954 resultados para Chu-Beasley genetic algorithms
Resumo:
A composição musical é um tema de muito interesse para a computação evolucionária dentro da área da inteligência artificial. É uma área que tem sofrido vários desenvolvimentos ao longo dos últimos anos pois o interesse em que hajam computadores que façam obras musicais é deveras aliciante. Este trabalho tem por objectivo realizar mais um passo nesse sentido. Assim, foi desenvolvida uma aplicação informática que realiza composições musicais de dois géneros distintos: Músicas Infantis e Músicas Blues. A aplicação foi implementada com recurso aos Algoritmos Genéticos, que são os algoritmos evolucionários mais populares da área da computação evolucionária. O trabalho foi estruturado em duas fases de desenvolvimento. Na primeira fase, realizou-se um levantamento estatístico sobre as características específicas de cada um dos géneros musicais. Analisaram-se quinze músicas de cada género musical, com o intuito de se chegar a uma proporção do uso que cada nota tem em cada um dos casos. Na segunda fase, desenvolveu-se o software que compõe as músicas com implementação de um algoritmo genético. Além disso, foi também desenvolvida uma interface gráfica que permite ao utilizador a escolha do género musical que pretende compor. O algoritmo genético começa por gerar uma população inicial de potenciais soluções de acordo com a escolha do utilizador, realizando, de seguida, o ciclo que caracteriza o algoritmo genético. A população inicial é constituída por soluções que seguem as regras que foram implementadas de acordo com os dados recolhidos ao longo da primeira fase. Foi também implementada uma interface de avaliação, através da qual, o utilizador pode ouvir cada uma das músicas para posterior avaliação em termos de fitness. O estado de evolução do algoritmo é apresentado, numa segunda interface, a qual facilita a clareza e justiça na avaliação ao longo de todo o processo. Esta última apresenta informação sobre a média das fitness da geração anterior e actual, sendo assim possível ter uma noção da evolução do algoritmo, no sentido de se obterem resultados satisfatórios no que diz respeito às composições musicais.
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In developed countries, civil infrastructures are one of the most significant investments of governments, corporations, and individuals. Among these, transportation infrastructures, including highways, bridges, airports, and ports, are of huge importance, both economical and social. Most developed countries have built a fairly complete network of highways to fit their needs. As a result, the required investment in building new highways has diminished during the last decade, and should be further reduced in the following years. On the other hand, significant structural deteriorations have been detected in transportation networks, and a huge investment is necessary to keep these infrastructures safe and serviceable. Due to the significant importance of bridges in the serviceability of highway networks, maintenance of these structures plays a major role. In this paper, recent progress in probabilistic maintenance and optimization strategies for deteriorating civil infrastructures with emphasis on bridges is summarized. A novel model including interaction between structural safety analysis,through the safety index, and visual inspections and non destructive tests, through the condition index, is presented. Single objective optimization techniques leading to maintenance strategies associated with minimum expected cumulative cost and acceptable levels of condition and safety are presented. Furthermore, multi-objective optimization is used to simultaneously consider several performance indicators such as safety, condition, and cumulative cost. Realistic examples of the application of some of these techniques and strategies are also presented.
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This paper analyses the performance of a genetic algorithm (GA) in the synthesis of digital circuits using two novel approaches. The first concept consists in improving the static fitness function by including a discontinuity evaluation. The measure of variability in the error of the Boolean table has similarities with the function continuity issue in classical calculus. The second concept extends the static fitness by introducing a fractional-order dynamical evaluation.
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A Computação Evolutiva enquadra-se na área da Inteligência Artificial e é um ramo das ciências da computação que tem vindo a ser aplicado na resolução de problemas em diversas áreas da Engenharia. Este trabalho apresenta o estado da arte da Computação Evolutiva, assim como algumas das suas aplicações no ramo da eletrónica, denominada Eletrónica Evolutiva (ou Hardware Evolutivo), enfatizando a síntese de circuitos digitais combinatórios. Em primeiro lugar apresenta-se a Inteligência Artificial, passando à Computação Evolutiva, nas suas principais vertentes: os Algoritmos Evolutivos baseados no processo da evolução das espécies de Charles Darwin e a Inteligência dos Enxames baseada no comportamento coletivo de alguns animais. No que diz respeito aos Algoritmos Evolutivos, descrevem-se as estratégias evolutivas, a programação genética, a programação evolutiva e com maior ênfase, os Algoritmos Genéticos. Em relação à Inteligência dos Enxames, descreve-se a otimização por colônia de formigas e a otimização por enxame de partículas. Em simultâneo realizou-se também um estudo da Eletrónica Evolutiva, explicando sucintamente algumas das áreas de aplicação, entre elas: a robótica, as FPGA, o roteamento de placas de circuito impresso, a síntese de circuitos digitais e analógicos, as telecomunicações e os controladores. A título de concretizar o estudo efetuado, apresenta-se um caso de estudo da aplicação dos algoritmos genéticos na síntese de circuitos digitais combinatórios, com base na análise e comparação de três referências de autores distintos. Com este estudo foi possível comparar, não só os resultados obtidos por cada um dos autores, mas também a forma como os algoritmos genéticos foram implementados, nomeadamente no que diz respeito aos parâmetros, operadores genéticos utilizados, função de avaliação, implementação em hardware e tipo de codificação do circuito.
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This work presents a model and a heuristic to solve the non-emergency patients transport (NEPT) service issues given the new rules recently established in Portugal. The model follows the same principle of the Team Orienteering Problem by selecting the patients to be included in the routes attending the maximum reduction in costs when compared with individual transportation. This model establishes the best sets of patients to be transported together. The model was implemented in AMPL and a compact formulation was solved using NEOS Server. A heuristic procedure based on iteratively solving problems with one vehicle was presented, and this heuristic provides good results in terms of accuracy and computation time.
Resumo:
This work presents an improved model to solve the non-emergency patients transport (NEPT) service issues given the new rules recently established in Portugal. The model follows the same principle of the Team Orienteering Problem by selecting the patients to be included in the routes attending the maximum reduction in costs when compared with individual transportation. This model establishes the best sets of patients to be transported together. The model was implemented in AMPL and a compact formulation was solved using NEOS Server. A heuristic procedure based on iteratively solving Orienteering Problems is presented, and this heuristic provides good results in terms of accuracy and computation time. Euclidean instances as well as asymmetric real data gathered from Google maps were used, and the model has a promising performance mainly with asymmetric cost matrices.
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Tese de Doutoramento em Engenharia Industrial e de Sistemas.
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We analyze the classical Bertrand model when consumers exhibit some strategic behavior in deciding from which seller they will buy. We use two related but different tools. Both consider a probabilistic learning (or evolutionary) mechanism, and in the two of them consumers' behavior in uences the competition between the sellers. The results obtained show that, in general, developing some sort of loyalty is a good strategy for the buyers as it works in their best interest. First, we consider a learning procedure described by a deterministic dynamic system and, using strong simplifying assumptions, we can produce a description of the process behavior. Second, we use nite automata to represent the strategies played by the agents and an adaptive process based on genetic algorithms to simulate the stochastic process of learning. By doing so we can relax some of the strong assumptions used in the rst approach and still obtain the same basic results. It is suggested that the limitations of the rst approach (analytical) provide a good motivation for the second approach (Agent-Based). Indeed, although both approaches address the same problem, the use of Agent-Based computational techniques allows us to relax hypothesis and overcome the limitations of the analytical approach.
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Forest fires are a serious threat to humans and nature from an ecological, social and economic point of view. Predicting their behaviour by simulation still delivers unreliable results and remains a challenging task. Latest approaches try to calibrate input variables, often tainted with imprecision, using optimisation techniques like Genetic Algorithms. To converge faster towards fitter solutions, the GA is guided with knowledge obtained from historical or synthetical fires. We developed a robust and efficient knowledge storage and retrieval method. Nearest neighbour search is applied to find the fire configuration from knowledge base most similar to the current configuration. Therefore, a distance measure was elaborated and implemented in several ways. Experiments show the performance of the different implementations regarding occupied storage and retrieval time with overly satisfactory results.
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We study the properties of the well known Replicator Dynamics when applied to a finitely repeated version of the Prisoners' Dilemma game. We characterize the behavior of such dynamics under strongly simplifying assumptions (i.e. only 3 strategies are available) and show that the basin of attraction of defection shrinks as the number of repetitions increases. After discussing the difficulties involved in trying to relax the 'strongly simplifying assumptions' above, we approach the same model by means of simulations based on genetic algorithms. The resulting simulations describe a behavior of the system very close to the one predicted by the replicator dynamics without imposing any of the assumptions of the mathematical model. Our main conclusion is that mathematical and computational models are good complements for research in social sciences. Indeed, while computational models are extremely useful to extend the scope of the analysis to complex scenarios hard to analyze mathematically, formal models can be useful to verify and to explain the outcomes of computational models.
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La finalitat d'aquest projecte és la realització d'un estudi comparatiu de l'algoritme basat en una colònia artificial d'abelles, Artificial Bee Colony (ABC), comparat amb un conjunt d'algoritmes fonamentats en el paradigma de la computació evolutiva. S'utilitzarà l'eficàcia a l'hora d'optimitzar diverses funcions com a mesura comparativa. Els algoritmes amb els quals es comparara l'algoritme ABC són: algoritmes genètics, evolució diferencial i optimització amb eixam de partícules.
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Immobile location-allocation (LA) problems is a type of LA problem that consists in determining the service each facility should offer in order to optimize some criterion (like the global demand), given the positions of the facilities and the customers. Due to the complexity of the problem, i.e. it is a combinatorial problem (where is the number of possible services and the number of facilities) with a non-convex search space with several sub-optimums, traditional methods cannot be applied directly to optimize this problem. Thus we proposed the use of clustering analysis to convert the initial problem into several smaller sub-problems. By this way, we presented and analyzed the suitability of some clustering methods to partition the commented LA problem. Then we explored the use of some metaheuristic techniques such as genetic algorithms, simulated annealing or cuckoo search in order to solve the sub-problems after the clustering analysis
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We present new metaheuristics for solving real crew scheduling problemsin a public transportation bus company. Since the crews of thesecompanies are drivers, we will designate the problem by the bus-driverscheduling problem. Crew scheduling problems are well known and severalmathematical programming based techniques have been proposed to solvethem, in particular using the set-covering formulation. However, inpractice, there exists the need for improvement in terms of computationalefficiency and capacity of solving large-scale instances. Moreover, thereal bus-driver scheduling problems that we consider can present variantaspects of the set covering, as for example a different objectivefunction, implying that alternative solutions methods have to bedeveloped. We propose metaheuristics based on the following approaches:GRASP (greedy randomized adaptive search procedure), tabu search andgenetic algorithms. These metaheuristics also present some innovationfeatures based on and genetic algorithms. These metaheuristics alsopresent some innovation features based on the structure of the crewscheduling problem, that guide the search efficiently and able them tofind good solutions. Some of these new features can also be applied inthe development of heuristics to other combinatorial optimizationproblems. A summary of computational results with real-data problems ispresented.
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Työssä esitetään geneettisten algoritmien käyttöön perustuva hissiohjausjärjestelmä, jossa ohjauspaatosten tekemisessä hyödynnetään tarkkoja matkustajatietoja. Tämä hissiohjausjärjestelmä soveltuu käytettäväksi muun muassa kohde-allokointiin perus-tuvassa hissijärjestelmässä, jossa matkustajat antavat hissikutsun yhteydessä kohde-kerrostietonsa. Esitetty ohjausjärjestelmä soveltuu käytettäväksi ulkokutsun välittömään tai jatkuvaan allokointiin perustuvassa hissijärjestelmässä. Työn kirjallisessa osuudessa esitetään parannuksia aiemmin esitettyihin hissiohjausjärjestelmiin ja käydään läpi erilaisia kohde-allokointiin perustuvia hissijärjestelmiä. Työssä kuvataan uusi matkustaja-ohjaustapa, joka vähentää matkustajan tekemän hissikutsun välittömään palveluun liittyviä hissiohjausongelmia. Tarkkoja matkustajatietoja hyödyntämällä hissijärjestelmä kykenee sekä tarjoamaan matkustajille yksilöllistä palvelua että kuljettamaan matkustajia tehokkaasti.