942 resultados para Constrained optimization problems


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Responses of many real-world problems can only be evaluated perturbed by noise. In order to make an efficient optimization of these problems possible, intelligent optimization strategies successfully coping with noisy evaluations are required. In this article, a comprehensive review of existing kriging-based methods for the optimization of noisy functions is provided. In summary, ten methods for choosing the sequential samples are described using a unified formalism. They are compared on analytical benchmark problems, whereby the usual assumption of homoscedastic Gaussian noise made in the underlying models is meet. Different problem configurations (noise level, maximum number of observations, initial number of observations) and setups (covariance functions, budget, initial sample size) are considered. It is found that the choices of the initial sample size and the covariance function are not critical. The choice of the method, however, can result in significant differences in the performance. In particular, the three most intuitive criteria are found as poor alternatives. Although no criterion is found consistently more efficient than the others, two specialized methods appear more robust on average.

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The paper deals with batch scheduling problems in process industries where final products arise from several successive chemical or physical transformations of raw materials using multi–purpose equipment. In batch production mode, the total requirements of intermediate and final products are partitioned into batches. The production start of a batch at a given level requires the availability of all input products. We consider the problem of scheduling the production of given batches such that the makespan is minimized. Constraints like minimum and maximum time lags between successive production levels, sequence–dependent facility setup times, finite intermediate storages, production breaks, and time–varying manpower contribute to the complexity of this problem. We propose a new solution approach using models and methods of resource–constrained project scheduling, which (approximately) solves problems of industrial size within a reasonable amount of time.

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SOMS is a general surrogate-based multistart algorithm, which is used in combination with any local optimizer to find global optima for computationally expensive functions with multiple local minima. SOMS differs from previous multistart methods in that a surrogate approximation is used by the multistart algorithm to help reduce the number of function evaluations necessary to identify the most promising points from which to start each nonlinear programming local search. SOMS’s numerical results are compared with four well-known methods, namely, Multi-Level Single Linkage (MLSL), MATLAB’s MultiStart, MATLAB’s GlobalSearch, and GLOBAL. In addition, we propose a class of wavy test functions that mimic the wavy nature of objective functions arising in many black-box simulations. Extensive comparisons of algorithms on the wavy testfunctions and on earlier standard global-optimization test functions are done for a total of 19 different test problems. The numerical results indicate that SOMS performs favorably in comparison to alternative methods and does especially well on wavy functions when the number of function evaluations allowed is limited.

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We present a novel surrogate model-based global optimization framework allowing a large number of function evaluations. The method, called SpLEGO, is based on a multi-scale expected improvement (EI) framework relying on both sparse and local Gaussian process (GP) models. First, a bi-objective approach relying on a global sparse GP model is used to determine potential next sampling regions. Local GP models are then constructed within each selected region. The method subsequently employs the standard expected improvement criterion to deal with the exploration-exploitation trade-off within selected local models, leading to a decision on where to perform the next function evaluation(s). The potential of our approach is demonstrated using the so-called Sparse Pseudo-input GP as a global model. The algorithm is tested on four benchmark problems, whose number of starting points ranges from 102 to 104. Our results show that SpLEGO is effective and capable of solving problems with large number of starting points, and it even provides significant advantages when compared with state-of-the-art EI algorithms.

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Nowadays computing platforms consist of a very large number of components that require to be supplied with diferent voltage levels and power requirements. Even a very small platform, like a handheld computer, may contain more than twenty diferent loads and voltage regulators. The power delivery designers of these systems are required to provide, in a very short time, the right power architecture that optimizes the performance, meets electrical specifications plus cost and size targets. The appropriate selection of the architecture and converters directly defines the performance of a given solution. Therefore, the designer needs to be able to evaluate a significant number of options in order to know with good certainty whether the selected solutions meet the size, energy eficiency and cost targets. The design dificulties of selecting the right solution arise due to the wide range of power conversion products provided by diferent manufacturers. These products range from discrete components (to build converters) to complete power conversion modules that employ diferent manufacturing technologies. Consequently, in most cases it is not possible to analyze all the alternatives (combinations of power architectures and converters) that can be built. The designer has to select a limited number of converters in order to simplify the analysis. In this thesis, in order to overcome the mentioned dificulties, a new design methodology for power supply systems is proposed. This methodology integrates evolutionary computation techniques in order to make possible analyzing a large number of possibilities. This exhaustive analysis helps the designer to quickly define a set of feasible solutions and select the best trade-off in performance according to each application. The proposed approach consists of two key steps, one for the automatic generation of architectures and other for the optimized selection of components. In this thesis are detailed the implementation of these two steps. The usefulness of the methodology is corroborated by contrasting the results using real problems and experiments designed to test the limits of the algorithms.

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This paper describes the basic tools to work with wireless sensors. TinyOShas a componentbased architecture which enables rapid innovation and implementation while minimizing code size as required by the severe memory constraints inherent in sensor networks. TinyOS's component library includes network protocols, distributed services, sensor drivers, and data acquisition tools ? all of which can be used asia or be further refined for a custom application. TinyOS was originally developed as a research project at the University of California Berkeley, but has since grown to have an international community of developers and users. Some algorithms concerning packet routing are shown. Incar entertainment systems can be based on wireless sensors in order to obtain information from Internet, but routing protocols must be implemented in order to avoid bottleneck problems. Ant Colony algorithms are really useful in such cases, therefore they can be embedded into the sensors to perform such routing task.

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European cities are essential in the development of Europe as they constitute the living environment of more than 60% of the population in the European Union and are drivers of the European economy – just under 85% of the EU’s gross domestic product is produced in urban areas (EC, 2007a). The car has been one of the main factors of development during the 20th century, but it is at the same time the origin of the key problems cities have to face: traffic increase. This has resulted in chronic congestion with many adverse consequences such as air pollution and noise. This loss of environmental quality is one of the reasons for urban sprawl in European cities during recent decades. But this urban sprawl at the same time worsens the environmental conditions. We must return to the dense city, but clean and competitive, and this implies reducing car use yet provides quality transport alternatives sufficient to recover and maintain the competitiveness of cities (EC, 2007a). Consequently, European cities need to establish an urban transport strategy which helps reduce their environmental problems –mainly emissions and noise – but without decreasing their trip attraction. This aspect is very important because a loss of trip attraction would result in an increase of people moving to more disperse areas, contributing towards worsening the current situation. This thesis is an attempt to contribute solutions to this problem in two ways: 1) The first is to analyze the complementarity and possible synergies of several urban transport measures aimed at improving a modal split to a more sustainable means of transport. This analysis will focus on the three aspects already mentioned: emissions, noise and attractiveness or competitiveness. 2) Once possible synergies and complementarities have been analyzed, the second objective is to propose the best combination of these measures, in terms of level of implementation, to achieve the maximum benefit with respect to the three aspects previously established: emissions, noise and attractiveness or competitiveness. Therefore, within the wide range of measures enhancing sustainable urban transport, three of them have been be selected in this thesis to establish a methodology for achieving these objectives. The analysis will be based on the region of Madrid, which is also the case study selected for this research. Las ciudades europeas son piezas fundamentales para el desarrollo europeo, ya que son el lugar de residencia de más del 60% de la población de la unión europea así como los motores de su economía – casi el 85% del PIB europeo se produce en áreas urbanas (EC, 2007a). El coche ha sido uno de los principales motores de desarrollo de las ciudades durante el siglo XX, pero se ha terminado por convertir a su vez en uno de los principales problemas con los que tiene que lidiar las ciudades: el aumento del tráfico. Esto ha derivado en unos niveles crónicos de congestión, con multitud de efectos adversos, entre los que cabe destacar la contaminación del aire y el ruido. Esta pérdida de calidad ambiental es una de las razones que ha propiciado la dispersión urbana que han experimentado las ciudades europeas en las últimas décadas. Pero esta dispersión urbana a su vez contribuye a empeorar las condiciones ambientales de las ciudades. Debemos retornar a la ciudad densa, pero limpia y competitiva, y esto implica reducir el uso del coche, pero proporcionando alternativas de transporte que permitan recuperar y mantener la competitividad de las ciudades (EC, 2007a). Por lo tanto, las ciudades europeas necesitan encontrar una estrategia de transporte urbano que ayude a reducir sus problemas medio ambientales – principalmente ruido y emisiones – pero sin hacerlas perder atractividad o competitividad. Este aspecto tiene gran importancia porque una pérdida de la misma se traduciría en un aumento de dispersión de la población hacia áreas periféricas, contribuyendo a empeorar la situación actual. Esta tesis contribuye a solucionar este problema de dos maneras: 1) La primera, analizando la complementariedad y posibles sinergias de diferentes medidas de transporte urbano orientadas a promover un reparto modal hacia modos más sostenibles. Este análisis se centrará en los tres aspectos anteriormente citados: emisiones, ruido y atractividad o competitividad. 2) Una vez las posibles sinergias y complementariedades se han analizado, el segundo objetivo es proponer la mejor combinación de estas medidas – en términos de grado de aplicación - para lograr el máximo beneficio en lo que respecta a los tres objetivos previamente establecidos. Para ello, en esta tesis se han seleccionado una serie de medidas que permitan establecer una metodología para alcanzar estos objetivos previamente definidos. El análisis se centra en la ciudad de Madrid y su área metropolitana, la cual se ha escogido como caso de estudio para realizar esta investigación.

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García et al. present a class of column generation (CG) algorithms for nonlinear programs. Its main motivation from a theoretical viewpoint is that under some circumstances, finite convergence can be achieved, in much the same way as for the classic simplicial decomposition method; the main practical motivation is that within the class there are certain nonlinear column generation problems that can accelerate the convergence of a solution approach which generates a sequence of feasible points. This algorithm can, for example, accelerate simplicial decomposition schemes by making the subproblems nonlinear. This paper complements the theoretical study on the asymptotic and finite convergence of these methods given in [1] with an experimental study focused on their computational efficiency. Three types of numerical experiments are conducted. The first group of test problems has been designed to study the parameters involved in these methods. The second group has been designed to investigate the role and the computation of the prolongation of the generated columns to the relative boundary. The last one has been designed to carry out a more complete investigation of the difference in computational efficiency between linear and nonlinear column generation approaches. In order to carry out this investigation, we consider two types of test problems: the first one is the nonlinear, capacitated single-commodity network flow problem of which several large-scale instances with varied degrees of nonlinearity and total capacity are constructed and investigated, and the second one is a combined traffic assignment model

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Social behaviour is mainly based on swarm colonies, in which each individual shares its knowledge about the environment with other individuals to get optimal solutions. Such co-operative model differs from competitive models in the way that individuals die and are born by combining information of alive ones. This paper presents the particle swarm optimization with differential evolution algorithm in order to train a neural network instead the classic back propagation algorithm. The performance of a neural network for particular problems is critically dependant on the choice of the processing elements, the net architecture and the learning algorithm. This work is focused in the development of methods for the evolutionary design of artificial neural networks. This paper focuses in optimizing the topology and structure of connectivity for these networks.

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Probabilistic modeling is the de�ning characteristic of estimation of distribution algorithms (EDAs) which determines their behavior and performance in optimization. Regularization is a well-known statistical technique used for obtaining an improved model by reducing the generalization error of estimation, especially in high-dimensional problems. `1-regularization is a type of this technique with the appealing variable selection property which results in sparse model estimations. In this thesis, we study the use of regularization techniques for model learning in EDAs. Several methods for regularized model estimation in continuous domains based on a Gaussian distribution assumption are presented, and analyzed from di�erent aspects when used for optimization in a high-dimensional setting, where the population size of EDA has a logarithmic scale with respect to the number of variables. The optimization results obtained for a number of continuous problems with an increasing number of variables show that the proposed EDA based on regularized model estimation performs a more robust optimization, and is able to achieve signi�cantly better results for larger dimensions than other Gaussian-based EDAs. We also propose a method for learning a marginally factorized Gaussian Markov random �eld model using regularization techniques and a clustering algorithm. The experimental results show notable optimization performance on continuous additively decomposable problems when using this model estimation method. Our study also covers multi-objective optimization and we propose joint probabilistic modeling of variables and objectives in EDAs based on Bayesian networks, speci�cally models inspired from multi-dimensional Bayesian network classi�ers. It is shown that with this approach to modeling, two new types of relationships are encoded in the estimated models in addition to the variable relationships captured in other EDAs: objectivevariable and objective-objective relationships. An extensive experimental study shows the e�ectiveness of this approach for multi- and many-objective optimization. With the proposed joint variable-objective modeling, in addition to the Pareto set approximation, the algorithm is also able to obtain an estimation of the multi-objective problem structure. Finally, the study of multi-objective optimization based on joint probabilistic modeling is extended to noisy domains, where the noise in objective values is represented by intervals. A new version of the Pareto dominance relation for ordering the solutions in these problems, namely �-degree Pareto dominance, is introduced and its properties are analyzed. We show that the ranking methods based on this dominance relation can result in competitive performance of EDAs with respect to the quality of the approximated Pareto sets. This dominance relation is then used together with a method for joint probabilistic modeling based on `1-regularization for multi-objective feature subset selection in classi�cation, where six di�erent measures of accuracy are considered as objectives with interval values. The individual assessment of the proposed joint probabilistic modeling and solution ranking methods on datasets with small-medium dimensionality, when using two di�erent Bayesian classi�ers, shows that comparable or better Pareto sets of feature subsets are approximated in comparison to standard methods.

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It is known that the Minimum Weight Triangulation problem is NP-hard. Also the complexity of the Minimum Weight Pseudo-Triangulation problem is unknown, yet it is suspected to be also NP-hard. Therefore we focused on the development of approximate algorithms to find high quality triangulations and pseudo-triangulations of minimum weight. In this work we propose two metaheuristics to solve these problems: Ant Colony Optimization (ACO) and Simulated Annealing (SA). For the experimental study we have created a set of instances for MWT and MWPT problems, since no reference to benchmarks for these problems were found in the literature. Through experimental evaluation, we assess the applicability of the ACO and SA metaheuristics for MWT and MWPT problems. These results are compared with those obtained from the application of deterministic algorithms for the same problems (Delaunay Triangulation for MWT and a Greedy algorithm respectively for MWT and MWPT).

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In this work, we consider the Minimum Weight Pseudo-Triangulation (MWPT) problem of a given set of n points in the plane. Globally optimal pseudo-triangulations with respect to the weight, as optimization criteria, are difficult to be found by deterministic methods, since no polynomial algorithm is known. We show how the Ant Colony Optimization (ACO) metaheuristic can be used to find high quality pseudo-triangulations of minimum weight. We present the experimental and statistical study based on our own set of instances since no reference to benchmarks for these problems were found in the literature. Throughout the experimental evaluation, we appraise the ACO metaheuristic performance for MWPT problem.

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El diseño y desarrollo de sistemas de suspensión para vehículos se basa cada día más en el diseño por ordenador y en herramientas de análisis por ordenador, las cuales permiten anticipar problemas y resolverlos por adelantado. El comportamiento y las características dinámicas se calculan con precisión, bajo coste, y recursos y tiempos de cálculo reducidos. Sin embargo, existe una componente iterativa en el proceso, que requiere la definición manual de diseños a través de técnicas “prueba y error”. Esta Tesis da un paso hacia el desarrollo de un entorno de simulación eficiente capaz de simular, analizar y evaluar diseños de suspensiones vehiculares, y de mejorarlos hacia la solución optima mediante la modificación de los parámetros de diseño. La modelización mediante sistemas multicuerpo se utiliza aquí para desarrollar un modelo de autocar con 18 grados de libertad, de manera detallada y eficiente. La geometría y demás características de la suspensión se ajustan a las del vehículo real, así como los demás parámetros del modelo. Para simular la dinámica vehicular, se utiliza una formulación multicuerpo moderna y eficiente basada en las ecuaciones de Maggi, a la que se ha incorporado un visor 3D. Así, se consigue simular maniobras vehiculares en tiempos inferiores al tiempo real. Una vez que la dinámica está disponible, los análisis de sensibilidad son cruciales para una optimización robusta y eficiente. Para ello, se presenta una técnica matemática que permite derivar las variables dinámicas dentro de la formulación, de forma algorítmica, general, con la precisión de la maquina, y razonablemente eficiente: la diferenciación automática. Este método propaga las derivadas con respecto a las variables de diseño a través del código informático y con poca intervención del usuario. En contraste con otros enfoques en la bibliografía, generalmente particulares y limitados, se realiza una comparación de librerías, se desarrolla una formulación híbrida directa-automática para el cálculo de sensibilidades, y se presentan varios ejemplos reales. Finalmente, se lleva a cabo la optimización de la respuesta dinámica del vehículo citado. Se analizan cuatro tipos distintos de optimización: identificación de parámetros, optimización de la maniobrabilidad, optimización del confort y optimización multi-objetivo, todos ellos aplicados al diseño del autocar. Además de resultados analíticos y gráficos, se incluyen algunas consideraciones acerca de la eficiencia. En resumen, se mejora el comportamiento dinámico de vehículos por medio de modelos multicuerpo y de técnicas de diferenciación automática y optimización avanzadas, posibilitando un ajuste automático, preciso y eficiente de los parámetros de diseño. ABSTRACT Each day, the design and development of vehicle suspension systems relies more on computer-aided design and computer-aided engineering tools, which allow anticipating the problems and solving them ahead of time. Dynamic behavior and characteristics are thus simulated accurately and inexpensively with moderate computational times and resources. There is, however, an iterative component in the process, which involves the manual definition of designs in a trialand-error manner. This Thesis takes a step towards the development of an efficient simulation framework capable of simulating, analyzing and evaluating vehicle suspension designs, and automatically improving them by varying the design parameters towards the optimal solution. The multibody systems approach is hereby used to model a three-dimensional 18-degrees-of-freedom coach in a comprehensive yet efficient way. The suspension geometry and characteristics resemble the ones from the real vehicle, as do the rest of vehicle parameters. In order to simulate vehicle dynamics, an efficient, state-of-the-art multibody formulation based on Maggi’s equations is employed, and a three-dimensional graphics viewer is developed. As a result, vehicle maneuvers can be simulated faster than real-time. Once the dynamics are ready, a sensitivity analysis is crucial for a robust optimization. To that end, a mathematical technique is introduced, which allows differentiating the dynamic variables within the multibody formulation in a general, algorithmic, accurate to machine precision, and reasonably efficient way: automatic differentiation. This method propagates the derivatives with respect to the design parameters throughout the computer code, with little user interaction. In contrast with other attempts in the literature, mostly not generalpurpose, a benchmarking of libraries is carried out, a hybrid direct-automatic differentiation approach for the computation of sensitivities is developed, and several real-life examples are analyzed. Finally, a design optimization process of the aforementioned vehicle is carried out. Four different types of dynamic response optimization are presented: parameter identification, handling optimization, ride comfort optimization and multi-objective optimization; all of which are applied to the design of the coach example. Together with analytical and visual proof of the results, efficiency considerations are made. In summary, the dynamic behavior of vehicles is improved by using the multibody systems approach, along with advanced differentiation and optimization techniques, enabling an automatic, accurate and efficient tuning of design parameters.

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La optimización de parámetros tales como el consumo de potencia, la cantidad de recursos lógicos empleados o la ocupación de memoria ha sido siempre una de las preocupaciones principales a la hora de diseñar sistemas embebidos. Esto es debido a que se trata de sistemas dotados de una cantidad de recursos limitados, y que han sido tradicionalmente empleados para un propósito específico, que permanece invariable a lo largo de toda la vida útil del sistema. Sin embargo, el uso de sistemas embebidos se ha extendido a áreas de aplicación fuera de su ámbito tradicional, caracterizadas por una mayor demanda computacional. Así, por ejemplo, algunos de estos sistemas deben llevar a cabo un intenso procesado de señales multimedia o la transmisión de datos mediante sistemas de comunicaciones de alta capacidad. Por otra parte, las condiciones de operación del sistema pueden variar en tiempo real. Esto sucede, por ejemplo, si su funcionamiento depende de datos medidos por el propio sistema o recibidos a través de la red, de las demandas del usuario en cada momento, o de condiciones internas del propio dispositivo, tales como la duración de la batería. Como consecuencia de la existencia de requisitos de operación dinámicos es necesario ir hacia una gestión dinámica de los recursos del sistema. Si bien el software es inherentemente flexible, no ofrece una potencia computacional tan alta como el hardware. Por lo tanto, el hardware reconfigurable aparece como una solución adecuada para tratar con mayor flexibilidad los requisitos variables dinámicamente en sistemas con alta demanda computacional. La flexibilidad y adaptabilidad del hardware requieren de dispositivos reconfigurables que permitan la modificación de su funcionalidad bajo demanda. En esta tesis se han seleccionado las FPGAs (Field Programmable Gate Arrays) como los dispositivos más apropiados, hoy en día, para implementar sistemas basados en hardware reconfigurable De entre todas las posibilidades existentes para explotar la capacidad de reconfiguración de las FPGAs comerciales, se ha seleccionado la reconfiguración dinámica y parcial. Esta técnica consiste en substituir una parte de la lógica del dispositivo, mientras el resto continúa en funcionamiento. La capacidad de reconfiguración dinámica y parcial de las FPGAs es empleada en esta tesis para tratar con los requisitos de flexibilidad y de capacidad computacional que demandan los dispositivos embebidos. La propuesta principal de esta tesis doctoral es el uso de arquitecturas de procesamiento escalables espacialmente, que son capaces de adaptar su funcionalidad y rendimiento en tiempo real, estableciendo un compromiso entre dichos parámetros y la cantidad de lógica que ocupan en el dispositivo. A esto nos referimos con arquitecturas con huellas escalables. En particular, se propone el uso de arquitecturas altamente paralelas, modulares, regulares y con una alta localidad en sus comunicaciones, para este propósito. El tamaño de dichas arquitecturas puede ser modificado mediante la adición o eliminación de algunos de los módulos que las componen, tanto en una dimensión como en dos. Esta estrategia permite implementar soluciones escalables, sin tener que contar con una versión de las mismas para cada uno de los tamaños posibles de la arquitectura. De esta manera se reduce significativamente el tiempo necesario para modificar su tamaño, así como la cantidad de memoria necesaria para almacenar todos los archivos de configuración. En lugar de proponer arquitecturas para aplicaciones específicas, se ha optado por patrones de procesamiento genéricos, que pueden ser ajustados para solucionar distintos problemas en el estado del arte. A este respecto, se proponen patrones basados en esquemas sistólicos, así como de tipo wavefront. Con el objeto de poder ofrecer una solución integral, se han tratado otros aspectos relacionados con el diseño y el funcionamiento de las arquitecturas, tales como el control del proceso de reconfiguración de la FPGA, la integración de las arquitecturas en el resto del sistema, así como las técnicas necesarias para su implementación. Por lo que respecta a la implementación, se han tratado distintos aspectos de bajo nivel dependientes del dispositivo. Algunas de las propuestas realizadas a este respecto en la presente tesis doctoral son un router que es capaz de garantizar el correcto rutado de los módulos reconfigurables dentro del área destinada para ellos, así como una estrategia para la comunicación entre módulos que no introduce ningún retardo ni necesita emplear recursos configurables del dispositivo. El flujo de diseño propuesto se ha automatizado mediante una herramienta denominada DREAMS. La herramienta se encarga de la modificación de las netlists correspondientes a cada uno de los módulos reconfigurables del sistema, y que han sido generadas previamente mediante herramientas comerciales. Por lo tanto, el flujo propuesto se entiende como una etapa de post-procesamiento, que adapta esas netlists a los requisitos de la reconfiguración dinámica y parcial. Dicha modificación la lleva a cabo la herramienta de una forma completamente automática, por lo que la productividad del proceso de diseño aumenta de forma evidente. Para facilitar dicho proceso, se ha dotado a la herramienta de una interfaz gráfica. El flujo de diseño propuesto, y la herramienta que lo soporta, tienen características específicas para abordar el diseño de las arquitecturas dinámicamente escalables propuestas en esta tesis. Entre ellas está el soporte para el realojamiento de módulos reconfigurables en posiciones del dispositivo distintas a donde el módulo es originalmente implementado, así como la generación de estructuras de comunicación compatibles con la simetría de la arquitectura. El router has sido empleado también en esta tesis para obtener un rutado simétrico entre nets equivalentes. Dicha posibilidad ha sido explotada para aumentar la protección de circuitos con altos requisitos de seguridad, frente a ataques de canal lateral, mediante la implantación de lógica complementaria con rutado idéntico. Para controlar el proceso de reconfiguración de la FPGA, se propone en esta tesis un motor de reconfiguración especialmente adaptado a los requisitos de las arquitecturas dinámicamente escalables. Además de controlar el puerto de reconfiguración, el motor de reconfiguración ha sido dotado de la capacidad de realojar módulos reconfigurables en posiciones arbitrarias del dispositivo, en tiempo real. De esta forma, basta con generar un único bitstream por cada módulo reconfigurable del sistema, independientemente de la posición donde va a ser finalmente reconfigurado. La estrategia seguida para implementar el proceso de realojamiento de módulos es diferente de las propuestas existentes en el estado del arte, pues consiste en la composición de los archivos de configuración en tiempo real. De esta forma se consigue aumentar la velocidad del proceso, mientras que se reduce la longitud de los archivos de configuración parciales a almacenar en el sistema. El motor de reconfiguración soporta módulos reconfigurables con una altura menor que la altura de una región de reloj del dispositivo. Internamente, el motor se encarga de la combinación de los frames que describen el nuevo módulo, con la configuración existente en el dispositivo previamente. El escalado de las arquitecturas de procesamiento propuestas en esta tesis también se puede beneficiar de este mecanismo. Se ha incorporado también un acceso directo a una memoria externa donde se pueden almacenar bitstreams parciales. Para acelerar el proceso de reconfiguración se ha hecho funcionar el ICAP por encima de la máxima frecuencia de reloj aconsejada por el fabricante. Así, en el caso de Virtex-5, aunque la máxima frecuencia del reloj deberían ser 100 MHz, se ha conseguido hacer funcionar el puerto de reconfiguración a frecuencias de operación de hasta 250 MHz, incluyendo el proceso de realojamiento en tiempo real. Se ha previsto la posibilidad de portar el motor de reconfiguración a futuras familias de FPGAs. Por otro lado, el motor de reconfiguración se puede emplear para inyectar fallos en el propio dispositivo hardware, y así ser capaces de evaluar la tolerancia ante los mismos que ofrecen las arquitecturas reconfigurables. Los fallos son emulados mediante la generación de archivos de configuración a los que intencionadamente se les ha introducido un error, de forma que se modifica su funcionalidad. Con el objetivo de comprobar la validez y los beneficios de las arquitecturas propuestas en esta tesis, se han seguido dos líneas principales de aplicación. En primer lugar, se propone su uso como parte de una plataforma adaptativa basada en hardware evolutivo, con capacidad de escalabilidad, adaptabilidad y recuperación ante fallos. En segundo lugar, se ha desarrollado un deblocking filter escalable, adaptado a la codificación de vídeo escalable, como ejemplo de aplicación de las arquitecturas de tipo wavefront propuestas. El hardware evolutivo consiste en el uso de algoritmos evolutivos para diseñar hardware de forma autónoma, explotando la flexibilidad que ofrecen los dispositivos reconfigurables. En este caso, los elementos de procesamiento que componen la arquitectura son seleccionados de una biblioteca de elementos presintetizados, de acuerdo con las decisiones tomadas por el algoritmo evolutivo, en lugar de definir la configuración de las mismas en tiempo de diseño. De esta manera, la configuración del core puede cambiar cuando lo hacen las condiciones del entorno, en tiempo real, por lo que se consigue un control autónomo del proceso de reconfiguración dinámico. Así, el sistema es capaz de optimizar, de forma autónoma, su propia configuración. El hardware evolutivo tiene una capacidad inherente de auto-reparación. Se ha probado que las arquitecturas evolutivas propuestas en esta tesis son tolerantes ante fallos, tanto transitorios, como permanentes y acumulativos. La plataforma evolutiva se ha empleado para implementar filtros de eliminación de ruido. La escalabilidad también ha sido aprovechada en esta aplicación. Las arquitecturas evolutivas escalables permiten la adaptación autónoma de los cores de procesamiento ante fluctuaciones en la cantidad de recursos disponibles en el sistema. Por lo tanto, constituyen un ejemplo de escalabilidad dinámica para conseguir un determinado nivel de calidad, que puede variar en tiempo real. Se han propuesto dos variantes de sistemas escalables evolutivos. El primero consiste en un único core de procesamiento evolutivo, mientras que el segundo está formado por un número variable de arrays de procesamiento. La codificación de vídeo escalable, a diferencia de los codecs no escalables, permite la decodificación de secuencias de vídeo con diferentes niveles de calidad, de resolución temporal o de resolución espacial, descartando la información no deseada. Existen distintos algoritmos que soportan esta característica. En particular, se va a emplear el estándar Scalable Video Coding (SVC), que ha sido propuesto como una extensión de H.264/AVC, ya que este último es ampliamente utilizado tanto en la industria, como a nivel de investigación. Para poder explotar toda la flexibilidad que ofrece el estándar, hay que permitir la adaptación de las características del decodificador en tiempo real. El uso de las arquitecturas dinámicamente escalables es propuesto en esta tesis con este objetivo. El deblocking filter es un algoritmo que tiene como objetivo la mejora de la percepción visual de la imagen reconstruida, mediante el suavizado de los "artefactos" de bloque generados en el lazo del codificador. Se trata de una de las tareas más intensivas en procesamiento de datos de H.264/AVC y de SVC, y además, su carga computacional es altamente dependiente del nivel de escalabilidad seleccionado en el decodificador. Por lo tanto, el deblocking filter ha sido seleccionado como prueba de concepto de la aplicación de las arquitecturas dinámicamente escalables para la compresión de video. La arquitectura propuesta permite añadir o eliminar unidades de computación, siguiendo un esquema de tipo wavefront. La arquitectura ha sido propuesta conjuntamente con un esquema de procesamiento en paralelo del deblocking filter a nivel de macrobloque, de tal forma que cuando se varía del tamaño de la arquitectura, el orden de filtrado de los macrobloques varia de la misma manera. El patrón propuesto se basa en la división del procesamiento de cada macrobloque en dos etapas independientes, que se corresponden con el filtrado horizontal y vertical de los bloques dentro del macrobloque. Las principales contribuciones originales de esta tesis son las siguientes: - El uso de arquitecturas altamente regulares, modulares, paralelas y con una intensa localidad en sus comunicaciones, para implementar cores de procesamiento dinámicamente reconfigurables. - El uso de arquitecturas bidimensionales, en forma de malla, para construir arquitecturas dinámicamente escalables, con una huella escalable. De esta forma, las arquitecturas permiten establecer un compromiso entre el área que ocupan en el dispositivo, y las prestaciones que ofrecen en cada momento. Se proponen plantillas de procesamiento genéricas, de tipo sistólico o wavefront, que pueden ser adaptadas a distintos problemas de procesamiento. - Un flujo de diseño y una herramienta que lo soporta, para el diseño de sistemas reconfigurables dinámicamente, centradas en el diseño de las arquitecturas altamente paralelas, modulares y regulares propuestas en esta tesis. - Un esquema de comunicaciones entre módulos reconfigurables que no introduce ningún retardo ni requiere el uso de recursos lógicos propios. - Un router flexible, capaz de resolver los conflictos de rutado asociados con el diseño de sistemas reconfigurables dinámicamente. - Un algoritmo de optimización para sistemas formados por múltiples cores escalables que optimice, mediante un algoritmo genético, los parámetros de dicho sistema. Se basa en un modelo conocido como el problema de la mochila. - Un motor de reconfiguración adaptado a los requisitos de las arquitecturas altamente regulares y modulares. Combina una alta velocidad de reconfiguración, con la capacidad de realojar módulos en tiempo real, incluyendo el soporte para la reconfiguración de regiones que ocupan menos que una región de reloj, así como la réplica de un módulo reconfigurable en múltiples posiciones del dispositivo. - Un mecanismo de inyección de fallos que, empleando el motor de reconfiguración del sistema, permite evaluar los efectos de fallos permanentes y transitorios en arquitecturas reconfigurables. - La demostración de las posibilidades de las arquitecturas propuestas en esta tesis para la implementación de sistemas de hardware evolutivos, con una alta capacidad de procesamiento de datos. - La implementación de sistemas de hardware evolutivo escalables, que son capaces de tratar con la fluctuación de la cantidad de recursos disponibles en el sistema, de una forma autónoma. - Una estrategia de procesamiento en paralelo para el deblocking filter compatible con los estándares H.264/AVC y SVC que reduce el número de ciclos de macrobloque necesarios para procesar un frame de video. - Una arquitectura dinámicamente escalable que permite la implementación de un nuevo deblocking filter, totalmente compatible con los estándares H.264/AVC y SVC, que explota el paralelismo a nivel de macrobloque. El presente documento se organiza en siete capítulos. En el primero se ofrece una introducción al marco tecnológico de esta tesis, especialmente centrado en la reconfiguración dinámica y parcial de FPGAs. También se motiva la necesidad de las arquitecturas dinámicamente escalables propuestas en esta tesis. En el capítulo 2 se describen las arquitecturas dinámicamente escalables. Dicha descripción incluye la mayor parte de las aportaciones a nivel arquitectural realizadas en esta tesis. Por su parte, el flujo de diseño adaptado a dichas arquitecturas se propone en el capítulo 3. El motor de reconfiguración se propone en el 4, mientras que el uso de dichas arquitecturas para implementar sistemas de hardware evolutivo se aborda en el 5. El deblocking filter escalable se describe en el 6, mientras que las conclusiones finales de esta tesis, así como la descripción del trabajo futuro, son abordadas en el capítulo 7. ABSTRACT The optimization of system parameters, such as power dissipation, the amount of hardware resources and the memory footprint, has been always a main concern when dealing with the design of resource-constrained embedded systems. This situation is even more demanding nowadays. Embedded systems cannot anymore be considered only as specific-purpose computers, designed for a particular functionality that remains unchanged during their lifetime. Differently, embedded systems are now required to deal with more demanding and complex functions, such as multimedia data processing and high-throughput connectivity. In addition, system operation may depend on external data, the user requirements or internal variables of the system, such as the battery life-time. All these conditions may vary at run-time, leading to adaptive scenarios. As a consequence of both the growing computational complexity and the existence of dynamic requirements, dynamic resource management techniques for embedded systems are needed. Software is inherently flexible, but it cannot meet the computing power offered by hardware solutions. Therefore, reconfigurable hardware emerges as a suitable technology to deal with the run-time variable requirements of complex embedded systems. Adaptive hardware requires the use of reconfigurable devices, where its functionality can be modified on demand. In this thesis, Field Programmable Gate Arrays (FPGAs) have been selected as the most appropriate commercial technology existing nowadays to implement adaptive hardware systems. There are different ways of exploiting reconfigurability in reconfigurable devices. Among them is dynamic and partial reconfiguration. This is a technique which consists in substituting part of the FPGA logic on demand, while the rest of the device continues working. The strategy followed in this thesis is to exploit the dynamic and partial reconfiguration of commercial FPGAs to deal with the flexibility and complexity demands of state-of-the-art embedded systems. The proposal of this thesis to deal with run-time variable system conditions is the use of spatially scalable processing hardware IP cores, which are able to adapt their functionality or performance at run-time, trading them off with the amount of logic resources they occupy in the device. This is referred to as a scalable footprint in the context of this thesis. The distinguishing characteristic of the proposed cores is that they rely on highly parallel, modular and regular architectures, arranged in one or two dimensions. These architectures can be scaled by means of the addition or removal of the composing blocks. This strategy avoids implementing a full version of the core for each possible size, with the corresponding benefits in terms of scaling and adaptation time, as well as bitstream storage memory requirements. Instead of providing specific-purpose architectures, generic architectural templates, which can be tuned to solve different problems, are proposed in this thesis. Architectures following both systolic and wavefront templates have been selected. Together with the proposed scalable architectural templates, other issues needed to ensure the proper design and operation of the scalable cores, such as the device reconfiguration control, the run-time management of the architecture and the implementation techniques have been also addressed in this thesis. With regard to the implementation of dynamically reconfigurable architectures, device dependent low-level details are addressed. Some of the aspects covered in this thesis are the area constrained routing for reconfigurable modules, or an inter-module communication strategy which does not introduce either extra delay or logic overhead. The system implementation, from the hardware description to the device configuration bitstream, has been fully automated by modifying the netlists corresponding to each of the system modules, which are previously generated using the vendor tools. This modification is therefore envisaged as a post-processing step. Based on these implementation proposals, a design tool called DREAMS (Dynamically Reconfigurable Embedded and Modular Systems) has been created, including a graphic user interface. The tool has specific features to cope with modular and regular architectures, including the support for module relocation and the inter-module communications scheme based on the symmetry of the architecture. The core of the tool is a custom router, which has been also exploited in this thesis to obtain symmetric routed nets, with the aim of enhancing the protection of critical reconfigurable circuits against side channel attacks. This is achieved by duplicating the logic with an exactly equal routing. In order to control the reconfiguration process of the FPGA, a Reconfiguration Engine suited to the specific requirements set by the proposed architectures was also proposed. Therefore, in addition to controlling the reconfiguration port, the Reconfiguration Engine has been enhanced with the online relocation ability, which allows employing a unique configuration bitstream for all the positions where the module may be placed in the device. Differently to the existing relocating solutions, which are based on bitstream parsers, the proposed approach is based on the online composition of bitstreams. This strategy allows increasing the speed of the process, while the length of partial bitstreams is also reduced. The height of the reconfigurable modules can be lower than the height of a clock region. The Reconfiguration Engine manages the merging process of the new and the existing configuration frames within each clock region. The process of scaling up and down the hardware cores also benefits from this technique. A direct link to an external memory where partial bitstreams can be stored has been also implemented. In order to accelerate the reconfiguration process, the ICAP has been overclocked over the speed reported by the manufacturer. In the case of Virtex-5, even though the maximum frequency of the ICAP is reported to be 100 MHz, valid operations at 250 MHz have been achieved, including the online relocation process. Portability of the reconfiguration solution to today's and probably, future FPGAs, has been also considered. The reconfiguration engine can be also used to inject faults in real hardware devices, and this way being able to evaluate the fault tolerance offered by the reconfigurable architectures. Faults are emulated by introducing partial bitstreams intentionally modified to provide erroneous functionality. To prove the validity and the benefits offered by the proposed architectures, two demonstration application lines have been envisaged. First, scalable architectures have been employed to develop an evolvable hardware platform with adaptability, fault tolerance and scalability properties. Second, they have been used to implement a scalable deblocking filter suited to scalable video coding. Evolvable Hardware is the use of evolutionary algorithms to design hardware in an autonomous way, exploiting the flexibility offered by reconfigurable devices. In this case, processing elements composing the architecture are selected from a presynthesized library of processing elements, according to the decisions taken by the algorithm, instead of being decided at design time. This way, the configuration of the array may change as run-time environmental conditions do, achieving autonomous control of the dynamic reconfiguration process. Thus, the self-optimization property is added to the native self-configurability of the dynamically scalable architectures. In addition, evolvable hardware adaptability inherently offers self-healing features. The proposal has proved to be self-tolerant, since it is able to self-recover from both transient and cumulative permanent faults. The proposed evolvable architecture has been used to implement noise removal image filters. Scalability has been also exploited in this application. Scalable evolvable hardware architectures allow the autonomous adaptation of the processing cores to a fluctuating amount of resources available in the system. Thus, it constitutes an example of the dynamic quality scalability tackled in this thesis. Two variants have been proposed. The first one consists in a single dynamically scalable evolvable core, and the second one contains a variable number of processing cores. Scalable video is a flexible approach for video compression, which offers scalability at different levels. Differently to non-scalable codecs, a scalable video bitstream can be decoded with different levels of quality, spatial or temporal resolutions, by discarding the undesired information. The interest in this technology has been fostered by the development of the Scalable Video Coding (SVC) standard, as an extension of H.264/AVC. In order to exploit all the flexibility offered by the standard, it is necessary to adapt the characteristics of the decoder to the requirements of each client during run-time. The use of dynamically scalable architectures is proposed in this thesis with this aim. The deblocking filter algorithm is the responsible of improving the visual perception of a reconstructed image, by smoothing blocking artifacts generated in the encoding loop. This is one of the most computationally intensive tasks of the standard, and furthermore, it is highly dependent on the selected scalability level in the decoder. Therefore, the deblocking filter has been selected as a proof of concept of the implementation of dynamically scalable architectures for video compression. The proposed architecture allows the run-time addition or removal of computational units working in parallel to change its level of parallelism, following a wavefront computational pattern. Scalable architecture is offered together with a scalable parallelization strategy at the macroblock level, such that when the size of the architecture changes, the macroblock filtering order is modified accordingly. The proposed pattern is based on the division of the macroblock processing into two independent stages, corresponding to the horizontal and vertical filtering of the blocks within the macroblock. The main contributions of this thesis are: - The use of highly parallel, modular, regular and local architectures to implement dynamically reconfigurable processing IP cores, for data intensive applications with flexibility requirements. - The use of two-dimensional mesh-type arrays as architectural templates to build dynamically reconfigurable IP cores, with a scalable footprint. The proposal consists in generic architectural templates, which can be tuned to solve different computational problems. •A design flow and a tool targeting the design of DPR systems, focused on highly parallel, modular and local architectures. - An inter-module communication strategy, which does not introduce delay or area overhead, named Virtual Borders. - A custom and flexible router to solve the routing conflicts as well as the inter-module communication problems, appearing during the design of DPR systems. - An algorithm addressing the optimization of systems composed of multiple scalable cores, which size can be decided individually, to optimize the system parameters. It is based on a model known as the multi-dimensional multi-choice Knapsack problem. - A reconfiguration engine tailored to the requirements of highly regular and modular architectures. It combines a high reconfiguration throughput with run-time module relocation capabilities, including the support for sub-clock reconfigurable regions and the replication in multiple positions. - A fault injection mechanism which takes advantage of the system reconfiguration engine, as well as the modularity of the proposed reconfigurable architectures, to evaluate the effects of transient and permanent faults in these architectures. - The demonstration of the possibilities of the architectures proposed in this thesis to implement evolvable hardware systems, while keeping a high processing throughput. - The implementation of scalable evolvable hardware systems, which are able to adapt to the fluctuation of the amount of resources available in the system, in an autonomous way. - A parallelization strategy for the H.264/AVC and SVC deblocking filter, which reduces the number of macroblock cycles needed to process the whole frame. - A dynamically scalable architecture that permits the implementation of a novel deblocking filter module, fully compliant with the H.264/AVC and SVC standards, which exploits the macroblock level parallelism of the algorithm. This document is organized in seven chapters. In the first one, an introduction to the technology framework of this thesis, specially focused on dynamic and partial reconfiguration, is provided. The need for the dynamically scalable processing architectures proposed in this work is also motivated in this chapter. In chapter 2, dynamically scalable architectures are described. Description includes most of the architectural contributions of this work. The design flow tailored to the scalable architectures, together with the DREAMs tool provided to implement them, are described in chapter 3. The reconfiguration engine is described in chapter 4. The use of the proposed scalable archtieectures to implement evolvable hardware systems is described in chapter 5, while the scalable deblocking filter is described in chapter 6. Final conclusions of this thesis, and the description of future work, are addressed in chapter 7.

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Systems used for target localization, such as goods, individuals, or animals, commonly rely on operational means to meet the final application demands. However, what would happen if some means were powered up randomly by harvesting systems? And what if those devices not randomly powered had their duty cycles restricted? Under what conditions would such an operation be tolerable in localization services? What if the references provided by nodes in a tracking problem were distorted? Moreover, there is an underlying topic common to the previous questions regarding the transfer of conceptual models to reality in field tests: what challenges are faced upon deploying a localization network that integrates energy harvesting modules? The application scenario of the system studied is a traditional herding environment of semi domesticated reindeer (Rangifer tarandus tarandus) in northern Scandinavia. In these conditions, information on approximate locations of reindeer is as important as environmental preservation. Herders also need cost-effective devices capable of operating unattended in, sometimes, extreme weather conditions. The analyses developed are worthy not only for the specific application environment presented, but also because they may serve as an approach to performance of navigation systems in absence of reasonably accurate references like the ones of the Global Positioning System (GPS). A number of energy-harvesting solutions, like thermal and radio-frequency harvesting, do not commonly provide power beyond one milliwatt. When they do, battery buffers may be needed (as it happens with solar energy) which may raise costs and make systems more dependent on environmental temperatures. In general, given our problem, a harvesting system is needed that be capable of providing energy bursts of, at least, some milliwatts. Many works on localization problems assume that devices have certain capabilities to determine unknown locations based on range-based techniques or fingerprinting which cannot be assumed in the approach considered herein. The system presented is akin to range-free techniques, but goes to the extent of considering very low node densities: most range-free techniques are, therefore, not applicable. Animal localization, in particular, uses to be supported by accurate devices such as GPS collars which deplete batteries in, maximum, a few days. Such short-life solutions are not particularly desirable in the framework considered. In tracking, the challenge may times addressed aims at attaining high precision levels from complex reliable hardware and thorough processing techniques. One of the challenges in this Thesis is the use of equipment with just part of its facilities in permanent operation, which may yield high input noise levels in the form of distorted reference points. The solution presented integrates a kinetic harvesting module in some nodes which are expected to be a majority in the network. These modules are capable of providing power bursts of some milliwatts which suffice to meet node energy demands. The usage of harvesting modules in the aforementioned conditions makes the system less dependent on environmental temperatures as no batteries are used in nodes with harvesters--it may be also an advantage in economic terms. There is a second kind of nodes. They are battery powered (without kinetic energy harvesters), and are, therefore, dependent on temperature and battery replacements. In addition, their operation is constrained by duty cycles in order to extend node lifetime and, consequently, their autonomy. There is, in turn, a third type of nodes (hotspots) which can be static or mobile. They are also battery-powered, and are used to retrieve information from the network so that it is presented to users. The system operational chain starts at the kinetic-powered nodes broadcasting their own identifier. If an identifier is received at a battery-powered node, the latter stores it for its records. Later, as the recording node meets a hotspot, its full record of detections is transferred to the hotspot. Every detection registry comprises, at least, a node identifier and the position read from its GPS module by the battery-operated node previously to detection. The characteristics of the system presented make the aforementioned operation own certain particularities which are also studied. First, identifier transmissions are random as they depend on movements at kinetic modules--reindeer movements in our application. Not every movement suffices since it must overcome a certain energy threshold. Second, identifier transmissions may not be heard unless there is a battery-powered node in the surroundings. Third, battery-powered nodes do not poll continuously their GPS module, hence localization errors rise even more. Let's recall at this point that such behavior is tight to the aforementioned power saving policies to extend node lifetime. Last, some time is elapsed between the instant an identifier random transmission is detected and the moment the user is aware of such a detection: it takes some time to find a hotspot. Tracking is posed as a problem of a single kinetically-powered target and a population of battery-operated nodes with higher densities than before in localization. Since the latter provide their approximate positions as reference locations, the study is again focused on assessing the impact of such distorted references on performance. Unlike in localization, distance-estimation capabilities based on signal parameters are assumed in this problem. Three variants of the Kalman filter family are applied in this context: the regular Kalman filter, the alpha-beta filter, and the unscented Kalman filter. The study enclosed hereafter comprises both field tests and simulations. Field tests were used mainly to assess the challenges related to power supply and operation in extreme conditions as well as to model nodes and some aspects of their operation in the application scenario. These models are the basics of the simulations developed later. The overall system performance is analyzed according to three metrics: number of detections per kinetic node, accuracy, and latency. The links between these metrics and the operational conditions are also discussed and characterized statistically. Subsequently, such statistical characterization is used to forecast performance figures given specific operational parameters. In tracking, also studied via simulations, nonlinear relationships are found between accuracy and duty cycles and cluster sizes of battery-operated nodes. The solution presented may be more complex in terms of network structure than existing solutions based on GPS collars. However, its main gain lies on taking advantage of users' error tolerance to reduce costs and become more environmentally friendly by diminishing the potential amount of batteries that can be lost. Whether it is applicable or not depends ultimately on the conditions and requirements imposed by users' needs and operational environments, which is, as it has been explained, one of the topics of this Thesis.