907 resultados para realidade
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The Mixed Reality proposes scenes combining between virtual and real worlds offering to the user an intuitive way of interaction according to a specific application. This tutorial paper aims at presenting the fundamentals concepts of this emergent kind of human-computer interface.
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Fundamentados na interação estética entre conteúdo e forma, visa-se delinear uma relação de equivalência frente aos fenômenos da percepção e da expressão. A partir da análise da interação percepção-expressão inserida na natureza humana, seres orgânicos complexos dotados de consciência, objetiva-se estender a questão tanto aos seres orgânicos mais simples, como até mesmo aos inorgânicos, a fim de generalizar tal interação à realidade em si como é experienciada.
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This article presents part of a broader research and seeks to elucidate the process of setting up a Socio-scientific Issue in a group of teachers at a public school. Assuming that a Socioscientific Issue must aggregate those involved in the educational process in situations of dialogue, argumentation and construction of a positioning, we understand that the recognition of the controversy or of the legitimacy of the theme in the context at stake is crucial to achieving the desired goals. Thus, starting from subsidies from the Critical Theory of Society, we characterize the process of setting up a Socio-scientific Issue among teachers as an exercise of unveiling the concrete reality, listing problematic, controversial and open to criticism aspects of Science and Technology. Thus, the Socio-scientific Issue is listed out in the group as soon as it is established a polyphonic dialogue where all participants stand, recognize the fertility of the themefor the intendededucational context and can speak of it with propriety.
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Since journalistic report is subject to certain pre-coded forms of narration, so that the recognized journalistic discourse is subject to a specific and standardized way of narrating the events, in this article, we will discuss the historical status of reality effects engendered narratively by news stories. Over time, although the use of reality effects is constant in news, the narrative techniques that harbor these effects have changed. In different historical periods, different narration codes had assumed the role of making the journalistic stories more credible. As material of analysis, we will show certain narrative techniques linked to reality effects used by magazines such as Revista da Semana (1900-1958), O Cruzeiro (1928-1975) and Manchete (1952-2000). Each one of these used certain storytelling techniques that have been abandoned in subsequent periods and that show the historical status of reality effects linguistically constructed in journalism.
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“Virtual Studio” is a system developed for the creation of virtual sets, as well as any threedimensional virtual objects that can be digitally integrated to the scenes captured on a real television studio. Through techniques such as chroma-key, computer graphics , augmented reality and virtual reality is possible flexibility in producing content for digital TV, reduce cost and meet 12.485/2011 law, the Brazilian “Law of Pay TV”, which has among its objectives “to increase the production and circulation of diverse and quality Brazilian audiovisual content, generating jobs, income, royalties, professionalism and strengthening of national culture” (ANCINE , Brazilian Nacional Cinema Agency ). Based on this background, an overview of the benefits of using the technologies mentioned for the production of content for digital television is presented. This work involves the development of a system of Interactive Virtual Studio called ARSTUDIO per team of researchers from the Posgraduate Program in Digital Television: Information and Knowledge at UNESP, São Paulo State University in Bauru, State of São Paulo, Brazil.
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The goal of this article is to describe the production of “Interactive Reality” program, prototype for interactive Digital TV newscast based on the concept of infotainment, defined as a genre hybrid television show between information and entertainment. Therefore, it is proposed a script with interactive content, a prototype of the newscast, its results and implications for future researches.
Resumo:
Virtual Studio is a system developed for the creation of virtual sets , as well as any three-dimensional virtual objects that can be digitally integrated to the scenes captured on a real television studio . Through techniques such as chroma-key , computer graphics , augmented reality and virtual reality is possible flexibility in producing content for digital TV , reduce cost and meet 12.485/2011 law , the Brazilian Law of Pay TV , which has among its objectives to increase the production and circulation of diverse and quality Brazilian audiovisual content, generating jobs, income , royalties, professionalism and strengthening of national culture (ANCINE , Brazilian Nacional Cinema Agency ). Based on this background , an overview of the benefits of using the technologies mentioned for the production of content for digital television is presented . This work involves the development of a system of Interactive Virtual Studio called ARSTUDIO per team of researchers from the Posgraduate Program in Digital Television: Information and Knowledge at UNESP , São Paulo State University in Bauru , State of São Paulo, Brazil .
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Pós-graduação em Direito - FCHS
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Pós-graduação em Planejamento e Análise de Políticas Públicas - FCHS
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Pós-graduação em Serviço Social - FCHS
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Pós-graduação em Serviço Social - FCHS
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Pós-graduação em Serviço Social - FCHS
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Pós-graduação em Serviço Social - FCHS
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Pós-graduação em Desenvolvimento Humano e Tecnologias - IBRC