56 resultados para Cinematography


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La ricerca è incentrata sul rapporto tra cinema e scienza e sul ruolo della cinematografia come strumento di ricerca scientifica: si articola in due parti storicamente distinte, ma al tempo stesso strettamente correlate da una riflessione critica sul ruolo delle immagini in movimento rispetto al tema comune a entrambe della visualizzazione e rappresentazione del non osservabile nella realtà fisica.

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Este trabajo se inscribe en la discusión en torno a la relación existente entre la cinematografía y la llamada "literatura experimental" de Antonio Di Benedetto. Se parte de la consideración del cine como manifestación artística central en la escena de los años 50, es decir, como un fenómeno cultural de amplio alcance cuyas proyecciones se pueden advertir en la literatura de mediados de siglo. Esta apreciación, por un lado, explica ciertos aspectos de las dos corrientes literarias con las que el escritor de Mendoza ha sido relacionado: el objetivismo francés y el behaviorismo de la novela norteamericana de entreguerras; por el otro, ilumina muchas características formales y temáticas de sus textos

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Este trabajo se inscribe en la discusión en torno a la relación existente entre la cinematografía y la llamada "literatura experimental" de Antonio Di Benedetto. Se parte de la consideración del cine como manifestación artística central en la escena de los años 50, es decir, como un fenómeno cultural de amplio alcance cuyas proyecciones se pueden advertir en la literatura de mediados de siglo. Esta apreciación, por un lado, explica ciertos aspectos de las dos corrientes literarias con las que el escritor de Mendoza ha sido relacionado: el objetivismo francés y el behaviorismo de la novela norteamericana de entreguerras; por el otro, ilumina muchas características formales y temáticas de sus textos

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Este trabajo se inscribe en la discusión en torno a la relación existente entre la cinematografía y la llamada "literatura experimental" de Antonio Di Benedetto. Se parte de la consideración del cine como manifestación artística central en la escena de los años 50, es decir, como un fenómeno cultural de amplio alcance cuyas proyecciones se pueden advertir en la literatura de mediados de siglo. Esta apreciación, por un lado, explica ciertos aspectos de las dos corrientes literarias con las que el escritor de Mendoza ha sido relacionado: el objetivismo francés y el behaviorismo de la novela norteamericana de entreguerras; por el otro, ilumina muchas características formales y temáticas de sus textos

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El director de cine y el arquitecto, exploran las posibilidades que les ofrece la imagen, en el sentido de la visualización de ciertas relaciones que son catalizadoras de las emociones. La obra cinematográfica y la obra arquitectónica son producto del pensamiento y contienen todos los procesos que las idearon, así como aquellos mecanismos necesarios para generar el espacio y la secuencia. El objetivo general de la tesis consiste en conocer las analogías existentes en el modo en que el arquitecto y el cineasta afrontan el proceso de creación de sus proyectos desde la acción gráfica. Si consideramos el medio gráfico como un recurso creativo en el proyecto arquitectónico y cinematográfico, el boceto, croquis o “storyboard” se convierten en documentos fundamentales, objeto de estudio, para extraer las claves y la manera en que se desarrolla dicho proceso. El pensamiento gráfico se encuentra íntimamente unido a su modo de expresión. El estudio de ese proceso de pensamiento basado principalmente en imágenes, permite establecer analogías en la manera en que ambos autores hacen uso del dibujo para imaginar acontecimientos evocadores de emociones que definan el carácter dramático de sus ideas. La conexión y yuxtaposición de imágenes mentales, como operaciones de montaje que alientan la construcción de ideas, conceptos y sensaciones, son claves en el curso de la concepción arquitectónica y cinematográfica, y el dibujo, una herramienta que permite a ambos autores su desarrollo. La aproximación al modo en que el arquitecto y el cineasta emprenden el proceso de ideación de sus proyectos a través del dibujo, se aborda desde las estrategias gráficas de cuatro autores: Sergei Eisenstein, Le Corbusier, Akira Kurosawa y Rem Koolhaas. La estructura del trabajo se desarrolla en dos bloques. El primero, compuesto por los primeros cuatro capítulos, afronta desde un punto de vista general, la potencialidad de la imagen en el pensamiento gráfico y el papel de la acción gráfica en el curso proyectual que realiza el arquitecto, por un lado, y el director de cine por otro, tratando de extraer las analogías y los puntos de encuentro de ambos autores durante el proceso. El segundo bloque, correspondiente a los cuatro últimos capítulos, aborda el uso del medio gráfico de manera más concreta, en la figura de dos de los arquitectos y dos de los cineastas más influyentes del pasado y del presente siglo, tratando de comprender el papel del dibujo en el desarrollo conceptual de su obra. ABSTRACT Both the movie director and the architect explore the potential offered by the image, as the visualization of certain relations that are catalyst of emotions. Cinematography and architecture works are a result of a thought and they include all the processes that created them, as much as the essential tools to generate the space and the sequence. This thesis aims to get an understanding of the analogies underlying in which architects and movie directors face the creation process of theirs projects from the graphic action. If we consider graphic media as a creative resource in the architectural and the cinematographic project, the sketch or storyboard becomes the fundamental documents, the study object, to decode the clues and the way in which the process unfolds. Graphic thinking comes across its way of expression. The study of this thinking, based mainly in images, let set up analogies in a way in which both authors use a drawing to imagine events of emotions that define the dramatic nature of their ideas. The connection and juxtaposition of mental images, as editing or montages that encourage the creation of ideas, concepts and sensations, are key in the course of the architectural and the cinematographic conception, and the drawing, a tool that allows both authors their development. The approach to the way the architect and the movie director get to the process of the creation of their projects through the drawing is addressed from the graphic strategies of these four authors: Sergei Eisenstein, Le Corbusier, Akira Kurosawa and Rem Koolhaas. The structure of the work is developed in two blocks. The first one, the first four chapters, face up, from a general point of view, the potential of the image in the graphic thinking and the role of the graphic action in the course of the project, that architects, as well as movie directors, are making trying to find the analogies and common points during the process. The second block, the last four chapters, deal with the use of the graphic media in a more detail manner, taking as example two of the architects and two of the movie directors more influential of the past and the present centuries, trying to understand the role of the drawing in the conceptual development of the their work.

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La obra fílmica del director francés Jacques Tati podría considerarse como el perfecto reflejo del paradigma edificatorio de mediados del siglo XX en plena posguerra europea, una época ávida de transformaciones de las que el cine supo hacerse eco. Particularmente, el cine de Tati refleja las preocupaciones del ciudadano europeo de posguerra sobre las consecuencias de las masivas construcciones erigidas en sus devastados núcleos urbanos y la puesta en práctica de la ciudad funcional propuesta por la Carta de Atenas (1931). Pero, además, el análisis del cine de Jacques Tati permite un acercamiento a la modernidad desde diversos puntos de vista como la movilidad, el diseño urbano, las nuevas construcciones, los espacios de trabajo en los nuevos distritos terciarios, la vivienda -tradicional, moderna y experimental- o el diseño mobiliario en la posguerra. A través de su alter ego -Monsieur Hulot- Tati interacciona curioso con las nuevas construcciones geométricas de paños neutros y cuestiona su ruptura con la tradición edificatoria francesa, enfatizando la oposición entre el pasado nostálgico y la modernidad de las décadas de los 50 y 60, salpicadas por el consumismo feroz del recién estrenado estado de bienestar. La confrontación funcional, volumétrica, estética e incluso cromática entre ambos mundos construidos –el tradicional y el moderno- invita al espectador a un ejercicio de reflexión y crítica sobre la arquitectura moderna de este período en Europa. En particular, la mirada cinematográfica de Tati se centra en dos conceptos fundamentales. Por una parte, su atención se dirige a la famosa casa mecanicista Le Corbuseriana materializada en la ultra-moderna casa Arpel (Mon Oncle, 1958) y proyectada en la misma época en la que se desarrollaban importantes prototipos de vivienda experimental como la Casa de Futuro de Alison y Peter Smithson o las viviendas de Jean Prouvé. Debe ponerse de manifiesto que la crítica de Jacques Tati no se centraba en la arquitectura moderna en sí misma sino en el empleo erróneo que los usuarios pudieran hacer de ella. Por otro lado, Tati centra su atención en el prisma miesiano a través de los bloques de oficinas que conforman la ciudad de Tativille en Playtime (1967). Se trataba de una gran ciudad moderna construida explícitamente para el rodaje de la película y basada en los casi idénticos tejidos urbanos residenciales y terciarios ya en funcionamiento en las principales capitales europeas y norteamericanas en aquellos años. Tativille funcionaría como una ciudad autónoma disponiendo de diversas instalaciones y con el objetivo de integrarse y consolidarse en la trama urbana parisina. Lamentablemente, su destino al final del rodaje fue bien distinto. En definitiva, el análisis de la producción fílmica de Jacques Tati permite un acercamiento a la arquitectura y al urbanismo modernos de posguerra y al contexto socio-económico que favoreció su crecimiento y expansión. Por ello, su obra constituye una herramienta visual muy útil que aún hoy es consultada y mostrada por su claridad y humor y que invita a los ciudadanos –telespectadores- a participar en un ejercicio crítico arquitectónico hasta entonces reservado a los arquitectos. ABSTRACT The film work of French director Jacques Tati could be considered as the perfect reflection of the mid-20th century European post-war building paradigm, a period of time plenty of transformations perfectly echoed by cinema. In particular, Tati’s film work reflects the European post-war citizen’s concerns about the consequences of massive constructions built in their desvastated urban centres, as well as the development of functional cities proposed by the Athens Charter (1931). But, on top of that, an analysis of Jacques Tati’s cinematography allows for an approach to modernity from different perspectives, such as mobility, urban design, new buildings, working spaces in the new tertiary districts, housing -traditional, modern, and experimental-, or furniture design during the post-war period. Embodied by his alter-ego –Monsieur Hulot,- Tati curiously interacts with the new geometric constructions of neutral facades and questions the break with the French building tradition, highlighting the opposition between the nostalgic past and modernity of the 50s and 60s, affected by the fierce consumerism of the new welfare state. The functional, volumetric, aesthetic and even chromatic confrontation between both built worlds –traditional vs modern- invites the viewer to an exercise of meditation and criticism on the European modern architecture of that period. Tati’s film look is particularly focused on two basic concepts: on the one hand, his attention addresses Le Corbusier’s famous mechanistic house which is materialized in the ultra-modern Arpel house (Mon Oncle, 1958) and designed, in turn, when the development of other important experimental dwelling prototypes like Alison and Peter Smithson’s House of the Future or Jean Prouvé´s houses was taking place. It must be highlighted that Jacques Tati’s criticism was not addressed to modern architecture itself but to the wrong use that citizens could make of it. On the other hand, Tati focuses on the Miesian prism through the office buildings that shape the city of Tativille in Playtime (1967). It was a big, modern city built specifically for the film shooting, and based on the almost identical residential and tertiary urban fabrics already active in the main European and American capitals those years. Tativille would work as an autonomous city, having several facilities at its disposal and with the goal of getting integrated and consolidated into the Parisian urban weave. However, its final use was, unfortunately, quite different. In conclusion, an analysis of Jacques Tati’s film production allows for an approach to modern post-war architecture and urbanism, as well as to the socio-economic context that favoured its growth and expansion. As a result of this, Jacques Tati’s film production constitutes a suitable visual tool which, even nowadays, is consulted and shown due to its clarity and humour, and at the same time invites citizens –viewers- to participate in an architectural criticism exercise that, so far, had been reserved to architects.

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Author: Heather K. Smith Title: Small Town America Under the “Lights:” Contemporary Images of Rural America in the Series Friday Night Lights Advisor: Rodney Buxton Degree Date: August 2015 ABSTRACT What is Small Town America? The answer to this varies based on a person’s experiences. This is not always from real-world exposure, but often vicariously through television. For some, television is the only opportunity to create a perception for such areas. For others, television could reinforce or sway their perceptions of Small Town America. Therefore, a comprehension of the identity for Small Town America broadcasted through the small screen is important. This research utilized the theory of semiotics to analyze cinematography and mise-en-scene in the opening credits of Friday Night Lights to unearth the themes and overarching ideology for Small Town America conveyed by the series. A modern depiction of rural America that played on considered “traditional values” arose. Unexpectedly, the research also unveiled the inability for an “authentic” or cohesive identity for Small Town America, or any person, location or group for that matter, to exist.

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A French biologist who moved in Surrealist circles, Jean Painlevé began making films about underwater creatures in 1927, and by 1982 had created over two hundred films on a broad range of natural, scientific, and political subjects. His underwater films remain the most ethereal and poetic works in his oeuvre, and he specifically used cinema to capture the mystery and wonder of nature.

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Young Muidinga is desperate to find the family he lost while his country Mozambique was in civil war. He finds a diary that recounts the story of a woman on a ship who is searching for her son. Convinced that he is her son, Muidinga decides to find her with the help of wise guardian Tuahir.

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"November 1987."

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Vols. 10-13 called also no. 27-38.

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The comedies of Pedro Muñoz Seca (1879-1936) received extraordinary public acclaim for over thirty years, yet critics rejected them. Although several experts have recently begun to study his plays in an objective manner, this author has generally either been underrated or omitted from theater histories. This study identifies the merit, contributions and relevance of Muñoz Seca's works so that the unwarranted void that now exists in Spanish theater annals is justly filled. Historical and biographical backgrounds and a brief sketch of the development of comedy in Spain serve to introduce the literary, political and social contexts in which the author develops the subgenre known as "astracán" and introduces the "fresco" character type. ^ This analysis illustrates Muñoz Seca's verbal comic techniques---the use of regional dialects and individuals' speech peculiarities, double entendres, incongruence, periphrasis, and ingenious plays on words. It also explores the author's profound theatrical sense manifested in inter-textual references and self-reflexivity within the content of his plays. In addition, it identifies the scenic creativity he displays through the use of cinematography, the removal of color from stage decor (or the elimination of scenery altogether), and the original application of music to create comic effect. Furthermore, this study comments the satirical tone projected in Muñoz Seca's characters' idiolect and barbarisms as socio-political conditions worsen. Finally, it brings forth the author's use of parody to criticize his society and to deride other theatrical genres in vogue during his time. ^ While the polarization between Muñoz Seca's popular success and the critics' rejection can be explained by esthetic and ideological prejudices, this dissertation ascertains that the true nature of the author's plays has not been properly identified. The "astracán" is a double parody; however, since it caricaturizes a comic subgenre that is already burlesque, its defining parodic features have been consistently misinterpreted as mere exaggerations and defects. What is more, as its critical content is not recognized, its renewing function goes unnoticed. Muñoz Seca's "astracán" illustrates an era of the Spanish comic stage and paves the way for the theater of the absurd. Its merit and relevance must be recognized. ^

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This dissertation uncovers the path of Pernambuco’s independent cinema of the Retomada, of its production in the second half of the 1990s until mid 2012 when the sector manages to secure a funding edict (Funcultura) for its films and at the same time establishes a few symbolic mechanisms which contributed to the consolidation of a new cycle, the post-Retomada, namely: cinephilia and brodagem. Because it is a cinematography (pernambucana) outside the Rio-São Paulo axis, that is, outside the great center of the brazillian culture industry, the cinema produced in Pernambuco built a very specific modus operandi, in which a material basis, the consolidation of Funcultura, intercrossed with two symbolic practices feeding on each other, cinephilia and brodagem. In this regard, we seek not to establish the material perspective as the primary determination as opposed to the symbolic one. Futhermore, we followed the path of cinephilia in its direct commucation with the brodagem, and how both these logics pressured authorities to institute an incentive funding separated from other artforms in the state. From this point of view, we attempted to trace the trajectory of this cinematography in its external nuances, but also taking into account the internal nuances of its works of art (films). Following this, we created categories to define and distinguish the nuances of the Retomada and post-Retomada productions regarding ethical and aesthetical choices made by directors from both generations.