890 resultados para grammatical metaphor
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We study several extensions of the notion of alternation from context-free grammars to context-sensitive and arbitrary phrase-structure grammars. Thereby new grammatical characterizations are obtained for the class of languages that are accepted by alternating pushdown automata.
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This paper presents a lattice-based visual metaphor for knowledge discovery in electronic mail. It allows a user to navigate email using a visual lattice metaphor rather than a tree structure. By using such a conceptual multi-hierarchy, the content and shape of the lattice can be varied to accommodate any number of queries against the email collection. The system provides more flexibility in retrieving stored emails and can be generalised to any electronic documents. The paper presents the underlying mathematical structures, and a number of examples of the lattice and multi-hierarchy working with a prototypical email collection.
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This thesis aims at empowering software customers with a tool to build software tests them selves, based on a gradual refinement of natural language scenarios into executable visual test models. The process is divided in five steps: 1. First, a natural language parser is used to extract a graph of grammatical relations from the textual scenario descriptions. 2. The resulting graph is transformed into an informal story pattern by interpreting structurization rules based on Fujaba Story Diagrams. 3. While the informal story pattern can already be used by humans the diagram still lacks technical details, especially type information. To add them, a recommender based framework uses web sites and other resources to generate formalization rules. 4. As a preparation for the code generation the classes derived for formal story patterns are aligned across all story steps, substituting a class diagram. 5. Finally, a headless version of Fujaba is used to generate an executable JUnit test. The graph transformations used in the browser application are specified in a textual domain specific language and visualized as story pattern. Last but not least, only the heavyweight parsing (step 1) and code generation (step 5) are executed on the server side. All graph transformation steps (2, 3 and 4) are executed in the browser by an interpreter written in JavaScript/GWT. This result paves the way for online collaboration between global teams of software customers, IT business analysts and software developers.
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Zusammenfassung: Ziel der Arbeit ist den Sinn von Schauder philosophisch zu erhellen. An einem Einzelphänomen, wie es so bisher nicht behandelt wurde, wird zugleich das Geflecht von Affekt/Emotion/Gefühl, gestützt auf Hegel, Heidegger, Husserl, Freud und Lacan, in immer neuen Ansätzen kritisch reflektiert und Zug um Zug mit Derrida dekonstruiert. In einem Textverfahren, das sich auch grafisch durch gegenübergestellte Kolumnen auszeichnet, werden heterogene Ansätze zum Sinn von Schauder mit dekonstruktivistischen Einsichten konfrontiert. Die Ansätze, Schauder über Datum, Begriff, Phänomen oder Strukturelement bestimmen zu wollen, durchdringen sich dabei mit denjenigen, die sich einer solchen Bestimmung entziehen (Hegels Negativität, Heideggers Seinsentzug oder Lacans Signifikantenmangel). Am Fokus Schauder, an dem sich das Fiktive einer mit sich selbst identischen Präsenz besonders eindringlich darstellt, werden so spezifische Aporien der Metaphysik der Präsenz entfaltet und die Geschlossenheit logozentristischer Systeme in die Bewegung einer anderen Öffnung und Schließung im Sinn der Schrift bzw. des allgemeinen Textes transformiert. Neben der différance, dem Entzug der Metapher, dem Supplement und dem Gespenstischen stützt sich die Arbeit auf die Iterabilität, bei der im selben Zug die Identität des Sinns gestiftet und zerstreut wird (Dissemination). Im Kapitel Piloerection werden Ambivalenzen und Paradoxien des Schauders am Beispiel von computergestützten empirisch-psychologischen Studien aufgezeigt. Im Kapitel Atopologie des Schauders prädikative, propositionale und topologische Bedingungen zum Sinn von Schauder analysiert und dekonstruiert. Ebenso, im Folgekapitel Etymon, etymologische und technisch-mediale Bedingungen. Im Schlußkapitel Maß, Anmaß, Unmaß der Empfindung des Schauders wird am Beispiel der konkreten Beiträge zum Schauder von Aristoteles, Kant, Fechner, Otto, Klages, Lorenz und Adorno aufgezeigt, dass (1) ein Schauder nicht von einem Außen aus an-gemessen werden kann, (2) sich im Schauder die metaphysische Opposition von Fiktion und Realität in einer Unentscheidbarkeit zerstreut, (3) dass trotz der Heterogenität der Ansätze in diesen Beiträgen eine Komplizenschaft zum Ausdruck kommt: ein Begehren nach Präsenz, das durch den Ausschluß des Anderen zugleich die Gewalt des Einen produziert, (4) dass der Signifikant Schauder, der selbst in Abwesenheit eines Referenten, eines bestimmten Signifikats, einer aktuellen Bedeutungsintention, eines Senders oder Empfängers funktioniert, als verändertes Zurückbleiben eines differenzieller Zeichens betrachtet werden muss, als Effekt von Spuren, die sich nur in ihrem eigenen Auslöschen ereignen. Die Arbeit schließt mit dem Vorschlag, Spüren jenseits von Arché, Telos oder Eschaton, jenseits eines Phallogozentrismus in der derridaschen Spur zu denken. Nicht zuletzt über diese Pfropfung, wie sie im Französischen [trace] so nicht möglich ist, schließt sie als deutschsprachiger Beitrag an sein Werk an.
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Free-word order languages have long posed significant problems for standard parsing algorithms. This thesis presents an implemented parser, based on Government-Binding (GB) theory, for a particular free-word order language, Warlpiri, an aboriginal language of central Australia. The words in a sentence of a free-word order language may swap about relatively freely with little effect on meaning: the permutations of a sentence mean essentially the same thing. It is assumed that this similarity in meaning is directly reflected in the syntax. The parser presented here properly processes free word order because it assigns the same syntactic structure to the permutations of a single sentence. The parser also handles fixed word order, as well as other phenomena. On the view presented here, there is no such thing as a "configurational" or "non-configurational" language. Rather, there is a spectrum of languages that are more or less ordered. The operation of this parsing system is quite different in character from that of more traditional rule-based parsing systems, e.g., context-free parsers. In this system, parsing is carried out via the construction of two different structures, one encoding precedence information and one encoding hierarchical information. This bipartite representation is the key to handling both free- and fixed-order phenomena. This thesis first presents an overview of the portion of Warlpiri that can be parsed. Following this is a description of the linguistic theory on which the parser is based. The chapter after that describes the representations and algorithms of the parser. In conclusion, the parser is compared to related work. The appendix contains a substantial list of test cases ??th grammatical and ungrammatical ??at the parser has actually processed.
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Linear graph reduction is a simple computational model in which the cost of naming things is explicitly represented. The key idea is the notion of "linearity". A name is linear if it is only used once, so with linear naming you cannot create more than one outstanding reference to an entity. As a result, linear naming is cheap to support and easy to reason about. Programs can be translated into the linear graph reduction model such that linear names in the program are implemented directly as linear names in the model. Nonlinear names are supported by constructing them out of linear names. The translation thus exposes those places where the program uses names in expensive, nonlinear ways. Two applications demonstrate the utility of using linear graph reduction: First, in the area of distributed computing, linear naming makes it easy to support cheap cross-network references and highly portable data structures, Linear naming also facilitates demand driven migration of tasks and data around the network without requiring explicit guidance from the programmer. Second, linear graph reduction reveals a new characterization of the phenomenon of state. Systems in which state appears are those which depend on certain -global- system properties. State is not a localizable phenomenon, which suggests that our usual object oriented metaphor for state is flawed.
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As AI has begun to reach out beyond its symbolic, objectivist roots into the embodied, experientialist realm, many projects are exploring different aspects of creating machines which interact with and respond to the world as humans do. Techniques for visual processing, object recognition, emotional response, gesture production and recognition, etc., are necessary components of a complete humanoid robot. However, most projects invariably concentrate on developing a few of these individual components, neglecting the issue of how all of these pieces would eventually fit together. The focus of the work in this dissertation is on creating a framework into which such specific competencies can be embedded, in a way that they can interact with each other and build layers of new functionality. To be of any practical value, such a framework must satisfy the real-world constraints of functioning in real-time with noisy sensors and actuators. The humanoid robot Cog provides an unapologetically adequate platform from which to take on such a challenge. This work makes three contributions to embodied AI. First, it offers a general-purpose architecture for developing behavior-based systems distributed over networks of PC's. Second, it provides a motor-control system that simulates several biological features which impact the development of motor behavior. Third, it develops a framework for a system which enables a robot to learn new behaviors via interacting with itself and the outside world. A few basic functional modules are built into this framework, enough to demonstrate the robot learning some very simple behaviors taught by a human trainer. A primary motivation for this project is the notion that it is practically impossible to build an "intelligent" machine unless it is designed partly to build itself. This work is a proof-of-concept of such an approach to integrating multiple perceptual and motor systems into a complete learning agent.
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This paper considers the problem of language change. Linguists must explain not only how languages are learned but also how and why they have evolved along certain trajectories and not others. While the language learning problem has focused on the behavior of individuals and how they acquire a particular grammar from a class of grammars ${cal G}$, here we consider a population of such learners and investigate the emergent, global population characteristics of linguistic communities over several generations. We argue that language change follows logically from specific assumptions about grammatical theories and learning paradigms. In particular, we are able to transform parameterized theories and memoryless acquisition algorithms into grammatical dynamical systems, whose evolution depicts a population's evolving linguistic composition. We investigate the linguistic and computational consequences of this model, showing that the formalization allows one to ask questions about diachronic that one otherwise could not ask, such as the effect of varying initial conditions on the resulting diachronic trajectories. From a more programmatic perspective, we give an example of how the dynamical system model for language change can serve as a way to distinguish among alternative grammatical theories, introducing a formal diachronic adequacy criterion for linguistic theories.
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Formalizing linguists' intuitions of language change as a dynamical system, we quantify the time course of language change including sudden vs. gradual changes in languages. We apply the computer model to the historical loss of Verb Second from Old French to modern French, showing that otherwise adequate grammatical theories can fail our new evolutionary criterion.
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This paper studies the initial development of certain language components. More precisely, we analyse the relation between three aspects that are closely involved in the grammar of the verb: morphological productivity, syntactic complexity, and verb vocabulary learning. The study is based on data about the relationship between lexical development and grammatical development, and also on proposals that a critical mass of vocabulary is needed in order to develop a grammatical component. The sample comprised six subjects who are monolingual or bilingual in Catalan andlor Spanish. Results show a morphological spurt some time afer the learning of a certain quantity of verbs. Moreover, syntactic complexity is only evident some months after this morphological spurt
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Esta propuesta tiene como objetivo central, diseñar un proyecto de gestión que sensibilice a la comunidad de la Ciudadela Colsubsidio frente al humedal Tibabúyes, promoviendo la valoración y sostenibilidad de este ecosistema, el más grande de la ciudad, vital para la preservación del ciclo hídrico. El proyecto contempla el desarrollo de estrategias que estimulen el sistema sensorial de la comunidad para así, generar transformaciones en los procesos de interacción que existen en la actualidad y hacer viable su sostenibilidad. Eco Sensaciones, es una metáfora que corresponde al resultado de una serie de estímulos sobre el sistema sensorial y que para el caso del proyecto, alude a las estrategias que se desarrollarán desde las emociones, pensadas desde el concepto de la Ecosofía, el cual hace referencia a un principio filosófico que plantea la necesidad de transformar los procesos de interacción humana con la naturaleza, para así activar y motivar la apropiación de la comunidad por el ecosistema. Contempla actividades centrales, como el desarrollo de una réplica del humedal “Tibabúyes portátil” y de recorridos por el ecosistema “Tibabúyes silencioso”, actividades que serán evaluadas en todas sus fases.
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La monografía presenta la auto-organización sociopolítica como la mejor manera de lograr patrones organizados en los sistemas sociales humanos, dada su naturaleza compleja y la imposibilidad de las tareas computacionales de los regímenes políticos clásico, debido a que operan con control jerárquico, el cual ha demostrado no ser óptimo en la producción de orden en los sistemas sociales humanos. En la monografía se extrapola la teoría de la auto-organización en los sistemas biológicos a las dinámicas sociopolíticas humanas, buscando maneras óptimas de organizarlas, y se afirma que redes complejas anárquicas son la estructura emergente de la auto-organización sociopolítica.
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El presente proyecto tiene como objeto identificar cuáles son los conceptos de salud, enfermedad, epidemiología y riesgo aplicables a las empresas del sector de extracción de petróleo y gas natural en Colombia. Dado, el bajo nivel de predicción de los análisis financieros tradicionales y su insuficiencia, en términos de inversión y toma de decisiones a largo plazo, además de no considerar variables como el riesgo y las expectativas de futuro, surge la necesidad de abordar diferentes perspectivas y modelos integradores. Esta apreciación es pertinente dentro del sector de extracción de petróleo y gas natural, debido a la creciente inversión extranjera que ha reportado, US$2.862 millones en el 2010, cifra mayor a diez veces su valor en el año 2003. Así pues, se podrían desarrollar modelos multi-dimensional, con base en los conceptos de salud financiera, epidemiológicos y estadísticos. El termino de salud y su adopción en el sector empresarial, resulta útil y mantiene una coherencia conceptual, evidenciando una presencia de diferentes subsistemas o factores interactuantes e interconectados. Es necesario mencionar también, que un modelo multidimensional (multi-stage) debe tener en cuenta el riesgo y el análisis epidemiológico ha demostrado ser útil al momento de determinarlo e integrarlo en el sistema junto a otros conceptos, como la razón de riesgo y riesgo relativo. Esto se analizará mediante un estudio teórico-conceptual, que complementa un estudio previo, para contribuir al proyecto de finanzas corporativas de la línea de investigación en Gerencia.
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In this final week we will look at the tensions between ludology and narratology in games design, in effect how the agency of games has been reconciled with the dramatic requirements (and lack of agency) in narrative. I will argue that there are two broad approaches, the mainstream method of concentrating in the Fabula, and a method pioneered by many indie games of fusing narrative and play. We will look in more detail at what this might mean in terms of thematic cohesion, diegetic choices, and mechanics and metaphor. Finally we look at Spec Ops: The Line, as a rare example of a AAA title that takes this fusion approach. Looking at how the game uses many of the techniques we have explored.
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El terrorismo en la actualidad es considerado como uno de los conceptos más controversiales en los campos social, académico y político. El término se empieza a utilizar después de la Revolución Francesa, pero recientemente, a raíz de los atentados del 11 de septiembre de 2001, ha tomado suma relevancia y ha motivado numerosas investigaciones para tratar de entender qué es terrorismo. Aunque a la fecha existen varias revisiones sistemáticas, este trabajo tiene como propósito revisar, agrupar y concretar diferentes teorías y conceptos formulados por los autores que han trabajado sobre el concepto de “terrorismo” con el fin de entender las implicaciones de su utilización en el discurso, y cómo esto afecta la dinámica interna de las sociedades en relación con la violencia, las creencias, los estereotipos entre otros elementos. Para lograrlo, se revisaron 56 artículos, publicados entre los años 1985 y 2013; 10 fuentes secundarias entre noticias y artículos de periódicos correspondientes a los años 1995-2013 y 10 estudios estadísticos cuyos resultados nos aportan a la comprensión del tema en cuestión. La búsqueda se limitó al desarrollo histórico del terrorismo, sus diferentes dimensiones y el concepto social de la realidad de terrorismo. Los hallazgos demuestran que la palabra “terrorismo” constituye un concepto que como tal es un vehículo lingüístico que puede ser utilizado con fines, estratégicos movilizando al público conforme a través del discurso e intereses políticos, destacando la necesidad de estudiar las implicaciones psicológicas y sociales de su uso.