786 resultados para Science teaching methods
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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The profile of students has changed a lot, mainly due to the advent of new technologies, which in attractiveness has attracted the attention of students, and becoming a difficulty the teacher to attract the attention of the student to class. In this sense, it is needed reformulations in pedagogical practice so that the student's attention turns to science, arousing their curiosity. Thus, in Chemistry and Science Teaching, and lectures must encourage discussions about science, and one of the possible ways to insert dynamic classes is by inserting the trial. Thus, this present course conclusion work aims at presenting and discussing the ways in which Experimentation in Chemistry and Science Teaching has been applied in classrooms, the difficulties of its implementation as a teaching methodology, as well as the advantages and disadvantages of their use depending on the type of approach, training teachers, among other factors
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Pós-graduação em Educação para a Ciência - FC
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Pós-graduação em Matemática em Rede Nacional - IBILCE
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Handball is a team sport invasion, much practiced in Brazilian schools. There are different teaching methods of team sport, and with them different evaluation methods, this study aims to analyze the shared evaluation process of building course with students of a handball design of a municipal school in Bauru in sports initiation and at the end submit an evaluation process. For this study students of a municipal school participants handball classes in the opposite time of curricular classes underwent an interview, besides having been recorded them playing a handball game with number of small participants at the beginning of the post holiday classes July and another three months later as a form of evaluation. After reviewing the videos and interviews, it was concluded that some students had a game performance improves when they were part of the attack, and also had a behavioral improvement, both from actions taken in the game, as respect to the next, thus interpreted by the students themselves. Although it is a difficult task to analyze and quantify the performance of students in Physical Ed classes can complete some improvements, moreover is valid Professor hear the views of students to understand the vision that students have of themselves during the game
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Handwriting is a tool for communication often untaught that has effects on learning and long-term development for students of the future. Handwriting used to be needed in order to function in society, however, today that skill is no longer needed. New technology, current teaching methods and societal needs have caused handwriting to be overlooked in many school districts. Classrooms are overwhelmed with information and many schools are simply running out of time to teach cursive, therefore no longer making it a priority. Handwriting is a perceptual motor skill requiring higher cognitive thinking, something that most primary school children find difficult, yet it is still needed in the school curriculum and provides a stable foundation for students of the future. The questions to be addressed by my research are to examine the factors that have led to the demise of cursive writing in elementary schools. I will research the complex issues that have contributed to the decline of cursive handwriting. This will include my investigation into the factors that technology has played, along with societal needs. I will interview preservice teachers, those students in college preparing to become teachers, and try to understand where the importance for teaching handwriting started and ended. By the end of my research I want to have constructed a timeline of events to explain the demise of this needed skill. My methodology for this research will be to gather information from various primary and secondary literature review sources. I want to understand when cursive started to disappear from the curriculum and why.
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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Handball is a team sport invasion, much practiced in Brazilian schools. There are different teaching methods of team sport, and with them different evaluation methods, this study aims to analyze the shared evaluation process of building course with students of a handball design of a municipal school in Bauru in sports initiation and at the end submit an evaluation process. For this study students of a municipal school participants handball classes in the opposite time of curricular classes underwent an interview, besides having been recorded them playing a handball game with number of small participants at the beginning of the post holiday classes July and another three months later as a form of evaluation. After reviewing the videos and interviews, it was concluded that some students had a game performance improves when they were part of the attack, and also had a behavioral improvement, both from actions taken in the game, as respect to the next, thus interpreted by the students themselves. Although it is a difficult task to analyze and quantify the performance of students in Physical Ed classes can complete some improvements, moreover is valid Professor hear the views of students to understand the vision that students have of themselves during the game
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
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The design of a network is a solution to several engineering and science problems. Several network design problems are known to be NP-hard, and population-based metaheuristics like evolutionary algorithms (EAs) have been largely investigated for such problems. Such optimization methods simultaneously generate a large number of potential solutions to investigate the search space in breadth and, consequently, to avoid local optima. Obtaining a potential solution usually involves the construction and maintenance of several spanning trees, or more generally, spanning forests. To efficiently explore the search space, special data structures have been developed to provide operations that manipulate a set of spanning trees (population). For a tree with n nodes, the most efficient data structures available in the literature require time O(n) to generate a new spanning tree that modifies an existing one and to store the new solution. We propose a new data structure, called node-depth-degree representation (NDDR), and we demonstrate that using this encoding, generating a new spanning forest requires average time O(root n). Experiments with an EA based on NDDR applied to large-scale instances of the degree-constrained minimum spanning tree problem have shown that the implementation adds small constants and lower order terms to the theoretical bound.
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We review recent visualization techniques aimed at supporting tasks that require the analysis of text documents, from approaches targeted at visually summarizing the relevant content of a single document to those aimed at assisting exploratory investigation of whole collections of documents.Techniques are organized considering their target input materialeither single texts or collections of textsand their focus, which may be at displaying content, emphasizing relevant relationships, highlighting the temporal evolution of a document or collection, or helping users to handle results from a query posed to a search engine.We describe the approaches adopted by distinct techniques and briefly review the strategies they employ to obtain meaningful text models, discuss how they extract the information required to produce representative visualizations, the tasks they intend to support and the interaction issues involved, and strengths and limitations. Finally, we show a summary of techniques, highlighting their goals and distinguishing characteristics. We also briefly discuss some open problems and research directions in the fields of visual text mining and text analytics.
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The Distributed Software Development (DSD) is a development strategy that meets the globalization needs concerned with the increase productivity and cost reduction. However, the temporal distance, geographical dispersion and the socio-cultural differences, increased some challenges and, especially, added new requirements related with the communication, coordination and control of projects. Among these new demands there is the necessity of a software process that provides adequate support to the distributed software development. This paper presents an integrated approach of software development and test that considers distributed teams peculiarities. The approach purpose is to offer support to DSD, providing a better project visibility, improving the communication between the development and test teams, minimizing the ambiguity and difficulty to understand the artifacts and activities. This integrated approach was conceived based on four pillars: (i) to identify the DSD peculiarities concerned with development and test processes, (ii) to define the necessary elements to compose the integrated approach of development and test to support the distributed teams, (iii) to describe and specify the workflows, artifacts, and roles of the approach, and (iv) to represent appropriately the approach to enable the effective communication and understanding of it.
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Let k and l be positive integers. With a graph G, we associate the quantity c(k,l)(G), the number of k-colourings of the edge set of G with no monochromatic matching of size l. Consider the function c(k,l) : N --> N given by c(k,l)(n) = max {c(k,l)(G): vertical bar V(G)vertical bar = n}, the maximum of c(k,l)(G) over all graphs G on n vertices. In this paper, we determine c(k,l)(n) and the corresponding extremal graphs for all large n and all fixed values of k and l.