897 resultados para Domain-specific visual language
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La novela de Manuel Vicent, Tranvía a la Malvarrosa cuenta entre sus personajes a Vicentico Bola, quien sin ser su protagonista termina por cristalizar un firme recuerdo en la memoria del lector. Tanto los rasgos de su carácter como su manera de transitar la vida -signados por los excesos y la vitalidad- son fundamentales en el camino de Manuel. La adaptación cinematográfica rescata también a este personaje, a la vez que traslada al lenguaje audiovisual los elementos literarios de una memoria subjetiva de la España de los años 50
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Este trabajo deviene de un trabajo de corte etnográfico virtual, que pretendió realizar un análisis discursivo de las imágenes exhibidas en la red social Facebook por jóvenes universitarios. Aquellas imágenes donde el cuerpo es objetivado en clave virtual, a través de distintos géneros. Una vez decodificadas estas imágenes se reconocieron narraciones de vida, signos y códigos que ponen en la escena discursos elaborados por los sujetos universitarios, a partir de su estadía en la moderna estructura social de consumo. Con base en ello, se evidencia la necesidad de alfabetizar a los sujetos en el lenguaje audiovisual, pretendiendo formar consumidores críticos
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Las ilustraciones realizadas por el cronista oficial de Indias Gonzalo Fernández de Oviedo para sus apartados sobre la flora americana son las primeras de este tipo aparecidas mundialmente en una edición impresa. Entre los paradigmas del saber libresco medieval y el de la creciente valoración del testimonio de vista, el Veedor del Oro en el Nuevo Mundo, escritor y dibujante, recurre a las herramientas del lenguaje visual para, por un lado, ofrecer pruebas fehacientes de la naturaleza que estaba presenciando y, por el otro, para aprehenderla mediante las formas de discernimiento del discurso imperial. Sirviéndonos de un análisis de estas imágenes que Oviedo incorporó a sus impresos y manuscritos sobre las Indias, en este trabajo, demostramos cómo en ellas se concentran múltiples referencias sorprendentemente significativas en su conjunto: referencias a la realidad americana por mímesis y semejanza, referencias a los esquemas familiares de las tradiciones pictóricas de Occidente y, por último, a las jerarquías imperiales cristianas. Todo este complejo referencial se encuentra finalmente al servicio de la expansión imperial
Resumo:
La novela de Manuel Vicent, Tranvía a la Malvarrosa cuenta entre sus personajes a Vicentico Bola, quien sin ser su protagonista termina por cristalizar un firme recuerdo en la memoria del lector. Tanto los rasgos de su carácter como su manera de transitar la vida -signados por los excesos y la vitalidad- son fundamentales en el camino de Manuel. La adaptación cinematográfica rescata también a este personaje, a la vez que traslada al lenguaje audiovisual los elementos literarios de una memoria subjetiva de la España de los años 50
Resumo:
Este trabajo deviene de un trabajo de corte etnográfico virtual, que pretendió realizar un análisis discursivo de las imágenes exhibidas en la red social Facebook por jóvenes universitarios. Aquellas imágenes donde el cuerpo es objetivado en clave virtual, a través de distintos géneros. Una vez decodificadas estas imágenes se reconocieron narraciones de vida, signos y códigos que ponen en la escena discursos elaborados por los sujetos universitarios, a partir de su estadía en la moderna estructura social de consumo. Con base en ello, se evidencia la necesidad de alfabetizar a los sujetos en el lenguaje audiovisual, pretendiendo formar consumidores críticos
Resumo:
Las ilustraciones realizadas por el cronista oficial de Indias Gonzalo Fernández de Oviedo para sus apartados sobre la flora americana son las primeras de este tipo aparecidas mundialmente en una edición impresa. Entre los paradigmas del saber libresco medieval y el de la creciente valoración del testimonio de vista, el Veedor del Oro en el Nuevo Mundo, escritor y dibujante, recurre a las herramientas del lenguaje visual para, por un lado, ofrecer pruebas fehacientes de la naturaleza que estaba presenciando y, por el otro, para aprehenderla mediante las formas de discernimiento del discurso imperial. Sirviéndonos de un análisis de estas imágenes que Oviedo incorporó a sus impresos y manuscritos sobre las Indias, en este trabajo, demostramos cómo en ellas se concentran múltiples referencias sorprendentemente significativas en su conjunto: referencias a la realidad americana por mímesis y semejanza, referencias a los esquemas familiares de las tradiciones pictóricas de Occidente y, por último, a las jerarquías imperiales cristianas. Todo este complejo referencial se encuentra finalmente al servicio de la expansión imperial
Resumo:
La novela de Manuel Vicent, Tranvía a la Malvarrosa cuenta entre sus personajes a Vicentico Bola, quien sin ser su protagonista termina por cristalizar un firme recuerdo en la memoria del lector. Tanto los rasgos de su carácter como su manera de transitar la vida -signados por los excesos y la vitalidad- son fundamentales en el camino de Manuel. La adaptación cinematográfica rescata también a este personaje, a la vez que traslada al lenguaje audiovisual los elementos literarios de una memoria subjetiva de la España de los años 50
Resumo:
Este trabajo deviene de un trabajo de corte etnográfico virtual, que pretendió realizar un análisis discursivo de las imágenes exhibidas en la red social Facebook por jóvenes universitarios. Aquellas imágenes donde el cuerpo es objetivado en clave virtual, a través de distintos géneros. Una vez decodificadas estas imágenes se reconocieron narraciones de vida, signos y códigos que ponen en la escena discursos elaborados por los sujetos universitarios, a partir de su estadía en la moderna estructura social de consumo. Con base en ello, se evidencia la necesidad de alfabetizar a los sujetos en el lenguaje audiovisual, pretendiendo formar consumidores críticos
Resumo:
Las ilustraciones realizadas por el cronista oficial de Indias Gonzalo Fernández de Oviedo para sus apartados sobre la flora americana son las primeras de este tipo aparecidas mundialmente en una edición impresa. Entre los paradigmas del saber libresco medieval y el de la creciente valoración del testimonio de vista, el Veedor del Oro en el Nuevo Mundo, escritor y dibujante, recurre a las herramientas del lenguaje visual para, por un lado, ofrecer pruebas fehacientes de la naturaleza que estaba presenciando y, por el otro, para aprehenderla mediante las formas de discernimiento del discurso imperial. Sirviéndonos de un análisis de estas imágenes que Oviedo incorporó a sus impresos y manuscritos sobre las Indias, en este trabajo, demostramos cómo en ellas se concentran múltiples referencias sorprendentemente significativas en su conjunto: referencias a la realidad americana por mímesis y semejanza, referencias a los esquemas familiares de las tradiciones pictóricas de Occidente y, por último, a las jerarquías imperiales cristianas. Todo este complejo referencial se encuentra finalmente al servicio de la expansión imperial
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Organisms in all domains, Archaea, Bacteria, and Eukarya will respond to climate change with differential vulnerabilities resulting in shifts in species distribution, coexistence, and interactions. The identification of unifying principles of organism functioning across all domains would facilitate a cause and effect understanding of such changes and their implications for ecosystem shifts. For example, the functional specialization of all organisms in limited temperature ranges leads us to ask for unifying functional reasons. Organisms also specialize in either anoxic or various oxygen ranges, with animals and plants depending on high oxygen levels. Here, we identify thermal ranges, heat limits of growth, and critically low (hypoxic) oxygen concentrations as proxies of tolerance in a meta-analysis of data available for marine organisms, with special reference to domain-specific limits. For an explanation of the patterns and differences observed, we define and quantify a proxy for organismic complexity across species from all domains. Rising complexity causes heat (and hypoxia) tolerances to decrease from Archaea to Bacteria to uni- and then multicellular Eukarya. Within and across domains, taxon-specific tolerance limits likely reflect ultimate evolutionary limits of its species to acclimatization and adaptation. We hypothesize that rising taxon-specific complexities in structure and function constrain organisms to narrower environmental ranges. Low complexity as in Archaea and some Bacteria provide life options in extreme environments. In the warmest oceans, temperature maxima reach and will surpass the permanent limits to the existence of multicellular animals, plants and unicellular phytoplankter. Smaller, less complex unicellular Eukarya, Bacteria, and Archaea will thus benefit and predominate even more in a future, warmer, and hypoxic ocean.
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The properties of data and activities in business processes can be used to greatly facilítate several relevant tasks performed at design- and run-time, such as fragmentation, compliance checking, or top-down design. Business processes are often described using workflows. We present an approach for mechanically inferring business domain-specific attributes of workflow components (including data Ítems, activities, and elements of sub-workflows), taking as starting point known attributes of workflow inputs and the structure of the workflow. We achieve this by modeling these components as concepts and applying sharing analysis to a Horn clause-based representation of the workflow. The analysis is applicable to workflows featuring complex control and data dependencies, embedded control constructs, such as loops and branches, and embedded component services.
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OntoTag - A Linguistic and Ontological Annotation Model Suitable for the Semantic Web
1. INTRODUCTION. LINGUISTIC TOOLS AND ANNOTATIONS: THEIR LIGHTS AND SHADOWS
Computational Linguistics is already a consolidated research area. It builds upon the results of other two major ones, namely Linguistics and Computer Science and Engineering, and it aims at developing computational models of human language (or natural language, as it is termed in this area). Possibly, its most well-known applications are the different tools developed so far for processing human language, such as machine translation systems and speech recognizers or dictation programs.
These tools for processing human language are commonly referred to as linguistic tools. Apart from the examples mentioned above, there are also other types of linguistic tools that perhaps are not so well-known, but on which most of the other applications of Computational Linguistics are built. These other types of linguistic tools comprise POS taggers, natural language parsers and semantic taggers, amongst others. All of them can be termed linguistic annotation tools.
Linguistic annotation tools are important assets. In fact, POS and semantic taggers (and, to a lesser extent, also natural language parsers) have become critical resources for the computer applications that process natural language. Hence, any computer application that has to analyse a text automatically and ‘intelligently’ will include at least a module for POS tagging. The more an application needs to ‘understand’ the meaning of the text it processes, the more linguistic tools and/or modules it will incorporate and integrate.
However, linguistic annotation tools have still some limitations, which can be summarised as follows:
1. Normally, they perform annotations only at a certain linguistic level (that is, Morphology, Syntax, Semantics, etc.).
2. They usually introduce a certain rate of errors and ambiguities when tagging. This error rate ranges from 10 percent up to 50 percent of the units annotated for unrestricted, general texts.
3. Their annotations are most frequently formulated in terms of an annotation schema designed and implemented ad hoc.
A priori, it seems that the interoperation and the integration of several linguistic tools into an appropriate software architecture could most likely solve the limitations stated in (1). Besides, integrating several linguistic annotation tools and making them interoperate could also minimise the limitation stated in (2). Nevertheless, in the latter case, all these tools should produce annotations for a common level, which would have to be combined in order to correct their corresponding errors and inaccuracies. Yet, the limitation stated in (3) prevents both types of integration and interoperation from being easily achieved.
In addition, most high-level annotation tools rely on other lower-level annotation tools and their outputs to generate their own ones. For example, sense-tagging tools (operating at the semantic level) often use POS taggers (operating at a lower level, i.e., the morphosyntactic) to identify the grammatical category of the word or lexical unit they are annotating. Accordingly, if a faulty or inaccurate low-level annotation tool is to be used by other higher-level one in its process, the errors and inaccuracies of the former should be minimised in advance. Otherwise, these errors and inaccuracies would be transferred to (and even magnified in) the annotations of the high-level annotation tool.
Therefore, it would be quite useful to find a way to
(i) correct or, at least, reduce the errors and the inaccuracies of lower-level linguistic tools;
(ii) unify the annotation schemas of different linguistic annotation tools or, more generally speaking, make these tools (as well as their annotations) interoperate.
Clearly, solving (i) and (ii) should ease the automatic annotation of web pages by means of linguistic tools, and their transformation into Semantic Web pages (Berners-Lee, Hendler and Lassila, 2001). Yet, as stated above, (ii) is a type of interoperability problem. There again, ontologies (Gruber, 1993; Borst, 1997) have been successfully applied thus far to solve several interoperability problems. Hence, ontologies should help solve also the problems and limitations of linguistic annotation tools aforementioned.
Thus, to summarise, the main aim of the present work was to combine somehow these separated approaches, mechanisms and tools for annotation from Linguistics and Ontological Engineering (and the Semantic Web) in a sort of hybrid (linguistic and ontological) annotation model, suitable for both areas. This hybrid (semantic) annotation model should (a) benefit from the advances, models, techniques, mechanisms and tools of these two areas; (b) minimise (and even solve, when possible) some of the problems found in each of them; and (c) be suitable for the Semantic Web. The concrete goals that helped attain this aim are presented in the following section.
2. GOALS OF THE PRESENT WORK
As mentioned above, the main goal of this work was to specify a hybrid (that is, linguistically-motivated and ontology-based) model of annotation suitable for the Semantic Web (i.e. it had to produce a semantic annotation of web page contents). This entailed that the tags included in the annotations of the model had to (1) represent linguistic concepts (or linguistic categories, as they are termed in ISO/DCR (2008)), in order for this model to be linguistically-motivated; (2) be ontological terms (i.e., use an ontological vocabulary), in order for the model to be ontology-based; and (3) be structured (linked) as a collection of ontology-based
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In this paper, abstract interpretation algorithms are described for computing the sharmg as well as the freeness information about the run-time instantiations of program variables. An abstract domain is proposed which accurately and concisely represents combined freeness and sharing information for program variables. Abstract unification and all other domain-specific functions for an abstract interpreter working on this domain are presented. These functions are illustrated with an example. The importance of inferring freeness is stressed by showing (1) the central role it plays in non-strict goal independence, and (2) the improved accuracy it brings to the analysis of sharing information when both are computed together. Conversely, it is shown that keeping accurate track of sharing allows more precise inference of freeness, thus resulting in an overall much more powerful abstract interpreter.
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Semantic Sensor Web infrastructures use ontology-based models to represent the data that they manage; however, up to now, these ontological models do not allow representing all the characteristics of distributed, heterogeneous, and web-accessible sensor data. This paper describes a core ontological model for Semantic Sensor Web infrastructures that covers these characteristics and that has been built with a focus on reusability. This ontological model is composed of different modules that deal, on the one hand, with infrastructure data and, on the other hand, with data from a specific domain, that is, the coastal flood emergency planning domain. The paper also presents a set of guidelines, followed during the ontological model development, to satisfy a common set of requirements related to modelling domain-specific features of interest and properties. In addition, the paper includes the results obtained after an exhaustive evaluation of the developed ontologies along different aspects (i.e., vocabulary, syntax, structure, semantics, representation, and context).
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The educational platform Virtual Science Hub (ViSH) has been developed as part of the GLOBAL excursion European project. ViSH (http://vishub.org/) is a portal where teachers and scientist interact to create virtual excursions to science infrastructures. The main motivation behind the project was to connect teachers - and in consequence their students - to scientific institutions and their wide amount of infrastructures and resources they are working with. Thus the idea of a hub was born that would allow the two worlds of scientists and teachers to connect and to innovate science teaching. The core of the ViSH?s concept design is based on virtual excursions, which allow for a number of pedagogical models to be applied. According to our internal definition a virtual excursion is a tour through some digital context by teachers and pupils on a given topic that is attractive and has an educational purpose. Inquiry-based learning, project-based and problem-based learning are the most prominent approaches that a virtual excursion may serve. The domain specific resources and scientific infrastructures currently available on the ViSH are focusing on life sciences, nano-technology, biotechnology, grid and volunteer computing. The virtual excursion approach allows an easy combination of these resources into interdisciplinary teaching scenarios. In addition, social networking features support the users in collaborating and communicating in relation to these excursions and thus create a community of interest for innovative science teaching. The design and development phases were performed following a participatory design approach. An important aspect in this process was to create design partnerships amongst all actors involved, researchers, developers, infrastructure providers, teachers, social scientists, and pedagogical experts early in the project. A joint sense of ownership was created and important changes during the conceptual phase were implemented in the ViSH due to early user feedback. Technology-wise the ViSH is based on the latest web technologies in order to make it cross-platform compatible so that it works on several operative systems such as Windows, Mac or Linux and multi-device accessible, such as desktop, tablet and mobile devices. The platform has been developed in HTML5, the latest standard for web development, assuring that it can run on any modern browser. In addition to social networking features a core element on the ViSH is the virtual excursions editor. It is a web tool that allows teachers and scientists to create rich mash-ups of learning resources provided by the e-Infrastructures (i.e. remote laboratories and live webcams). These rich mash-ups can be presented in either slides or flashcards format. Taking advantage of the web architecture supported, additional powerful components have been integrated like a recommendation engine to provide personalized suggestions about educational content or interesting users and a videoconference tool to enhance real-time collaboration like MashMeTV (http://www.mashme.tv/).