884 resultados para Indoor games


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A novel model for indoor wireless communication, based on a dual image and ray-shooting approach, is presented. The model, capable of improved site-specific indoor propagation prediction, considers multiple human bodies moving within the environment. In a modern office at 2.45GHz, the combined effect of pedestrian traffic and a moving receiver causes rapid temporal fading of up to 30dB.

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We investigate the Nash equilibria of game theoretic models of network formation based on explicit consent in link formation. These so-called “consent models” explicitly take account of link formation costs. We provide characterizations of Nash equilibria of such consent models under both one-sided and two-sided costs of link formation. We relate these equilibrium concepts to link-based stability concepts, in particular strong link deletion proofness.