978 resultados para Delay Tolerant Network


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The delay-tolerant networks (DTNs) are emerging research topics that have attracted keen research efforts from both academia and industry. Different from the traditional communication networks, DTNs consider an extreme network condition where a complete end-to-end path between the data source and destination may not exist, and the network is subject to dynamic node connections and unstable topologies. With the above features, DTNs find broad applications in the situations where legacynetworks cannot work effectively, such as data communications in rural areas, where stable communications infrastructure is not available or costly, and crucial areas, e.g., disaster rescue and battlefield communications. To summarize, the DTNs, as an important technology complementary to traditional networkings, can be widely applied to national welfare and the people’s livelihood.

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In this paper, we investigate the effect of mobility constraints on epidemic broadcast mechanisms in DTNs (Delay-Tolerant Networks). Major factors affecting epidemic broadcast performances are its forwarding algorithm and node mobility. The impact of forwarding algorithm and node mobility on epidemic broadcast mechanisms has been actively studied in the literature, but those studies generally use unconstrained mobility models. The objective of this paper is therefore to quantitatively investigate the effect of mobility constraints on epidemic broadcast mechanisms. We evaluate the performances of three classes of epidemic broadcast mechanisms - P-BCAST (PUSH-based BroadCast), SA-BCAST (Self-Adaptive BroadCast), and HP-BCAST (History-based P-BCAST) - with a random waypoint mobility model with mobility constraints. Our finding includes that the existence of mobility constraints significantly improves the reach ability and dissemination speed of epidemic broadcast mechanisms while degrading their efficiency.

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We study the trade-off between delivery delay and energy consumption in delay tolerant mobile wireless networks that use two-hop relaying. The source may not have perfect knowledge of the delivery status at every instant. We formulate the problem as a stochastic control problem with partial information, and study structural properties of the optimal policy. We also propose a simple suboptimal policy. We then compare the performance of the suboptimal policy against that of the optimal control with perfect information. These are bounds on the performance of the proposed policy with partial information. Several other related open loop policies are also compared with these bounds.

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In cooperative communication networks, owing to the nodes' arbitrary geographical locations and individual oscillators, the system is fundamentally asynchronous. This will damage some of the key properties of the space-time codes and can lead to substantial performance degradation. In this paper, we study the design of linear dispersion codes (LDCs) for such asynchronous cooperative communication networks. Firstly, the concept of conventional LDCs is extended to the delay-tolerant version and new design criteria are discussed. Then we propose a new design method to yield delay-tolerant LDCs that reach the optimal Jensen's upper bound on ergodic capacity as well as minimum average pairwise error probability. The proposed design employs stochastic gradient algorithm to approach a local optimum. Moreover, it is improved by using simulated annealing type optimization to increase the likelihood of the global optimum. The proposed method allows for flexible number of nodes, receive antennas, modulated symbols and flexible length of codewords. Simulation results confirm the performance of the newly-proposed delay-tolerant LDCs.

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In cooperative communication networks, owing to the nodes' arbitrary geographical locations and individual oscillators, the system is fundamentally asynchronous. Such a timing mismatch may cause rank deficiency of the conventional space-time codes and, thus, performance degradation. One efficient way to overcome such an issue is the delay-tolerant space-time codes (DT-STCs). The existing DT-STCs are designed assuming that the transmitter has no knowledge about the channels. In this paper, we show how the performance of DT-STCs can be improved by utilizing some feedback information. A general framework for designing DT-STC with limited feedback is first proposed, allowing for flexible system parameters such as the number of transmit/receive antennas, modulated symbols, and the length of codewords. Then, a new design method is proposed by combining Lloyd's algorithm and the stochastic gradient-descent algorithm to obtain optimal codebook of STCs, particularly for systems with linear minimum-mean-square-error receiver. Finally, simulation results confirm the performance of the newly designed DT-STCs with limited feedback.

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Human associated delay-tolerant networks (HDTNs) are new networks where mobile devices are associated with humans and demonstrate social-related communication characteristics. Most of recent works use real social trace file to analyse its social characteristics, however social-related data is sensitive and has concern of privacy issues. In this paper, we propose an anonymous method that anonymize the original data by coding to preserve individual's privacy. The Shannon entropy is applied to the anonymous data to keep rich useful social characteristics for network optimization, e.g. routing optimization. We use an existing MIT reality dataset and Infocom 06 dataset, which are human associated mobile network trace files, to simulate our method. The results of our simulations show that this method can make data anonymously while achieving network optimization.

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This thesis proposes Human Associated Delay Tolerant Networks, where data communications among mobile nodes are determined by human social behaviours. Three models are proposed to handle the social attributes effect on data forwarding, the time impact on nodes’ movement and the privacy protection issue when social attributes are introduced.

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The shift from host-centric to information-centric networking (ICN) promises seamless communication in mobile networks. However, most existing works either consider well-connected networks with high node density or introduce modifications to {ICN} message processing for delay-tolerant Networking (DTN). In this work, we present agent-based content retrieval, which provides information-centric {DTN} support as an application module without modifications to {ICN} message processing. This enables flexible interoperability in changing environments. If no content source can be found via wireless multi-hop routing, requesters may exploit the mobility of neighbor nodes (called agents) by delegating content retrieval to them. Agents that receive a delegation and move closer to content sources can retrieve data and return it back to requesters. We show that agent-based content retrieval may be even more efficient in scenarios where multi-hop communication is possible. Furthermore, we show that broadcast communication may not be necessarily the best option since dynamic unicast requests have little overhead and can better exploit short contact times between nodes (no broadcast delays required for duplicate suppression).

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We consider a Delay Tolerant Network (DTN) whose users (nodes) are connected by an underlying Mobile Ad hoc Network (MANET) substrate. Users can declaratively express high-level policy constraints on how "content" should be routed. For example, content may be diverted through an intermediary DTN node for the purposes of preprocessing, authentication, etc. To support such capability, we implement Predicate Routing [7] where high-level constraints of DTN nodes are mapped into low-level routing predicates at the MANET level. Our testbed uses a Linux system architecture and leverages User Mode Linux [2] to emulate every node running a DTN Reference Implementation code [5]. In our initial prototype, we use the On Demand Distance Vector (AODV) MANET routing protocol. We use the network simulator ns-2 (ns-emulation version) to simulate the mobility and wireless connectivity of both DTN and MANET nodes. We show preliminary throughput results showing the efficient and correct operation of propagating routing predicates, and as a side effect, the performance benefit of content re-routing that dynamically (on-demand) breaks the underlying end-to-end TCP connection into shorter-length TCP connections.

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We consider a Delay Tolerant Network (DTN) whose users (nodes) are connected by an underlying Mobile Ad hoc Network (MANET) substrate. Users can declaratively express high-level policy constraints on how “content” should be routed. For example, content can be directed through an intermediary DTN node for the purposes of preprocessing, authentication, etc., or content from a malicious MANET node can be dropped. To support such content routing at the DTN level, we implement Predicate Routing [1] where high-level constraints of DTN nodes are mapped into low-level routing predicates within the MANET nodes. Our testbed [2] uses a Linux system architecture with User Mode Linux [3] to emulate every DTN node with a DTN Reference Implementation code [4]. In our initial architecture prototype, we use the On Demand Distance Vector (AODV) routing protocol at the MANET level. We use the network simulator ns-2 (ns-emulation version) to simulate the wireless connectivity of both DTN and MANET nodes. Preliminary results show the efficient and correct operation of propagating routing predicates. For the application of content re-routing through an intermediary, as a side effect, results demonstrate the performance benefit of content re-routing that dynamically (on-demand) breaks the underlying end-to-end TCP connections into shorter-length TCP connections.

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Delay Tolerant Network (DTN) é uma arquitetura de redes que procura resolver os problemas associados à conetividade intermitente de sistemas e possibilita a existência de comunicações em ambientes onde o conjunto de protocolos tradicionais TCP/IP não funciona. A arquitetura DTN é adequada a cenários com uma topologia de rede dinâmica, densidade de nós reduzida, conetividade intermitente e de curta duração entre os nós, e em que as aplicações são tolerantes ao atraso. Nesta dissertação é apresentada uma solução de baixo custo recorrendo ao conceito DTN que permite a utilizadores de embarcações utilizarem o serviço de correio eletrónico no mar. A solução estende o sistema de correio eletrónico ao cenário marítimo recorrendo a estações na costa, comunicação sem fios entre embarcações e entre estas e a estações na costa, e à capacidade das embarcações funcionarem como meios de transporte de dados. Para proceder à validação da proposta apresentada, foi implementado um protótipo com o sistema de correio eletrónico adaptado ao cenário marítimo. O protótipo é constituído por vários nós, configurados de forma a assumir o papel de embarcações, estação da costa e um servidor de e-mail presente na Internet. Os resultados dos testes experimentais realizados em ambiente controlado mostram que os objetivos do trabalho foram alcançados. O serviço de e-mail assente sobre a arquitetura DTN e adaptado ao cenário de comunicações marítimo foi testado em diferentes contextos, e em todos eles, as experiências tiveram resultados positivos.

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The last couple of decades have been the stage for the introduction of new telecommunication networks. It is expected that in the future all types of vehicles, such as cars, buses and trucks have the ability to intercommunicate and form a vehicular network. Vehicular networks display particularities when compared to other networks due to their continuous node mobility and their wide geographical dispersion, leading to a permanent network fragmentation. Therefore, the main challenges that this type of network entails relate to the intermittent connectivity and the long and variable delay in information delivery. To address the problems related to the intermittent connectivity, a new concept was introduced – Delay Tolerant Network (DTN). This architecture is built on a Store-Carry-and-Forward (SCF) mechanism in order to assure the delivery of information when there is no end-to-end path defined. Vehicular networks support a multiplicity of services, including the transportation of non-urgent information. Therefore, it is possible to conclude that the use of a DTN for the dissemination of non-urgent information is able to surpass the aforementioned challenges. The work developed focused on the use of DTNs for the dissemination of non-urgent information. This information is originated in the network service provider and should be available on mobile network terminals during a limited period of time. In order to do so, four different strategies were deployed: Random, Least Number of Hops First (LNHF), Local Rarest Bundle First (LRBF) e Local Rarest Generation First (LRGF). All of these strategies have a common goal: to disseminate content into the network in the shortest period of time and minimizing network congestion. This work also contemplates the analysis and implementation of techniques that reduce network congestion. The design, implementation and validation of the proposed strategies was divided into three stages. The first stage focused on creating a Matlab emulator for the fast implementation and strategy validation. This stage resulted in the four strategies that were afterwards implemented in the DTNs software Helix – developed in a partnership between Instituto de Telecomunicac¸˜oes (IT) and Veniam R , which are responsible for the largest operating vehicular network worldwide that is located in Oporto city. The strategies were later evaluated on an emulator that was built for the largescale testing of DTN. Both emulators account for vehicular mobility based on information previously collected from the real platform. Finally, the strategy that presented the best overall performance was tested on a real platform – in a lab environment – for concept and operability demonstration. It is possible to conclude that two of the implemented strategies (LRBF and LRGF) can be deployed in the real network and guarantee a significant delivery rate. The LRBF strategy has the best performance in terms of delivery. However, it needs to add a significant overhead to the network in order to work. In the future, tests of scalability should be conducted in a real environment in order to confirm the emulator results. The real implementation of the strategies should be accompanied by the introduction of new types of services for content distribution.

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The ever-growing cellular traffic demand has laid a heavy burden on cellular networks. The recent rapid development in vehicle-to-vehicle communication techniques makes vehicular delay-tolerant network (VDTN) an attractive candidate for traffic offloading from cellular networks. In this paper, we study a bulk traffic offloading problem with the goal of minimizing the cellular communication cost under the constraint that all the subscribers receive their desired whole content before it expires. It needs to determine the initial offloading points and the dissemination scheme for offloaded traffic in a VDTN. By novelly describing the content delivery process via a contact-based flow model, we formulate the problem in a linear programming (LP) form, based on which an online offloading scheme is proposed to deal with the network dynamics (e.g., vehicle arrival/departure). Furthermore, an offline LP-based
analysis is derived to obtain the optimal solution. The high efficiency of our online algorithm is extensively validated by simulation results.