772 resultados para ”Learning by doing”
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En el verso 815 de Bacantes, Dioniso trata de persuadir a Penteo para que vaya a observar algunos aspectos del culto dionisíaco de las ménades tebanas sobre el monte. Al hacerlo, el dios pone a los espectadores de la tragedia como testigos de la presencia, en Penteo, de un sentimiento que ejemplifica lo que se ha denominado la paradoja trágica: el hecho de que el espectador encuentre placer en la contemplación del sufrimiento. En este caso, será Penteo, el espectador del drama humano que las ménades representarán sobre el monte, quien encuentre placer ante este espectáculo. Los sentimientos que manifiesta Penteo ante la contemplación de esta representación espejarán los sentimientos que se esperan en los auténticos espectadores de la representación teatral completa. Intentaremos demostrar que, en los últimos años de su carrera teatral, el poeta se habría planteado, con Bacantes, una reflexión acerca del fenómeno del teatro: para ello se analizarán los valores de los distintos espacios en los que se desarrolla la trama de cada una de las acciones dramáticas.
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Este trabajo presenta un estado de la cuestión sobre la obra del economista ruso Alexander Chayanov y su crítica. El objetivo es analizar La organización de la unidad económica campesina (1924) desde una perspectiva que contemple tanto las intenciones del autor y la arquitectura de su obra como la crítica pasada y presente de sus lectores. Comenzando por los aspectos metodológicos, se propone revisar el modelo teórico básico y su funcionamiento real. Se entiende que el aislamiento del campesinado de su medio social más amplio es el método utilizado por el autor para construir un modelo conceptual de tipo puro. Sin embargo, su obra no se reduce a este objetivo. Al tratarse de una teoría práctica, Chayanov busca probar el funcionamiento real del modelo dejando caer los supuestos iniciales para insertar a los campesinos en el marco más amplio de la economía de mercado, introduciendo elementos ausentes en la simplificación inicial: la situación de mercado, los salarios y las inversiones de capital. El análisis conduce a sostener que la operación metodológica que el autor realiza para construir la teoría socava su capacidad explicativa. Se reflexiona, finalmente, sobre las virtudes y limitaciones de la obra desde una perspectiva histórica
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El libro de los cuentos, de Rafael Boira, fue uno de los muchos que se publicaron como esparcimiento en el siglo xix. Es una recopilación de composiciones jocosas menores, en prosa, salvo algunas en verso; entre éstas hay más de un centenar de enigmas o adivinanzas en quintillas cuya autoría no nos reveló. El autor de las adivinanzas es Cristóbal Pérez de Herrera (1618). Aunque como autor generalmente es original, copia o imita algunas adivinanzas preexistentes en la tradición oral o culta. Boira copió de manera literal muchas adivinanzas de este autor, aunque escribió otras con alteraciones, mayores o menores, quizás por recordarlas de memoria. "Las enigmas", de Pérez de Herrera, fueron muy divulgados anónimamente: pasaron a la tradición escrita pero también se recogieron, y aún es así hoy en día, de modo oral. Lo cierto es que también están ya presentes en la tradición oral algunas versiones tal como Boira las alteró. Incuestionablemente, los enigmas cultos han pasado a la tradición oral en el ámbito de la cultura hispana. Herrera y Boira son dos marcas en este camino de popularización
Resumo:
En el verso 815 de Bacantes, Dioniso trata de persuadir a Penteo para que vaya a observar algunos aspectos del culto dionisíaco de las ménades tebanas sobre el monte. Al hacerlo, el dios pone a los espectadores de la tragedia como testigos de la presencia, en Penteo, de un sentimiento que ejemplifica lo que se ha denominado la paradoja trágica: el hecho de que el espectador encuentre placer en la contemplación del sufrimiento. En este caso, será Penteo, el espectador del drama humano que las ménades representarán sobre el monte, quien encuentre placer ante este espectáculo. Los sentimientos que manifiesta Penteo ante la contemplación de esta representación espejarán los sentimientos que se esperan en los auténticos espectadores de la representación teatral completa. Intentaremos demostrar que, en los últimos años de su carrera teatral, el poeta se habría planteado, con Bacantes, una reflexión acerca del fenómeno del teatro: para ello se analizarán los valores de los distintos espacios en los que se desarrolla la trama de cada una de las acciones dramáticas.
Resumo:
Este trabajo presenta un estado de la cuestión sobre la obra del economista ruso Alexander Chayanov y su crítica. El objetivo es analizar La organización de la unidad económica campesina (1924) desde una perspectiva que contemple tanto las intenciones del autor y la arquitectura de su obra como la crítica pasada y presente de sus lectores. Comenzando por los aspectos metodológicos, se propone revisar el modelo teórico básico y su funcionamiento real. Se entiende que el aislamiento del campesinado de su medio social más amplio es el método utilizado por el autor para construir un modelo conceptual de tipo puro. Sin embargo, su obra no se reduce a este objetivo. Al tratarse de una teoría práctica, Chayanov busca probar el funcionamiento real del modelo dejando caer los supuestos iniciales para insertar a los campesinos en el marco más amplio de la economía de mercado, introduciendo elementos ausentes en la simplificación inicial: la situación de mercado, los salarios y las inversiones de capital. El análisis conduce a sostener que la operación metodológica que el autor realiza para construir la teoría socava su capacidad explicativa. Se reflexiona, finalmente, sobre las virtudes y limitaciones de la obra desde una perspectiva histórica
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For the selection of a firm's structure between vertical integration and arm's-length outsourcing, the importance of the thickness of the market had been emphasized in the previous literature. Here we take account of communication networks such as telephone, telex, fax, and the Internet. By doing so, we could illustrate the relationship between communication networks and the make-or-buy decision. With communication network technology differing in each type of firm, both vertically integrated firms and arm's-length outsourcing firms coexist, which was never indicated in the previous literature. However, when common network technology is introduced, such coexistence generically does not occur.
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Introduction:Today, many countries, regardless of developed or developing, are trying to promote decentralization. According to Manor, as his quoting of Nickson’s argument, decentralization stems from the necessity to strengthen local governments as proxy of civil society to fill the yawning gap between the state and civil society (Manor [1999]: 30). With the end to the Cold War following the collapse of the Soviet Union rendering the cause of the “leadership of the central government to counter communism” meaningless, Manor points out, it has become increasingly difficult to respond flexibly to changes in society under the centralized system. Then, what benefits can be expected from the effectuation of decentralization? Litvack-Ahmad-Bird cited the four points: attainment of allocative efficiency in the face of different local preferences for local public goods; improvement to government competitiveness; realization of good governance; and enhancement of the legitimacy and sustainability of heterogeneous national states (Litvack, Ahmad & Bird [1998]: 5). They all contribute to reducing the economic and social costs of a central government unable to respond to changes in society and enhancing the efficiency of state administration through the delegation of authority to local governments. Why did Indonesia have a go at decentralization? As Maryanov recognizes, reasons for the implementation of decentralization in Indonesia have never been explicitly presented (Maryanov [1958]: 17). But there was strong momentum toward building a democratic state in Indonesia at the time of independence, and as indicated by provisions of Article 18 of the 1945 Constitution, there was the tendency in Indonesia from the beginning to debate decentralization in association with democratization. That said debate about democratization was fairly abstract and the main points are to ease the tensions, quiet the complaints, satisfy the political forces and thus stabilize the process of government (Maryanov [1958]: 26-27). What triggered decentralization in Indonesia in earnest, of course, was the collapse of the Soeharto regime in May 1998. The Soeharto regime, regarded as the epitome of the centralization of power, became incapable of effectively dealing with problems in administration of the state and development administration. Besides, the post-Soeharto era of “reform (reformasi)” demanded the complete wipeout of the Soeharto image. In contraposition to the centralization of power was decentralization. The Soeharto regime that ruled Indonesia for 32 years was established in 1966 under the banner of “anti-communism.” The end of the Cold War structure in the late 1980s undermined the legitimate reason the centralization of power to counter communism claimed by the Soeharto regime. The factor for decentralization cited by Manor is applicable here. Decentralization can be interpreted to mean not only the reversal of the centralized system of government due to its inability to respond to changes in society, as Manor points out, but also the participation of local governments in the process of the nation state building through the more positive transfer of power (democratic decentralization) and in the coordinated pursuit with the central government for a new shape of the state. However, it is also true that a variety of problems are gushing out in the process of implementing decentralization in Indonesia. This paper discusses the relationship between decentralization and the formation of the nation state with the awareness of the problems and issues described above. Section 1 retraces the history of decentralization by examining laws and regulations for local administration and how they were actually implemented or not. Section 2 focuses on the relationships among the central government, local governments, foreign companies and other actors in the play over the distribution of profits from exploitation of natural resources, and examines the process of the ulterior motives of these actors and the amplification of mistrust spawning intense conflicts that, in extreme cases, grew into separation and independence movements. Section 3 considers the merits and demerits at this stage of decentralization implemented since 2001 and shed light on the significance of decentralization in terms of the nation state building. Finally, Section 4 attempts to review decentralization as the “opportunity to learn by doing” for the central and local governments in the process of the nation state building. In the context of decentralization in Indonesia, deconcentration (dekonsentrasi), decentralization (desentralisasi) and support assignments (tugas pembantuan; medebewind, a Dutch word, was used previously) are defined as follows. Dekonsentrasi means that when the central government puts a local office of its own, or an outpost agency, in charge of implementing its service without delegating the administrative authority over this particular service. The outpost agency carries out the services as instructed by the central government. A head of a local government, when acting for the central government, gets involved in the process of dekonsentrasi. Desentralisasi, meanwhile, occurs when the central government cedes the administrative authority over a particular service to local governments. Under desentralisasi, local governments can undertake the particular service at their own discretion, and the central government, after the delegation of authority, cannot interfere with how local governments handle that service. Tugas pembantuan occur when the central government makes local governments or villages, or local governments make villages, undertake a particular service. In this case, the central government, or local governments, provides funding, equipment and materials necessary, and officials of local governments and villages undertake the service under the supervision and guidance of the central or local governments. Tugas pembantuan are maintained until local governments and villages become capable of undertaking that particular service on their own.
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This paper investigates theoretically and empirically firms' productivity ranking among traditional horizontal foreign direct investment (HFDI), pure platform FDI (PFDI), and complex platform FDI (CFDI). Using data on Japanese outward FDI, we define firms conducting HFDI or PFDI as those Japanese firms that maintain production affiliates only in the U.S. or Mexico, respectively. The firms for CFDI are defined as having production affiliates in both the U.S. and Mexico. The theoretical illustration shows that the CFDI firms should have the highest productivity when trade costs between the U.S. and Mexico are low. By carefully disentangling firms' self-selection effects from learning-by-investing effects, we find some evidence consistent with this hypothesis for a period of relatively low trade costs. Our results indicate the importance of trade costs in developing countries with neighboring markets in attracting foreign investment by highly productive multinational firms.
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DynaLearn (http://www.DynaLearn.eu) develops a cognitive artefact that engages learners in an active learning by modelling process to develop conceptual system knowledge. Learners create external representations using diagrams. The diagrams capture conceptual knowledge using the Garp3 Qualitative Reasoning (QR) formalism [2]. The expressions can be simulated, confronting learners with the logical consequences thereof. To further aid learners, DynaLearn employs a sequence of knowledge representations (Learning Spaces, LS), with increasing complexity in terms of the modelling ingredients a learner can use [1]. An online repository contains QR models created by experts/teachers and learners. The server runs semantic services [4] to generate feedback at the request of learners via the workbench. The feedback is communicated to the learner via a set of virtual characters, each having its own competence [3]. A specific feedback thus incorporates three aspects: content, character appearance, and a didactic setting (e.g. Quiz mode). In the interactive event we will demonstrate the latest achievements of the DynaLearn project. First, the 6 learning spaces for learners to work with. Second, the generation of feedback relevant to the individual needs of a learner using Semantic Web technology. Third, the verbalization of the feedback via different animated virtual characters, notably: Basic help, Critic, Recommender, Quizmaster & Teachable agen
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In this paper we will see how the efficiency of the MBS simulations can be improved in two different ways, by considering both an explicit and implicit semi-recursive formulation. The explicit method is based on a double velocity transformation that involves the solution of a redundant but compatible system of equations. The high computational cost of this operation has been drastically reduced by taking into account the sparsity pattern of the system. Regarding this, the goal of this method is the introduction of MA48, a high performance mathematical library provided by Harwell Subroutine Library. The second method proposed in this paper has the particularity that, depending on the case, between 70 and 85% of the computation time is devoted to the evaluation of forces derivatives with respect to the relative position and velocity vectors. Keeping in mind that evaluating these derivatives can be decomposed into concurrent tasks, the main goal of this paper lies on a successful and straightforward parallel implementation that have led to a substantial improvement with a speedup of 3.2 by keeping all the cores busy in a quad-core processor and distributing the workload between them, achieving on this way a huge time reduction by doing an ideal CPU usage
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Ubiquitous computing software needs to be autonomous so that essential decisions such as how to configure its particular execution are self-determined. Moreover, data mining serves an important role for ubiquitous computing by providing intelligence to several types of ubiquitous computing applications. Thus, automating ubiquitous data mining is also crucial. We focus on the problem of automatically configuring the execution of a ubiquitous data mining algorithm. In our solution, we generate configuration decisions in a resource aware and context aware manner since the algorithm executes in an environment in which the context often changes and computing resources are often severely limited. We propose to analyze the execution behavior of the data mining algorithm by mining its past executions. By doing so, we discover the effects of resource and context states as well as parameter settings on the data mining quality. We argue that a classification model is appropriate for predicting the behavior of an algorithm?s execution and we concentrate on decision tree classifier. We also define taxonomy on data mining quality so that tradeoff between prediction accuracy and classification specificity of each behavior model that classifies by a different abstraction of quality, is scored for model selection. Behavior model constituents and class label transformations are formally defined and experimental validation of the proposed approach is also performed.
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The multimedia development that has taken place within the university classrooms in recent years has caused a revolution at psychological level within the collectivity of students and teachers inside and outside the classrooms. The slide show applications have become a key supporting element for university professors, who, in many cases, rely blindly in the use of them for teaching. Additionally, ill-conceived slides, poorly structured and with a vast amount of multimedia content, can be the basis of a faulty communication between teacher and student, which is overwhelmed by the appearance and presentation, neglecting their content. The same applies to web pages. This paper focuses on the study and analysis of the impact caused in the process of teaching and learning by the slide show presentations and web pages, and its positive and negative influence on the student’s learning process, paying particular attention to the consequences on the level of attention within the classroom, and on the study outside the classroom. The study is performed by means of a qualitative analysis of student surveys conducted during the last 8 school Civil Engineering School at the Polytechnic University of Madrid. It presents some of the weaknesses of multimedia material, including the difficulties for students to study them, because of the many distractions they face and the need for incentives web pages offer, or the insignificant content and shallowness of the studies due to wrongly formulated presentations.
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El trabajo de fin de grado que se va a definir detalladamente en esta memoria, trata de poner de manifiesto muchos de los conocimientos que he adquirido a lo largo de la carrera, aplicándolos en un proyecto real. Se ha desarrollado una plataforma capaz de albergar ideas, escritas por personas de todo el mundo que buscan compartirlas con los demás, para que estas sean comentadas, valoradas y entre todos poder mejorarlas. Estas ideas pueden ser de cualquier ámbito, por tanto, se da la posibilidad de clasificarlas en las categorías que mejor encajen con la idea. La aplicación ofrece una API RESTful muy descriptiva, en la que se ha identificado y estructurado cada recurso, para que a través de los “verbos http” se puedan gestionar todos los elementos de una forma fácil y sencilla, independientemente del cliente que la utilice. La arquitectura está montada siguiendo el patrón de diseño modelo vista-controlador, utilizando las últimas tecnologías del mercado como Spring, Liferay, SmartGWT y MongoDB (entre muchas otras) con el objetivo de crear una aplicación segura, escalable y modulada, por lo que se ha tenido que integrar todos estos frameworks. Los datos de la aplicación se hacen persistentes en dos tipos de bases de datos, una relacional (MySQL) y otra no relacional (MongoDB), aprovechando al máximo las características que ofrecen cada una de ellas. El cliente propuesto es accesible mediante un navegador web, se basa en el portal de Liferay. Se han desarrollado varios “Portlets o Widgets”, que componen la estructura de contenido que ve el usuario final. A través de ellos se puede acceder al contenido de la aplicación, ideas, comentarios y demás contenidos sociales, de una forma agradable para el usuario, ya que estos “Portlets” se comunican entre sí y hacen peticiones asíncronas a la API RESTful sin necesidad de recargar toda la estructura de la página. Además, los usuarios pueden registrarse en el sistema para aportar más contenidos u obtener roles que les dan permisos para realizar acciones de administración. Se ha seguido una metodología “Scrum” para la realización del proyecto, con el objetivo de dividir el proyecto en tareas pequeñas y desarrollarlas de una forma ágil. Herramientas como “Jenkins” me han ayudado a una integración continua y asegurando mediante la ejecución de los test de prueba, que todos los componentes funcionan. La calidad ha sido un aspecto principal en el proyecto, se han seguido metodologías software y patrones de diseño para garantizar un diseño de calidad, reutilizable, óptimo y modulado. El uso de la herramienta “Sonar” ha ayudado a este cometido. Además, se ha implementado un sistema de pruebas muy completo de todos los componentes de la aplicación. En definitiva, se ha diseñado una aplicación innovadora de código abierto, que establece unas bases muy definidas para que si algún día se pone en producción, sirva a las personas para compartir pensamientos o ideas ayudando a mejorar el mundo en el que vivimos. ---ABSTRACT---The Final Degree Project, described in detail in this report, attempts to cover a lot of the knowledge I have acquired during my studies, applying it to a real project. The objective of the project has been to develop a platform capable of hosting ideas from people all over the world, where users can share their ideas, comment on and rate the ideas of others and together help improving them. Since these ideas can be of any kind, it is possible to classify them into suitable categories. The application offers a very descriptive API RESTful, where each resource has been identified and organized in a way that makes it possible to easily manage all the elements using the HTTP verbs, regardless of the client using it. The architecture has been built following the design pattern model-view-controller, using the latest market technologies such as Spring, Liferay, Smart GWT and MongoDB (among others) with the purpose of creating a safe, scalable and adjustable application. The data of the application are persistent in two different kinds of databases, one relational (MySQL) and the other non-relational (MongoDB), taking advantage of all the different features each one of them provides. The suggested client is accessible through a web browser and it is based in Liferay. Various “Portlets" or "Widgets” make up the final content of the page. Thanks to these Portlets, the user can access the application content (ideas, comments and categories) in a pleasant way as the Portlets communicate with each other making asynchronous requests to the API RESTful without the necessity to refresh the whole page. Furthermore, users can log on to the system to contribute with more contents or to obtain administrator privileges. The Project has been developed following a “Scrum” methodology, with the main objective being that of dividing the Project into smaller tasks making it possible to develop each task in a more agile and ultimately faster way. Tools like “Jenkins” have been used to guarantee a continuous integration and to ensure that all the components work correctly thanks to the execution of test runs. Quality has been one of the main aspects in this project, why design patterns and software methodologies have been used to guarantee a high quality, reusable, modular and optimized design. The “Sonar” technology has helped in the achievement of this goal. Furthermore, a comprehensive proofing system of all the application's components has been implemented. In conclusion, this Project has consisted in developing an innovative, free source application that establishes a clearly defined basis so that, if it someday will be put in production, it will allow people to share thoughts and ideas, and by doing so, help them to improve the World we live in.
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La metodología PBL propone el aprendizaje basado en problemas. A grandes rasgos sugiere que el estudiante sea el protagonista de su propio aprendizaje mediante el desarrollo de proyectos. Con esa idea, el grupo de innovación educativa DMAE-DIA (Desarrollo de nuevas Metodologías de Aprendizaje/Evaluación del Departamento de Informática Aplicada), comenzó la construcción de un portal web para mostrar los principios de dicha metodología, que permitiese a los usuarios del mismo conocerla y aprender a utilizarla en un entorno colaborativo. El objetivo de este trabajo es ampliar este portal para que los usuarios sean capaces de crear, eliminar y mantener sus propios proyectos para posteriormente utilizarlos como base para su práctica docente. El trabajo se ha planteado siguiendo el paradigma de la orientación a objetos, mediante la metodología UML y siguiendo el ciclo de vida del software y se ha implementado utilizando como base el CMS Wordpress y desarrollando con los lenguajes que más adelante se especificarán. Wordpress por su parte es un sistema de gestión de contenidos dotado de gran potencia que permite, de una manera muy sencilla, construir entornos web con el mínimo esfuerzo. ABSTRACT The PBL methodology proposed problem-based learning. Roughly suggests that the student is the protagonist of their own learning by developing projects. With that, the group of educational innovation DMAE-DIA (Development of new Learning/Assessment methodologies, Department of Applied Computing) began building a web portal to show the principles of this methodology, which would allow users to know and learn to use it in a collaborative environment. The aim of this work is to extend this website so that users are able to create, delete and maintain their own projects for later use as the basis for their teaching practice. The work has been raised following the paradigm of object orientation, by following the UML methodology and software life cycle and has been implemented using as a basis the CMS Wordpress and developed with the languages that will be specified later. Meanwhile Wordpress is a content management system endowed with great power that allows,in a very simple way to build web environments with minimal effort.
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Two important characteristics of science are the ?reproducibility? and ?clarity?. By rigorous practices, scientists explore aspects of the world that they can reproduce under carefully controlled experimental conditions. The clarity, complementing reproducibility, provides unambiguous descriptions of results in a mechanical or mathematical form. Both pillars depend on well-structured and accurate descriptions of scientific practices, which are normally recorded in experimental protocols, scientific workflows, etc. Here we present SMART Protocols (SP), our ontology-based approach for representing experimental protocols and our contribution to clarity and reproducibility. SP delivers an unambiguous description of processes by means of which data is produced; by doing so, we argue, it facilitates reproducibility. Moreover, SP is thought to be part of e-science infrastructures. SP results from the analysis of 175 protocols; from this dataset, we extracted common elements. From our analysis, we identified document, workflow and domain-specific aspects in the representation of experimental protocols. The ontology is available at http://purl.org/net/SMARTprotocol