993 resultados para Engenharia de software experimental
Resumo:
Pós-graduação em Engenharia Mecânica - FEIS
Resumo:
Pós-graduação em Engenharia Mecânica - FEG
Resumo:
This study aimed to analyze the increase of yield provided by a software optimization cutting in a pine sawmill, located at southwest region of São Paulo, city of Itapeva. First were measured 10 logs that were processed by conventional sawing system by measuring the volume of products in the process output. Then using a cutting optimization software, that generated cuts diagrams, 10 logs, from 25 to 26 cm diametrical class, were processed by sawing system optimized. For the conventional sawing, the value found to yield was 41.80%, whereas for the unfolding optimized showed the value of 61.79%, resulting in a difference of 19.99%. This study shows that there is room for significant improvement of performance in sawmills sawing with the use of optimization software as the employee at work
Resumo:
Acceleration is a key parameter for engineering and is becoming increasingly important because of the need for companies to become more competitive in the market. Both applying new technologies to their products and optimizing their process lines with predictive maintenance and robotic automation. This study aims to analyze the quality of the signals obtained from a capacitive accelerometer. To do that a test rig was mounted, which consist of a shaker, fed by a signal generator, a linear potentiometer and a capacitive accelerometer; for the signal acquisition was used a acquisition board and the Labview software, in order to integrate twice the signal from the accelerometer and compare it with the sign of the potentiometer. This work also demonstrates the impact of acquired signal processing as well as techniques of pre and post processing of signal via software GNU/Octave
Resumo:
The main objective is to create a software, using C++ language, for reading and exhibiting in a graphic an Electrocardiogram (ECG) wave. The data is recorded as a FM modulated signal and compressed using Adaptive Differential Pulse Code Modulation (ADPCM). The signal have this characteristics because it was acquired using an experimental equipment, this equipment is the result of research made by the professor who supervised this work. FM demodulation techniques in discrete time, discrete filters and digital signal processing are some of the topics that can be found in this essay. Some concepts about the human heart and about ECG waves are also briefly introduced. These concepts are necessary for understanding the final evaluation of the software performance. The development is partly made using MATLAB. Most of the functions that are used on the software are first tested and designed in MATLAB environment. In the end, an evaluation is done comparing the results that are expected with the ones that MATLAB presents and the ones that the developed software presents
Resumo:
This work aims to determine the first natural frequency of rotation shaft by using a basic software, Excel, and to compare it to the values obtained in laboratory. When an axle is submitted to a rotation, depending on the rotational frequency used, the axle can enter a state of resonance, in which the amplitude of vibration becomes rather high. The frequencies in which the resonance is observed depends on several parameters of the axle, including the number of concentrated masses associated to the axle. Thus, to obtain a computer program of easy use and access, which can preview the frequency of resonance of an axle in rotation with ‘n’ numbers of concentrated masses it has been studied how the frequency varies with each of these parameters. The computer program and the analyses have been made using the Rayleigh Method, which allowed the transformation of a continuous system to discrete through the theory of finite elements, which has proved that, the bigger the number of divisions of the shaft taken into consideration in the calculus of the natural frequency, the more this value gets close to the real value. The results obtained have been considered satisfactory once these have gotten close to the theoretical results expected
Resource-allocation capabilities of commercial project management software. An experimental analysis
Resumo:
When project managers determine schedules for resource-constrained projects, they commonly use commercial project management software packages. Which resource-allocation methods are implemented in these packages is proprietary information. The resource-allocation problem is in general computationally difficult to solve to optimality. Hence, the question arises if and how various project management software packages differ in quality with respect to their resource-allocation capabilities. None of the few existing papers on this subject uses a sizeable data set and recent versions of common software packages. We experimentally analyze the resource-allocation capabilities of Acos Plus.1, AdeptTracker Professional, CS Project Professional, Microsoft Office Project 2007, Primavera P6, Sciforma PS8, and Turbo Project Professional. Our analysis is based on 1560 instances of the precedence- and resource-constrained project scheduling problem RCPSP. The experiment shows that using the resource-allocation feature of these packages may lead to a project duration increase of almost 115% above the best known feasible schedule. The increase gets larger with increasing resource scarcity and with increasing number of activities. We investigate the impact of different complexity scenarios and priority rules on the project duration obtained by the software packages. We provide a decision table to support managers in selecting a software package and a priority rule.
Resumo:
OBJETIVO: Estudiar la efectividad relativa de las técnicas de entrevista abierta y entrevista independiente de contexto en la identificación de requisitos para sistemas software. MÉTODO: Experimento controlado ensayando dos factores: "tipo de entrevista" (abierta e independiente de contexto) y "tipo de problema" (identificación de requisitos para dos sistemas software distintos). Debido al reducido número de sujetos experimentales, se ha utilizado un diseño de medidas repetidas dentro de los sujetos. RESULTADOS: El poder estadístico del estudio es en general insuficiente, pero hemos podido constatar que el tipo de problema posee efectos significativos en la efectividad del proceso de relevamiento de requisitos. La experiencia del analista juega también un papel importante. El tipo de entrevista utilizada afecta en mucha menor medida. CONCLUSIONES: Es necesario comprender mejor qué es un problema de relevamiento de requisitos. Esto nos permitirá diseñar estrategias más eficaces para una identificación certera de los requisitos del software.
Resumo:
En este keynote, la Prof. Juristo describe el paradigma experimental y cómo podría aplicarse a la ingeniería del software, destacando los desafíos de su aplicación y los logros conseguidos hasta el momento.
Resumo:
This paper describes a case study in WCET analysis of an on-board spacecraft software system. The attitude control system of UPMSat-2, an experimental micro-satellite which is scheduled to be launched in 2013, is used for an experiment on analysing the worst-case execution time of code automatically generated from a Simulink model. In order to properly test the code, a hardware-in-the-loop configuration with a simulation model of the spacecraft environment has been used as a test bench. The code has been analysed with RapiTime, with some modifications to the original instrumentation routines, in order to take into account the particularities of the test configuration. Results from the experiment are described and commented in the paper.
Resumo:
La Ingeniería del Software (IS) Empírica adopta el método científico a la IS para facilitar la generación de conocimiento. Una de las técnicas empleadas, es la realización de experimentos. Para que el conocimiento obtenido experimentalmente adquiera el nivel de madurez necesario para su posterior uso, es necesario que los experimentos sean replicados. La existencia de múltiples replicaciones de un mismo experimento conlleva la existencia de numerosas versiones de los distintos productos generados durante la realización de cada replicación. Actualmente existe un gran descontrol sobre estos productos, ya que la administración se realiza de manera informal. Esto causa problemas a la hora de planificar nuevas replicaciones, o intentar obtener información sobre las replicaciones ya realizadas. Para conocer con detalle la dimensión del problema a resolver, se estudia el estado actual de la gestión de materiales experimentales y su uso en replicaciones, así como de las herramientas de gestión de materiales experimentales. El estudio concluye que ninguno de los enfoques estudiados proporciona una solución al problema planteado. Este trabajo persigue como objetivo mejorar la administración de los materiales experimentales y replicaciones de experimentos en IS para dar soporte a la replicación de experimentos. Para satisfacer este objetivo, se propone la adopción en experimentación de los paradigmas de Gestión de Configuración del Software (GCS) y Línea de Producto Software (LPS). Para desarrollar la propuesta se decide utilizar el método de investigación acción (en inglés action research). Para adoptar la GCS a experimentación, se comienza realizando un estudio del proceso experimental como transformación de productos; a continuación, se realiza una adopción de conceptos fundamentada en los procesos del desarrollo software y de experimentación; finalmente, se desarrollan un conjunto de instrumentos, que se incorporan a un Plan de Gestión de Configuración de Experimentos (PGCE). Para adoptar la LPS a experimentación, se comienza realizando un estudio de los conceptos, actividades y fases que fundamentan la LPS; a continuación, se realiza una adopción de los conceptos; finalmente, se desarrollan o adoptan las técnicas, simbología y modelos para dar soporte a las fases de la Línea de Producto para Experimentación (LPE). La propuesta se valida mediante la evaluación de su: viabilidad, flexibilidad, usabilidad y satisfacción. La viabilidad y flexibilidad se evalúan mediante la instanciación del PGCE y de la LPE en experimentos concretos en IS. La usabilidad se evalúa mediante el uso de la propuesta para la generación de las instancias del PGCE y de LPE. La satisfacción evalúa la información sobre el experimento que contiene el PGCE y la LPE. Los resultados de la validación de la propuesta muestran mejores resultados en los aspectos de usabilidad y satisfacción a los experimentadores. ABSTRACT Empirical software engineering adapts the scientific method to software engineering (SE) in order to facilitate knowledge generation. Experimentation is one of the techniques used. For the knowledge generated experimentally to acquire the level of maturity necessary for later use, the experiments have to be replicated. As the same experiment is replicated more than once, there are numerous versions of all the products generated during a replication. These products are generally administered informally without control. This is troublesome when it comes to planning new replications or trying to gather information on replications conducted in the past. In order to grasp the size of the problem to be solved, this research examines the current state of the art of the management and use of experimental materials in replications, as well as the tools managing experimental materials. The study concludes that none of the analysed approaches provides a solution to the stated problem. The aim of this research is to improve the administration of SE experimental materials and experimental replications in support of experiment replication. To do this, we propose the adaptation of software configuration management (SCM) and software product line (SPL) paradigms to experimentation. The action research method was selected in order to develop this proposal. The first step in the adaptation of the SCM to experimentation was to analyse the experimental process from the viewpoint of the transformation of products. The concepts were then adapted based on software development and experimentation processes. Finally, a set of instruments were developed and added to an experiment configuration management plan (ECMP). The first step in the adaptation of the SPL to experimentation is to analyse the concepts, activities and phases underlying the SPL. The concepts are then adapted. Finally, techniques, symbols and models are developed or adapted in support of the experimentation product line (EPL) phases. The proposal is validated by evaluating its feasibility, flexibility, usability and satisfaction. Feasibility and flexibility are evaluated by instantiating the ECMP and the EPL in specific SE experiments. Usability is evaluated by using the proposal to generate the instances of the ECMP and EPL. The results of the validation of the proposal show that the proposal performs better with respect to usability issues and experimenter satisfaction.
Resumo:
Antecedentes: Esta investigación se enmarca principalmente en la replicación y secundariamente en la síntesis de experimentos en Ingeniería de Software (IS). Para poder replicar, es necesario disponer de todos los detalles del experimento original. Sin embargo, la descripción de los experimentos es habitualmente incompleta debido a la existencia de conocimiento tácito y a la existencia de otros problemas tales como: La carencia de un formato estándar de reporte, la inexistencia de herramientas que den soporte a la generación de reportes experimentales, etc. Esto provoca que no se pueda reproducir fielmente el experimento original. Esta problemática limita considerablemente la capacidad de los experimentadores para llevar a cabo replicaciones y por ende síntesis de experimentos. Objetivo: La investigación tiene como objetivo formalizar el proceso experimental en IS, de modo que facilite la comunicación de información entre experimentadores. Contexto: El presente trabajo de tesis doctoral ha sido desarrollado en el seno del Grupo de Investigación en Ingeniería del Software Empírica (GrISE) perteneciente a la Escuela Técnica Superior de Ingenieros Informáticos (ETSIINF) de la Universidad Politécnica de Madrid (UPM), como parte del proyecto TIN2011-23216 denominado “Tecnologías para la Replicación y Síntesis de Experimentos en Ingeniería de Software”, el cual es financiado por el Gobierno de España. El grupo GrISE cumple a la perfección con los requisitos necesarios (familia de experimentos establecida, con al menos tres líneas experimentales y una amplia experiencia en replicaciones (16 replicaciones hasta 2011 en la línea de técnicas de pruebas de software)) y ofrece las condiciones para que la investigación se lleve a cabo de la mejor manera, como por ejemplo, el acceso total a su información. Método de Investigación: Para cumplir este objetivo se opta por Action Research (AR) como el método de investigación más adecuado a las características de la investigación, para obtener resultados a través de aproximaciones sucesivas que abordan los problemas concretos de comunicación entre experimentadores. Resultados: Se formalizó el modelo conceptual del ciclo experimental desde la perspectiva de los 3 roles principales que representan los experimentadores en el proceso experimental, siendo estos: Gestor de la Investigación (GI), Gestor del Experimento (GE) y Experimentador Senior (ES). Por otra parte, se formalizó el modelo del ciclo experimental, a través de: Un workflow del ciclo y un diagrama de procesos. Paralelamente a la formalización del proceso experimental en IS, se desarrolló ISRE (de las siglas en inglés Infrastructure for Sharing and Replicating Experiments), una prueba de concepto de entorno de soporte a la experimentación en IS. Finalmente, se plantearon guías para el desarrollo de entornos de soporte a la experimentación en IS, en base al estudio de las características principales y comunes de los modelos de las herramientas de soporte a la experimentación en distintas disciplinas experimentales. Conclusiones: La principal contribución de la investigación esta representada por la formalización del proceso experimental en IS. Los modelos que representan la formalización del ciclo experimental, así como la herramienta ISRE, construida a modo de evaluación de los modelos, fueron encontrados satisfactorios por los experimentadores del GrISE. Para consolidar la validez de la formalización, consideramos que este estudio debería ser replicado en otros grupos de investigación representativos en la comunidad de la IS experimental. Futuras Líneas de Investigación: El cumplimiento de los objetivos, de la mano con los hallazgos alcanzados, han dado paso a nuevas líneas de investigación, las cuales son las siguientes: (1) Considerar la construcción de un mecanismo para facilitar el proceso de hacer explícito el conocimiento tácito de los experimentadores por si mismos de forma colaborativa y basados en el debate y el consenso , (2) Continuar la investigación empírica en el mismo grupo de investigación hasta cubrir completamente el ciclo experimental (por ejemplo: experimentos nuevos, síntesis de resultados, etc.), (3) Replicar el proceso de investigación en otros grupos de investigación en ISE, y (4) Renovar la tecnología de la prueba de concepto, tal que responda a las restricciones y necesidades de un entorno real de investigación. ABSTRACT Background: This research addresses first and foremost the replication and also the synthesis of software engineering (SE) experiments. Replication is impossible without access to all the details of the original experiment. But the description of experiments is usually incomplete because knowledge is tacit, there is no standard reporting format or there are hardly any tools to support the generation of experimental reports, etc. This means that the original experiment cannot be reproduced exactly. These issues place considerable constraints on experimenters’ options for carrying out replications and ultimately synthesizing experiments. Aim: The aim of the research is to formalize the SE experimental process in order to facilitate information communication among experimenters. Context: This PhD research was developed within the empirical software engineering research group (GrISE) at the Universidad Politécnica de Madrid (UPM)’s School of Computer Engineering (ETSIINF) as part of project TIN2011-23216 entitled “Technologies for Software Engineering Experiment Replication and Synthesis”, which was funded by the Spanish Government. The GrISE research group fulfils all the requirements (established family of experiments with at least three experimental lines and lengthy replication experience (16 replications prior to 2011 in the software testing techniques line)) and provides favourable conditions for the research to be conducted in the best possible way, like, for example, full access to information. Research Method: We opted for action research (AR) as the research method best suited to the characteristics of the investigation. Results were generated successive rounds of AR addressing specific communication problems among experimenters. Results: The conceptual model of the experimental cycle was formalized from the viewpoint of three key roles representing experimenters in the experimental process. They were: research manager, experiment manager and senior experimenter. The model of the experimental cycle was formalized by means of a workflow and a process diagram. In tandem with the formalization of the SE experimental process, infrastructure for sharing and replicating experiments (ISRE) was developed. ISRE is a proof of concept of a SE experimentation support environment. Finally, guidelines for developing SE experimentation support environments were designed based on the study of the key features that the models of experimentation support tools for different experimental disciplines had in common. Conclusions: The key contribution of this research is the formalization of the SE experimental process. GrISE experimenters were satisfied with both the models representing the formalization of the experimental cycle and the ISRE tool built in order to evaluate the models. In order to further validate the formalization, this study should be replicated at other research groups representative of the experimental SE community. Future Research Lines: The achievement of the aims and the resulting findings have led to new research lines, which are as follows: (1) assess the feasibility of building a mechanism to help experimenters collaboratively specify tacit knowledge based on debate and consensus, (2) continue empirical research at the same research group in order to cover the remainder of the experimental cycle (for example, new experiments, results synthesis, etc.), (3) replicate the research process at other ESE research groups, and (4) update the tools of the proof of concept in order to meet the constraints and needs of a real research environment.
Resumo:
El objetivo de la presente investigación es predecir los campos de velocidad, presión y temperatura en una cámara de combustión experimental, mediante la técnica de la simulación numérica de flujo de fluidos. Para ello se revisa el procedimiento de solución numérica de las ecuaciones de transporte, aplicadas a la cámara de combustión experimental. La simulación está basada en el software CFX 5.6, el cual fue adquirido por la universidad nacional experimental del Táchira por medio del Decanato de Post-grado y de Investigación. Se hace un estudio de la sensibilidad de malla para adecuar el criterio de convergencia que el software requiere. La cámara de combustión experimental empleada para éste estudio es una cámara de combustión diseñada por estudiantes de Pre-grado para determinar la temperatura de flama adiabática, aunque el diseño de esta cámara no es estándar, es útil para medir la temperatura en tiempo real. El combustible empleado para éste análisis es propano (C3H8) el cual es inyectado a la cámara de combustión por una tubería concéntrica al flujo de aire. En la solución de la simulación computacional se aprecia, a través del perfil de temperatura, la envolvente de la llama, formada por el contorno de temperatura máxima, la cual es similar a la observada en cualquier cámara de combustión.
Resumo:
The fractal self-similarity property is studied to develop frequency selective surfaces (FSS) with several rejection bands. Particularly, Gosper fractal curves are used to define the shapes of the FSS elements. Due to the difficulty of making the FSS element details, the analysis is developed for elements with up to three fractal levels. The simulation was carried out using Ansoft Designer software. For results validation, several FSS prototypes with fractal elements were fabricated. In the fabrication process, fractals elements were designed using computer aided design (CAD) tools. The prototypes were measured using a network analyzer (N3250A model, Agilent Technologies). Matlab software was used to generate compare measured and simulated results. The use of fractal elements in the FSS structures showed that the use of high fractal levels can reduce the size of the elements, at the same time as decreases the bandwidth. We also investigated the effect produced by cascading FSS structures. The considered cascaded structures are composed of two FSSs separated by a dielectric layer, which distance is varied to determine the effect produced on the bandwidth of the coupled geometry. Particularly, two FSS structures were coupled through dielectric layers of air and fiberglass. For comparison of results, we designed, fabricated and measured several prototypes of FSS on isolated and coupled structures. Agreement was observed between simulated and measured results. It was also observed that the use of cascaded FSS structures increases the FSSs bandwidths and, in particular cases, the number of resonant frequencies, in the considered frequency range. In future works, we will investigate the effects of using different types of fractal elements, in isolated, multilayer and coupled FSS structures for applications on planar filters, high-gain microstrip antennas and microwave absorbers