954 resultados para Digit speech recognition


Relevância:

80.00% 80.00%

Publicador:

Relevância:

80.00% 80.00%

Publicador:

Relevância:

80.00% 80.00%

Publicador:

Resumo:

This paper describes two applications in speech recognition of the use of stochastic context-free grammars (SCFGs) trained automatically via the Inside-Outside Algorithm. First, SCFGs are used to model VQ encoded speech for isolated word recognition and are compared directly to HMMs used for the same task. It is shown that SCFGs can model this low-level VQ data accurately and that a regular grammar based pre-training algorithm is effective both for reducing training time and obtaining robust solutions. Second, an SCFG is inferred from a transcription of the speech used to train a phoneme-based recognizer in an attempt to model phonotactic constraints. When used as a language model, this SCFG gives improved performance over a comparable regular grammar or bigram. © 1991.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

Over the past decade, a variety of user models have been proposed for user simulation-based reinforcement-learning of dialogue strategies. However, the strategies learned with these models are rarely evaluated in actual user trials and it remains unclear how the choice of user model affects the quality of the learned strategy. In particular, the degree to which strategies learned with a user model generalise to real user populations has not be investigated. This paper presents a series of experiments that qualitatively and quantitatively examine the effect of the user model on the learned strategy. Our results show that the performance and characteristics of the strategy are in fact highly dependent on the user model. Furthermore, a policy trained with a poor user model may appear to perform well when tested with the same model, but fail when tested with a more sophisticated user model. This raises significant doubts about the current practice of learning and evaluating strategies with the same user model. The paper further investigates a new technique for testing and comparing strategies directly on real human-machine dialogues, thereby avoiding any evaluation bias introduced by the user model. © 2005 IEEE.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

As the use of found data increases, more systems are being built using adaptive training. Here transforms are used to represent unwanted acoustic variability, e.g. speaker and acoustic environment changes, allowing a canonical model that models only the "pure" variability of speech to be trained. Adaptive training may be described within a Bayesian framework. By using complexity control approaches to ensure robust parameter estimates, the standard point estimate adaptive training can be justified within this Bayesian framework. However during recognition there is usually no control over the amount of data available. It is therefore preferable to be able to use a full Bayesian approach to applying transforms during recognition rather than the standard point estimates. This paper discusses various approximations to Bayesian approaches including a new variational Bayes approximation. The application of these approaches to state-of-the-art adaptively trained systems using both CAT and MLLR transforms is then described and evaluated on a large vocabulary speech recognition task. © 2005 IEEE.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

Model based compensation schemes are a powerful approach for noise robust speech recognition. Recently there have been a number of investigations into adaptive training, and estimating the noise models used for model adaptation. This paper examines the use of EM-based schemes for both canonical models and noise estimation, including discriminative adaptive training. One issue that arises when estimating the noise model is a mismatch between the noise estimation approximation and final model compensation scheme. This paper proposes FA-style compensation where this mismatch is eliminated, though at the expense of a sensitivity to the initial noise estimates. EM-based discriminative adaptive training is evaluated on in-car and Aurora4 tasks. FA-style compensation is then evaluated in an incremental mode on the in-car task. © 2011 IEEE.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

Recently there has been interest in combined gen- erative/discriminative classifiers. In these classifiers features for the discriminative models are derived from generative kernels. One advantage of using generative kernels is that systematic approaches exist how to introduce complex dependencies beyond conditional independence assumptions. Furthermore, by using generative kernels model-based compensation/adaptation tech- niques can be applied to make discriminative models robust to noise/speaker conditions. This paper extends previous work with combined generative/discriminative classifiers in several directions. First, it introduces derivative kernels based on context- dependent generative models. Second, it describes how derivative kernels can be incorporated in continuous discriminative models. Third, it addresses the issues associated with large number of classes and parameters when context-dependent models and high- dimensional features of derivative kernels are used. The approach is evaluated on two noise-corrupted tasks: small vocabulary AURORA 2 and medium-to-large vocabulary AURORA 4 task.

Relevância:

80.00% 80.00%

Publicador:

Resumo:

Statistical dialogue models have required a large number of dialogues to optimise the dialogue policy, relying on the use of a simulated user. This results in a mismatch between training and live conditions, and significant development costs for the simulator thereby mitigating many of the claimed benefits of such models. Recent work on Gaussian process reinforcement learning, has shown that learning can be substantially accelerated. This paper reports on an experiment to learn a policy for a real-world task directly from human interaction using rewards provided by users. It shows that a usable policy can be learnt in just a few hundred dialogues without needing a user simulator and, using a learning strategy that reduces the risk of taking bad actions. The paper also investigates adaptation behaviour when the system continues learning for several thousand dialogues and highlights the need for robustness to noisy rewards. © 2011 IEEE.