807 resultados para Accented cinema
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Independent filmmaking within the context of Australian cinema is a multifaceted subject. In comparison to the United States, where production can be characterised as bifurcated between major studio production and so-called “indie” or independent production without the backing of the majors, since the 1970s and until recently the vast majority of Australian feature film production has been independent filmmaking. Like most so-called national cinemas, most Australian movies are supported by both direct and indirect public subvention administered by state and federal government funding bodies, and it could be argued that filmmakers are, to a certain degree, “dependent” on official mandates. As this chapter demonstrates national production slates are subjected to budget restraints and cut-backs, official cultural policies (for example pursuing international co-productions and local content quotas) and shifts in policy directions among others. Therefore, within the context of Australian cinema, feature film production operating outside the public funding system could be understood as “independent”. However, as is the case for most English-language national cinemas, independence has long been defined in terms of autonomy from Hollywood, and – as alluded to above – as Australia becomes more dependent upon international inputs into production, higher budget movies are becoming less independent from Hollywood. As such, this chapter argues that independence in Australian cinema can be viewed as having two poles: independence from direct government funding and independence from Hollywood studios. With a specific focus on industry and policy contexts, this chapter explores key issues that constitute independence for Australian cinema. In so doing it examines the production characteristics of four primary domains of contemporary independent filmmaking in Australia, namely: “Aussiewood” production; government-backed low-to-mid budget production; co-productions; and guerrilla filmmaking.
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Women’s Experimental Cinema provides lively introductions to the work of fifteen avant-garde women filmmakers, some of whom worked as early as the 1950s and many of whom are still working today. In each essay in this collection, a leading film scholar considers a single filmmaker, supplying biographical information, analyzing various influences on her work, examining the development of her corpus, and interpreting a significant number of individual films. The essays rescue the work of critically neglected but influential women filmmakers for teaching, further study, and, hopefully, restoration and preservation. Just as importantly, they enrich the understanding of feminism in cinema and expand the terrain of film history, particularly the history of the American avant-garde.
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Television drama used to be the poor relation of the full length feature film made for cinema. No self-respecting movie star would be seen dead in the former, and successful TV actors rarely sustained careers of comparable brilliance in the film industry. Those days are gone, if a series such as House of Cards is any indicator of the trends.
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The limited terms in which international production is currently discussed in Australia do not allow for serious consideration of the multiple and complex ways such production enables new connections with filmmakers and audiences around the world. The narrowness of the debate also prevents us from considering fully what that production entails for Australian cinema, what it means, who it speaks to, and how it could spark new conversations about the possibilities of filmmaking and storytelling in this country.
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In traditional communication and information theory, noise is the demon Other, an unwelcome disruption in the passage of information. Noise is "anything that is added to the signal between its transmission and reception that is not intended by the source...anything that makes the intended signal harder to decode accurately". It is in Michel Serres' formulation, the "third man" in dialogue who is always assumed, and whom interlocutors continually struggle to exclude. Noise is simultaneously a condition and a by-product of the act of communication, it represents the ever present possibility of disruption, interruption, misunderstanding. In sonic or musical terms noise is cacophony, dissonance. For economists, noise is an arbitrary element, both a barrier to the pursuit of wealth and a basis for speculation. For Mick (Jeremy Sims) and his mate Kev (Ben Mendelsohn) in David Caesar's Idiot Box (1996), as for Hando (Russell Crowe) and his gang of skinheads in Geoffrey Wright's Romper Stomper (1992), or Dazey (Ben Mendelsohn) and Joe (Aden Young) in Wright's Metal Skin (1994) and all those like them starved of (useful) information and excluded from the circuit - the information poor - their only option, their only point of intervention in the loop, is to make noise, to disrupt, to discomfort, to become Serres' "third man", "the prosopopoeia of noise" (5).
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The story of Australian cinema is often told as one of brave and often futile struggle by passionate and talented filmmakers to tell Australian stories against the backdrop of an industry dominated locally as well as globally by Hollywood and its agents. In theses narratives international interests are often cast as the villains in the valiant struggle for national filmic self-expression. But such a focus on the national aspects of Australian cinema elides the depth of the international aspect of Australian cinema. A legend has grown around the last decade of the nineteenth century as a time of intense artistic and political activity when a national sensibility welled in writing, poetry and painting. Film too played a part in creating and sharing a vision of a nation, but from the earliest days film also linked Australia to the world.
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This report, written for the Australian Film Commission (now Screen Australia) is the first major study of the development and role of studio complexes in the spread of film production around the world. The report is divided in to five chapters. First, it examines policy-making around studios, including government support for new facilities around the world. Second, it situates the phenomenon of the contemporary studio complex within the international production ecology. Third, it provides examples of the three types of studio complex: production precinct; cinema city; and media city. Fourth, it describes the networks of production that sustain studios. And fifth it explores the place of the studio in the relationship between 'local' and international production.
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The concern with the following arguments started during a study of national and international cinemas, from the desire to account for a cinema that internationally was doing well, but was undervalued domestically. The aims were to account for the renewal of Italian filmmaking from 1988, the New Italian cinema, and understand the conditions behind this renewal. The thesis identifies in the historical theme and in the recurrence of features from Italian cinema history elements of coherence with previous cinema production. The first consideration that emerges is that a triangulation between a new generation of filmmakers, their audience and recent history shaped the recovery of Italian cinema from 1988. A second consideration is that no discussion of Italian cinema can be separated from a discussion of that which it represents: Italian society and politics. This representation has not only addressed questions of identity for a cohort of spectators, but on occasions has captured the attention of the international audience. Thus the thesis follows a methodologic approach that positions texts in relation to certain traditions in Italian filmmaking and to the context by taking into consideration also industrial factors and social and historical changes. By drawing upon a range of disciplines, from political history to socio-psychological studies, the thesis has focussed on representation of history and memory in two periods of Italian film history: the first and the last decade of twentieth century. The concern has been not so much to interpret the films, but to understand the processes that made the films and how spectarors have applied their knowledge structures to make meaning of the films. Thus the thesis abstains from ascribing implicit meanings to films, but acknowledges how films project cultural contingencies. This is beacause film is shaped by production conditions and cultural and historical circumstances that make the film intelligible. As Bordwell stated in Making Meaning, "One can do other things with films besides 'reading' them" (1989, p. xiii). Within this framework, the thesis proposes a project that understands history films with the norms that govern Italian filmic output, those norms that regulate conditions of production and consumption and the relation between films from various traditions.
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Introduction The rapidly burgeoning popularity of cinema at the beginning of the 20th century favored industrialized modes of creativity organized around large production studios that could churn out a steady stream of narrative feature films. By the mid-1910s, a handful of Hollywood studios became leaders in the production, distribution, and exhibition of popular commercial movies. In order to serve incessant demand for new titles, the studios relied on a set of conventions that allowed them to regularize production and realize workplace efficiencies. This entailed a socialized mode of creativity that would later be adopted by radio and television broadcasters. It would also become a model for cinema and media production around the world, both for commercial and state-supported institutions. Even today the core tenets of industrialized creativity prevail in most large media enterprises. During the 1980s and 1990s, however, media industries began to change radically, driven by forces of neoliberalism, corporate conglomeration, globalization, and technological innovation. Today, screen media are created both by large-scale production units and by networked ensembles of talent and skilled labor. Moreover, digital media production may take place in small shops or via the collective labor of media users or fans who have attracted attention due to their hyphenated status as both producers and users of media (i.e., “prosumers”). Studies of screen media labor fall into five conceptual and methodological categories: historical studies of labor relations, ethnographically inspired investigations of workplace dynamics, critical analyses of the spatial and social organization of labor, and normative assessments of industrialized creativity.
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Bate-papo em comemoração à Semana do Bibliotecário promovido pela Biblioteca Pedro Aleixo da Câmara dos Deputados, em parceria com a Universidade de Brasília e a Associação dos Bibliotecários do Distrito Federal, realizado no dia 17 de março de 2014. Foram discutidos a representação do bibliotecário no cinema.
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Esta dissertação apresenta uma reflexão focada na análise geográfico-cultural da paisagem favela na cidade do Rio de Janeiro e em sua representação no cinema, pelo discurso fílmico presente nas obras Orfeu negro (1959), de Marcel Camus e Orfeu (1999) de Carlos Diegues. Tal discurso emerge como instrumento de compreensão do processo evolutivo que gerou uma espécie de linhagem da favela na cidade. Os quarenta anos passados entre os dois Orfeus e as paisagens reais e ficcionais, da favela neles presentes espelham um rico contínuo espaço-tempo. Quarenta anos de mudanças na história do mundo, da cultura, da cidade, da favela e das técnicas do cinema possibilitaram a gestação de duas obras fílmicas diferentes, inclusive em função dos olhares estrangeiro e de pertencimento que balizam a visão de seus respectivos diretores. A nova geografia cultural, com sua feição interdisciplinar, fornece instrumental apropriado para estudar, analisar e entender a complexa teia de relações políticas, econômicas, sociais e culturais presentes na paisagem favela, hoje um dos signos mais conhecidos da cidade do Rio de Janeiro polo da dualidade entre a inclusão e a exclusão social.
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A pós-modernidade é marcada pela dissolução de fronteiras, sejam elas espaciais, culturais, sociais ou artísticas. No campo da arte, percebe-se uma significativa influência mútua entre cinema e literatura, na medida em que as estéticas, os estilos e os recursos são transitáveis entre essas duas artes, a ponto de alguns romances possuírem características da linguagem cinematográfica e de o cinema possuir uma narrativa bem próxima à literária. Por outro lado, a pós-modernidade também é marcada por um grande crescimento das produções fílmicas e literárias para a massa, para um público cujo interesse é o entretenimento, e não a discussão, a crítica ou a reflexão. Nesse sentido, surgem vários autores que se preocuparão em produzir sua arte de forma que atinja o maior número de pessoas, de público, o que inevitavelmente aproxima suas obras das de mercado - ou as converte em obra de mercado. O presente trabalho, portanto, visa fazer uma análise de algumas das produções artísticas do romancista, diretor e roteirista Guillermo Arriaga, cuja obra transita pelo cinema e pela literatura, porém unindo-os a partir de uma estética realista contemporânea, que produz suas obras para o público de massa, caracterizando-se, segundo a definição da prof. Vera de Figueiredo (2010) como um autor midiático
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A metáfora do mundo como um palco está presente no imaginário humano há muitos séculos, o que se pode ver nas obras artísticas e filosóficas, de Cícero a Shakespeare: o mundo é representação. O presente estudo propõe-se a analisar interdisciplinamente os desdobramentos das metáforas do teatro e do cinema, na exploração do espaço da metrópole, tendo como corpus o romance Cidade de Vidro, de Paul Auster (1999) e a narrativa fílmica Sinédoque Nova York, de Charlie Kaufman (2008). Para tal, procuramos os teóricos da metáfora, tendo como principal deles Hans Blumenberg, fundador da Metaforologia, Paul Ricoeur e Derrida, em estudos especialmente dedicados a essa figura de linguagem. As metáforas, contudo, se realizam em um determinado espaço, o da metrópole, e para nos guiarmos em seus caminhos, elegemos os estudiosos da nova geografia cultural, dentre os quais Paul Claval, Mathias Le Bossé e Denis Cosgrove. Na correlação da cidade com o teatro, apontaremos a própria história da criação do teatro ocidental como o principal ponto de partida para as ramificações de tal mimetismo. Para o estudo específico do espaço da metrópole, contamos com Walter Benjamin e seus seguidores. Os estudos benjaminianos serão também de vital importância para a compreensão da relação entre cinema e metrópole, relação essa que também foi aclarada pelo questionamento de Nietzsche sobre a verdade. Não foi nossa intenção comparar as obras aqui analisadas em seus planos narratológicos, mas articular dois textos regidos por códigos e procedimentos artísticos parecidos, mas, ainda assim diferentes. Buscamos apontar como as relações teatrais e cinemáticas na metrópole, fragmentada como o próprio homem que nela se perde, provocam uma suspensão da fronteira entre realidade e ficção
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Novas tecnologias, entendidas como parte integrante dos ambientes midiáticos contemporâneos, ajudam a conformar novos modelos perceptivos. O surgimento e a proliferação de tecnologias de síntese e de modelagem de sons por meios eletrônicos recria a relação entre o espaço presente no filme e as referências significantes que possuímos desse espaço. Os sons destacam-se dos objetos empíricos, alargando o campo de significações e de afetações sensoriais. Ao criar novas relações entre o corpo do espectador e uma inédita paisagem sonora eletrônica, novas tecnologias de som, como parte de um processo mais amplo das mídias, demandam um maior envolvimento da plateia. Dispositivos de imersão, efeitos especiais, uma nova distribuição espacial do ambiente sonoro, maior fidelidade e potência, reproduzem o encantamento físico despertado pelos primeiros cinemas. Para analisar o surgimento de novas audibilidades, novas formas de investigar o mundo a partir dessas tecnologias e dessa atual paisagem sonora, este trabalho procura uma abordagem tríplice. Inicialmente, procuramos fazer uma descrição de cunho fenomenológico da experiência cinematográfica. Em seguida, utilizamos propostas da Teoria das Materialidades para falar das afetações físicas induzidas pelo espaço sonoro eletrônico. Por último, utilizamos a perspectiva das ciências cognitivas que nos diz que corpo, cérebro e ambiente neste caso um ambiente extremamente tecnológico fazem parte de um mesmo processo dinâmico