678 resultados para P2P, Bilanciamento, Traffico, Reti, GGrid


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Nowadays, many P2P applications proliferate in the Internet. The attractiveness of many of these systems relies on the collaborative approach used to exchange large resources without the dependence and associated constraints of centralized approaches where a single server is responsible to handle all the requests from the clients. As consequence, some P2P systems are also interesting and cost-effective approaches to be adopted by content-providers and other Internet players. However, there are several coexistence problems between P2P applications and In- ternet Service Providers (ISPs) due to the unforeseeable behavior of P2P traffic aggregates in ISP infrastructures. In this context, this work proposes a collaborative P2P/ISP system able to underpin the development of novel Traffic Engi- neering (TE) mechanisms contributing for a better coexistence between P2P applications and ISPs. Using the devised system, two TE methods are described being able to estimate and control the impact of P2P traffic aggregates on the ISP network links. One of the TE methods allows that ISP administrators are able to foresee the expected impact that a given P2P swarm will have in the underlying network infrastructure. The other TE method enables the definition of ISP friendly P2P topologies, where specific network links are protected from P2P traffic. As result, the proposed system and associated mechanisms will contribute for improved ISP resource management tasks and to foster the deployment of innovative ISP-friendly systems.

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Peer-to-Peer (P2P) is nowadays a widely used paradigm underpinning the deployment of several Internet services and applications. However, the management of P2P traffic aggregates is not an easy task for Internet Service Providers (ISPs). In this perspective, and considering an expectable proliferation in the use of such ap- plications, future networks require the development of smart mechanisms fostering an easier coexistence between P2P applications and ISP infrastructures. This paper aims to contribute for such research efforts presenting a framework incorporating useful mechanisms to be activated by network administrators, being also able to operate as an automated management tool dealing with P2P traffic aggregates.

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Aplicación para trabajar en un entorno colaborativo con el fin de compartir ficheros xml. Dicho entorno colaborativo se basa en una red peer to peer.

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Aquest projecte consisteix en definir i desenvolupar un servei per JXTA que permeti l'anonimat en comunicacions P2P. Aquest servei s'ha desenvolupat fent servir els mecanismes que ofereix JXTA de forma que estigui el màxim d'integrat al sistema i disponible per qualsevol aplicació JXTA que requereix d'aquesta funcionalitat. Aquest servei està basat en un protocol existent d'anonimat descrit al paper Hordes: A Multicast Based Protocol for Anonymity (Brian Neil Levine & Clay Shields) triat després de fer-ne un estudi dels protocols existents actualment.

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Neste artigo, apresentam-se os resultados de pesquisa qualitativa em que se objetivou investigar a aplicabilidade do método L.E.SCAnning em empresas sociais de economia peer-to-peer (P2P). A motivação partiu da ideia de a autossustentabilidade ser, a longo prazo, um dos maiores desafios das organizações, especialmente aquelas lastreadas na economia social, dentre elas, as empresas P2P. No entanto, empresas sociais são potencialmente negócios dinâmicos e progressistas com os quais o mercado empresarial poderia aprender, uma vez que experimentam e inovam. Partindo exatamente desse espírito inovador, muitas empresas sociais voltaram-se para o modelo crowdfunding de economia P2P, que se configura como tendência emergente de organização colaborativa de recursos na Web. Sob esse prisma, um dos novos desenvolvimentos em gestão que se aplicam à atividade de organizações com enfoque sistêmico é a prática da Inteligência Estratégica Antecipativa Coletiva (IEAc). Nesse sentido, no estudo de caso investigou-se a empresa social francesa Babyloan para compreender de que maneira a organização busca, monitora e utiliza a informação captada do meio externo para sua atuação, prototipando, com base nesse diagnóstico, a aplicação de um ciclo do método L.E.SCAnning. Os resultados deste estudo sugerem que o entendimento pragmático do cenário externo, por meio da IEAc, favorece decisões que trazem uma marca de empreendedorismo e inovação, e tem no universo da economia social P2P, ambiente fortemente baseado em percepção, um impacto potencial significativo.

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Con el objetivo de evitar los altos costes que supone un servicio LVoD hemos implementado una solución basada en el paradigma P2P. De esta forma se ha diseñado un sistema de servidores virtuales en las que son ubicados los diferentes peer dependiendo que parte de un vídeo determinado solicitan al servidor principal.

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L'objectiu del projecte és la creació d'una aplicació Android que permeti monitoritzar i controlar l'estat de sensors. El projecte ha de definir l'arquitectura del sistema complet tot i que es desenvolupa únicament l'aplicació d'Android i la comunicació peer-to-peer. L'ús de sensors és simulat i queda fora de l'abast d'aquest projecte.

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This PhD thesis addresses the issue of scalable media streaming in large-scale networking environments. Multimedia streaming is one of the largest sink of network resources and this trend is still growing as testified by the success of services like Skype, Netflix, Spotify and Popcorn Time (BitTorrent-based). In traditional client-server solutions, when the number of consumers increases, the server becomes the bottleneck. To overcome this problem, the Content-Delivery Network (CDN) model was invented. In CDN model, the server copies the media content to some CDN servers, which are located in different strategic locations on the network. However, they require heavy infrastructure investment around the world, which is too expensive. Peer-to-peer (P2P) solutions are another way to achieve the same result. These solutions are naturally scalable, since each peer can act as both a receiver and a forwarder. Most of the proposed streaming solutions in P2P networks focus on routing scenarios to achieve scalability. However, these solutions cannot work properly in video-on-demand (VoD) streaming, when resources of the media server are not sufficient. Replication is a solution that can be used in these situations. This thesis specifically provides a family of replication-based media streaming protocols, which are scalable, efficient and reliable in P2P networks. First, it provides SCALESTREAM, a replication-based streaming protocol that adaptively replicates media content in different peers to increase the number of consumers that can be served in parallel. The adaptiveness aspect of this solution relies on the fact that it takes into account different constraints like bandwidth capacity of peers to decide when to add or remove replicas. SCALESTREAM routes media blocks to consumers over a tree topology, assuming a reliable network composed of homogenous peers in terms of bandwidth. Second, this thesis proposes RESTREAM, an extended version of SCALESTREAM that addresses the issues raised by unreliable networks composed of heterogeneous peers. Third, this thesis proposes EAGLEMACAW, a multiple-tree replication streaming protocol in which two distinct trees, named EAGLETREE and MACAWTREE, are built in a decentralized manner on top of an underlying mesh network. These two trees collaborate to serve consumers in an efficient and reliable manner. The EAGLETREE is in charge of improving efficiency, while the MACAWTREE guarantees reliability. Finally, this thesis provides TURBOSTREAM, a hybrid replication-based streaming protocol in which a tree overlay is built on top of a mesh overlay network. Both these overlays cover all peers of the system and collaborate to improve efficiency and low-latency in streaming media to consumers. This protocol is implemented and tested in a real networking environment using PlanetLab Europe testbed composed of peers distributed in different places in Europe.

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Mobile devices have become ubiquitous, allowing the integration of new information from a large range of devices. However, the development of new applications requires a powerful framework which simplifies their construction. JXME is the JXTA implementation for mobile devices using J2ME, its main value being its simplicity when creating peer-to-peer (P2P) applications on limited devices. On that regard, an issue that is becoming veryimportant in the recent times is being able to provide a security baseline to such applications. This paper analyzes the currentstate of security in JXME and proposes a simple security mechanism in order to protect JXME applications against a broad range of vulnerabilities.

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In the wake of the success of Peer-to-Peer (P2P) networking, security has arisen as one of its main concerns, becoming a key issue when evaluating a P2P system. Unfortunately, some systems' design focus targeted issues such as scalabil-ity or overall performance, but not security. As a result, security mechanisms must be provided at a later stage, after the system has already been designed and partially (or even fully) implemented, which may prove a cumbersome proposition. This work exposes how a security layer was provided under such circumstances for a specic Java based P2P framework: JXTA-Overlay.