812 resultados para Virtual Reality,Cloud Gaming,Cloud Computing,Client-Server,Android,Unity,Multiutenza


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The recent trend of moving Cloud Computing capabilities to the Edge of the network is reshaping how applications and their middleware supports are designed, deployed, and operated. This new model envisions a continuum of virtual resources between the traditional cloud and the network edge, which is potentially more suitable to meet the heterogeneous Quality of Service (QoS) requirements of diverse application domains and next-generation applications. Several classes of advanced Internet of Things (IoT) applications, e.g., in the industrial manufacturing domain, are expected to serve a wide range of applications with heterogeneous QoS requirements and call for QoS management systems to guarantee/control performance indicators, even in the presence of real-world factors such as limited bandwidth and concurrent virtual resource utilization. The present dissertation proposes a comprehensive QoS-aware architecture that addresses the challenges of integrating cloud infrastructure with edge nodes in IoT applications. The architecture provides end-to-end QoS support by incorporating several components for managing physical and virtual resources. The proposed architecture features: i) a multilevel middleware for resolving the convergence between Operational Technology (OT) and Information Technology (IT), ii) an end-to-end QoS management approach compliant with the Time-Sensitive Networking (TSN) standard, iii) new approaches for virtualized network environments, such as running TSN-based applications under Ultra-low Latency (ULL) constraints in virtual and 5G environments, and iv) an accelerated and deterministic container overlay network architecture. Additionally, the QoS-aware architecture includes two novel middlewares: i) a middleware that transparently integrates multiple acceleration technologies in heterogeneous Edge contexts and ii) a QoS-aware middleware for Serverless platforms that leverages coordination of various QoS mechanisms and virtualized Function-as-a-Service (FaaS) invocation stack to manage end-to-end QoS metrics. Finally, all architecture components were tested and evaluated by leveraging realistic testbeds, demonstrating the efficacy of the proposed solutions.

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Il serverless é un paradigma del cloud computing al giorno d’oggi sempre più diffuso; si basa sulla scrittura di funzioni stateless in quanto le attività relative alla loro manutenzione e scalabilità fanno capo al provider dei servizi cloud. Lo sviluppatore deve quindi solamente concentrarsi sulla creazione del prodotto. Questo lavoro si apre con un’analisi del cloud computing introducendo i principali modelli di applicazione, passando dal parlare di servizi cloud, con le varie sottocategorie e i relativi utilizzi per poi arrivare a parlare di serverless. Si é scelto di focalizzarsi sulla piattaforma Google con la suite: Google Cloud Platform. In particolare, si parlerà di Google Cloud Functions, una nuova offerta serverless della compagnia, di recente sviluppo e in continuo aggiornamento. Partiremo dalle prime release, analizzeremo l’ambiente di sviluppo, i casi d’uso, vantaggi, svantaggi, parleremo poi di portabilità e verranno mostrati alcuni esempi del loro utilizzo.

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Object-oriented programming languages presently are the dominant paradigm of application development (e. g., Java,. NET). Lately, increasingly more Java applications have long (or very long) execution times and manipulate large amounts of data/information, gaining relevance in fields related with e-Science (with Grid and Cloud computing). Significant examples include Chemistry, Computational Biology and Bio-informatics, with many available Java-based APIs (e. g., Neobio). Often, when the execution of such an application is terminated abruptly because of a failure (regardless of the cause being a hardware of software fault, lack of available resources, etc.), all of its work already performed is simply lost, and when the application is later re-initiated, it has to restart all its work from scratch, wasting resources and time, while also being prone to another failure and may delay its completion with no deadline guarantees. Our proposed solution to address these issues is through incorporating mechanisms for checkpointing and migration in a JVM. These make applications more robust and flexible by being able to move to other nodes, without any intervention from the programmer. This article provides a solution to Java applications with long execution times, by extending a JVM (Jikes research virtual machine) with such mechanisms. Copyright (C) 2011 John Wiley & Sons, Ltd.

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Trabalho Final de Mestrado para a obtenção do grau de Mestre em Engenharia Informática e de Computadores

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Projeto para obtenção do grau de Mestre em Engenharia Informática e de Computadores

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Data analytic applications are characterized by large data sets that are subject to a series of processing phases. Some of these phases are executed sequentially but others can be executed concurrently or in parallel on clusters, grids or clouds. The MapReduce programming model has been applied to process large data sets in cluster and cloud environments. For developing an application using MapReduce there is a need to install/configure/access specific frameworks such as Apache Hadoop or Elastic MapReduce in Amazon Cloud. It would be desirable to provide more flexibility in adjusting such configurations according to the application characteristics. Furthermore the composition of the multiple phases of a data analytic application requires the specification of all the phases and their orchestration. The original MapReduce model and environment lacks flexible support for such configuration and composition. Recognizing that scientific workflows have been successfully applied to modeling complex applications, this paper describes our experiments on implementing MapReduce as subworkflows in the AWARD framework (Autonomic Workflow Activities Reconfigurable and Dynamic). A text mining data analytic application is modeled as a complex workflow with multiple phases, where individual workflow nodes support MapReduce computations. As in typical MapReduce environments, the end user only needs to define the application algorithms for input data processing and for the map and reduce functions. In the paper we present experimental results when using the AWARD framework to execute MapReduce workflows deployed over multiple Amazon EC2 (Elastic Compute Cloud) instances.

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Wireless Body Area Networks (WBANs) have emerged as a promising technology for medical and non-medical applications. WBANs consist of a number of miniaturized, portable, and autonomous sensor nodes that are used for long-term health monitoring of patients. These sensor nodes continuously collect information of patients, which are used for ubiquitous health monitoring. In addition, WBANs may be used for managing catastrophic events and increasing the effectiveness and performance of rescue forces. The huge amount of data collected by WBAN nodes demands scalable, on-demand, powerful, and secure storage and processing infrastructure. Cloud computing is expected to play a significant role in achieving the aforementioned objectives. The cloud computing environment links different devices ranging from miniaturized sensor nodes to high-performance supercomputers for delivering people-centric and context-centric services to the individuals and industries. The possible integration of WBANs with cloud computing (WBAN-cloud) will introduce viable and hybrid platform that must be able to process the huge amount of data collected from multiple WBANs. This WBAN-cloud will enable users (including physicians and nurses) to globally access the processing and storage infrastructure at competitive costs. Because WBANs forward useful and life-critical information to the cloud – which may operate in distributed and hostile environments, novel security mechanisms are required to prevent malicious interactions to the storage infrastructure. Both the cloud providers and the users must take strong security measures to protect the storage infrastructure.

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Neste trabalho foi considerada a possibilidade de incorporar serviços remotos, normalmente associados a serviços web e cloud computing, numa solução local que centralizasse os vários serviços num único sistema e permitisse aos seus utilizadores consumir e configurar os mesmos, quer a partir da rede local, quer remotamente a partir da Internet. Desta forma seria possível conciliar o acesso a partir de qualquer local com internet, característico nas clouds, com a simplicidade de concentrar num só sistema vários serviços que são por norma oferecidos por entidades distintas e ainda permitir aos seus utilizadores o controlo e configuração sobre os mesmos. De forma a validar que este conceito é viável, prático e funcional, foram implementadas duas componentes. Um cliente que corre nos dispositivos dos utilizadores e que proporciona a interface para consumir os serviços disponíveis e um servidor que irá conter e prestar esses serviços aos clientes. Estes serviços incluem lista de contactos, mensagens instantâneas, salas de conversação, transferência de ficheiros, chamadas e conferências de voz e vídeo, pastas remotas, pastas sincronizadas, backups, pastas partilhadas, VoD (Video-on Demand) e AoD (Audio-on Demand). Para o desenvolvimento do cliente e do servidor foi utilizada a framework Qt que recorre à linguagem de programação C++ e ao conjunto de bibliotecas que possui, para o desenvolvimento de aplicações multiplataforma. Para as comunicações entre clientes e servidor, foi utilizado o protocolo XMPP (Extensible Messaging and Presence Protocol), pela forma da biblioteca qxmpp e do servidor XMPP ejabberd. Pelo facto de conter um conjunto de centenas de extensões atualmente ativas que auferem funcionalidades como salas de conversação, transferências de ficheiros e até estabelecer sessões multimédia, graças à sua flexibilidade permitiu ainda a criação de extensões personalizada necessárias para algumas funcionalidades que se pretendeu implementar. Foi ainda utilizado no servidor a framework ffmpeg para suportar algumas funcionalidades multimédia. Após a implementação do cliente para Windows e Linux, e de implementar o servidor em Linux foi realizado um conjunto de testes funcionais para perceber se as funcionalidades e seus mecanismos funcionam corretamente. No caso onde a análise da performance e do consumo de recursos era importante, foram realizados testes de performance e testes de carga.

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Dissertação para obtenção do Grau de Mestre em Engenharia Informática

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Dissertação de mestrado integrado em Engenharia de Telecomunicações e Informática

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For the execution of the scientific applications, different methods have been proposed to dynamically provide execution environments for such applications that hide the complexity of underlying distributed and heterogeneous infrastructures. Recently virtualization has emerged as a promising technology to provide such environments. Virtualization is a technology that abstracts away the details of physical hardware and provides virtualized resources for high-level scientific applications. Virtualization offers a cost-effective and flexible way to use and manage computing resources. Such an abstraction is appealing in Grid computing and Cloud computing for better matching jobs (applications) to computational resources. This work applies the virtualization concept to the Condor dynamic resource management system by using Condor Virtual Universe to harvest the existing virtual computing resources to their maximum utility. It allows existing computing resources to be dynamically provisioned at run-time by users based on application requirements instead of statically at design-time thereby lay the basis for efficient use of the available resources, thus providing way for the efficient use of the available resources.

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Cloud computing has recently become very popular, and several bioinformatics applications exist already in that domain. The aim of this article is to analyse a current cloud system with respect to usability, benchmark its performance and compare its user friendliness with a conventional cluster job submission system. Given the current hype on the theme, user expectations are rather high, but current results show that neither the price/performance ratio nor the usage model is very satisfactory for large-scale embarrassingly parallel applications. However, for small to medium scale applications that require CPU time at certain peak times the cloud is a suitable alternative.

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Customer Experience Management (CEM) se ha convertido en un factor clave para el éxito de las empresas. CEM gestiona todas las experiencias que un cliente tiene con un proveedor de servicios o productos. Es muy importante saber como se siente un cliente en cada contacto y entonces poder sugerir automáticamente la próxima tarea a realizar, simplificando tareas realizadas por personas. En este proyecto se desarrolla una solución para evaluar experiencias. Primero se crean servicios web que clasifican experiencias en estados emocionales dependiendo del nivel de satisfacción, interés, … Esto es realizado a través de minería de textos. Se procesa y clasifica información no estructurada (documentos de texto) que representan o describen las experiencias. Se utilizan métodos de aprendizaje supervisado. Esta parte es desarrollada con una arquitectura orientada a servicios (SOA) para asegurar el uso de estándares y que los servicios sean accesibles por cualquier aplicación. Estos servicios son desplegados en un servidor de aplicaciones. En la segunda parte se desarrolla dos aplicaciones basadas en casos reales. En esta fase Cloud computing es clave. Se utiliza una plataforma de desarrollo en línea para crear toda la aplicación incluyendo tablas, objetos, lógica de negocio e interfaces de usuario. Finalmente los servicios de clasificación son integrados a la plataforma asegurando que las experiencias son evaluadas y que las tareas de seguimiento son automáticamente creadas.

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El objetivo del presente trabajo será aplicar la tecnología de la virtualización en un supuesto cotidiano para un usuario informático particular. Concretamente, como hipótesis de trabajo, asumiremos el caso de un usuario que utiliza su PC de sobremesa particular como herramienta para su trabajo. Este usuario, que también se dedica al mundo de la informática, utilizará el citado PC de sobremesa para realizar desarrollos, elaborar documentación, etc.

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Estudi de les tècniques de virtualització en arquitectures x86. Estudi de les plataformes que de computació en núvol OpenStack, Eucalyptus i OpenNebula que proporcionen IaaS. Disseny i implementació d'una infraestructura virtual per un entorn privat amb OpenNebula i el sistema d'arxius MooseFS.