le plan institutionnel ou réglementaire. Or au plan national, il n’existe à ce jour aucun texte visant à assoir les bases d’une régulation convergente. Ainsi, à la question de savoir si la régulation sectorielle est pertinente au regard de l’environnement du numérique marqué par la convergence, il s’est avéré qu’elle pourrait être adoptée comme modèle à court terme. Mais dans un but de réaliser des économies d’échelle pour réguler efficacement les différents secteurs et industries infrastructurelles, il faut un modèle de régulation unique marquée par la fusion de l’ARTP et du CNRA. D’une part, la régulation sectorielle permet d’accompagner la transition vers le numérique déjà lancée et d’autre part la régulation multisectorielle servira une fois la convergence des marchés établis.
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This study examines the role of visual literacy in learning biology. Biology teachers promote the use of digital images as a learning tool for two reasons: because biology is the most visual of the sciences, and the use of imagery is becoming increasingly important with the advent of bioinformatics; and because studies indicate that this current generation of teenagers have a cognitive structure that is formed through exposure to digital media. On the other hand, there is concern that students are not being exposed enough to the traditional methods of processing biological information - thought to encourage left-brain sequential thinking patterns. Theories of Embodied Cognition point to the importance of hand-drawing for proper assimilation of knowledge, and theories of Multiple Intelligences suggest that some students may learn more easily using traditional pedagogical tools. To test the claim that digital learning tools enhance the acquisition of visual literacy in this generation of biology students, a learning intervention was carried out with 33 students enrolled in an introductory college biology course. The study compared learning outcomes following two types of learning tools. One learning tool was a traditional drawing activity, and the other was an interactive digital activity carried out on a computer. The sample was divided into two random groups, and a crossover design was implemented with two separate interventions. In the first intervention students learned how to draw and label a cell. Group 1 learned the material by computer and Group 2 learned the material by hand-drawing. In the second intervention, students learned how to draw the phases of mitosis, and the two groups were inverted. After each learning activity, students were given a quiz on the material they had learned. Students were also asked to self-evaluate their performance on each quiz, in an attempt to measure their level of metacognition. At the end of the study, they were asked to fill out a questionnaire that was used to measure the level of task engagement the students felt towards the two types of learning activities. In this study, following the first testing phase, the students who learned the material by drawing had a significantly higher average grade on the associated quiz compared to that of those who learned the material by computer. The difference was lost with the second “cross-over” trial. There was no correlation for either group between the grade the students thought they had earned through self-evaluation, and the grade that they received. In terms of different measures of task engagement, there were no significant differences between the two groups. One finding from the study showed a positive correlation between grade and self-reported time spent playing video games, and a negative correlation between grade and self-reported interest in drawing. This study provides little evidence to support claims that the use of digital tools enhances learning, but does provide evidence to support claims that drawing by hand is beneficial for learning biological images. However, the small sample size, limited number and type of learning tasks, and the indirect means of measuring levels of metacognition and task engagement restrict generalisation of these conclusions. Nevertheless, this study indicates that teachers should not use digital learning tools to the exclusion of traditional drawing activities: further studies on the effectiveness of these tools are warranted. Students in this study commented that the computer tool seemed more accurate and detailed - even though the two learning tools carried identical information. Thus there was a mismatch between the perception of the usefulness of computers as a learning tool and the reality, which again points to the need for an objective assessment of their usefulness. Students should be given the opportunity to try out a variety of traditional and digital learning tools in order to address their different learning preferences.