999 resultados para Universidade Estadual Paulista – Cursos de Artes


Relevância:

100.00% 100.00%

Publicador:

Resumo:

Pós-graduação em Artes - IA

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Pós-graduação em Artes - IA

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Pós-graduação em Design - FAAC

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Pós-graduação em Artes - IA

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Pós-graduação em Artes - IA

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Pós-graduação em Artes - IA

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Pós-graduação em Artes - IA

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Mixed Martial Arts (MMA) is one of the most popular sports in the world, but it is a new sport and there are few studies on its historical process. The television appearances and the new medias show a sport that changes in each event, presenting an image of the current spectacle and of the spectacle of consumption. The purpose of this study is to explore and analyze the historical process and the creation of MMA, how it came out and the reasons that have led the sport to be as popular as it is today

Relevância:

100.00% 100.00%

Publicador:

Resumo:

Pós-graduação em Artes - IA

Relevância:

100.00% 100.00%

Publicador:

Resumo:

This thesis goes from the origin of the human interest in movement, tracing briefy the history of animation, from your remotest manifestations until the appearence of the GIF format, to address the topic of repetition in movement, stablishing a parallel between this format and primitive devices of animation ehxibition. It is also brought into this project some questions relative to the uses of GIF as meme and as artwork, and the possibilities that the repetition offer in both cases. Through artistic production and empiric research, many techniques were considered adequated to produce an animation that gave the public the sensation of continuity, with the intent to contribute to the development of GIF language. It was also researched the effect of the movement repetition on the espectors, and if these manifestations where different for each person by age and with distinct professions. At the end of the research, was concluded that animation techniques with contrasting visual characteristics were able to give the sensation of continuity, as well as the sensations towards the animations were independent of the social groups that the espectors belongs

Relevância:

100.00% 100.00%

Publicador:

Resumo:

A Cie. <<à fleur de peau>>, fundada em 1988 pela brasileira Denise Namura e pelo alemão Michael Bugdahn, sediada na França, desenvolve uma linguagem estéticoexpressiva própria, caracterizada por integrar áreas artísticas distintas, como a dança, as artes circenses, o teatro e a mímica. Tal confluência decorre da formação de ambos os fundadores, atuais diretores e coreógrafos da companhia de dança-teatro. O intercâmbio dessa companhia com o Brasil é constante, incluindo apresentações de seus espetácul os, coreografias para outras companhias e oficinas. Em uma de suas vindas à cidade de São Paulo, no ano de 2013, tivemos a oportunidade de entrar em contato com a pesquisa de linguagem da Cie. Em 2014, os fundadores foram convidados a coreografar um espetáculo infantil para a Cia. de Danças de Diadema, localizada no ABCDMR paulista. Este estudo partiu do interesse em conhecer o trabalho desenvolvido por Namura e Bugdahn. A partir desse encontro, pudemos observar, relatar e refletir sobre como ocorreu a tran smissão dessa linguagem estético-expressiva no processo de criação do espetáculo A Mão do Meio - Sinfonia Lúdica aos bailarinos da companhia diademense. Para tanto, acompanhamos os ensaios referentes ao espetáculo durante os períodos anterior e posterior à pré-estreia e à estreia oficial do espetáculo. Posteriormente, foi possível tecer outra reflexão, dessa vez sobre os elementos teatrais componentes dessa linguagem, que a tornam diferente em relação ao processo de criação artística e apresentação da obra

Relevância:

100.00% 100.00%

Publicador:

Resumo:

The first records of the use of substances that enhance athletic performance began in antiquity. The objective of this study is to analyze the use of doping methods and supplements by amateur athletes and MMA professionals and what motivates usage. The work consisted of desk research in which use of work carried out at fifteen amateur and professional athletes, which underwent a data collection; these athletes are all over eighteen years old, male and practicing MMA for at least two years. The questionnaire that they were submitted corresponded to ten multiple-choice questions, which are: Age, what type of fight practiced as a basis for MMA, how long practices martial arts, sees the sport of competitive or recreational way, has already made use dietary supplements, have made use of banned substances (steroids) in the sport, it has already made use of steroids which the substance used and to what end was done using, know the side effects of anabolic steroids, know one or more people who have already made use of steroids in order to increase their performance in the fight, he believes it is possible an athlete achieve success in modern MMA without the use of anabolic steroids. The results showed that, of the fifteen athletes interviewed, only two said they never made use of dietary supplements, and four said they have already made use of anabolic steroids. All fifteen athletes claim to know the side effects of steroid use, and 14 of them say they know one or more sport-mates who have already made use of steroids. Given the results, it can be concluded that the use of steroids is common in MMA