997 resultados para Internet gaming
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2009 Annual Report on behalf of the Iowa Racing and Gaming Commission (the Commission). The Commission is committed to maintaining a vibrant gaming industry that provides economic growth and development for the State of Iowa while continuing to promote responsible gaming and ensuring continued participation in the "Buy Iowa First" program. Although revenues at the casinos slipped during the year reflecting the general downturn in the economy, the gaming industry once again contributed over $1 billion to the state's economy, including over $300 million in gaming taxes.
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Die vorliegende Arbeit befasst sich mit der Präsenz deutscher Dialekte im Internet, wobei der Schwerpunkt auf dem österreichischen Dialekt Steirisch liegt. Es wird untersucht, in welchem Maße dieser Dialekt im Rahmen der Kommunikation via Internet verwendet wird
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OBJECTIVE: To assess whether problematic internet use is associated with somatic complaints and whether this association remains when checking for internet activity among a random sample of adolescents living in the canton of Vaud, Switzerland. METHODS: Cross-sectional survey of 3,067 8th graders (50.3% females) divided into average (n = 2,708) and problematic (n = 359) Internet users and compared for somatic complaints (backache, overweight, headaches, musculoskeletal pain, sleep problems and sight problems) controlling for sociodemographic and internet-related variables. Logistic regressions were performed for each complaint and for all of them simultaneously controlling variables significant at the bivariate level. RESULTS: At the multivariate level, when taken separately, problematic internet users were more likely to have a chronic condition (adjusted odds ratio [aOR] with 95% CI: 1.58 [1.11:2.23]) and to report back pain (aOR: 1.46 [1.04:2.05]), overweight (aOR: 1.74 [1.03:2.93]), musculoskeletal pain (aOR: 1.36 [1.00:1.84]) and sleep problems (aOR: 2.16 [1.62:2.88]). When considered in the full model, only sleep problems remained significant (aOR: 2.03 [1.50:2.74]). CONCLUSIONS: Our results confirm that problematic internet users report health problems more frequently, with lack of sleep being the most strongly associated and seeming to act as mediator regarding the other ones. Clinicians should remember to screen for excessive internet use their patients complaining of sleep-related problems, back or musculoskeletal pain or overweight. Clinicians should advise parents to limit the amount of time their adolescent children can spend online for leisure activities. Furthermore, limiting the number of devices used to connect to the internet could help warrant enough sleeping time.
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DEA (tesina) que analitza quin és el paper que juguen els blocs dintre de la Web 2.0, articulant-se al voltant de tres eixos: la creació de la identitat virtual, les xarxes socials generades a través de la blocosfera i les implicacions econòmiques i socials que se'n deriven. La pregunta central és de quina manera, si ho fan, els blocs contribueixen a modificar fòrmules de lectura i participació tant d'àmbit personal com públic en les agendes informatives. I si aquesta participació genera canvis significatius a nivell econòmic i psicosocial.
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Gaming revenue report from Department Inspect
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Gaming revenue report from Department Inspect
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Gaming revenue report from Department Inspect
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Gaming revenue report from Department Inspect
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The 2015 Annual Report for the Iowa Racing & Gaming Commission.
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Summary: The usability of the Internet services of Finnish public libraries