503 resultados para algorithmic skeletons


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Algorithmic resources are considered for elaboration and identification of monotone functions and some alternate structures are brought, which are more explicit in sense of structure and quantities and which can serve as elements of practical identification algorithms. General monotone recognition is considered on multi- dimensional grid structure. Particular reconstructing problem is reduced to the monotone recognition through the multi-dimensional grid partitioning into the set of binary cubes.

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Logic based Pattern Recognition extends the well known similarity models, where the distance measure is the base instrument for recognition. Initial part (1) of current publication in iTECH-06 reduces the logic based recognition models to the reduced disjunctive normal forms of partially defined Boolean functions. This step appears as a way to alternative pattern recognition instruments through combining metric and logic hypotheses and features, leading to studies of logic forms, hypotheses, hierarchies of hypotheses and effective algorithmic solutions. Current part (2) provides probabilistic conclusions on effective recognition by logic means in a model environment of binary attributes.

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Different types of ontologies and knowledge or metaknowledge connected to them are considered and analyzed aiming at realization in contemporary information security systems (ISS) and especially the case of intrusion detection systems (IDS) or intrusion prevention systems (IPS). Human-centered methods INCONSISTENCY, FUNNEL, CALEIDOSCOPE and CROSSWORD are algorithmic or data-driven methods based on ontologies. All of them interact on a competitive principle ‘survival of the fittest’. They are controlled by a Synthetic MetaMethod SMM. It is shown that the data analysis frequently needs an act of creation especially if it is applied to knowledge-poor environments. It is shown that human-centered methods are very suitable for resolutions in case, and often they are based on the usage of dynamic ontologies

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This paper is part of a work in progress whose goal is to construct a fast, practical algorithm for the vertex separation (VS) of cactus graphs. We prove a \main theorem for cacti", a necessary and sufficient condition for the VS of a cactus graph being k. Further, we investigate the ensuing ramifications that prevent the construction of an algorithm based on that theorem only.

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We investigate the NP-complete problem Vertex Separation (VS) on Maximal Outerplanar Graphs (mops). We formulate and prove a “main theorem for mops”, a necessary and sufficient condition for the vertex separation of a mop being k. The main theorem reduces the vertex separation of mops to a special kind of stretchability, one that we call affixability, of submops.

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The operating model of knowledge quantum engineering for identification and prognostic decision- making in conditions of α-indeterminacy is suggested in the article. The synthesized operating model solves three basic tasks: Аt-task to formalize tk-knowledge; Вt-task to recognize (identify) objects according to observed results; Сt-task to extrapolate (prognosticate) the observed results. Operating derivation of identification and prognostic decisions using authentic different-level algorithmic knowledge quantum (using tRAKZ-method) assumes synthesis of authentic knowledge quantum database (BtkZ) using induction operator as a system of implicative laws, and then using deduction operator according to the observed tk-knowledge and BtkZ a derivation of identification or prognostic decisions in a form of new tk-knowledge.

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* The research is supported partly by INTAS: 04-77-7173 project, http://www.intas.be

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* The research is supported partly by INTAS: 04-77-7173 project, http://www.intas.be

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The complex of questions connected with the analysis, estimation and structural-parametrical optimization of dynamic system is considered in this article. Connection of such problems with tasks of control by beams of trajectories is emphasized. The special attention is concentrated on the review and analysis of spent scientific researches, the attention is stressed to their constructability and applied directedness. Efficiency of the developed algorithmic and software is demonstrated on the tasks of modeling and optimization of output beam characteristics in linear resonance accelerators.

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Доклад по покана, поместен в сборника на Националната конференция "Образованието в информационното общество", Пловдив, октомври, 2006 г.

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We consider the problems of finding two optimal triangulations of a convex polygon: MaxMin area and MinMax area. These are the triangulations that maximize the area of the smallest area triangle in a triangulation, and respectively minimize the area of the largest area triangle in a triangulation, over all possible triangulations. The problem was originally solved by Klincsek by dynamic programming in cubic time [2]. Later, Keil and Vassilev devised an algorithm that runs in O(n^2 log n) time [1]. In this paper we describe new geometric findings on the structure of MaxMin and MinMax Area triangulations of convex polygons in two dimensions and their algorithmic implications. We improve the algorithm’s running time to quadratic for large classes of convex polygons. We also present experimental results on MaxMin area triangulation.

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2000 Mathematics Subject Classification: 13P05, 14M15, 14M17, 14L30.

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ACM Computing Classification System (1998): G.2.2.

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We introduce a novel algorithm for medial surfaces extraction that is based on the density-corrected Hamiltonian analysis. The approach extracts the skeleton directly from a triangulated mesh and adopts an adaptive octree-based approach in which only skeletal voxels are refined to a lower level of the hierarchy, resulting in robust and accurate skeletons at extremely high resolution. The quality of the extracted medial surfaces is confirmed by an extensive set of experiments. © 2012 IEEE.

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ACM Computing Classification System (1998): G.2.2, F.2.2.