928 resultados para Technology Learning


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La industria metalúrgica estatal venezolana ha vivido, desde sus inicios, procesos cíclicos de cambios y ajustes tecnológicos. Estos procesos no han sido objeto de sistematización que asegure el aprendizaje y apropiación del conocimiento. Este hecho, aún hoy, ha obstaculizado los procesos de apropiación y mejora de las tecnologías asociadas al sector. A partir del acompañamiento a iniciativas de participación de grupos de interés surgidos del seno de los trabajadores, se planteó esta investigación que tuvo como propósito la determinación de condiciones y relaciones para su participación directa en los procesos de mejora de las tecnologías existentes y el fortalecimiento del aprendizaje asociado. Se consideraron dos ámbitos Latinoamericanos donde hay manifestación de gestión colectiva y participación: Venezuela y Argentina. En el caso venezolano, el abordaje se realizó bajo la Investigación Acción Participativa (IAP), desarrollando la “investigación próxima”, como estrategia de acompañamiento, mediante “talleres de formación-investigación” y la sistematización de experiencias considerando la perspectiva y necesidades de los actores. En el caso argentino, el abordaje se realizó mediante visitas, entrevistas, reuniones y encuentros. Los talleres realizados en Venezuela, en un contexto de diálogo de saberes, facilitaron el surgimiento de herramientas prácticas para la sistematización de su propia experiencia (“Preguntas generadoras”, “Mi historia con la tecnología”, “Bitácora de aprendizaje”). El intercambio con los pares argentinos ha generado una red que plantea la posibilidad de construcción y nucleación conjunta de saberes y experiencia, tanto para los trabajadores como para los investigadores. Los casos estudiados referidos a las empresas recuperadas por los trabajadores (ERTs) argentinos evidencian un proceso de participación marcada por su autonomía en la gestión de la empresa, dadas las circunstancias que los llevó a asumirla para conservar sus puestos de trabajo. De estos casos emergieron categorías asociadas con elementos de gestión de un proceso técnico–tecnológico, como la participación en la planificación, concepción o diseño de la mejora. La participación en general está asociada al hecho asambleario, vinculado a las prácticas de toma de decisiones autogestionarias como expresión de una alta participación. La Asamblea, como máxima instancia de participación, y el Consejo de Administración son las formas de participación prevalecientes. En cuanto al aprendizaje, los trabajadores de las ERTs argentinas aportaron categorías de gran significación a los procesos de socialización del conocimiento: conocimiento colectivo y cooperación del conocimiento, rescate de los saberes y formación de trabajadores que tomen el relevo. Las categorías surgidas de las ERTs argentinas, los referentes teóricos y el interés de los trabajadores venezolanos fueron la base para la valoración tanto de su grado de participación en las mejoras a procesos tecnológicos emprendidas, como del aprendizaje asociado. Ésta valoración se realizó bajo una aproximación borrosa dado el carácter ambiguo de estas categorías que fueron trabajadas como conjuntos que se relacionan, más que como variables. Se encontró que la participación, se configura como un sub-conjunto del aprendizaje para contribuir a su fortalecimiento. Las condiciones y relaciones para fortalecer la participación en los asuntos tecnológicos surgieron a partir de la sistematización y síntesis de ambas experiencias (Venezuela y Argentina) conjugando una estructura que contempla la formación para la nucleación de colectivos de saberes (proyectos de mejora o innovaciones), las redes por afinidad, la sistematización de su propia experiencia técnica y los enlaces institucionales. Estos resultados dan cuenta de la integración de los intereses de las partes (trabajadores, investigadores, instituciones), mediante las estrategias de encuentro, de sistematización de los propios métodos y de conformación de los “colectivos de saberes”, la red de IAP en la industria (IAP Industrial) considerando la “deriva de la investigación”, bajo discursos práctico–teóricos propios, como posibilidad de posicionamiento de su participación en los asuntos tecnológicos de sus respectivas organizaciones, abriendo una oportunidad de ampliación de la experiencia en otros ámbitos y sectores. ABSTRACT Venezuelan's state owned steel industry has experienced since its earliest years, cycles of change and technological adjustments. These processes have not been systematized to ensure learning and knowledge in those organizations. This fact, even today, has hindered the processes of appropriation and improving the technologies associated with the sector. In order to support initiatives involving metalworker interest groups, this research was aimed at determining conditions and relations for their direct participation in process improvements to existing technologies and strengthening the associated learning. Two Latin American countries, Venezuela and Argentina, were considered on the base of their collective management and participation experiences. The Venezuelan approach was carried out under the Participatory Action Research (PAR) strategy, through the ‘proximal research’ as support strategy, by means of ‘workshops–research’ and systematization of experiences considering the perspective and needs of actors. Workshops were carried out in metallurgical enterprises from steel and aluminum at Guayana, Venezuela and its affiliates in the Central region. Those industries have been promoted collective management. The Argentine approach was carried out through visits, interviews, meetings and gatherings. The workshops held in Venezuela, in a dialogue of knowledge context, facilitated the emergence of tools for the systematization of their own experience (‘generating questions’, ‘My history with technology’, ‘Learning Log’). The relation with Argentine peers has generated a network that creates opportunities of knowledge and experience construction and its nucleation for both, workers and researchers. The cases studied relating to Argentine workers’ recuperated enterprises show a participatory process marked by autonomy in the management of the factory, given the circumstances that led them to take it in order to maintain their jobs. From these cases emerged categories associated with management aspects about technical-technology process, such as participation in planning, design or implementation of the improvement. Participation, in general, is associated with assemblies, joined to the practices of self-management decision-making as an expression of a high participation. The Cooperative General Assembly, as the highest instance of participation, and the Board of Directors are the prevalent forms of participation. In relation to learning, Argentine workers’ recuperated enterprises provided categories of great significance to the process of socialization of knowledge: collective knowledge and knowledge cooperation, recovery of knowledge and training workers for replacement. Based on categories arising from the Argentine experience, theoretical framework and the interest of the Venezuelan workers the assessment of both, their degree of participation on technical improvements and the associated technological learning were made considering a fuzzy approach, given the ambiguous nature of these categories that were worked as sets rather than variables. It was found that participation is configured as a subset of learning to contribute to its strengthening. The conditions and relations to strengthen participation in technology issues emerged from the systematization and synthesis of both experiences (Venezuela and Argentina) combining a structure which provides training for the nucleation of collectives of knowledge (improvement projects or innovations), affinity networks, systematization of their own expertise and institutional links. These results show the integration of the interests of stakeholders (workers, researchers, institutions) through strategies like meetings, systematization of their own methods, forming ‘collectives of technological knowledge’ and a participative action research network in this industry (Industrial PAR) considering the ‘research drift’, under their own practical-theoretical discourses positioned as a possibility of their participation in technological activities in their respective organizations, opening an opportunity for scaling to other areas and sectors.

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Maakt ICT ons nou knapper of juist dommer? In amper twintig jaar is het maatschappelijk leven voor een groot deel verplaatst naar de virtuele ruimte. Alles en iedereen wordt digitaal met elkaar verbonden. Wat is de invloed van al die nieuwe technologie op ons begrip van de wereld, op ons gedrag, op onze cultuur? Wat betekent het voor het onderwijs? Deze sessie bespreekt de rol van media voor onze cognitieve ontwikkeling. Daartoe worden de ervaringen met oude media zoals geschreven tekst, radio en TV gekoppeld aan de wereld van Twitter, Apple, Facebook en Google, en wordt de blik gericht op wat ons nog te wachten staat.

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This work presents the use of projects as an alternative for teaching statistics, for that it was elaborated a Project that involves the educational socioeconomic reality from the families of the students and built a link between the reality and the scholastic knowledge. This project was applied in Sesi School - Pato Branco between the months of August to September 2014 with 25 students from the 1o and 2o grades from High School. To work the statistics concepts a questionnaire was applied for the parents of the students of the Project´s, they answer it and through these answers the students made frequency tables and graphs, besides measure calculations on measures of central tendency and dispersion measure. All of the construction were realized manually and in the Excel spreadsheet and some of them were chosen to be in this work to with the purpose of showing the hits and the mistakes done. The students worked in groups of 5 students, except in the last class when it was done a test referring to the contents taught in the classroom and a questionnaire for them to evaluate the project´s application. The results show that the teaching of Statistics trough projects motivate the students interest, stimulating the statistical reasoning, in addition made the students know a Math that was different from the one they have already known, with a lot of calculation but with no final objective.

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In architecture courses, instilling a wider understanding of the industry specific representations practiced in the Building Industry is normally done under the auspices of Technology and Science subjects. Traditionally, building industry professionals communicated their design intentions using industry specific representations. Originally these mainly two dimensional representations such as plans, sections, elevations, schedules, etc. were produced manually, using a drawing board. Currently, this manual process has been digitised in the form of Computer Aided Design and Drafting (CADD) or ubiquitously simply CAD. While CAD has significant productivity and accuracy advantages over the earlier manual method, it still only produces industry specific representations of the design intent. Essentially, CAD is a digital version of the drawing board. The tool used for the production of these representations in industry is still mainly CAD. This is also the approach taken in most traditional university courses and mirrors the reality of the situation in the building industry. A successor to CAD, in the form of Building Information Modelling (BIM), is presently evolving in the Construction Industry. CAD is mostly a technical tool that conforms to existing industry practices. BIM on the other hand is revolutionary both as a technical tool and as an industry practice. Rather than producing representations of design intent, BIM produces an exact Virtual Prototype of any building that in an ideal situation is centrally stored and freely exchanged between the project team. Essentially, BIM builds any building twice: once in the virtual world, where any faults are resolved, and finally, in the real world. There is, however, no established model for learning through the use of this technology in Architecture courses. Queensland University of Technology (QUT), a tertiary institution that maintains close links with industry, recognises the importance of equipping their graduates with skills that are relevant to industry. BIM skills are currently in increasing demand throughout the construction industry through the evolution of construction industry practices. As such, during the second half of 2008, QUT 4th year architectural students were formally introduced for the first time to BIM, as both a technology and as an industry practice. This paper will outline the teaching team’s experiences and methodologies in offering a BIM unit (Architectural Technology and Science IV) at QUT for the first time and provide a description of the learning model. The paper will present the results of a survey on the learners’ perspectives of both BIM and their learning experiences as they learn about and through this technology.

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In this paper we discuss our current efforts to develop and implement an exploratory, discovery mode assessment item into the total learning and assessment profile for a target group of about 100 second level engineering mathematics students. The assessment item under development is composed of 2 parts, namely, a set of "pre-lab" homework problems (which focus on relevant prior mathematical knowledge, concepts and skills), and complementary computing laboratory exercises which are undertaken within a fixed (1 hour) time frame. In particular, the computing exercises exploit the algebraic manipulation and visualisation capabilities of the symbolic algebra package MAPLE, with the aim of promoting understanding of certain mathematical concepts and skills via visual and intuitive reasoning, rather than a formal or rigorous approach. The assessment task we are developing is aimed at providing students with a significant learning experience, in addition to providing feedback on their individual knowledge and skills. To this end, a noteworthy feature of the scheme is that marks awarded for the laboratory work are primarily based on the extent to which reflective, critical thinking is demonstrated, rather than the amount of CBE-style tasks completed by the student within the allowed time. With regard to student learning outcomes, a novel and potentially critical feature of our scheme is that the assessment task is designed to be intimately linked to the overall course content, in that it aims to introduce important concepts and skills (via individual student exploration) which will be revisited somewhat later in the pedagogically more restrictive formal lecture component of the course (typically a large group plenary format). Furthermore, the time delay involved, or "incubation period", is also a deliberate design feature: it is intended to allow students the opportunity to undergo potentially important internal re-adjustments in their understanding, before being exposed to lectures on related course content which are invariably delivered in a more condensed, formal and mathematically rigorous manner. In our presentation, we will discuss in more detail our motivation and rationale for trailing such a scheme for the targeted student group. Some of the advantages and disadvantages of our approach (as we perceived them at the initial stages) will also be enumerated. In a companion paper, the theoretical framework for our approach will be more fully elaborated, and measures of student learning outcomes (as obtained from eg. student provided feedback) will be discussed.

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The world’s population is ageing rapidly. Ageing has an impact on all aspects of human life, including social, economic, cultural, and political. Understanding ageing is therefore an important issue for the 21st century. This chapter will consider the active ageing model. This model is based on optimising opportunities for health, participation, and security in order to enhance quality of life. There is a range of exciting options developing for personal health management, for and by the ageing population, that make use of computer technology, and these should support active ageing. Their use depends however on older people learning to use computer technology effectively. The ability to use such technology will allow them to access relevant health information, advice, and support independently from wherever they live. Such support should increase rapidly in the future. This chapter is a consideration of ageing and learning, ageing and use of computer technology, and personal health management using computers.

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In this chapter we review studies of the engagement of students in design projects that emphasise integration of technology practice and the enabling sciences, which include physics and mathematics. We give special attention to affective and conceptual outcomes from innovative interventions of design projects. This is important work because of growing international concern that demand for professionals with technological expertise is increasing rapidly, while the supply of students willing to undertake the rigors of study in the enabling sciences is proportionally reducing (e.g., Barringtion, 2006; Hannover & Kessels, 2004; Yurtseven, 2002). The net effect is that the shortage in qualified workers is having a detrimental effect upon economic and social potential in Westernised countries (e.g., Department of Education, Science and Training [DEST], 2003; National Numeracy Review Panel and National Numeracy Review Secretarial, 2007; Yurtseven, 2002). Interestingly, this trend is reversed in developing economies including China and India (Anderson & Gilbride, 2003).

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Whilst a variety of studies has appeared over the last decade addressing the gap between the potential promised by computers and the reality experienced in the classroom by teachers and students, few have specifically addressed the situation as it pertains to the visual arts classroom. The aim of this study was to explore the reality of the classroom use of computers for three visual arts highschool teachers and determine how computer technology might enrich visual arts teaching and learning. An action research approach was employed to enable the researcher to understand the situation from the teachers' points of view while contributing to their professional practice. The wider social context surrounding this study is characterised by an increase in visual communications brought about by rapid advances in computer technology. The powerful combination of visual imagery and computer technology is illustrated by continuing developments in the print, film and television industries. In particular, the recent growth of interactive multimedia epitomises this combination and is significant to this study as it represents a new form of publishing of great interest to educators and artists alike. In this social context, visual arts education has a significant role to play. By cultivating a critical awareness of the implications of technology use and promoting a creative approach to the application of computer technology within the visual arts, visual arts education is in a position to provide an essential service to students who will leave high school to participate in a visual information age as both consumers and producers.