1000 resultados para Inteligencia artificial : Mineracao


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[ES] En la actualidad, no cabe duda de que la industria del videojuego se ha ganado un puesto más que imperante en el mercado. Además, se trata de una industria que ha evolucionado vertiginosamente, desde los sencillos juegos de la era de los 8-bit hasta llegar a los juegos multijugador masivos actuales. Así como los juegos han cambiado, las técnicas de desarrollo también lo han hecho. El presente proyecto, titulado “Beat Fighters!: Exploración y Desarrollo de diferentes Técnicas de Desarrollo de Videojuegos Multijugador” es, en realidad, un estudio y desarrollo de distintas técnicas utilizadas en el desarrollo de videojuegos, haciendo hincapié en dos campos en concreto: la inteligencia artificial y la red.

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[EN] This paper proposes the incorporation of engineering knowledge through both (a) advanced state-of-the-art preference handling decision-making tools integrated in multiobjective evolutionary algorithms and (b) engineering knowledge-based variance reduction simulation as enhancing tools for the robust optimum design of structural frames taking uncertainties into consideration in the design variables.The simultaneous minimization of the constrained weight (adding structuralweight and average distribution of constraint violations) on the one hand and the standard deviation of the distribution of constraint violation on the other are handled with multiobjective optimization-based evolutionary computation in two different multiobjective algorithms. The optimum design values of the deterministic structural problem in question are proposed as a reference point (the aspiration level) in reference-point-based evolutionary multiobjective algorithms (here g-dominance is used). Results including

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Programa de doctorado: Sistemas Inteligente y Aplicaciones Numéricas en Ingeniería

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[ES] El reto de conseguir una red eléctrica más eficiente pasa por la introducción masiva de energías renovables en la red eléctrica, disminuyendo así las emisiones de CO2. Por ello, se propone no sólo controlar la producción, como se ha hecho hasta ahora, sino que también se propone controlar la demanda. Por ello, en esta investigación se evalúa el uso de la Ingeniería Dirigida por Modelos para gestionar la complejidad en el modelado de redes eléctricas, la Inteligencia de Negocio para analizar la gran cantidad de datos de simulaciones y la Inteligencia Colectiva para optimizar el reparto de energía entre los millones de dispositivos que se encuentran en el lado de la demanda.

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[ES]Resumen de resultados obtenidos en los experimentos de estimación de grupo de edad, llevados a cabo por los estudiantes matriculados en la asignatura Sistemas de Percepción del Máster Oficial de Sistemas Inteligentes y Aplicaciones Numéricas en Ingeniería en el curso 2014/2015.

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[EN]The re-identification problem has been commonly accomplished using appearance features based on salient points and color information. In this paper, we focus on the possibilities that simple geometric features obtained from depth images captured with RGB-D cameras may offer for the task, particularly working under severe illumination conditions. The results achieved for different sets of simple geometric features extracted in a top-view setup seem to provide useful descriptors for the re-identification task, which can be integrated in an ambient intelligent environment as part of a sensor network.

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[EN]Detecting people is a key capability for robots that operate in populated environments. In this paper, we have adopted a hierarchical approach that combines classifiers created using supervised learning in order to identify whether a person is in the view-scope of the robot or not. Our approach makes use of vision, depth and thermal sensors mounted on top of a mobile platform.

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[EN]The human face provides useful information during interaction; therefore, any system integrating Vision- BasedHuman Computer Interaction requires fast and reliable face and facial feature detection. Different approaches have focused on this ability but only open source implementations have been extensively used by researchers. A good example is the Viola–Jones object detection framework that particularly in the context of facial processing has been frequently used.

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[EN]This paper describes a wildfi re forecasting application based on a 3D virtual environment and a fi re simulation engine. A novel open source framework is presented for the development of 3D graphics applications over large geographic areas, off ering high performance 3D visualization and powerful interaction tools for the Geographic Information Systems (GIS) community. The application includes a remote module that allows simultaneous connection of several users for monitoring a real wildfi re event.

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[EN]Gender recognition has achieved impressive results based on the face appearance in controlled datasets. Its application in the wild and large datasets is still a challenging task for researchers. In this paper, we make use of classical techniques to analyze their performance in controlled and uncontrolled condition respectively with the LFW and MORPH datasets. For both sets the benchmarking protocol follows the 5-fold cross-validation proposed by the BEFIT challenge.

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[EN]The use of new technologies in order to step up the inter- action between humans and machines is the main proof that faces are important in videos. Therefore we suggest a novel Face Video Database for development, testing and veri cation of algorithms related to face- based applications and to facial recognition applications. In addition of facial expression videos, the database includes body videos. The videos are taken by three di erent cameras, working in real time, without vary- ing illumination conditions.

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[EN]This paper presents a study on the facial feature detection performance achieved using the Viola-Jones framework. A set of classi- ers using two di erent focuses to gather the training samples is created and tested on four di erent datasets covering a wide range of possibili- ties. The results achieved should serve researchers to choose the classi er that better ts their demands.

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[EN]An accurate estimation of the number of people entering / leaving a controlled area is an interesting capability for automatic surveil- lance systems. Potential applications where this technology can be ap- plied include those related to security, safety, energy saving or fraud control. In this paper we present a novel con guration of a multi-sensor system combining both visual and range data specially suited for trou- blesome scenarios such as public transportation. The approach applies probabilistic estimation lters on raw sensor data to create intermediate level hypothesis that are later fused using a certainty-based integration stage. Promising results have been obtained in several tests performed on a realistic test bed scenario under variable lightning conditions.

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[EN]OpenCV includes di erent object detectors based on the Viola-Jones framework. Most of them are specialized to deal with the frontal face pattern and its inner elements: eyes, nose, and mouth. In this paper, we focus on the ear pattern detection, particularly when a head pro le or almost pro le view is present in the image. We aim at creating real-time ear detectors based on the general object detection framework provided with OpenCV. After training classi ers to detect left ears, right ears, and ears in general, the performance achieved is valid to be used to feed not only a head pose estimation system but also other applications such as those based on ear biometrics.

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[EN]Spoofing identities using photographs is one of the most common techniques to attack 2-D face recognition systems. There seems to exist no comparative stud- ies of di erent techniques using the same protocols and data. The motivation behind this competition is to com- pare the performance of di erent state-of-the-art algo- rithms on the same database using a unique evaluation method. Six di erent teams from universities around the world have participated in the contest.