923 resultados para budgeting style


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Il presente elaborato si pone l'obiettivo di fornire una proposta di traduzione del romanzo per ragazzi "Cette fille a du style". Il primo capitolo presenta una panoramica dell'evoluzione dei personaggi femminili nella letteratura per ragazzi in Italia e in Francia, sicuramente breve e non esaustiva ma volta a mostrare come i libri abbiano accompagnato le ragazze e come le ragazze siano cambiate con loro. A questa segue la presentazione dell'autrice del libro, della casa editrice e infine del romanzo in questione attraverso un'analisi tematica e stilistica, con particolare attenzione alla questione della serialità. Il secondo capitolo è costituito dalla proposta di traduzione del romanzo, che sarà commentata nel capitolo successivo. L'ultimo capitolo affronta la questione della traduzione dal punto di vista del genere, inizialmente riferita all'intera produzione letteraria e in seguito approfondita per il romanzo oggetto di questa tesi. La sezione successiva ha come scopo quello di fornire una breve panoramica del linguaggio della moda, dalla sua nascita fino alle sue più recenti evoluzioni, cui fa seguito un’analisi mirata degli aspetti traduttivi risultati particolarmente ostici e le relative soluzioni. Infine, si è ipotizzato un possibile inserimento della traduzione di "Cette fille a du style" all’interno del panorama editoriale italiano, confrontando le opere della stessa autrice già tradotte nel nostro Paese.

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We present a new method for the enhancement of speech. The method is designed for scenarios in which targeted speaker enrollment as well as system training within the typical noise environment are feasible. The proposed procedure is fundamentally different from most conventional and state-of-the-art denoising approaches. Instead of filtering a distorted signal we are resynthesizing a new “clean” signal based on its likely characteristics. These characteristics are estimated from the distorted signal. A successful implementation of the proposed method is presented. Experiments were performed in a scenario with roughly one hour of clean speech training data. Our results show that the proposed method compares very favorably to other state-of-the-art systems in both objective and subjective speech quality assessments. Potential applications for the proposed method include jet cockpit communication systems and offline methods for the restoration of audio recordings.

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Among daily computer users who are proficient, some are flexible at accomplishing unfamiliar tasks on their own and others have difficulty. Software designers and evaluators involved with Human Computer Interaction (HCI) should account for any group of proficient daily users that are shown to stumble over unfamiliar tasks. We define "Just Enough" (JE) users as proficient daily computer users with predominantly extrinsic motivation style who know just enough to get what they want or need from the computer. We hypothesize that JE users have difficulty with unfamiliar computer tasks and skill transfer, whereas intrinsically motivated daily users accomplish unfamiliar tasks readily. Intrinsic motivation can be characterized by interest, enjoyment, and choice and extrinsic motivation is externally regulated. In our study we identified users by motivation style and then did ethnographic observations. Our results confirm that JE users do have difficulty accomplishing unfamiliar tasks on their own but had fewer problems with near skill transfer. In contrast, intrinsically motivated users had no trouble with unfamiliar tasks nor with near skill transfer. This supports our assertion that JE users know enough to get routine tasks done and can transfer that knowledge, but become unproductive when faced with unfamiliar tasks. This study combines quantitative and qualitative methods. We identified 66 daily users by motivation style using an inventory adapted from Deci and Ryan (Ryan and Deci 2000) and from Guay, Vallerand, and Blanchard (Guay et al. 2000). We used qualitative ethnographic methods with a think aloud protocol to observe nine extrinsic users and seven intrinsic users. Observation sessions had three customized phases where the researcher directed the participant to: 1) confirm the participant's proficiency; 2) test the participant accomplishing unfamiliar tasks; and 3) test transfer of existing skills to unfamiliar software.

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In an experiment, we model two stylized facts about capital budgeting practice, budgetary slack creation and delegation of decision-making authority. In our setting, under centralization, headquarters announces a budget, the division manager gives a cost report, and headquarters decides on the project. Under delegation, headquarters allocates a budget to the manager, and the manager is authorized to make the investment decision. We argue that the ability of headquarters to commit to a budget moderates the effect of delegation, and we find evidence in favor of our argument as there is an interaction effect of delegation and commitment to budgets. The effects of delegation are particularly strong when budgets are non-binding as delegation serves as a substitute for commitment in this case. This leads to smaller expenditures and to a higher headquarters’ payoff under delegation than under centralization. In contrast, when headquarters can commit to the budget, the descriptive data are consistent with our conjectures about the effects of honesty preferences, but the effects are too small to be significant.

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The competitive industrial context compels companies to speed-up every new product design. In order to keep designing products that meet the needs of the end user, a human centered concurrent product design methodology has been proposed. Its setting up is complicated by the difficulties of collaboration between experts involved inthe design process. In order to ease this collaboration, we propose the use of virtual reality as an intermediate design representation in the form of light and specialized immersive convergence support applications. In this paper, we present the As Soon As Possible (ASAP) methodology making possible the development of these tools while ensuring their usefulness and usability. The relevance oft his approach is validated by an industrial use case through the design of an ergonomic-style convergence support tool.