388 resultados para 1178


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As digital systems move away from traditional desktop setups, new interaction paradigms are emerging that better integrate with users’ realworld surroundings, and better support users’ individual needs. While promising, these modern interaction paradigms also present new challenges, such as a lack of paradigm-specific tools to systematically evaluate and fully understand their use. This dissertation tackles this issue by framing empirical studies of three novel digital systems in embodied cognition – an exciting new perspective in cognitive science where the body and its interactions with the physical world take a central role in human cognition. This is achieved by first, focusing the design of all these systems on a contemporary interaction paradigm that emphasizes physical interaction on tangible interaction, a contemporary interaction paradigm; and second, by comprehensively studying user performance in these systems through a set of novel performance metrics grounded on epistemic actions, a relatively well established and studied construct in the literature on embodied cognition. The first system presented in this dissertation is an augmented Four-in-a-row board game. Three different versions of the game were developed, based on three different interaction paradigms (tangible, touch and mouse), and a repeated measures study involving 36 participants measured the occurrence of three simple epistemic actions across these three interfaces. The results highlight the relevance of epistemic actions in such a task and suggest that the different interaction paradigms afford instantiation of these actions in different ways. Additionally, the tangible version of the system supports the most rapid execution of these actions, providing novel quantitative insights into the real benefits of tangible systems. The second system presented in this dissertation is a tangible tabletop scheduling application. Two studies with single and paired users provide several insights into the impact of epistemic actions on the user experience when these are performed outside of a system’s sensing boundaries. These insights are clustered by the form, size and location of ideal interface areas for such offline epistemic actions to occur, as well as how can physical tokens be designed to better support them. Finally, and based on the results obtained to this point, the last study presented in this dissertation directly addresses the lack of empirical tools to formally evaluate tangible interaction. It presents a video-coding framework grounded on a systematic literature review of 78 papers, and evaluates its value as metric through a 60 participant study performed across three different research laboratories. The results highlight the usefulness and power of epistemic actions as a performance metric for tangible systems. In sum, through the use of such novel metrics in each of the three studies presented, this dissertation provides a better understanding of the real impact and benefits of designing and developing systems that feature tangible interaction.

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Significant variations in the isotopic composition of marine calcium have occurred over the last 80 million years. These variations reflect deviations in the balance between inputs of calcium to the ocean from weathering and outputs due to carbonate sedimentation, processes that are important in controlling the concentration of carbon dioxide in the atmosphere and, hence, global climate. The calcium isotopic ratio of paleo-seawater is an indicator of past changes in atmospheric carbon dioxide when coupled with determinations of paleo-pH.

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Document originally completed in April 1967.

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Precedido por 1 h. en cuyo recto aparece: "Lectori Homeri interpres peruetustus..." y en el verso aparecen 2 Epigrammata de J. Lascaris.

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"Naṉku viḷakkiyum pala viṣayaṇkaḷ cērttum ariya utāraṇaṅkaṭkup poruḷeḻutiyum putupitt[atu]."

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Blockprint.

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Arsenic contamination of groundwater (0.05 to 0.84 mg/L) in Kuitun, Xinjiang was first found in 1970’s. Alternative clean surface water was introduced in 1985. We aimed to assess the exposure and heath outcome since the mitigation. In 2000, we collected a total of 360 urine samples from villagers from the endemic area and a nearby control area for arsenic (As), porphyrins and malondialdehyde (MDA) measurements. The averaged urinary As level of villagers from the endemic site (117±8.3 μg/g creatinine; 4.2 to 943.8 μg/g creat) was higher than that of the control site (73.6±3.2 μg/g creat). No significant differences were found in urinary porphyrins or MDA between the endemic and control sites. However, when the urinary arsenic was higher than 150 μg/g creat, these two biomarkers were higher in the exposed group than the control. Within the exposed group, villagers with arsenic-related skin symptoms had higher arsenic, uroporphyrin and MDA compared to those who had not shown symptoms. Sine the water mitigation, villagers whose urinary arsenic levels were 270 μg/g creat dropped from 20% to 10% of the population. Population with arsenic-related skin symptoms remained unchanged at 31%. We noted that 7.8% of those who had skin lesions were born after the implementation of intervention and that some villagers still prefer to drink the groundwater. Further, in the dry season, lack of surface water and electrical power breakdowns are to blame for failure to ensure continuous supply of clean water. It is concluded that despite the prompt action and successful water mitigation program to curb arsenic poisonings, it is essential to continue to monitor the health outcome of this population.

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O projeto buscou verificar até que ponto as influências externas modificam o projeto pedagógico das ONGs pesquisadas e de que forma elas colocam em prática suas ações para formação do seu público-alvo. Nossa questão central é saber se as ONGS mantêm um caráter de movimento social, visando através disto ou não melhorar a vida da comunidade em que está inserida. Tal questão coloca ao pesquisador a exigência de dividir as ONGs em Comunitárias e Empresariais.

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Les interrogatives partielles peuvent être marquées par un mot en QU en position initiale de la phrase. Cette position est analysée dans différents cadres génératifs comme mettant en jeu le mouvement du mot QU depuis une position intraprédicative. Ce mouvement serait démontré par le fait qu’il peut être interrompu par différents opérateurs, dont la négation. Cette interruption distinguerait le mouvement des arguments et des non-arguments: les QU sous-catégorisés pourraient passer par-dessus la négation parce que leur prédicat licencie leur trace. Cela prédit que comment, combien, où, pourquoi et quand ne peuvent pas introduire de questions négatives (?* Comment ne lui a-t-il pas parlé?), ce que pourraient qui, que, quoi (À qui n’a-t-il pas parlé?). C’est cette prédiction que teste ce travail qui considère le mot QU comment avec des propositions interrogatives niées. Il se fonde sur le recensement des attestations dans Frantext pour le 20ème siècle, parmi lesquelles prédominent les questions rhétoriques (Comment ne pas perdre la tête?). L’identification de ces dernières face aux interrogations réelles demande des critères que formule ce travail. La raison pour laquelle les questions rhétoriques rendent possible les séquences considérées est envisagée, et sont considérées une hypothèse syntaxique sur un prédicat sous-jacent et une hypothèse interprétative sur le rôle des présuppositions. L’intervention des présuppositions reflète la définition même de la question rhétorique, et suggère que la putative impossibilité des questions négatives avec un QU adverbial tiendrait à des facteurs d’informativité.