998 resultados para Tail Shape


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We present a video-based system which interactively captures the geometry of a 3D object in the form of a point cloud, then recognizes and registers known objects in this point cloud in a matter of seconds (fig. 1). In order to achieve interactive speed, we exploit both efficient inference algorithms and parallel computation, often on a GPU. The system can be broken down into two distinct phases: geometry capture, and object inference. We now discuss these in further detail. © 2011 IEEE.

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This paper presents a method for vote-based 3D shape recognition and registration, in particular using mean shift on 3D pose votes in the space of direct similarity transforms for the first time. We introduce a new distance between poses in this spacethe SRT distance. It is left-invariant, unlike Euclidean distance, and has a unique, closed-form mean, in contrast to Riemannian distance, so is fast to compute. We demonstrate improved performance over the state of the art in both recognition and registration on a real and challenging dataset, by comparing our distance with others in a mean shift framework, as well as with the commonly used Hough voting approach. © 2011 IEEE.

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The influence of particle shape on the stress-strain response of fine silica sand is investigated experimentally. Two sands from the same source and with the same particle size distribution were examined using Fourier descriptor analysis for particle shape. Their grains were, on average, found to have similar angularity but different elongation. During triaxial stress path testing, the stress-strain behavior of the sands for both loading and creep stages were found to be influenced by particle elongation. In particular, the behavior of the sand with less elongated grains was more like that of rounded glass beads during creep. The results highlight the role of particle shape in stress transmission in granular packings and suggest that shape should be taken more rigorously into consideration in characterizing geomaterials. © 2005 Taylor & Francis Group.

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This paper tackles the novel challenging problem of 3D object phenotype recognition from a single 2D silhouette. To bridge the large pose (articulation or deformation) and camera viewpoint changes between the gallery images and query image, we propose a novel probabilistic inference algorithm based on 3D shape priors. Our approach combines both generative and discriminative learning. We use latent probabilistic generative models to capture 3D shape and pose variations from a set of 3D mesh models. Based on these 3D shape priors, we generate a large number of projections for different phenotype classes, poses, and camera viewpoints, and implement Random Forests to efficiently solve the shape and pose inference problems. By model selection in terms of the silhouette coherency between the query and the projections of 3D shapes synthesized using the galleries, we achieve the phenotype recognition result as well as a fast approximate 3D reconstruction of the query. To verify the efficacy of the proposed approach, we present new datasets which contain over 500 images of various human and shark phenotypes and motions. The experimental results clearly show the benefits of using the 3D priors in the proposed method over previous 2D-based methods. © 2011 IEEE.

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The capability to automatically identify shapes, objects and materials from the image content through direct and indirect methodologies has enabled the development of several civil engineering related applications that assist in the design, construction and maintenance of construction projects. This capability is a product of the technological breakthroughs in the area of Image Processing that has allowed for the development of a large number of digital imaging applications in all industries. In this paper, an automated and content based shape recognition model is presented. This model was devised to enhance the recognition capabilities of our existing material based image retrieval model. The shape recognition model is based on clustering techniques, and specifically those related with material and object segmentation. The model detects the borders of each previously detected material depicted in the image, examines its linearity (length/width ratio) and detects its orientation (horizontal/vertical). The results emonstrate the suitability of this model for construction site image retrieval purposes and reveal the capability of existing clustering technologies to accurately identify the shape of a wealth of materials from construction site images.

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Digital photographs of construction site activities are gradually replacing their traditional paper based counterparts. Existing digital imaging technologies in hardware and software make it easy for site engineers to take numerous photographs of “interesting” processes and activities on a daily basis. The resulting photographic data are evidence of the “as-built” project, and can therefore be used in a number of project life cycle tasks. However, the task of retrieving the relevant photographs needed in these tasks is often burdened by the sheer volume of photographs accumulating in project databases over time and the numerous objects present in each photograph. To solve this problem, the writers have recently developed a number of complementary techniques that can automatically classify and retrieve construction site images according to a variety of criteria (materials, time, date, location, etc.). This paper presents a novel complementary technique that can automatically identify linear (i.e., beam, column) and nonlinear (i.e., wall, slab) construction objects within the image content and use that information to enhance the performance of the writers’ existing construction site image retrieval approach.