990 resultados para arts leader


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This paper investigates how spatial practices of Public art performance had transformed public space from being a congested traffic hub into an active and animated space for resistance that was equally accessible to different factions, social strata, media outlets and urban society, determined by popular culture and social responsibility. Tahrir Square was reproduced, in a process of “space adaptation” using Henri Lefebvre’s term, to accommodate forms of social organization and administration.205 Among the spatial patterns of activities detected and analyzed this paper focus on particular forms of mass practices of art and freedom of expression that succeeded to transform Tahrir square into performative space and commemorate its spatial events. It attempts to interrogate how the power of artistic interventions has recalled socio-cultural memory through spatial forms that have negotiated middle grounds between deeply segregated political and social groups in moments of utopian democracy. Through analytical surveys and decoding of media recordings of the events, direct interviews with involved actors and witnesses, this paper offers insight into the ways protesters lent their artistry capacity to the performance of resistance to become an act of spatial festivity or commemoration of events. The paper presents series of analytical maps tracing how the role of art has shifted significantly from traditional freedom of expression modes as narrative of resistance into more sophisticated spatial performative ones that take on a new spatial vibrancy and purpose.

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Electing a leader is a fundamental task in distributed computing. In its implicit version, only the leader must know who is the elected leader. This article focuses on studying the message and time complexity of randomized implicit leader election in synchronous distributed networks. Surprisingly, the most "obvious" complexity bounds have not been proven for randomized algorithms. In particular, the seemingly obvious lower bounds of Ω(m) messages, where m is the number of edges in the network, and Ω(D) time, where D is the network diameter, are nontrivial to show for randomized (Monte Carlo) algorithms. (Recent results, showing that even Ω(n), where n is the number of nodes in the network, is not a lower bound on the messages in complete networks, make the above bounds somewhat less obvious). To the best of our knowledge, these basic lower bounds have not been established even for deterministic algorithms, except for the restricted case of comparison algorithms, where it was also required that nodes may not wake up spontaneously and that D and n were not known. We establish these fundamental lower bounds in this article for the general case, even for randomized Monte Carlo algorithms. Our lower bounds are universal in the sense that they hold for all universal algorithms (namely, algorithms that work for all graphs), apply to every D, m, and n, and hold even if D, m, and n are known, all the nodes wake up simultaneously, and the algorithms can make any use of node's identities. To show that these bounds are tight, we present an O(m) messages algorithm. An O(D) time leader election algorithm is known. A slight adaptation of our lower bound technique gives rise to an Ω(m) message lower bound for randomized broadcast algorithms. 

An interesting fundamental problem is whether both upper bounds (messages and time) can be reached simultaneously in the randomized setting for all graphs. The answer is known to be negative in the deterministic setting. We answer this problem partially by presenting a randomized algorithm that matches both complexities in some cases. This already separates (for some cases) randomized algorithms from deterministic ones. As first steps towards the general case, we present several universal leader election algorithms with bounds that tradeoff messages versus time. We view our results as a step towards understanding the complexity of universal leader election in distributed networks.

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This chapter explores the relationship between cultural policy and arts management. A connection between policy and practice is visible through initiatives within specific localities, nations and at an international scale. Yet, there is little scholarship that develops our understanding of how these two areas interact, how ideas are exchanged and implemented, and where the power is located within this relationship. The approach to arts and cultural management in the UK has a history of professionalization that has developed increasing influence internationally. As a result, this chapter takes the UK as a case study and presents new empirical work to examine how educators and individuals practicing in both fields perceive the relationship of policymaking to the work of management.


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This co-authored essay outlines and analyses the AHRC 'Creative Interruptions' Project, 'Where do I belong?', a theatre-as-research project conducted with Afghan refugees in London under the guidance of PI Sarita Malik, Brunel University London.

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Participatory and socially engaged art practices have, for a couple of decades, emerged a myriad of aesthetic and methodological strategies across different media. These are artistic practices that have a primary interest in participation, affecting social dynamics, dialogue and at times political activism. Nato Thompson in “Living Form: Socially Engaged Art from 1991-2011” surveys these
practices, which range from theatre to urban planning, visual art to healthcare. Linked to notions such as relational aesthetics (Bourriaud, 1998), community art and public art, socially engaged art often focuses on the development of a sense of ownership by the part of participants. If an artist is working truly collaboratively with participants and addressing the reality of a particular community, the long-term effect of a project lies in the process of engagement as well as in the artwork itself. Projects by New York based artist Pablo Helguera, for example, use different media to engage with social inequalities through participative action while rejecting the notion of art for art sake.

“Socially engaged art functions by attaching itself to subjects and problems that normally belong to other disciplines, moving them temporarily into a space of ambiguity. It is this temporary snatching away of subjects into the realm of art-making that brings new insights to a particular problem or condition and in turn makes it visible to other disciplines.” (Helguera, 2011)

Socially engaged practices develop the notion of artwork about or by a community, to work of a community. In this chapter we address how socially engaged, participatory approaches can form a context for the sonic arts, arguably less explored than practices such as theatre and performance art. The use of sound is clearly present in a wide range of socially engaged work (e.g. Helguera’s “Aelia Media” enabling a nomadic radio station in Bologna or Maria Andueza “Immigrant Sounds – Res(on)Art (Stockholm)” exploring ways of sonically resonating a city, or Sue MacCauley’s “The Housing Project” addressing ways of representing the views of urban dwellers on public scape through sound art. It is nevertheless rare to encounter projects which take our experience of sound in the everyday as a trigger for community social engagement in a participatory context.
We address concepts and methodologies behind the project Som da Maré, a participatory sonic arts project in the favelas of Maré, Rio de Janeiro.

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This paper addresses the relationship between local and distributed strategies with reference to two recent participatory sound art projects in Belfast and Rio de Janeiro. The local concern for site and place is discussed and juxtaposed with distributed practices, which,by definition question and extend the very notion of site or locale. I refer to examples from ethnomusicology, anthropology and education in which participative horizontal research methodologies lead to a dynamic articulation of local conditions and allow for a reflection on how technology impacts on social interaction and relationships with place. The works of Samuel Araújo, Georgina Born and Brazilian pedagogue Paulo Freire provide a framework of reference in this context.

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Higher education in the UK is in a state of flux and this is having particular impact on the humanities. On the one hand the pressure to support a STEM agenda is seen by some as forcing higher education down a narrow economic agenda, while government requirements for assessing the social and economic impact of research has raised concerns about excessive utilitarianism and a downgrading of ‘disinterested enquiry’. This paper argues that these concerns may be misplaced. The research impact agenda has the potential to promote more socially engaged research and more democratic engagement in the creation and dissemination of knowledge. In the US concerns about the democratic role of higher education more often seem to focus on the student experience. By contrast, in the UK concerns about citizenship education and democratic participation more often focus on high school students, perhaps because university students are more likely to have a formal role in institutional governance. The paper concludes that the papers in this forum have a very American feel, but the issues they address resonate on a much wider scale.

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Invited keynote presentation

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We study the fundamental Byzantine leader election problem in dynamic networks where the topology can change from round to round and nodes can also experience heavy {\em churn} (i.e., nodes can join and leave the network continuously over time). We assume the full information model where the Byzantine nodes have complete knowledge about the entire state of the network at every round (including random choices made by all the nodes), have unbounded computational power and can deviate arbitrarily from the protocol. The churn is controlled by an adversary that has complete knowledge and control over which nodes join and leave and at what times and also may rewire the topology in every round and has unlimited computational power, but is oblivious to the random choices made by the algorithm. Our main contribution is an $O(\log^3 n)$ round algorithm that achieves Byzantine leader election under the presence of up to $O({n}^{1/2 - \epsilon})$ Byzantine nodes (for a small constant $\epsilon > 0$) and a churn of up to \\$O(\sqrt{n}/\poly\log(n))$ nodes per round (where $n$ is the stable network size).The algorithm elects a leader with probability at least $1-n^{-\Omega(1)}$ and guarantees that it is an honest node with probability at least $1-n^{-\Omega(1)}$; assuming the algorithm succeeds, the leader's identity will be known to a $1-o(1)$ fraction of the honest nodes. Our algorithm is fully-distributed, lightweight, and is simple to implement. It is also scalable, as it runs in polylogarithmic (in $n$) time and requires nodes to send and receive messages of only polylogarithmic size per round.To the best of our knowledge, our algorithm is the first scalable solution for Byzantine leader election in a dynamic network with a high rate of churn; our protocol can also be used to solve Byzantine agreement in a straightforward way.We also show how to implement an (almost-everywhere) public coin with constant bias in a dynamic network with Byzantine nodes and provide a mechanism for enabling honest nodes to store information reliably in the network, which might be of independent interest.

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A new scheme for painterly rendering (NPR) has been developed. This scheme is based on visual perception, in particular themulti-scale line/edge representation in the visual cortex. The Amateur Painter (TAP) is the user interface on top of the rendering scheme. It allows to (semi)automatically create paintings from photographs, with different types of brush strokes and colour manipulations. In contrast to similar painting tools, TAP has a set of menus that reflects the procedure followed by a normal painter. In addition, menus and options have been designed such that they are very intuitive, avoiding a jungle of sub-menus with options from image processing that children and laymen do not understand. Our goal is to create a tool that is extremely easy to use, with the possibility that the user becomes interested in painting techniques, styles, and fine arts in general.

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La réforme de l'enseignement au collégial se traduit par l'implantation de nouveaux programmes développés par compétences et par l'intégration des TIC aux activités pédagogiques. Les programmes en arts appliqués comprennent des compétences en résolution de problèmes et en créativité. Cette recherche s'est intéressée aux représentations d'enseignantes et d'enseignants relatives au développement de ces compétences par les TIC. La recension des écrits a permis d'étudier différents concepts de compétence, de résolution de problèmes et de créativité et de colliger des résultats d'études faites sur les effets pédagogiques de l'utilisation des TIC. Le protocole des entrevues portait sur les différences entre nouveaux et anciens programmes, sur la résolution de problèmes et la créativité, sur les TIC, leur utilisation et leur incidence sur le développement de ces compétences. L'interprétation des données fut l'occasion d'exposer des réflexions au niveau pédagogique, au niveau de la conception des environnements technologiques et au niveau du profil enseignant.

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Cette recherche pose la question du sens de la création chez la personne qui se prépare à enseigner les arts visuels au primaire et au secondaire. Bien que plusieurs chercheurs en éducation artistique s'entendent sur le fait qu'au coeur de la formation à l'enseignement des arts réside la formation à la création, étonnamment, il semble que la formation à la création est peu probante à cet égard. En effet, plusieurs étudiantes ou étudiants, lorsqu'ils sont en stage, ont tendance à utiliser une approche peu significative et particulièrement centrée sur la technicité des procédés artistiques, et ce, bien que la finalité de l'enseignement des arts repose sur la transmission des conduites créatrices. Avant de se demander comment il se fait qu'il en soit ainsi, nous avons souhaité remonter en amont de cette interrogation pour comprendre quel est justement le sens qu'ils attribuent à la création, et ce, non seulement depuis le début de leur formation universitaire mais bien au cours de leur existence.Cette recherche a été réalisée auprès de huit étudiantes et étudiant de la première cohorte du nouveau programme de baccalauréat en enseignement des arts d'une université issue d'un milieu urbain. La méthodologie retenue relève de la combinaison de l'approche du récit de vie associée à celle de la phénoménologie. L'entretien biographique est le principal instrument de cueillette des données. L'analyse des données s'est effectuée au moyen de l'examen phénoménologique et de la théorisation ancrée. L'examen phénoménologique a fait état de ce qu'il y a de particulier à chacune des personnes participant à la recherche en traduisant leur vécu artistique et en précisant également les motivations intrinsèques qui orientent leur choix de carrière. La théorisation ancrée a permis d'articuler les récits autour de trois logiques. Elles relèvent des logiques ontologique, épistémologique et sociale (Fabre, 2000). Les résultats de la recherche ciblent trois mouvements dominants:"l'être vers la création","l'être vers l'autre" et"la création vers l'enseignement des arts". Chacun de ces mouvements comporte différentes caractéristiques et s'inscrit dans une structure dynamique qui montre comment le sens de la création fonde l'enseignement des arts.

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Cette thèse traite des représentations construites par des artistes-enseignants du secondaire au sujet de la dialectique tradition/novation inhérente au processus d'intégration des TIC. Elle rend compte d'une recherche visant à mieux comprendre les disparités en matière d'intégration des technologies, dans les pratiques enseignantes en arts plastiques. L'auteure a observé ce problème dans son parcours professionnel, marqué par son passage du rôle de praticienne à celui de formatrice en enseignement des arts. Elle s'est demandée si cela tenait uniquement à la formation ou si des facteurs intrinsèques tels que les représentations pouvaient intervenir. Ce questionnement est à l'origine d'une étude dont les objectifs étaient d'identifier les représentations entourant la dialectique tradition/novation et de voir s'il existe des interrelations entre représentations et pratiques. Pour arriver à ses fins, l'auteure a utilisé les notions de représentation sociale et de poïétique comme leviers théoriques tout en s'inspirant de la démarche artistique, par souci de cohérence avec le domaine des arts. Le recueil de l'information s'est effectué à partir d'entretiens de type compréhensif, donnant lieu à des représentations discursives, métaphoriques et graphiques. L'analyse des représentations révèle que les artistes-enseignants interviewés voient la dialectique tradition/novation tantôt comme un duo, tantôt comme un duel ou même comme un deuil, et que ces représentations interagissent avec les pratiques. Ces conclusions traduisent l'importance de s'intéresser aux facteurs intrinsèques qui peuvent faire obstacle au changement. Si la rencontre art/technologie est assez bien documentée par les esthéticiens, les philosophes et les artistes, plus rares sont les contributions touchant le corollaire éducatif d'une telle alliance. En ce sens, cette recherche est tout à fait pertinente et originale. Elle l'est également au regard de la méthodologie proposée, qui s'ajuste à la démarche artistique. Bref, cette thèse parle d'art, parle par l'art et parle pour l'art.